No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter and 1 infantry
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 destroyer
Alexandria : 2 infantry
Egypt : 1 fighter and 2 infantry
United Kingdom : 1 fighter and 2 infantry
Algeria : 2 infantry
Production/PUs Summary :
Germans : 52 / 71
Russians : 7 / 0
Japanese : 69 / 83
Americans : 59 / 82
Chinese : 3 / 4
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 18 / 5
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 199 times
2 was rolled 181 times
3 was rolled 200 times
4 was rolled 186 times
5 was rolled 144 times
6 was rolled 178 times
Average roll : 3.394
Median : 3.000
Variance : 1.920
Standard Deviation : 1.386
Total rolls : 1088
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 69 times
6 was rolled 60 times
Average roll : 3.384
Median : 3.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 422
British Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.445
Median : 3.000
Variance : 1.810
Standard Deviation : 1.346
Total rolls : 110
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 50
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.161
Median : 3.000
Variance : 1.224
Standard Deviation : 1.106
Total rolls : 56
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 22 times
Average roll : 3.390
Median : 3.000
Variance : 1.014
Standard Deviation : 1.007
Total rolls : 105
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x airfield; Remaining resources: 66 PUs;
Germans buy 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Tsinghai
1 bomber moved from Russia to Tsinghai
1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
Combat - Germans
Battle in Tsinghai
Germans attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 bomber moved from Tsinghai to Russia
9 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Eastern Poland
6 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
8 infantry moved from Poland to Germany
4 mech_infantrys moved from Western Germany to Poland
3 artilleries and 3 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 bomber moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 mech_infantry moved from Russia to Rostov
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Ukraine
10 mech_infantrys placed in Western Germany
2 mech_infantrys placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,1,5,3,1,6,3,1,5,1,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Combat Move - Russians
1 armour, 3 artilleries and 27 infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 armour, 3 artilleries and 27 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 3 artilleries and 27 infantry in Rostov, round 2 : 5/32 hits, 7.00 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 armour, 3 artilleries and 27 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Volgograd to Rostov
4 infantry moved from Central Mongolia to Dzavhan
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -2.00
Territory Summary for Russians :
Kansu : 2 aaGuns and 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 4 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 aaGun, 2 armour, 3 artilleries and 27 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag
Production/PUs Summary :
Germans : 52 / 55
Russians : 8 / 0
Japanese : 69 / 83
Americans : 59 / 82
Chinese : 2 / 4
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 18 / 5
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 202 times
2 was rolled 188 times
3 was rolled 206 times
4 was rolled 191 times
5 was rolled 152 times
6 was rolled 185 times
Average roll : 3.407
Median : 3.000
Variance : 1.631
Standard Deviation : 1.277
Total rolls : 1124
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 71 times
4 was rolled 75 times
5 was rolled 70 times
6 was rolled 61 times
Average roll : 3.393
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 425
British Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.445
Median : 3.000
Variance : 1.810
Standard Deviation : 1.346
Total rolls : 110
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 50
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.211
Median : 3.000
Variance : 1.241
Standard Deviation : 1.114
Total rolls : 57
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 40 times
2 was rolled 39 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.567
Median : 4.000
Variance : 0.989
Standard Deviation : 0.994
Total rolls : 277
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 22 times
Average roll : 3.390
Median : 3.000
Variance : 1.014
Standard Deviation : 1.007
Total rolls : 105
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
3 fighters moved from French Indo China to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Shensi to Sikang
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
Combat - Japanese
Combat Hit Differential Summary :
@Caesar1 Scramble order?
@cwglee51 no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
3 fighters moved from French Indo China to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Shensi to Sikang
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 4 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sikang
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/5 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Sikang to French Indo China
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
3 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Kweichow to Burma
1 armour, 8 artilleries and 10 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from French Indo China to Shan State
6 fighters moved from French Indo China to Burma
4 tactical_bombers moved from French Indo China to Burma
3 fighters moved from 20 Sea Zone to French Indo China
2 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
3 mech_infantrys moved from Manchuria to Chahar
3 mech_infantrys moved from Chahar to Hopei
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 mech_infantrys placed in Manchuria
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 bombers placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Japanese collect 72 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.67
ANZAC regular : -0.33
British regular : 0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Norway to Germany
1 fighter moved from Norway to Germany
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Germany
2 bombers moved from Norway to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to France
1 fighter moved from 112 Sea Zone to Western Germany
@Caesar1 No Scramble if that is what you’re waiting for
@cwglee51 Sorry, I was sure I wrote something! :(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Norway to Germany
1 fighter moved from Norway to Germany
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Germany
2 bombers moved from Norway to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to France
1 fighter moved from 112 Sea Zone to Western Germany
1 armour moved from Novgorod to Belarus
Americans take Belarus from Germans
1 armour moved from Belarus to Novgorod
Combat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/4 hits, 0.67 expected hits
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Western Germany rolls: 8,5,8,3 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 23 damage total. Damaged units is as follows: airfield = 3, factory_major = 20
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany causes 0 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Ukraine
Bombing raid in Ukraine causes 0 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Germany to Novgorod
2 fighters moved from Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to Novgorod
1 bomber moved from United Kingdom to Novgorod
4 bombers moved from Western Germany to Norway
1 bomber moved from France to Norway
1 bomber, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
4 bombers moved from Western United States to Midway
2 transports moved from 64 Sea Zone to 10 Sea Zone
Place Units - Americans
3 infantry placed in Novgorod
1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 carrier and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans AA : 0.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield and 4 bombers
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports
25 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 2 destroyers and 2 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Algeria : 1 flag, 1 bomber, 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 airfield, 1 artillery, 5 bombers, 1 factory_minor, 1 harbour and 4 infantry
Belarus : 1 flag
Archangel : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
93 Sea Zone : 2 submarines
Brazil : 1 flag
Production/PUs Summary :
Germans : 51 / 55
Russians : 6 / 0
Japanese : 72 / 83
Americans : 60 / 81
Chinese : 1 / 4
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 18 / 5
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 218 times
2 was rolled 200 times
3 was rolled 226 times
4 was rolled 202 times
5 was rolled 163 times
6 was rolled 200 times
Average roll : 3.407
Median : 3.000
Variance : 1.953
Standard Deviation : 1.398
Total rolls : 1209
Null / Other
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.321
Median : 3.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
Germans Combat
1 was rolled 85 times
2 was rolled 66 times
3 was rolled 73 times
4 was rolled 75 times
5 was rolled 72 times
6 was rolled 62 times
Average roll : 3.390
Median : 3.000
Variance : 0.729
Standard Deviation : 0.854
Total rolls : 433
British Combat
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.432
Median : 3.000
Variance : 1.814
Standard Deviation : 1.347
Total rolls : 111
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
Americans Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.321
Median : 3.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 21 times
2 was rolled 23 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 25 times
Average roll : 3.422
Median : 3.000
Variance : 1.072
Standard Deviation : 1.036
Total rolls : 116
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 4 times
6 was rolled 12 times
Average roll : 3.271
Median : 3.000
Variance : 1.290
Standard Deviation : 1.136
Total rolls : 59
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Russians Combat
1 was rolled 40 times
2 was rolled 39 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.567
Median : 4.000
Variance : 0.989
Standard Deviation : 0.994
Total rolls : 277
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
8 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 8 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 8 infantry in Tsinghai, round 2 : 0/8 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 8 infantry in Tsinghai, round 3 : 0/8 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 8 infantry in Tsinghai, round 4 : 2/8 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -3.50
Japanese regular : -1.00
Germans regular : -1.00
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 2 infantry
Kansu : 1 fighter and 1 infantry
Tsinghai : 8 infantry
Production/PUs Summary :
Germans : 50 / 55
Russians : 6 / 0
Japanese : 70 / 83
Americans : 60 / 81
Chinese : 4 / 5
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 18 / 5
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 220 times
2 was rolled 206 times
3 was rolled 233 times
4 was rolled 210 times
5 was rolled 169 times
6 was rolled 210 times
Average roll : 3.426
Median : 3.000
Variance : 1.846
Standard Deviation : 1.359
Total rolls : 1248
Null / Other
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.321
Median : 3.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
Germans Combat
1 was rolled 85 times
2 was rolled 66 times
3 was rolled 73 times
4 was rolled 76 times
5 was rolled 72 times
6 was rolled 64 times
Average roll : 3.404
Median : 3.000
Variance : 0.651
Standard Deviation : 0.807
Total rolls : 436
British Combat
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.432
Median : 3.000
Variance : 1.814
Standard Deviation : 1.347
Total rolls : 111
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
Americans Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.321
Median : 3.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 21 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 26 times
Average roll : 3.454
Median : 3.000
Variance : 1.007
Standard Deviation : 1.004
Total rolls : 119
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 15 times
2 was rolled 19 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 9 times
6 was rolled 19 times
Average roll : 3.478
Median : 3.500
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 92
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Russians Combat
1 was rolled 40 times
2 was rolled 39 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.567
Median : 4.000
Variance : 0.989
Standard Deviation : 0.994
Total rolls : 277
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Norway to Germany
1 fighter moved from Norway to Germany
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Germany
2 bombers moved from Norway to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to France
1 fighter moved from 112 Sea Zone to Western Germany
1 armour moved from Novgorod to Belarus
Americans take Belarus from Germans
1 armour moved from Belarus to Novgorod
Combat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/4 hits, 0.67 expected hits
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Western Germany rolls: 8,5,8,3 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 23 damage total. Damaged units is as follows: airfield = 3, factory_major = 20
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany causes 0 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Ukraine
Bombing raid in Ukraine causes 0 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Germany to Novgorod
2 fighters moved from Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to Novgorod
1 bomber moved from United Kingdom to Novgorod
4 bombers moved from Western Germany to Norway
1 bomber moved from France to Norway
1 bomber, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
4 bombers moved from Western United States to Midway
2 transports moved from 64 Sea Zone to 10 Sea Zone
Place Units - Americans
3 infantry placed in Novgorod
1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 carrier and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
8 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 8 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 8 infantry in Tsinghai, round 2 : 0/8 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 8 infantry in Tsinghai, round 3 : 0/8 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 8 infantry in Tsinghai, round 4 : 2/8 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 2 factory_minors, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Novgorod to Baltic States
British take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 bomber moved from Egypt to Ukraine
1 armour moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Norway to Germany
7 fighters moved from Norway to Germany
Combat - British
Air Battle in Germany
British attacks with 8 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Germany causes 5 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Ukraine
Bombing raid in Ukraine causes 0 damage total.
Cleaning up after air battles
Non Combat Move - British
1 tactical_bomber moved from Germany to Novgorod
2 fighters moved from Germany to Novgorod
1 fighter moved from Germany to Novgorod
1 fighter moved from Germany to Novgorod
3 fighters moved from Germany to Norway
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Persia to Caucasus
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
8 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Persia to Caucasus
1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
Place Units - British
1 factory_minor placed in Caucasus
1 factory_minor placed in Finland
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : -3.50
Japanese regular : -1.00
Germans AA : 1.33
Germans regular : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Shensi : 1 infantry
Suiyuyan : 2 infantry
Kansu : 1 fighter and 1 infantry
Tsinghai : 8 infantry
India : 7 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 29 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield and 4 bombers
Kazakhstan : 1 flag
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports
39 Sea Zone : 1 flag
25 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 2 destroyers and 2 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Algeria : 1 flag, 1 bomber, 2 infantry and 1 mech_infantry
Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Ethiopia : 1 flag
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
Caucasus : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Eire : 1 flag
97 Sea Zone : 1 flag, 7 submarines
Eastern Persia : 1 flag
72 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
81 Sea Zone : 1 submarine
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
98 Sea Zone : 1 destroyer
Finland : 1 flag, 1 factory_minor
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 55
Russians : 6 / 0
Japanese : 70 / 83
Americans : 60 / 81
Chinese : 4 / 5
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 18 / 5
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 229 times
2 was rolled 219 times
3 was rolled 243 times
4 was rolled 218 times
5 was rolled 171 times
6 was rolled 227 times
Average roll : 3.432
Median : 3.000
Variance : 2.325
Standard Deviation : 1.525
Total rolls : 1307
Null / Other
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 8 times
6 was rolled 25 times
Average roll : 3.446
Median : 3.000
Variance : 1.598
Standard Deviation : 1.264
Total rolls : 112
Germans Combat
1 was rolled 86 times
2 was rolled 66 times
3 was rolled 74 times
4 was rolled 76 times
5 was rolled 72 times
6 was rolled 64 times
Average roll : 3.397
Median : 3.000
Variance : 0.709
Standard Deviation : 0.842
Total rolls : 438
British Combat
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 8 times
6 was rolled 25 times
Average roll : 3.446
Median : 3.000
Variance : 1.598
Standard Deviation : 1.264
Total rolls : 112
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
Americans Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.321
Median : 3.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 21 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 26 times
Average roll : 3.454
Median : 3.000
Variance : 1.007
Standard Deviation : 1.004
Total rolls : 119
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 15 times
2 was rolled 19 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 9 times
6 was rolled 19 times
Average roll : 3.478
Median : 3.500
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 92
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Russians Combat
1 was rolled 40 times
2 was rolled 39 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.567
Median : 4.000
Variance : 0.989
Standard Deviation : 0.994
Total rolls : 277
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
3 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Southern Italy to Russia
1 armour and 1 artillery moved from Tunisia to Libya
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,3,6,5,2,4,2,2,6,1,2
Italians collect 7 PUs (11 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 fighter moved from Egypt to Caucasus
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 fighter
Marshall Islands : 1 flag, 1 infantry
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
32 Sea Zone : 1 transport
Tobruk : 1 flag, 2 infantry
Caucasus : 1 fighter
Production/PUs Summary :
Germans : 48 / 55
Russians : 6 / 0
Japanese : 70 / 83
Americans : 60 / 81
Chinese : 4 / 5
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 18 / 12
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 208 times
2 was rolled 199 times
3 was rolled 219 times
4 was rolled 200 times
5 was rolled 162 times
6 was rolled 200 times
Average roll : 3.428
Median : 3.000
Variance : 1.555
Standard Deviation : 1.247
Total rolls : 1188
Germans Combat
1 was rolled 86 times
2 was rolled 66 times
3 was rolled 74 times
4 was rolled 76 times
5 was rolled 72 times
6 was rolled 64 times
Average roll : 3.397
Median : 3.000
Variance : 0.709
Standard Deviation : 0.842
Total rolls : 438
British Combat
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.432
Median : 3.000
Variance : 1.814
Standard Deviation : 1.347
Total rolls : 111
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 50
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 15 times
2 was rolled 19 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 9 times
6 was rolled 19 times
Average roll : 3.478
Median : 3.500
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 92
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 40 times
2 was rolled 39 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.567
Median : 4.000
Variance : 0.989
Standard Deviation : 0.994
Total rolls : 277
Japanese Combat
1 was rolled 21 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 26 times
Average roll : 3.454
Median : 3.000
Variance : 1.007
Standard Deviation : 1.004
Total rolls : 119
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 fighter moved from Egypt to Caucasus
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter
Marshall Islands : 1 flag, 1 infantry
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
32 Sea Zone : 1 transport
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Algeria : 2 infantry
Tobruk : 1 flag, 2 infantry
Caucasus : 1 fighter
Production/PUs Summary :
Germans : 48 / 55
Russians : 6 / 0
Japanese : 70 / 83
Americans : 60 / 81
Chinese : 4 / 5
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 18 / 12
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 208 times
2 was rolled 199 times
3 was rolled 219 times
4 was rolled 200 times
5 was rolled 162 times
6 was rolled 200 times
Average roll : 3.428
Median : 3.000
Variance : 1.555
Standard Deviation : 1.247
Total rolls : 1188
Germans Combat
1 was rolled 86 times
2 was rolled 66 times
3 was rolled 74 times
4 was rolled 76 times
5 was rolled 72 times
6 was rolled 64 times
Average roll : 3.397
Median : 3.000
Variance : 0.709
Standard Deviation : 0.842
Total rolls : 438
British Combat
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.432
Median : 3.000
Variance : 1.814
Standard Deviation : 1.347
Total rolls : 111
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 50
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 15 times
2 was rolled 19 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 9 times
6 was rolled 19 times
Average roll : 3.478
Median : 3.500
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 92
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 40 times
2 was rolled 39 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.567
Median : 4.000
Variance : 0.989
Standard Deviation : 0.994
Total rolls : 277
Japanese Combat
1 was rolled 21 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 26 times
Average roll : 3.454
Median : 3.000
Variance : 1.007
Standard Deviation : 1.004
Total rolls : 119
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x airfield, 6x factory_minor, 3x airfield; Remaining resources: 41 PUs;
Germans buy 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from British
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from British
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Americans
1 mech_infantry moved from Russia to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Non Combat Move - Germans
15 mech_infantrys moved from Eastern Poland to Ukraine
9 mech_infantrys moved from Russia to Bryansk
1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
11 infantry moved from Russia to Bryansk
6 artilleries moved from Russia to Bryansk
7 armour moved from Russia to Bryansk
4 mech_infantrys moved from Poland to Western Ukraine
2 fighters moved from Western Germany to Ukraine
1 fighter moved from Russia to Ukraine
2 mech_infantrys moved from France to Germany
2 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Poland
1 aaGun moved from Russia to Bryansk
Place Units - Germans
3 mech_infantrys placed in Russia
3 infantry placed in Ukraine
1 fighter, 1 infantry and 1 mech_infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,2,2,3,1,1,3,2,3,1,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 51 PUs (2 lost to blockades); end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Rostov to Tambov
Russians take Tambov from Italians
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Germans
2 armour moved from Rostov to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 armour
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Kazakhstan
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun, 3 artilleries and 25 infantry moved from Rostov to Caucasus
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Dzavhan: 4 infantry
EDIT: Adding units owned by Russians to Olgiy: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.00
Territory Summary for Russians :
Kansu : 2 aaGuns and 2 infantry
Kazakhstan : 1 armour
Olgiy : 1 flag, 4 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 infantry
Tambov : 1 infantry
Novosibirsk : 1 infantry
Caucasus : 1 aaGun, 3 artilleries and 25 infantry
Iraq : 1 flag
Production/PUs Summary :
Germans : 51 / 64
Russians : 7 / 0
Japanese : 70 / 83
Americans : 59 / 81
Chinese : 4 / 5
British : 36 / 43
UK_Pacific : 5 / 5
Italians : 17 / 12
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 209 times
2 was rolled 200 times
3 was rolled 220 times
4 was rolled 200 times
5 was rolled 162 times
6 was rolled 200 times
Average roll : 3.425
Median : 3.000
Variance : 1.606
Standard Deviation : 1.267
Total rolls : 1191
Germans Combat
1 was rolled 86 times
2 was rolled 67 times
3 was rolled 74 times
4 was rolled 76 times
5 was rolled 72 times
6 was rolled 64 times
Average roll : 3.394
Median : 3.000
Variance : 0.678
Standard Deviation : 0.823
Total rolls : 439
British Combat
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.432
Median : 3.000
Variance : 1.814
Standard Deviation : 1.347
Total rolls : 111
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 50
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 15 times
2 was rolled 19 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 9 times
6 was rolled 19 times
Average roll : 3.478
Median : 3.500
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 92
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 41 times
2 was rolled 39 times
3 was rolled 60 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.556
Median : 3.000
Variance : 1.034
Standard Deviation : 1.017
Total rolls : 279
Japanese Combat
1 was rolled 21 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 26 times
Average roll : 3.454
Median : 3.000
Variance : 1.007
Standard Deviation : 1.004
Total rolls : 119
Sorry for the EDIT!
@Caesar1 Scramble order pls
triplea_40856_10jap combat.tsvg