The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
@Stucifer diced so bad i think you win lmao
@avandoo failed to properly attack the SZ so bad i think you win
this is the exact reason I said let’s make it a friendly game
@avandoo 😂
I’ll load it up let’s see how bad this went…
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
1 destroyer moved from 64 Sea Zone to 47 Sea Zone
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from Queensland to Northern Australia
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 60 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Northern Caucasus to Southern Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus
3 artilleries and 3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Southern Belarus to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
2 armour moved from Russia to Stalingrad
3 artilleries and 1 infantry moved from Leningrad to Vyborg
1 aaGun, 1 artillery and 10 infantry moved from Baltic States to Northern Belarus
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
1 submarine moved from 128 Sea Zone to 122 Sea Zone
Place Units - Russians
2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
1 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
1 fighter placed in Russia
1 infantry placed in Siberia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Hawaiian Islands to 104 Sea Zone
1 destroyer moved from 24 Sea Zone to 27 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 5 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Honan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Honan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Honan, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Honan
1 fighter owned by the Chinese retreated
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Szechwan
1 infantry moved from Tsinghai to Szechwan
10 infantry moved from Yunnan to Szechwan
Place Units - Chinese
4 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British repair damage of 13x factory_major; Remaining resources: 25 PUs;
British buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Kiangsu: 2 infantry
EDIT: Turning off Edit Mode
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Alexandria
1 artillery and 2 infantry moved from Egypt to Alexandria
2 fighters moved from Eastern India to 37 Sea Zone
1 artillery and 3 infantry moved from Southern Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
Combat - British
Battle in 37 Sea Zone
British attack with 2 fighters
Japanese defend with 1 cruiser and 2 transports
British roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
2 transports owned by the Japanese lost in 37 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 23
Casualties for Japanese: 1 cruiser and 2 transports
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/7 hits, 2.83 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/6 hits, 2.33 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Alexandria
3 infantry owned by the Italians lost in Alexandria
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
1 armour owned by the British retreated to Egypt
Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry
Battle in Iraq
British attack with 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 1/5 hits, 1.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
1 artillery owned by the British and 2 infantry owned by the British retreated to Trans-Jordan
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 carrier and 1 fighter moved from 73 Sea Zone to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 transport moved from 82 Sea Zone to 81 Sea Zone
2 infantry moved from Western India to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Southern Persia
1 destroyer moved from 89 Sea Zone to 94 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 90 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
2 fighters moved from 37 Sea Zone to Borneo
2 infantry moved from Eastern India to Burma
1 submarine moved from 40 Sea Zone to 78 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
Place Units - British
1 armour and 3 infantry placed in United Kingdom
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1
British collect 27 PUs (1 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
2 fighters placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in Eastern India change ownership: 2 fighters
Combat Hit Differential Summary :
Chinese regular : -1.33
Italians regular : 1.67
Japanese regular : 1.17
Neutral_Axis regular : 1.00
British regular : -0.00
scramble decisions?
@avandoo Scramble fighter to 100 please
@Stucifer diced my once again, gg i think
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from Northern Australia to South Australia
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
3 fighters moved from Java to South Australia
1 destroyer moved from 47 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from Northern Australia to South Australia
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
3 fighters moved from Java to South Australia
1 destroyer moved from 47 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 destroyer moved from 60 Sea Zone to 58 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 armour and 1 mech_infantry moved from Northern Belarus to Romania
4 artilleries and 6 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
2 fighters and 1 tactical_bomber moved from Leningrad to Romania
1 fighter moved from Russia to Romania
Combat - Russians
Battle in Romania
Russians attack with 1 armour, 4 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 5 infantry; Italians defend with 2 armour and 5 infantry
Russians roll dice for 1 armour, 4 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 10/17 hits, 6.17 expected hits
Germans roll dice for 2 armour, 2 artilleries and 10 infantry in Romania, round 2 : 7/14 hits, 5.00 expected hits
7 infantry owned by the Russians lost in Romania
5 infantry owned by the Germans and 5 infantry owned by the Italians lost in Romania
Russians roll dice for 1 armour, 4 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Romania, round 3 : 2/10 hits, 4.33 expected hits
Germans roll dice for 2 armour and 2 artilleries in Romania, round 3 : 1/4 hits, 1.67 expected hits
1 artillery owned by the Russians lost in Romania
2 artilleries owned by the Germans lost in Romania
Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Romania, round 4 : 5/9 hits, 4.00 expected hits
Germans roll dice for 2 armour in Romania, round 4 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Russians lost in Romania
2 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour, 2 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Russians: 2 artilleries and 7 infantry
Casualties for Italians: 2 armour and 5 infantry
Casualties for Germans: 2 artilleries and 5 infantry
Non Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Northern Belarus to Eastern Poland
1 infantry moved from Baltic States to Northern Belarus
1 artillery and 2 infantry moved from Leningrad to Northern Belarus
3 fighters and 1 tactical_bomber moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Northern Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Southern Caucasus to Northwest Persia
1 infantry moved from Stalingrad to Rostov
2 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
1 armour moved from Stalingrad to Ukraine
1 cruiser moved from 117 Sea Zone to 118 Sea Zone
1 aaGun and 6 infantry moved from Buryatia to Amur
5 infantry moved from Siberia to Amur
Place Units - Russians
2 artilleries and 1 infantry placed in Leningrad
2 artilleries and 1 infantry placed in Ukraine
2 artilleries placed in Siberia
1 artillery and 2 infantry placed in Stalingrad
1 infantry placed in Siberia
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 51 PUs; end with 51 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : 2.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 50 Sea Zone
1 destroyer moved from 50 Sea Zone to 55 Sea Zone
2 fighters moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry, 2 marines and 2 transports moved from 27 Sea Zone to 32 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 38 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Marshall Islands
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking 55 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 104 Sea Zone
2 fighters moved from 26 Sea Zone to 32 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
1 bomber moved from Eastern United States to Malta
Place Units - Americans
1 submarine and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 submarine placed in 11 Sea Zone
1 armour and 1 infantry placed in Eastern United States
Americans undo move 3.
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Honan
1 fighter moved from Szechwan to Honan
1 artillery and 8 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 8 infantry in Yunnan, round 2 : 3/9 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Szechwan
1 infantry moved from Szechwan to Hopei
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 101 Sea Zone
2 infantry moved from Tanganyika Territory to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
Combat - British
Battle in 101 Sea Zone
British attack with 1 fighter
Italians defend with 2 artilleries, 2 infantry and 2 transports
2 transports owned by the Italians, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in 101 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 26
Casualties for Italians: 2 artilleries, 2 infantry and 2 transports
Battle in Belgian Congo
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Belgian Congo to Egypt
1 fighter moved from 101 Sea Zone to Malta
1 submarine moved from 78 Sea Zone to 100 Sea Zone
1 carrier and 1 fighter moved from 83 Sea Zone to 82 Sea Zone
1 carrier and 1 fighter moved from 82 Sea Zone to 81 Sea Zone
2 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
1 aaGun and 1 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 40 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 85 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Gibraltar
1 armour moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Malaya to Shan State
Place Units - UK_Pacific
1 carrier, 1 destroyer and 1 submarine placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in 40 Sea Zone change ownership: 1 carrier, 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : -0.83
Italians regular : -0.33
Japanese regular : -0.67
British regular : 0.17