Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsVictoryFirst (Allies) vs. SuperbattleshipYamato (Germans) | D-Day, TGC Balance Game 1
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1d6: 6
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The two bombers attack both AA guns in St. lo
[dice 2d6]
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2d6: 5, 3
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One AAA shoots back:
[dice 1d6]
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1d6: 5
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6 German infantry, 2 artillery, and 1 tank moves from G10 to G6. There are 2 American fighters and 1 British fighter in G10.
The British fighter already rolled, destroying 3 infantry.
The 2 American fighters now roll:
3 German infantry:
First fighter: [dice 3d6]
Second fighter: [dice 3d6]1 artillery:
First fighter: [dice 1d6]
Second fighter: [dice 1d6]1 tank:
First fighter: [dice 1d6]
Second fighter: [dice 1d6] -
3d6: 4, 2, 6
3d6: 6, 4, 3
1d6: 5
1d6: 1
1d6: 6
1d6: 1 -
1 artillery and 1 tank are destroyed.
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A4 reinforcements:
Americans [dice 2d6]
British [dice 2d6] -
2d6: 5, 4
2d6: 2, 5 -
I just realized I have messed up the British reinforcements on Turn 2… I was looking at the second American reinforcement chart instead of the British one. I noticed that because my four remaining British units in the reinforcement zone didn’t match the units on the charts.
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Rennes/Chartres reinforcements: [dice 2d6]
Rouen/Chartres reinforcements: [dice 2d6] -
2d6: 2, 4
2d6: 4, 4 -
1 infantry and 1 artillery from the 275th Infantry Division join 2 infantry form the same division in G34. The 265th Infantry Division (3 infantry, 1 artillery) also moves into G34. 1 tank and 1 artillery from the 2nd Panzer Division joins 2 tanks from the same division in the G36. The 8th Werfer Brigade (1 infantry, 1 artillery) moves into G36. 2 tanks from the 1st SS Panzer Division Leibstandarte Adolf Hitler and the 9th Werfer Brigade (1 infantry, 1 artillery) move into G40.
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1d6: 2





