@sunkhareb no scram thanks
Ceasar1 L+34 vs cwglee X
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 3 fighters moved from French Indo China to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Shensi to Sikang 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 armour moved from Yenisey to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy Combat - Japanese
Combat Hit Differential Summary :
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@Caesar1 Scramble order?
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@cwglee51 no scramble
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 3 fighters moved from French Indo China to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Shensi to Sikang 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 armour moved from Yenisey to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy Combat - Japanese Battle in 39 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone 1 destroyer owned by the British lost in 39 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 20 Sea Zone Japanese attack with 4 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Sikang Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Sikang to French Indo China 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 3 mech_infantrys moved from Yunnan to Burma 2 mech_infantrys moved from Kweichow to Burma 1 armour, 8 artilleries and 10 infantry moved from Shan State to Burma 1 artillery and 2 infantry moved from French Indo China to Shan State 6 fighters moved from French Indo China to Burma 4 tactical_bombers moved from French Indo China to Burma 3 fighters moved from 20 Sea Zone to French Indo China 2 infantry moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 3 mech_infantrys moved from Manchuria to Chahar 3 mech_infantrys moved from Chahar to Hopei 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 mech_infantrys placed in Manchuria 1 fighter placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 2 bombers placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5 Japanese collect 72 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.67 ANZAC regular : -0.33 British regular : 0.67
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from 112 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Germany 2 bombers moved from Norway to Western Germany 3 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France 1 fighter moved from 112 Sea Zone to Western Germany
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@Caesar1 No Scramble if that is what you’re waiting for
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@cwglee51 Sorry, I was sure I wrote something! :(
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from 112 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Germany 2 bombers moved from Norway to Western Germany 3 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France 1 fighter moved from 112 Sea Zone to Western Germany 1 armour moved from Novgorod to Belarus Americans take Belarus from Germans 1 armour moved from Belarus to Novgorod Combat - Americans Air Battle in Western Germany Americans attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Air Battle in Germany Americans attacks with 4 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/4 hits, 0.67 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany rolls: 8,5,8,3 and causes: 20 damage to unit: factory_major Bombing raid in Western Germany causes 23 damage total. Damaged units is as follows: airfield = 3, factory_major = 20 Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Germany Bombing raid in Germany causes 0 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Ukraine Bombing raid in Ukraine causes 0 damage total. Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Germany to Novgorod 2 fighters moved from Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to Novgorod 1 bomber moved from United Kingdom to Novgorod 4 bombers moved from Western Germany to Norway 1 bomber moved from France to Norway 1 bomber, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 4 bombers moved from Western United States to Midway 2 transports moved from 64 Sea Zone to 10 Sea Zone Place Units - Americans 3 infantry placed in Novgorod 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans AA : 0.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield and 4 bombers 33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports 25 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber 22 Sea Zone : 1 flag 10 Sea Zone : 1 carrier, 2 destroyers and 2 transports 17 Sea Zone : 1 flag 6 Sea Zone : 1 flag Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Algeria : 1 flag, 1 bomber, 2 infantry and 1 mech_infantry Norway : 1 flag, 1 airfield, 1 artillery, 5 bombers, 1 factory_minor, 1 harbour and 4 infantry Belarus : 1 flag Archangel : 1 flag Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry 112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports 93 Sea Zone : 2 submarines Brazil : 1 flag
Production/PUs Summary :
Germans : 51 / 55 Russians : 6 / 0 Japanese : 72 / 83 Americans : 60 / 81 Chinese : 1 / 4 British : 36 / 41 UK_Pacific : 5 / 5 Italians : 18 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 218 times 2 was rolled 200 times 3 was rolled 226 times 4 was rolled 202 times 5 was rolled 163 times 6 was rolled 200 times Average roll : 3.407 Median : 3.000 Variance : 1.953 Standard Deviation : 1.398 Total rolls : 1209 Null / Other 1 was rolled 11 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.321 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 56 Germans Combat 1 was rolled 85 times 2 was rolled 66 times 3 was rolled 73 times 4 was rolled 75 times 5 was rolled 72 times 6 was rolled 62 times Average roll : 3.390 Median : 3.000 Variance : 0.729 Standard Deviation : 0.854 Total rolls : 433 British Combat 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.432 Median : 3.000 Variance : 1.814 Standard Deviation : 1.347 Total rolls : 111 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 Americans Combat 1 was rolled 11 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.321 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 56 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 19 times 4 was rolled 17 times 5 was rolled 11 times 6 was rolled 25 times Average roll : 3.422 Median : 3.000 Variance : 1.072 Standard Deviation : 1.036 Total rolls : 116 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.286 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 6 times 4 was rolled 11 times 5 was rolled 4 times 6 was rolled 12 times Average roll : 3.271 Median : 3.000 Variance : 1.290 Standard Deviation : 1.136 Total rolls : 59 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Russians Combat 1 was rolled 40 times 2 was rolled 39 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.567 Median : 4.000 Variance : 0.989 Standard Deviation : 0.994 Total rolls : 277
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan 8 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 8 infantry Germans defend with 1 mech_infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 8 infantry in Tsinghai, round 3 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 8 infantry in Tsinghai, round 4 : 2/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 8 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -3.50 Japanese regular : -1.00 Germans regular : -1.00
Territory Summary for Chinese :
Shensi : 1 infantry Suiyuyan : 2 infantry Kansu : 1 fighter and 1 infantry Tsinghai : 8 infantry
Production/PUs Summary :
Germans : 50 / 55 Russians : 6 / 0 Japanese : 70 / 83 Americans : 60 / 81 Chinese : 4 / 5 British : 36 / 41 UK_Pacific : 5 / 5 Italians : 18 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 220 times 2 was rolled 206 times 3 was rolled 233 times 4 was rolled 210 times 5 was rolled 169 times 6 was rolled 210 times Average roll : 3.426 Median : 3.000 Variance : 1.846 Standard Deviation : 1.359 Total rolls : 1248 Null / Other 1 was rolled 11 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.321 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 56 Germans Combat 1 was rolled 85 times 2 was rolled 66 times 3 was rolled 73 times 4 was rolled 76 times 5 was rolled 72 times 6 was rolled 64 times Average roll : 3.404 Median : 3.000 Variance : 0.651 Standard Deviation : 0.807 Total rolls : 436 British Combat 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.432 Median : 3.000 Variance : 1.814 Standard Deviation : 1.347 Total rolls : 111 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 Americans Combat 1 was rolled 11 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.321 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 56 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 17 times 5 was rolled 12 times 6 was rolled 26 times Average roll : 3.454 Median : 3.000 Variance : 1.007 Standard Deviation : 1.004 Total rolls : 119 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.286 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 12 times 4 was rolled 18 times 5 was rolled 9 times 6 was rolled 19 times Average roll : 3.478 Median : 3.500 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 92 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Russians Combat 1 was rolled 40 times 2 was rolled 39 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.567 Median : 4.000 Variance : 0.989 Standard Deviation : 0.994 Total rolls : 277
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from 112 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Germany 2 bombers moved from Norway to Western Germany 3 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France 1 fighter moved from 112 Sea Zone to Western Germany 1 armour moved from Novgorod to Belarus Americans take Belarus from Germans 1 armour moved from Belarus to Novgorod Combat - Americans Air Battle in Western Germany Americans attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Air Battle in Germany Americans attacks with 4 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/4 hits, 0.67 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany rolls: 8,5,8,3 and causes: 20 damage to unit: factory_major Bombing raid in Western Germany causes 23 damage total. Damaged units is as follows: airfield = 3, factory_major = 20 Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Germany Bombing raid in Germany causes 0 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Ukraine Bombing raid in Ukraine causes 0 damage total. Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Germany to Novgorod 2 fighters moved from Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to Novgorod 1 bomber moved from United Kingdom to Novgorod 4 bombers moved from Western Germany to Norway 1 bomber moved from France to Norway 1 bomber, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 4 bombers moved from Western United States to Midway 2 transports moved from 64 Sea Zone to 10 Sea Zone Place Units - Americans 3 infantry placed in Novgorod 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan 8 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 8 infantry Germans defend with 1 mech_infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 8 infantry in Tsinghai, round 3 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 8 infantry in Tsinghai, round 4 : 2/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 8 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 2 factory_minors, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Novgorod to Baltic States British take Baltic States from Germans 1 armour moved from Baltic States to Novgorod 1 bomber moved from Egypt to Ukraine 1 armour moved from Caucasus to Kazakhstan British take Kazakhstan from Germans 1 armour moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Norway to Germany 7 fighters moved from Norway to Germany Combat - British Air Battle in Germany British attacks with 8 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Germany causes 5 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Ukraine Bombing raid in Ukraine causes 0 damage total. Cleaning up after air battles Non Combat Move - British 1 tactical_bomber moved from Germany to Novgorod 2 fighters moved from Germany to Novgorod 1 fighter moved from Germany to Novgorod 1 fighter moved from Germany to Novgorod 3 fighters moved from Germany to Norway 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Caucasus to Rostov 1 mech_infantry moved from Persia to Caucasus 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone 4 transports moved from 112 Sea Zone to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 8 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Persia to Caucasus 1 artillery and 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod Place Units - British 1 factory_minor placed in Caucasus 1 factory_minor placed in Finland 1 armour, 1 infantry and 1 mech_infantry placed in Persia 1 mech_infantry placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 aaGun placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : -3.50 Japanese regular : -1.00 Germans AA : 1.33 Germans regular : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry Shensi : 1 infantry Suiyuyan : 2 infantry Kansu : 1 fighter and 1 infantry Tsinghai : 8 infantry India : 7 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 29 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield and 4 bombers Kazakhstan : 1 flag 33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports 39 Sea Zone : 1 flag 25 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber 22 Sea Zone : 1 flag 10 Sea Zone : 1 carrier, 2 destroyers and 2 transports 17 Sea Zone : 1 flag 6 Sea Zone : 1 flag Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Algeria : 1 flag, 1 bomber, 2 infantry and 1 mech_infantry Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 1 tactical_bomber Ethiopia : 1 flag Belarus : 1 flag Karelia : 1 flag Baltic States : 1 flag Rostov : 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Vyborg : 1 flag Archangel : 1 flag Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber Caucasus : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys 112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports 125 Sea Zone : 1 flag 80 Sea Zone : 1 flag 106 Sea Zone : 1 flag 93 Sea Zone : 2 submarines Eire : 1 flag 97 Sea Zone : 1 flag, 7 submarines Eastern Persia : 1 flag 72 Sea Zone : 1 cruiser, 1 destroyer and 2 transports 81 Sea Zone : 1 submarine Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry 98 Sea Zone : 1 destroyer Finland : 1 flag, 1 factory_minor 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 55 Russians : 6 / 0 Japanese : 70 / 83 Americans : 60 / 81 Chinese : 4 / 5 British : 38 / 43 UK_Pacific : 5 / 5 Italians : 18 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 229 times 2 was rolled 219 times 3 was rolled 243 times 4 was rolled 218 times 5 was rolled 171 times 6 was rolled 227 times Average roll : 3.432 Median : 3.000 Variance : 2.325 Standard Deviation : 1.525 Total rolls : 1307 Null / Other 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 8 times 6 was rolled 25 times Average roll : 3.446 Median : 3.000 Variance : 1.598 Standard Deviation : 1.264 Total rolls : 112 Germans Combat 1 was rolled 86 times 2 was rolled 66 times 3 was rolled 74 times 4 was rolled 76 times 5 was rolled 72 times 6 was rolled 64 times Average roll : 3.397 Median : 3.000 Variance : 0.709 Standard Deviation : 0.842 Total rolls : 438 British Combat 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 8 times 6 was rolled 25 times Average roll : 3.446 Median : 3.000 Variance : 1.598 Standard Deviation : 1.264 Total rolls : 112 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 Americans Combat 1 was rolled 11 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.321 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 56 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 17 times 5 was rolled 12 times 6 was rolled 26 times Average roll : 3.454 Median : 3.000 Variance : 1.007 Standard Deviation : 1.004 Total rolls : 119 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.286 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 12 times 4 was rolled 18 times 5 was rolled 9 times 6 was rolled 19 times Average roll : 3.478 Median : 3.500 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 92 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Russians Combat 1 was rolled 40 times 2 was rolled 39 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.567 Median : 4.000 Variance : 0.989 Standard Deviation : 0.994 Total rolls : 277
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 3 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Southern Italy to Russia 1 armour and 1 artillery moved from Tunisia to Libya Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,3,6,5,2,4,2,2,6,1,2 Italians collect 7 PUs (11 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 fighter moved from Egypt to Caucasus Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 fighter Marshall Islands : 1 flag, 1 infantry India : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys Dutch New Guinea : 1 flag 33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber 32 Sea Zone : 1 transport Tobruk : 1 flag, 2 infantry Caucasus : 1 fighter
Production/PUs Summary :
Germans : 48 / 55 Russians : 6 / 0 Japanese : 70 / 83 Americans : 60 / 81 Chinese : 4 / 5 British : 38 / 43 UK_Pacific : 5 / 5 Italians : 18 / 12 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 208 times 2 was rolled 199 times 3 was rolled 219 times 4 was rolled 200 times 5 was rolled 162 times 6 was rolled 200 times Average roll : 3.428 Median : 3.000 Variance : 1.555 Standard Deviation : 1.247 Total rolls : 1188 Germans Combat 1 was rolled 86 times 2 was rolled 66 times 3 was rolled 74 times 4 was rolled 76 times 5 was rolled 72 times 6 was rolled 64 times Average roll : 3.397 Median : 3.000 Variance : 0.709 Standard Deviation : 0.842 Total rolls : 438 British Combat 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.432 Median : 3.000 Variance : 1.814 Standard Deviation : 1.347 Total rolls : 111 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Americans Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3.300 Median : 3.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 50 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.286 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 12 times 4 was rolled 18 times 5 was rolled 9 times 6 was rolled 19 times Average roll : 3.478 Median : 3.500 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 92 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 40 times 2 was rolled 39 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.567 Median : 4.000 Variance : 0.989 Standard Deviation : 0.994 Total rolls : 277 Japanese Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 17 times 5 was rolled 12 times 6 was rolled 26 times Average roll : 3.454 Median : 3.000 Variance : 1.007 Standard Deviation : 1.004 Total rolls : 119
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 fighter moved from Egypt to Caucasus Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter Marshall Islands : 1 flag, 1 infantry India : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys Dutch New Guinea : 1 flag 33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber 32 Sea Zone : 1 transport Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry Algeria : 2 infantry Tobruk : 1 flag, 2 infantry Caucasus : 1 fighter
Production/PUs Summary :
Germans : 48 / 55 Russians : 6 / 0 Japanese : 70 / 83 Americans : 60 / 81 Chinese : 4 / 5 British : 38 / 43 UK_Pacific : 5 / 5 Italians : 18 / 12 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 208 times 2 was rolled 199 times 3 was rolled 219 times 4 was rolled 200 times 5 was rolled 162 times 6 was rolled 200 times Average roll : 3.428 Median : 3.000 Variance : 1.555 Standard Deviation : 1.247 Total rolls : 1188 Germans Combat 1 was rolled 86 times 2 was rolled 66 times 3 was rolled 74 times 4 was rolled 76 times 5 was rolled 72 times 6 was rolled 64 times Average roll : 3.397 Median : 3.000 Variance : 0.709 Standard Deviation : 0.842 Total rolls : 438 British Combat 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.432 Median : 3.000 Variance : 1.814 Standard Deviation : 1.347 Total rolls : 111 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Americans Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3.300 Median : 3.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 50 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.286 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 12 times 4 was rolled 18 times 5 was rolled 9 times 6 was rolled 19 times Average roll : 3.478 Median : 3.500 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 92 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 40 times 2 was rolled 39 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.567 Median : 4.000 Variance : 0.989 Standard Deviation : 0.994 Total rolls : 277 Japanese Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 17 times 5 was rolled 12 times 6 was rolled 26 times Average roll : 3.454 Median : 3.000 Variance : 1.007 Standard Deviation : 1.004 Total rolls : 119
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x airfield, 6x factory_minor, 3x airfield; Remaining resources: 41 PUs; Germans buy 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans 1 mech_infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from British 1 infantry moved from Eastern Poland to Baltic States Germans take Baltic States from British 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Americans 1 mech_infantry moved from Russia to Volgograd Germans take Volgograd from Russians Combat - Germans Non Combat Move - Germans 15 mech_infantrys moved from Eastern Poland to Ukraine 9 mech_infantrys moved from Russia to Bryansk 1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Bryansk to Ukraine 11 infantry moved from Russia to Bryansk 6 artilleries moved from Russia to Bryansk 7 armour moved from Russia to Bryansk 4 mech_infantrys moved from Poland to Western Ukraine 2 fighters moved from Western Germany to Ukraine 1 fighter moved from Russia to Ukraine 2 mech_infantrys moved from France to Germany 2 mech_infantrys moved from Western Germany to Germany 2 mech_infantrys moved from Germany to Poland 1 aaGun moved from Russia to Bryansk Place Units - Germans 3 mech_infantrys placed in Russia 3 infantry placed in Ukraine 1 fighter, 1 infantry and 1 mech_infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,2,2,3,1,1,3,2,3,1,3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 51 PUs (2 lost to blockades); end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Rostov to Tambov Russians take Tambov from Italians 1 infantry moved from Kansu to Novosibirsk Russians take Novosibirsk from Germans 2 armour moved from Rostov to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 2 armour Germans defend with 1 mech_infantry Russians roll dice for 2 armour in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Kazakhstan 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 armour remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun, 3 artilleries and 25 infantry moved from Rostov to Caucasus Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Dzavhan: 4 infantry EDIT: Adding units owned by Russians to Olgiy: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.00
Territory Summary for Russians :
Kansu : 2 aaGuns and 2 infantry Kazakhstan : 1 armour Olgiy : 1 flag, 4 infantry Dzavhan : 1 flag Central Mongolia : 1 flag Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag Tsagaan Olom : 1 flag Rostov : 1 infantry Tambov : 1 infantry Novosibirsk : 1 infantry Caucasus : 1 aaGun, 3 artilleries and 25 infantry Iraq : 1 flag
Production/PUs Summary :
Germans : 51 / 64 Russians : 7 / 0 Japanese : 70 / 83 Americans : 59 / 81 Chinese : 4 / 5 British : 36 / 43 UK_Pacific : 5 / 5 Italians : 17 / 12 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 209 times 2 was rolled 200 times 3 was rolled 220 times 4 was rolled 200 times 5 was rolled 162 times 6 was rolled 200 times Average roll : 3.425 Median : 3.000 Variance : 1.606 Standard Deviation : 1.267 Total rolls : 1191 Germans Combat 1 was rolled 86 times 2 was rolled 67 times 3 was rolled 74 times 4 was rolled 76 times 5 was rolled 72 times 6 was rolled 64 times Average roll : 3.394 Median : 3.000 Variance : 0.678 Standard Deviation : 0.823 Total rolls : 439 British Combat 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.432 Median : 3.000 Variance : 1.814 Standard Deviation : 1.347 Total rolls : 111 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Americans Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3.300 Median : 3.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 50 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.286 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 12 times 4 was rolled 18 times 5 was rolled 9 times 6 was rolled 19 times Average roll : 3.478 Median : 3.500 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 92 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 41 times 2 was rolled 39 times 3 was rolled 60 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.556 Median : 3.000 Variance : 1.034 Standard Deviation : 1.017 Total rolls : 279 Japanese Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 17 times 5 was rolled 12 times 6 was rolled 26 times Average roll : 3.454 Median : 3.000 Variance : 1.007 Standard Deviation : 1.004 Total rolls : 119
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Sorry for the EDIT!
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@Caesar1 Scramble order pls
triplea_40856_10jap combat.tsvg -
@cwglee51 no scramble
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 infantry moved from Sikang to Shensi 3 mech_infantrys moved from Chahar to Shensi 3 mech_infantrys moved from Hopei to Shensi 1 artillery and 2 infantry moved from Hopei to Shensi 3 mech_infantrys moved from Manchuria to Chahar 2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone Japanese take 39 Sea Zone from UK_Pacific 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 8 fighters and 4 tactical_bombers moved from 37 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 6 fighters and 4 tactical_bombers moved from Burma to India 4 infantry moved from Shan State to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 1 artillery, 6 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 4 bombers and 3 fighters moved from French Indo China to India 1 armour, 8 artilleries, 12 infantry and 5 mech_infantrys moved from Burma to India 1 artillery and 8 infantry moved from 39 Sea Zone to India Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in Shensi Japanese attack with 1 artillery, 3 infantry and 6 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 3 infantry and 6 mech_infantrys in Shensi, round 2 : 3/10 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking 6 Sea Zone from Americans, taking Shensi from Chinese with 1 artillery, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 armour, 9 artilleries, 4 bombers, 18 fighters, 20 infantry, 5 mech_infantrys and 9 tactical_bombers British defend with 7 aaGuns, 2 artilleries, 4 fighters and 29 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 6/21 hits, 3.50 expected hits 6 fighters owned by the Japanese lost in India Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 9 artilleries, 4 bombers, 12 fighters, 20 infantry, 5 mech_infantrys and 9 tactical_bombers in India, round 2 : 25/60 hits, 23.83 expected hits UK_Pacific roll dice for 7 aaGuns, 2 artilleries, 4 fighters and 30 infantry in India, round 2 : 18/36 hits, 13.33 expected hits 18 infantry owned by the Japanese lost in India 1 infantry owned by the ANZAC, 7 aaGuns owned by the British and 19 infantry owned by the British lost in India Japanese roll dice for 1 armour, 9 artilleries, 4 bombers, 12 fighters, 2 infantry, 5 mech_infantrys and 9 tactical_bombers in India, round 3 : 20/42 hits, 20.50 expected hits UK_Pacific roll dice for 2 artilleries, 4 fighters and 10 infantry in India, round 3 : 7/16 hits, 6.67 expected hits 2 infantry owned by the Japanese and 5 artilleries owned by the Japanese lost in India 2 artilleries owned by the British, 10 infantry owned by the British and 4 fighters owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 4 bombers, 12 fighters, 5 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Japanese: 5 artilleries, 6 fighters and 20 infantry Casualties for British: 7 aaGuns, 2 artilleries, 4 fighters and 29 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Burma to India 4 bombers moved from India to French Indo China 4 tactical_bombers moved from India to 39 Sea Zone 4 tactical_bombers moved from India to French Indo China 6 fighters moved from India to 39 Sea Zone 4 carriers moved from 37 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from India to Burma 1 tactical_bomber moved from Burma to Yunnan 2 fighters moved from India to 37 Sea Zone 4 fighters moved from India to French Indo China 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Manchuria 1 bomber placed in French Indo China 1 artillery and 1 infantry placed in French Indo China 1 artillery and 1 infantry placed in Malaya 1 submarine placed in 37 Sea Zone 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 74 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.33 British AA : 2.50 UK_Pacific regular : 5.00
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 mech_infantry moved from Algeria to Tunisia 1 infantry moved from Novgorod to Baltic States 1 bomber moved from Norway to France 2 bombers moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 2 fighters moved from 112 Sea Zone to Germany 1 bomber moved from Norway to Germany 3 bombers moved from Norway to Baltic States 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 3 bombers moved from Midway to Manchuria 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 mech_infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Midway to 6 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 1 infantry moved from 4 Sea Zone to Soviet Far East