Test summary from TripleA, engine version: 2.7.14861, time: 21:29:40
Savegame
TGC (Allies) vs SBY (German), D-Day game 4 with TGC balance
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1d6: 6
1d6: 6 -
bomber at G6 AA gun [dice 1d6]
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1d6: 2
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The Allied attack on G36 is illegal, you sent in 10 units.
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A7 combat corrected.tsvg Two extra infantry were incorrectly thrown in. I have adjusted the casualties, returned two allied infantry to zones behind this one, and returned one German infantry (by ignoring the position 3 and 4 infantry dice in the initial throw). My bad.
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End of round 7, game aggregate dice results:
Allies: -14.6 actual, -19 low luck, +0 reinforcements
Axis: +1.45 actual, -1.66 low luck, +8 reinforcementsyikes
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sorry, correction for the 10 piece battle foul up. Here are the numbers:
End of round 7, game aggregate dice results:
Allies: -15.35 actual, -19.66 low luck, +0 reinforcements
Axis: +1.45 actual, -1.66 low luck, +8 reinforcementsmore yikes ; )
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1d6: 3
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Cherbourg AA at bomber
[dice 1d6]
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1d6: 3
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End of round 7, game aggregate dice results:
Allies: -16.52 actual, -22 low luck, +0 reinforcements
Axis: -7.27 actual, -10.66 low luck, +8 reinforcements -
^that should be end of round 8, not 7
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1d6: 4
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G34 AA guns at bomber [dice 2d6]





