@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Northern Belarus
Russians take Northern Belarus from Italians
1 armour moved from Northern Belarus to Novgorod
2 infantry moved from Novgorod to Leningrad
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 fighter moved from Russia to Archangel
2 artilleries and 8 infantry moved from Russia to Samara
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Leningrad
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Southern Manchuria from Japanese to Chinese
EDIT: Turning off Edit Mode
1 fighter moved from Archangel to Yaroslavl
1 fighter and 1 tactical_bomber moved from Leningrad to Yaroslavl
2 aaGuns, 2 armour, 8 artilleries, 12 infantry and 2 mech_infantrys moved from Kursk to Tambov
1 infantry moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Stalingrad to Tambov
1 armour and 1 mech_infantry moved from Buryatia to Southern Manchuria
2 aaGuns, 3 artilleries and 14 infantry moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Korea to Southern Manchuria
Place Units - Russians
3 artilleries, 6 infantry and 1 mech_infantry placed in Russia
2 armour and 1 mech_infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,3,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,4,1,4
Russians collect 35 PUs (7 lost to blockades); end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 destroyer moved from 44 Sea Zone to 56 Sea Zone
3 fighters and 2 tactical_bombers moved from Caroline Islands to 56 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 56 Sea Zone
1 bomber moved from Kwangsi to Manilla
1 bomber moved from Kwangsi to Davao
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Sumatra
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to Borneo
1 tactical_bomber moved from 44 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to Davao
1 tactical_bomber moved from 6 Sea Zone to Manilla
4 infantry moved from Kiangsu to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Manilla
1 infantry moved from 36 Sea Zone to Manilla
1 infantry moved from 36 Sea Zone to Davao
1 cruiser moved from 44 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 4 infantry moved from Fukien to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Honan
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Jehol
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Sumatra
Battle in Guam
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Sumatra from ANZAC, taking Guam from Americans, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/9 hits, 3.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
French defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the French lost in 56 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for French: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Manilla
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manilla
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Davao
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Davao, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 battleships moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Davao to 36 Sea Zone
1 tactical_bomber moved from Manilla to 36 Sea Zone
1 bomber moved from Davao to Kwangsi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 bomber moved from Manilla to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Hopei
1 tactical_bomber moved from Kwangtung to Hopei
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 cruiser and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to Kwangsi
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.33
Japanese regular : -2.83
ANZAC regular : -0.33
UK_Pacific regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 destroyers moved from 11 Sea Zone to 27 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 fighter and 1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 carriers and 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
2 armour, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 104 Sea Zone to 93 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Battle in 45 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Morocco from Italians with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 56 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 56 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/6 hits, 2.83 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from 56 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
Place Units - Americans
1 battleship, 1 carrier, 2 destroyers and 2 submarines placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Kansu to Northern Sinkiang
1 fighter moved from Inner Mongolia to Northern Sinkiang
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
2 artilleries moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from Italian Somaliland to Belgian Congo
1 infantry moved from Syria to Iraq
1 infantry moved from Northwest Persia to Iraq
1 artillery and 3 infantry moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Southern Persia to Iraq
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 74 Sea Zone
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
1 tactical_bomber moved from Eastern India to Yunnan
1 bomber and 4 fighters moved from United Kingdom to Gibraltar
Combat - British
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Eastern India
1 tactical_bomber moved from Yunnan to Eastern India
Place Units - British
1 armour and 2 artilleries placed in Iraq
3 infantry placed in Southern Persia
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,3,1,5
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1,5,3,1
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 2.00
Italians regular : 0.33
Japanese regular : -3.00
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Egypt to Southern Persia
1 armour moved from Ukraine to Kursk
Italians take Kursk from Russians
1 armour moved from Kursk to Rostov
1 fighter moved from 101 Sea Zone to Rostov
1 armour moved from Baltic States to Northern Belarus
Italians take Northern Belarus from Russians
1 armour moved from Northern Belarus to Baltic States
Combat - Italians
Strategic bombing raid in Southern Persia
British roll AA dice in Southern Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern Persia causes 5 damage total.
Battle in Rostov
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 fighter in Rostov, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 4 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Crete to 101 Sea Zone
2 infantry moved from Cyprus to 101 Sea Zone
1 artillery and 1 infantry moved from Malta to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
1 bomber moved from Southern Persia to Egypt
1 artillery and 5 infantry moved from 100 Sea Zone to Egypt
1 submarine moved from 97 Sea Zone to 100 Sea Zone
1 carrier moved from 101 Sea Zone to 100 Sea Zone
1 fighter moved from Egypt to 100 Sea Zone
1 battleship moved from 98 Sea Zone to 100 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 cruiser and 2 destroyers moved from 101 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Place Units - Italians
2 destroyers and 2 transports placed in 99 Sea Zone
2 artilleries and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British AA : -0.17
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 infantry moved from Malaya to Shan State
3 submarines moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 fighter, 1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - French
Battle in Normandy Bordeaux
French attack with 1 fighter
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
1 aaGun owned by the Germans lost in Normandy Bordeaux
French win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 64 PUs;
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Anglo-Egyptian Sudan
1 mech_infantry moved from Ukraine to Stalingrad
Germans take Stalingrad from Russians
1 armour moved from Ukraine to Northern Caucasus
Germans take Northern Caucasus from Russians
5 infantry moved from Vyborg to Leningrad
9 artilleries and 23 infantry moved from Baltic States to Leningrad
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Vyborg to Leningrad
Combat - Germans
Battle in Anglo-Egyptian Sudan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 3/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
Germans win, taking Anglo-Egyptian Sudan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Leningrad
Germans attack with 9 artilleries and 30 infantry
Russians defend with 1 airfield, 1 harbour and 2 infantry
Germans roll dice for 9 artilleries and 30 infantry in Leningrad, round 2 : 12/39 hits, 9.50 expected hits
Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 9 artilleries and 30 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
2 aaGuns moved from Baltic States to Leningrad
4 artilleries and 5 infantry moved from Poland to Eastern Poland
6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys moved from Ukraine to Rostov
2 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
2 fighters moved from Western Germany to France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
5 infantry moved from Western Germany to France
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Vyborg
1 cruiser, 1 destroyer and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 submarine moved from 126 Sea Zone to 128 Sea Zone
1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to 100 Sea Zone
1 transport moved from 100 Sea Zone to 99 Sea Zone
4 fighters and 4 tactical_bombers moved from Ukraine to Southern Italy
2 infantry moved from Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 fighter moved from Baltic States to France
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 destroyer placed in 113 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Southern France
3 artilleries placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,1
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 4.17
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour, 8 artilleries, 12 infantry and 3 mech_infantrys moved from Tambov to Stalingrad
2 artilleries and 8 infantry moved from Samara to Stalingrad
1 armour and 1 mech_infantry moved from Urals to Northern Caucasus
1 armour moved from Urals to Stalingrad
1 mech_infantry moved from Russia to Stalingrad
3 artilleries and 6 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Yaroslavl to Russia
2 infantry moved from Archangel to Nenetsia
1 armour moved from Novgorod to Northern Belarus
Russians take Northern Belarus from Italians
1 armour moved from Northern Belarus to Smolensk
7 artilleries, 11 infantry and 1 mech_infantry moved from Novgorod to Smolensk
1 armour, 3 artilleries, 15 infantry and 1 mech_infantry moved from Southern Manchuria to Jehol
Combat - Russians
Russians creates battle in territory 128 Sea Zone
Battle in Jehol
Russians attack with 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry in Jehol, round 2 : 4/20 hits, 4.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Stalingrad
Russians attack with 4 armour, 10 artilleries, 20 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 4 armour, 10 artilleries, 20 infantry and 4 mech_infantrys in Stalingrad, round 2 : 10/38 hits, 11.67 expected hits
Germans roll dice for 1 mech_infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
1 mech_infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 4 armour, 10 artilleries, 19 infantry and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Northern Caucasus
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 armour in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bryansk
Russians attack with 3 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 6 infantry in Bryansk, round 2 : 2/9 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Novgorod to Smolensk
2 aaGuns moved from Tambov to Stalingrad
2 aaGuns moved from Southern Manchuria to Jehol
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 tactical_bomber placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,1,2
Russians collect 34 PUs (4 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.83
Russians regular : -2.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 marine moved from Sumatra to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
2 bombers moved from Kwangsi to Shan State
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Honan to Inner Mongolia
2 fighters and 2 tactical_bombers moved from Hopei to Inner Mongolia
1 fighter and 3 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
2 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 infantry moved from 132 Sea Zone to Malaya
2 infantry moved from Borneo to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
Combat - Japanese
Battle in Malaya
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 56 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
1 submarine owned by the Americans lost in 56 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Inner Mongolia
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Inner Mongolia, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 22 Sea Zone to 36 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
3 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 aaGun moved from Kyushu to 20 Sea Zone
1 aaGun and 5 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Hopei to Honan
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kwangtung to Kiangsi
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Yunnan to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Davao
3 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 40 Sea Zone
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 132 Sea Zone
1 fighter moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Davao
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Japan to Kyushu
2 fighters and 2 tactical_bombers moved from Inner Mongolia to Hopei
1 aaGun moved from Anhwe to Kiangsu
2 bombers moved from Shan State to Davao
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from Yunnan to Kwangsi
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
6 infantry placed in Japan
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.83
Japanese regular : 2.50
UK_Pacific regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 93 Sea Zone to 112 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Queensland to Eastern India
1 artillery, 3 infantry and 2 marines moved from Queensland to 55 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 32 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Marshall Islands
3 destroyers moved from 27 Sea Zone to 32 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in 112 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
Americans win, taking 112 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Marshall Islands
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 infantry
Americans roll dice for 2 battleships and 2 cruisers in Marshall Islands, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Marshall Islands
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Place Units - Americans
2 battleships and 1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 6 infantry moved from Northern Sinkiang to Western Sinkiang
EDIT: 1 infantry moved from Northern Manchuria to Jehol
Place Units - Chinese
3 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 32 PUs;
British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Eastern India to Yunnan
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
1 armour moved from French West Africa to French Equatorial Africa
1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
1 fighter moved from 74 Sea Zone to Iraq
1 tactical_bomber moved from Iraq to Anglo-Egyptian Sudan
3 armour, 1 artillery and 3 mech_infantrys moved from Belgian Congo to French Equatorial Africa
1 tactical_bomber moved from 74 Sea Zone to Anglo-Egyptian Sudan
1 bomber and 4 fighters moved from Gibraltar to French Central Africa
1 bomber moved from French Central Africa to French Equatorial Africa
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
4 infantry moved from Brazil to French Guiana
British take French Guiana from Neutral_Axis
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Anglo-Egyptian Sudan
British attack with 1 artillery and 2 tactical_bombers
Germans defend with 1 infantry
British roll dice for 1 artillery and 2 tactical_bombers in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Anglo-Egyptian Sudan
1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
British win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Germans: 1 infantry
Non Combat Move - British
2 tactical_bombers moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 infantry moved from French Madagascar to 74 Sea Zone
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 infantry and 2 transports moved from 74 Sea Zone to 73 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 74 Sea Zone to 82 Sea Zone
3 infantry moved from Southern Persia to Iraq
2 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from 73 Sea Zone to Union of South Africa
2 fighters and 2 tactical_bombers moved from Yunnan to Eastern India
Place Units - British
1 fighter and 1 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,3,5,4,2,2,2,2,1
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,1,3,5,2,3,1,2,1,4,6
UK_Pacific collect 4 PUs (4 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.00
Japanese regular : 0.00
Germans regular : 0.33
British regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 2 destroyers, 3 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Southern Italy to 99 Sea Zone
2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to 100 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 infantry, 1 mech_infantry and 3 transports moved from 100 Sea Zone to 94 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
2 tactical_bombers moved from Southern Italy to Morocco
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Baltic States to Northern Belarus
Italians take Northern Belarus from Russians
1 armour moved from Northern Belarus to Leningrad
Combat Hit Differential Summary :
@Daaras scramble to Morocco?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 2 destroyers, 3 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Southern Italy to 99 Sea Zone
2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to 100 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 infantry, 1 mech_infantry and 3 transports moved from 100 Sea Zone to 94 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
2 tactical_bombers moved from Southern Italy to Morocco
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Baltic States to Northern Belarus
Italians take Northern Belarus from Russians
1 armour moved from Northern Belarus to Leningrad
Combat - Italians
Americans scrambles 3 units out of 93 Sea Zone to defend against the attack in Morocco
Battle in Morocco
Italians attack with 1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Morocco, round 2 : 4/12 hits, 4.33 expected hits
Americans roll dice for 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys in Morocco, round 2 : 4/10 hits, 4.67 expected hits
4 infantry owned by the Italians lost in Morocco
4 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Morocco
Italians roll dice for 1 armour, 3 artilleries, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Morocco, round 3 : 2/8 hits, 3.33 expected hits
Americans roll dice for 1 armour and 3 fighters in Morocco, round 3 : 3/4 hits, 2.50 expected hits
2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Morocco
1 armour owned by the Americans and 1 fighter owned by the Americans lost in Morocco
Italians roll dice for 1 armour, 1 artillery, 1 mech_infantry and 2 tactical_bombers in Morocco, round 4 : 1/5 hits, 2.33 expected hits
Americans roll dice for 2 fighters in Morocco, round 4 : 1/2 hits, 1.33 expected hits
1 artillery owned by the Italians lost in Morocco
1 fighter owned by the Americans lost in Morocco
Italians roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Morocco, round 5 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 fighter in Morocco, round 5 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Morocco
1 fighter owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Italians: 3 artilleries, 5 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys
Non Combat Move - Italians
2 tactical_bombers moved from Morocco to 94 Sea Zone
1 carrier moved from 100 Sea Zone to 94 Sea Zone
5 destroyers moved from 99 Sea Zone to 94 Sea Zone
1 submarine moved from 100 Sea Zone to 94 Sea Zone
1 fighter moved from 100 Sea Zone to Egypt
1 armour moved from Rostov to Ukraine
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 aaGuns and 5 infantry moved from Northern Italy to Southern France
Place Units - Italians
2 destroyers placed in 99 Sea Zone
2 artilleries, 3 infantry and 1 marine placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : -2.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 56 Sea Zone
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
1 marine moved from Queensland to New South Wales
1 fighter, 1 infantry and 1 tactical_bomber moved from New South Wales to Queensland
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to Queensland
1 infantry moved from Belgian Congo to French Equatorial Africa
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from United Kingdom to 113 Sea Zone
Combat - French
Battle in 113 Sea Zone
French attack with 1 fighter
Germans defend with 1 destroyer
French roll dice for 1 fighter in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter in 113 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter in 113 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter in 113 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter in 113 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - French
1 fighter moved from 113 Sea Zone to 93 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
French regular : -2.00
Japanese regular : 0.67
ANZAC regular : -0.50
Germans regular : -2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 factory_minor, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
1 infantry moved from Leningrad to Archangel
Germans take Archangel from Russians
2 bombers moved from Southern Italy to Gibraltar
2 fighters moved from France to Gibraltar
1 artillery and 1 infantry moved from Yugoslavia to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
Combat - Germans
Germans creates battle in territory 128 Sea Zone
Battle in Gibraltar
Germans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Gibraltar, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
2 fighters moved from Gibraltar to 94 Sea Zone
1 carrier moved from 100 Sea Zone to 94 Sea Zone
4 infantry moved from Western Germany to 116 Sea Zone
4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from Vyborg to Leningrad
4 infantry moved from 118 Sea Zone to Leningrad
1 transport moved from 118 Sea Zone to 116 Sea Zone
2 infantry moved from Norway to Finland
4 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
8 armour, 2 artilleries, 5 infantry and 8 mech_infantrys moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Egypt
4 fighters and 4 tactical_bombers moved from Southern Italy to Egypt
2 bombers moved from Gibraltar to Malta
3 artilleries and 5 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Malta
3 infantry moved from Southern France to France
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Western Germany
1 factory_minor placed in Leningrad
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,4
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Jehol to Chahar
1 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Jehol to Shansi
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Nenetsia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Urals to Vologda
2 artilleries and 8 infantry moved from Russia to Smolensk
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Italians
1 armour moved from Northern Belarus to Smolensk
3 artilleries and 5 infantry moved from Bryansk to Kursk
Russians take Kursk from Italians
4 armour, 10 artilleries, 19 infantry and 4 mech_infantrys moved from Stalingrad to Rostov
Russians take Rostov from Italians
1 armour and 1 mech_infantry moved from Northern Caucasus to Rostov
Combat - Russians
Russians creates battle in territory 128 Sea Zone
Battle in Shansi
Russians attack with 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry in Shansi, round 2 : 2/17 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Russians win, taking Shansi from Japanese with 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Gorky
1 fighter and 1 tactical_bomber moved from Vologda to Gorky
2 aaGuns moved from Stalingrad to Rostov
2 aaGuns moved from Jehol to Shansi
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,4
Russians collect 34 PUs (6 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -0.67
Russians regular : -0.50
@mikawagunichi please edit the sz 55 stuff to 64
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 battleship, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer and 3 submarines
EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 destroyer and 3 submarines
EDIT: Turning off Edit Mode
4 infantry and 1 marine moved from Malaya to 132 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 132 Sea Zone to 55 Sea Zone
4 infantry and 1 marine moved from 55 Sea Zone to New Guinea
1 cruiser moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 55 Sea Zone
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Honan to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hopei
1 artillery moved from Hunan to Hopei
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangsi to Yunnan
1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Hopei to Jehol
1 fighter moved from 20 Sea Zone to Jehol
1 infantry moved from Shantung to Jehol
2 fighters and 1 tactical_bomber moved from Hopei to Jehol
2 transports moved from 20 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from 5 Sea Zone to Amur
Combat - Japanese
Battle in Amur
Battle in Siberia
Battle in Korea
Battle in New Guinea
Japanese attack with 4 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 3 cruisers in New Guinea, round 2 : 2/5 hits, 2.83 expected hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in New Guinea
2 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking Amur from Russians, taking Siberia from Russians, taking Korea from Russians, taking New Guinea from ANZAC with 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Jehol
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 0/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 4 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
1 artillery, 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu
1 armour and 1 mech_infantry moved from Kansu to Hopei
1 infantry moved from Kiangsu to Kiangsi
2 submarines moved from 5 Sea Zone to 20 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier and 2 destroyers moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Jehol to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 battleship and 1 destroyer placed in 6 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : -2.83
ANZAC regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 8 infantry, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Morocco
1 armour moved from Tunisia to Morocco
1 destroyer moved from 112 Sea Zone to 128 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
Americans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Morocco, round 2 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 128 Sea Zone
Americans attack with 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 128 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 128 Sea Zone
1 submarine owned by the Germans lost in 128 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Morocco to 93 Sea Zone
2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 2 marines moved from Marshall Islands to 32 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 8 destroyers, 2 fighters, 2 infantry, 2 marines, 4 submarines, 2 tactical_bombers and 2 transports moved from 32 Sea Zone to 51 Sea Zone
1 artillery, 2 infantry and 2 marines moved from 51 Sea Zone to Fiji
Place Units - Americans
6 transports placed in 104 Sea Zone
2 artilleries and 8 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Western Sinkiang to Northern Sinkiang
7 infantry moved from Western Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Northern Sinkiang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Northern Sinkiang, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
Chinese win, taking Northern Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Sinkiang
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Eastern Sinkiang, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 7 infantry in Eastern Sinkiang, round 3 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Chinese roll dice for 6 infantry in Eastern Sinkiang, round 4 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Northern Sinkiang to Western Sinkiang
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 2 carriers and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
2 infantry moved from Burma to Yunnan
3 artilleries and 7 infantry moved from Burma to Shan State
4 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers moved from Eastern India to Burma
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 armour, 5 artilleries, 2 fighters and 17 infantry moved from Iraq to Trans-Jordan
4 armour, 1 artillery, 1 bomber, 3 mech_infantrys and 2 tactical_bombers moved from French Equatorial Africa to Anglo-Egyptian Sudan
4 fighters moved from French Central Africa to Anglo-Egyptian Sudan
Combat - British
Battle in 40 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 40 Sea Zone
British win, taking 40 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Anglo-Egyptian Sudan
British attack with 4 armour, 1 artillery, 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
Italians defend with 2 infantry
British roll dice for 4 armour, 1 artillery, 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers in Anglo-Egyptian Sudan, round 2 : 9/15 hits, 7.17 expected hits
Germans roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Anglo-Egyptian Sudan
2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Germans with 4 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 armour, 5 artilleries, 2 fighters and 17 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 5 artilleries, 2 fighters and 17 infantry in Trans-Jordan, round 2 : 7/25 hits, 6.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 5 artilleries, 2 fighters and 16 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Yunnan to Eastern India
1 bomber, 4 fighters and 2 tactical_bombers moved from Anglo-Egyptian Sudan to British Somaliland
2 fighters moved from Trans-Jordan to Iraq
3 aaGuns moved from Burma to Shan State
4 infantry moved from Union of South Africa to 73 Sea Zone
4 infantry and 2 transports moved from 73 Sea Zone to 82 Sea Zone
4 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Southern Persia to Iraq
EDIT: 5 transports moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Persia to Iraq
Place Units - British
1 infantry placed in Iraq
2 carriers placed in 73 Sea Zone
1 infantry placed in Iraq
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,1
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : 1.17
Japanese regular : -0.17
Italians regular : 0.17
Germans regular : 1.00
British regular : 2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tunisia
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Morocco
2 tactical_bombers moved from 94 Sea Zone to Morocco
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
1 armour moved from Leningrad to Northern Belarus
Italians take Northern Belarus from Russians
1 armour moved from Northern Belarus to Leningrad
Combat Hit Differential Summary :
@Daaras Scramble and if so which planes and OOL?