@captainwalker You are right. I will add it when I am up after Entek does Anzac/Dutch
Wrathful Peacemakers (x) vs Fed by your Dread (+22)
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@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
Italy up! @Omni
Please note I made a mis casualty selection on the final italian dice, selecting the tac bomber to live instead of the fighter, I corrected it on edit.
shit’s heating up LOL
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@axis-dominion yeah I am excited to see the Euro-Axis POP and go for something!
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 bomber moved from Southern Italy to 99 Sea Zone 1 infantry moved from Tunisia to Algeria Italians take Algeria from French Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 4 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Southern France to Yugoslavia 1 armour moved from Southern France to Yugoslavia Place Units - Italians 4 infantry placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Italians collect 13 PUs (3 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 52 Sea Zone to 28 Sea Zone 1 submarine moved from 62 Sea Zone to 60 Sea Zone 2 infantry moved from Syria to Iraq Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Syria to Iraq 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 infantry moved from Morocco to Algeria Combat - French Battle in Algeria French attack with 3 infantry Italians defend with 1 infantry French roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria French roll dice for 2 infantry in Algeria, round 3 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria French win, taking Algeria from Italians with 2 infantry remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.33 French regular : 0.17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 fighters moved from Western Germany to 114 Sea Zone 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 infantry moved from Poland to Baltic States 1 mech_infantry moved from Germany to Baltic States 2 bombers moved from Western Germany to Baltic States 2 artilleries and 7 infantry moved from Romania to Bessarabia 7 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Slovakia Hungary to Bessarabia 2 armour moved from Slovakia Hungary to Bessarabia 8 armour, 6 artilleries, 19 infantry and 11 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Bessarabia Germans attack with 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Bessarabia, round 2 : 3/13 hits, 3.50 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in 114 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 mech_infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Baltic States Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 8 armour, 6 artilleries, 19 infantry and 18 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 6 artilleries, 19 infantry and 18 mech_infantrys in Eastern Poland, round 2 : 11/51 hits, 13.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 8 armour, 6 artilleries, 19 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Slovakia Hungary to Eastern Poland 2 tactical_bombers moved from Holland Belgium to Western Germany 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 fighter moved from 125 Sea Zone to Western Germany 2 fighters moved from 114 Sea Zone to Western Germany 2 tactical_bombers moved from 114 Sea Zone to Western Germany 2 bombers moved from Baltic States to Western Germany 1 artillery moved from Southern France to France 2 artilleries moved from Western Germany to France 1 infantry moved from Southern France to France 1 aaGun moved from Western Germany to Germany 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Germans collect 40 PUs (2 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -4.17 British regular : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Novgorod to Karelia 1 fighter moved from Novgorod to Vyborg 1 tactical_bomber moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Vyborg 1 artillery and 1 infantry moved from Belarus to Baltic States 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in Karelia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Vyborg Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Vyborg 1 infantry owned by the Germans lost in Vyborg Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vyborg to Bryansk 1 fighter moved from Karelia to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Belarus to Archangel 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Russia to Volgograd 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Bryansk 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 11 infantry moved from Yenisey to Timguska 1 infantry moved from Belarus to Smolensk 1 artillery and 18 infantry moved from Belarus to Bryansk 4 aaGuns moved from Belarus to Bryansk 2 armour and 2 mech_infantrys moved from Belarus to Vologda 1 mech_infantry moved from Belarus to Vologda 4 mech_infantrys moved from Belarus to Bryansk 6 armour moved from Belarus to Bryansk Place Units - Russians 1 infantry placed in Novgorod 1 infantry placed in Ukraine 7 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 1 marine moved from Queensland to New South Wales 1 battleship moved from 54 Sea Zone to 62 Sea Zone 2 fighters moved from 54 Sea Zone to New South Wales 2 tactical_bombers moved from 54 Sea Zone to New South Wales 1 armour and 1 mech_infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 armour and 1 mech_infantry moved from Shan State to Malaya 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 battleship and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 2 bombers moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan Combat - Japanese Battle in Sumatra Battle in Celebes Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 1 armour, 2 bombers and 1 mech_infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Malaya, round 2 : 3/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 62 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Szechwan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in New South Wales Japanese attack with 3 artilleries, 2 fighters, 1 marine and 2 tactical_bombers ANZAC defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour Japanese roll dice for 3 artilleries, 2 fighters, 1 marine and 2 tactical_bombers in New South Wales, round 2 : 3/8 hits, 3.50 expected hits ANZAC roll dice for 1 armour and 2 artilleries in New South Wales, round 2 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Japanese lost in New South Wales 1 armour owned by the ANZAC and 2 artilleries owned by the ANZAC lost in New South Wales Japanese captures 18PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 artilleries, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 armour and 2 artilleries triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 infantry moved from Hopei to Kweichow 1 infantry moved from Yunnan to Shan State 3 artilleries moved from Yunnan to French Indo China 2 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Yunnan to French Indo China 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 2 fighters moved from Kwangsi to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone 2 carriers moved from 54 Sea Zone to 62 Sea Zone 2 bombers moved from Malaya to French Indo China 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 fighters moved from Japan to Philippines 1 tactical_bomber moved from Manchuria to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 aaGun and 1 infantry moved from 34 Sea Zone to Paulau Island 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from Manchuria to Philippines 1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 2 infantry and 1 mech_infantry placed in Manchuria 1 submarine placed in 6 Sea Zone 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.17 UK_Pacific regular : -0.33 ANZAC regular : -0.83
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@axis-dominion Karl7 is killing me in my other game with him too lol.
You should see some of the text messages.
He’ll be back soon lol, is all I can say
Maybe I can get him to delegate USA!
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@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
@axis-dominion Karl7 is killing me in my other game with him too lol.
You should see some of the text messages.
He’ll be back soon lol, is all I can say
Maybe I can get him to delegate USA!
@Karl7 don’t be intimidated by japan!
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@Karl7 Don’t be afraid man! Don’t be afraid!
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@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
@Karl7 Don’t be afraid man! Don’t be afraid!
the best!
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I will move once I get clarification from Garg on a point.
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 1 harbour, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Morocco to 91 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway
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@Omni Scramble?
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@Gargantua no scramble.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 1 harbour, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Morocco to 91 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway Combat - Americans Battle in Denmark Battle in Norway Battle in Queensland Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Denmark from Germans, taking Norway from Germans, taking Queensland from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 3 fighters moved from Hawaiian Islands to 30 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway Place Units - Americans 1 harbour placed in Johnston Island 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters, 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan 11 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Shensi, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : 1.33
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Combat Move - British 4 fighters moved from 110 Sea Zone to 113 Sea Zone 2 submarines moved from 110 Sea Zone to 113 Sea Zone 1 bomber moved from Gibraltar to 113 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 cruiser moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Shan State 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 122 Sea Zone to 124 Sea Zone
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Scramble?