Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 fighter, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber moved from Queensland to New South Wales
2 battleships, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
2 submarines moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Americans defend with 2 submarines and 3 transports
Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 3 transports in 62 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Americans lost in 62 Sea Zone
Japanese roll dice for 2 submarines in 62 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 3 transports in 62 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 62 Sea Zone
2 transports owned by the Americans lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Americans with 2 battleships, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 33
Casualties for Americans: 2 submarines and 3 transports
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in New South Wales
Japanese attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 2 artilleries and 4 infantry
Japanese roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/8 hits, 2.67 expected hits
ANZAC roll dice for 2 artilleries and 4 infantry in New South Wales, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in New South Wales
3 infantry owned by the Americans lost in New South Wales
Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in New South Wales, round 3 : 3/7 hits, 2.50 expected hits
ANZAC roll dice for 2 artilleries and 1 infantry in New South Wales, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in New South Wales
1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in New South Wales
Japanese destroys 18PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 artilleries and 4 infantry
Non Combat Move - Japanese
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to Caroline Islands
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 infantry moved from Amur to Siberia
1 mech_infantry moved from Ulaanbaatar to Siberia
1 fighter and 1 tactical_bomber moved from Japan to Siberia
1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Korea to Manchuria
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 aaGuns and 2 artilleries moved from Kiangsu to Shantung
1 artillery and 1 infantry moved from Yakut S.S.R. to Dzavhan
1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Jehol to Shantung
1 tactical_bomber moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
1 tactical_bomber moved from New South Wales to Queensland
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Western Australia: 1 infantry
EDIT: Changing ownership of Western Australia from Japanese to ANZAC
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 1 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Queensland
1 carrier, 3 submarines and 1 transport placed in 6 Sea Zone
1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : -2.00
ANZAC regular : -1.00
@BombsAway I made a questionable edit.
I took W. Australia with walk on inf+transport from Celebes. I forgot about the ANZAC sub in New Zealand…
I just moved the units to Philippines via edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking 97 Sea Zone from British, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Northern Italy to France
1 aaGun and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry and 1 mech_infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Rostov to Russia
1 tactical_bomber moved from Bryansk to Russia
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
@BombsAway Intercept over Moscow?
@surfer No.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Rostov to Russia
1 tactical_bomber moved from Bryansk to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Russia causes 15 damage total. Damaged units is as follows: factory_major = 14, airfield = 1
Cleaning up after air battles
Non Combat Move - Germans
2 bombers and 1 tactical_bomber moved from Russia to Bryansk
8 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
9 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
4 armour and 5 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Archangel to Smolensk
2 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 3 tactical_bombers moved from Western Germany to Novgorod
2 fighters moved from 112 Sea Zone to Novgorod
1 battleship, 1 carrier, 1 cruiser, 3 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Southern France to France
1 aaGun moved from Rostov to Ukraine
Place Units - Germans
3 armour placed in Ukraine
2 tactical_bombers placed in Novgorod
1 infantry placed in Novgorod
1 fighter and 3 infantry placed in Western Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,6,1
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Novosibirsk to Volgograd
1 fighter moved from Tsinghai to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 6 artilleries and 64 infantry moved from Russia to Samara
4 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Novosibirsk to Yenisey
1 armour moved from Timguska to Yenisey
1 mech_infantry moved from Novosibirsk to Yenisey
4 infantry moved from Novosibirsk to Samara
1 infantry moved from Urals to Novosibirsk
2 fighters moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Volgograd to Novosibirsk
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 infantry moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
2 infantry moved from Philippines to 35 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 mech_infantry moved from Siberia to Soviet Far East
1 fighter and 1 tactical_bomber moved from Siberia to Soviet Far East
Combat - Japanese
Battle in Kwangtung
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking Kwangtung from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Soviet Far East
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese lost in Soviet Far East
1 armour owned by the Americans lost in Soviet Far East
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1.00 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the British lost in Celebes
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 battleships, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
2 transports moved from 35 Sea Zone to 19 Sea Zone
1 aaGun and 1 artillery moved from Shantung to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Shantung to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Kwangtung
2 aaGuns moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
1 armour, 1 artillery and 1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Central Mongolia to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Soviet Far East to Amur
1 fighter moved from Shantung to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 carriers and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
3 infantry placed in Queensland
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Ulaanbaatar: 1 armour
EDIT: Adding units owned by Japanese to Amur: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.33
UK_Pacific regular : 0.00
ANZAC regular : 0.33
Russians regular : 0.67
@BombsAway Two edits.
One normal: moved tank to Amur vice Ulaanbaatar
The second…I decided not to kill UK transport and moved sub to SZ37. You decide if that is ok.
@surfer Scramble? sz 112 & 113
@BombsAway Max scramble to SZ113.
Max defense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 infantry moved from Rostov to Volgograd
1 bomber moved from Southern Italy to Volgograd
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans and Italians reach a stalemate
. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Volgograd
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Italians roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Volgograd
1 mech_infantry owned by the Russians lost in Volgograd
Italians roll dice for 1 bomber and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Italians win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Volgograd to Rostov
1 aaGun moved from Rostov to Caucasus
3 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Ukraine to Rostov
1 fighter moved from 93 Sea Zone to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 aaGun, 6 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to France
1 bomber moved from Rostov to Ukraine
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -3.50
Russians regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 infantry moved from Rostov to Volgograd
1 bomber moved from Southern Italy to Volgograd
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans and Italians reach a stalemate
. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Volgograd
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Italians roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Volgograd
1 mech_infantry owned by the Russians lost in Volgograd
Italians roll dice for 1 bomber and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Italians win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Volgograd to Rostov
1 aaGun moved from Rostov to Caucasus
3 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Ukraine to Rostov
1 fighter moved from 93 Sea Zone to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 aaGun, 6 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to France
1 bomber moved from Rostov to Ukraine
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -3.50
Russians regular : 0.00
British regular : -0.33
@BombsAway Ugh…couldn’t kill a sub. :(
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Szechwan to Sikang
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :