@cwglee51 Hey what version of tripleA is this?
L24 BM4 Me1945 vs farmboy (L+20)
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour moved from Vyborg to Finland 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Holland Belgium to Southern France 2 fighters moved from Western Germany to Southern Italy 1 artillery moved from Tunisia to Libya Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 33 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in Java Battle in 34 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to Caroline Islands 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 32 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from Persia to India 1 fighter moved from Persia to Burma 1 fighter moved from Persia to India 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 2 infantry moved from Ukraine to Rostov 1 bomber moved from Vyborg to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Germans Battle in Rostov Germans attack with 2 bombers and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Western Germany to Ukraine 1 bomber moved from Rostov to Ukraine 1 bomber moved from Rostov to Ukraine 2 armour and 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Poland to Eastern Poland 1 fighter moved from Western Germany to Southern Italy 2 tactical_bombers moved from 112 Sea Zone to Southern Italy 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Southern Italy 1 mech_infantry moved from Normandy Bordeaux to Western Germany 5 armour moved from Vyborg to Finland 1 aaGun and 5 infantry moved from Norway to Finland Place Units - Germans 2 fighters and 1 submarine placed in 110 Sea Zone 1 armour and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Southern France 3 mech_infantrys placed in Germany 1 infantry placed in Western Germany Germans undo move 4. 1 mech_infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Russia to Baltic States 1 artillery and 7 infantry moved from Novgorod to Belarus 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 artillery and 3 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery and 7 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 7 infantry in Belarus, round 2 : 3/8 hits, 1.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Bryansk 2 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan 3 mech_infantrys moved from Volgograd to Kazakhstan 4 infantry moved from Novosibirsk to Kazakhstan 4 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Smolensk to Bryansk 1 mech_infantry moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Bryansk 1 submarine moved from 92 Sea Zone to 91 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Volgograd 2 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 0.00 Russians regular : 2.50 -
Test
[dice 1d6 3d4 7d10] -
1d6: 3
3d4: 1, 3, 3
7d10: 9, 5, 7, 8, 6, 5, 7 -
@Me1945 not sure if you need to use the dicebot for a combat in our game but I think this is the right way to do it.
[dice 10d6<=1]
[dice 10d6<2]
[dice 10d6<=3]
[dice 10d6<4] -
10d6<=1: 2, 1, 4, 3, 3, 1, 1, 4, 3, 1; Hits: 4
10d6<2: 6, 1, 6, 5, 3, 3, 1, 2, 6, 5; Hits: 2
10d6<=3: 3, 5, 2, 6, 4, 5, 1, 3, 1, 6; Hits: 5
10d6<4: 3, 5, 1, 2, 2, 5, 2, 1, 5, 6; Hits: 6 -
should be <= not just <
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@farmboy said in L24 BM4 Me1945 vs farmboy (L+20):
not sure if you need to use the dicebot for a combat in our game
Take Rus6 file and try to take Java and Paulau w/Japan. For some reason it doesnโt roll dice for your guys in the islands.
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@Me1945 Iโve seen that happen once before recently with this version. Definitely can use these dice or there is an option to roll dice in the game too which will eventually get to our email. (I donโt know about you but its taking 2-3 days for dice to appear in my email.
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Java
A: inf/art, ftr,Tac
[dice 4d6<=2]
[dice 1d6<=3]
[dice 1d6<=4] -
4d6<=2: 5, 3, 3, 3; Hits: 0
1d6<=3: 2; Hits: 1
1d6<=4: 4; Hits: 1 -
Java
D:
[dice 2d6<=2] -
2d6<=2: 2, 3; Hits: 1
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Paulau
A: inf, marine, ftr,Tac
[dice 2d6<=1]
[dice 1d6<=2]
[dice 2d6<=3]
[dice 1d6<=4] -
2d6<=1: 3, 2; Hits: 0
1d6<=2: 6; Hits: 0
2d6<=3: 5, 2; Hits: 1
1d6<=4: 4; Hits: 1 -
So, Japan lost just 1 inf in Java
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Paulau
D:
[dice 2d6<=2] -
2d6<=2: 2, 3; Hits: 1





