@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
pacifiersboard (X) -vs- farmboy (L +18) BM
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Romania to Bessarabia 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 5 artilleries, 22 infantry and 6 mech_infantrys moved from Baltic States to Belarus 7 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Baltic States to Belarus 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to France 3 armour moved from Yugoslavia to France 4 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod 2 bombers moved from Baltic States to 114 Sea Zone 2 tactical_bombers moved from Western Germany to Holland Belgium 1 infantry and 1 mech_infantry moved from Baltic States to Novgorod 2 armour moved from Baltic States to Novgorod 3 mech_infantrys moved from Poland to Novgorod 1 mech_infantry moved from Poland to Belarus 2 armour moved from Baltic States to Belarus Combat - Germans Battle in France Germans attack with 3 armour and 2 infantry British defend with 1 aaGun and 2 infantry; French defend with 1 airfield and 1 factory_minor Germans roll dice for 3 armour and 2 infantry in France, round 2 : 1/5 hits, 1,83 expected hits French roll dice for 1 aaGun and 2 infantry in France, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the British lost in France Germans roll dice for 3 armour and 2 infantry in France, round 3 : 1/5 hits, 1,83 expected hits French roll dice for 2 infantry in France, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in France 1 infantry owned by the British lost in France Germans roll dice for 3 armour and 1 infantry in France, round 4 : 1/4 hits, 1,67 expected hits French roll dice for 1 infantry in France, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in France 1 infantry owned by the British lost in France Germans destroys 14PUs while taking French capital Germans win, taking France from French with 3 armour remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun and 2 infantry Casualties for Germans: 2 infantry Battle in Holland Belgium Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers French defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/9 hits, 4,33 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 114 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 2 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 4/9 hits, 3,00 expected hits Russians roll dice for 1 armour and 1 artillery in Novgorod, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 artillery Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 aaGun moved from Baltic States to Novgorod 2 aaGuns moved from Baltic States to Belarus 1 aaGun moved from Romania to Bessarabia 2 bombers moved from 114 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 2 fighters moved from Holland Belgium to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy 1 aaGun moved from Southern France to France 2 tactical_bombers moved from Holland Belgium to Western Germany 1 carrier and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 1 destroyer and 1 transport placed in 112 Sea Zone 1 fighter placed in Western Germany 2 armour and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 43 PUs (1 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
French regular : 0,00 Russians regular : -1,00 Germans regular : -1,33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Bryansk 2 fighters moved from Western Ukraine to Russia 1 aaGun and 1 infantry moved from Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Vologda to Russia 10 infantry moved from Russia to Bryansk 6 infantry moved from Timguska to Kansu 2 aaGuns and 9 infantry moved from Buryatia to Amur 3 infantry moved from Sakha to Amur 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour and 1 infantry moved from Siberia to Soviet Far East 1 artillery, 3 infantry and 2 marines moved from Japan to 6 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 marine moved from Hainan to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 battleship moved from 55 Sea Zone to 33 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour moved from Siam to Kwangsi Japanese take French Indo China from French 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 carrier moved from 36 Sea Zone to 21 Sea Zone 2 carriers moved from 55 Sea Zone to 33 Sea Zone 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Kweichow to Szechwan 1 artillery moved from Shensi to Szechwan 1 fighter moved from Siam to Szechwan 2 tactical_bombers moved from Anhwe to Szechwan 1 fighter moved from Anhwe to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 2 mech_infantrys moved from Jehol to Kweichow 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 2 infantry moved from Siam to Shan State 1 bomber moved from Caroline Islands to Kwangtung 1 bomber moved from Paulau Island to Kwangtung 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Siam to Shan State 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 fighter moved from 36 Sea Zone to 22 Sea Zone 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Shensi 1 destroyer, 1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to New Guinea Combat - Japanese Japanese creates battle in territory 37 Sea Zone ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Java Battle in Borneo Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Battle in New Guinea Japanese attack with 1 fighter ANZAC defend with 1 aaGun ANZAC roll AA dice in New Guinea : 0/1 hits, 0,17 expected hits 1 aaGun owned by the ANZAC lost in New Guinea Japanese win, taking Celebes from UK_Pacific with 1 fighter remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 aaGun Battle in 37 Sea Zone Japanese attack with 2 fighters British defend with 1 transport 1 transport owned by the British lost in 37 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Battle in Guam Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 bombers and 2 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Kwangtung, round 2 : 3/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 33 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Szechwan Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/7 hits, 3,17 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 1/6 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 fighter Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for ANZAC: 1 destroyer and 1 fighter Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from 54 Sea Zone to Caroline Islands 1 fighter moved from New Guinea to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Shan State to 42 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone 2 fighters moved from 37 Sea Zone to 33 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Szechwan to Shensi 1 fighter moved from Philippines to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to 33 Sea Zone 2 bombers moved from Kwangtung to Kiangsi 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Philippines to Kwangsi 1 aaGun moved from Hunan to Kwangsi 1 tactical_bomber moved from 33 Sea Zone to Kwangsi Place Units - Japanese 1 armour, 3 fighters and 1 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,67 Japanese regular : -0,67 ANZAC AA : -0,17 ANZAC regular : -1,17 UK_Pacific regular : -1,00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Wake Island to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 54 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 54 Sea Zone 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from 63 Sea Zone to New Zealand 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone 1 infantry and 1 mech_infantry moved from 85 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Western United States to United Kingdom 1 mech_infantry moved from Western United States to Central United States 1 aaGun moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 marine placed in Western United States 1 infantry placed in Central United States 1 submarine and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 63 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to New Zealand: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Tsinghai, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Tsinghai, round 4 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Tsinghai, round 5 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 99 Sea Zone 1 bomber and 1 fighter moved from Egypt to 99 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 fighter moved from Gibraltar to 94 Sea Zone 2 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Burma to Shan State 1 armour, 7 infantry and 6 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Burma to Shan State Combat - British Battle in 99 Sea Zone British attack with 1 bomber and 2 fighters Italians defend with 1 cruiser and 1 transport British roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in 99 Sea Zone British roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser and 1 transport Battle in 94 Sea Zone British attack with 1 fighter and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 94 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 94 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 94 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 94 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Algeria British attack with 1 armour, 3 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 armour, 7 infantry and 6 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 7 infantry and 6 mech_infantrys in Yunnan, round 2 : 1/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 artillery and 4 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery and 3 infantry in Shan State, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 3 infantry in Shan State, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from 99 Sea Zone to Egypt 1 bomber moved from 99 Sea Zone to Persia 3 infantry moved from Northwest Persia to Caucasus 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 aaGun moved from Morocco to Algeria 1 fighter moved from 94 Sea Zone to Gibraltar 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 aaGuns moved from Scotland to United Kingdom 1 fighter moved from Scotland to Gibraltar 1 infantry moved from Scotland to United Kingdom 1 fighter moved from United Kingdom to 91 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland 1 destroyer moved from 77 Sea Zone to 79 Sea Zone 1 marine moved from Ethiopia to 76 Sea Zone 1 battleship and 1 marine moved from 76 Sea Zone to 79 Sea Zone 1 cruiser moved from 76 Sea Zone to 77 Sea Zone 3 infantry moved from India to Burma 2 aaGuns moved from Burma to Yunnan 1 cruiser moved from 77 Sea Zone to 79 Sea Zone 1 destroyer moved from 77 Sea Zone to 79 Sea Zone 1 fighter moved from Eastern Persia to Bryansk 5 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Eastern Persia to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Persia to Tsinghai 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus Place Units - British 3 infantry placed in Egypt 1 fighter and 3 infantry placed in United Kingdom 1 destroyer placed in 106 Sea Zone 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4 British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4 UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.83 Italians regular : -2.17 Japanese regular : -1.33 British regular : -8.83
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Wake Island to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 54 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 54 Sea Zone 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from 63 Sea Zone to New Zealand 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone 1 infantry and 1 mech_infantry moved from 85 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Western United States to United Kingdom 1 mech_infantry moved from Western United States to Central United States 1 aaGun moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 marine placed in Western United States 1 infantry placed in Central United States 1 submarine and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 63 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to New Zealand: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Tsinghai, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Tsinghai, round 4 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Tsinghai, round 5 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 99 Sea Zone 1 bomber and 1 fighter moved from Egypt to 99 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 fighter moved from Gibraltar to 94 Sea Zone 2 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Burma to Shan State 1 armour, 7 infantry and 6 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Burma to Shan State Combat - British Battle in 99 Sea Zone British attack with 1 bomber and 2 fighters Italians defend with 1 cruiser and 1 transport British roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in 99 Sea Zone British roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser and 1 transport Battle in 94 Sea Zone British attack with 1 fighter and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 94 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 94 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 94 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 94 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Algeria British attack with 1 armour, 3 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 armour, 7 infantry and 6 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 7 infantry and 6 mech_infantrys in Yunnan, round 2 : 1/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 artillery and 4 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery and 3 infantry in Shan State, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 3 infantry in Shan State, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from 99 Sea Zone to Egypt 1 bomber moved from 99 Sea Zone to Persia 3 infantry moved from Northwest Persia to Caucasus 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 aaGun moved from Morocco to Algeria 1 fighter moved from 94 Sea Zone to Gibraltar 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 aaGuns moved from Scotland to United Kingdom 1 fighter moved from Scotland to Gibraltar 1 infantry moved from Scotland to United Kingdom 1 fighter moved from United Kingdom to 91 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland 1 destroyer moved from 77 Sea Zone to 79 Sea Zone 1 marine moved from Ethiopia to 76 Sea Zone 1 battleship and 1 marine moved from 76 Sea Zone to 79 Sea Zone 1 cruiser moved from 76 Sea Zone to 77 Sea Zone 3 infantry moved from India to Burma 2 aaGuns moved from Burma to Yunnan 1 cruiser moved from 77 Sea Zone to 79 Sea Zone 1 destroyer moved from 77 Sea Zone to 79 Sea Zone 1 fighter moved from Eastern Persia to Bryansk 5 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Eastern Persia to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Persia to Tsinghai 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus Place Units - British 3 infantry placed in Egypt 1 fighter and 3 infantry placed in United Kingdom 1 destroyer placed in 106 Sea Zone 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4 British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4 UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 8 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 75 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 79 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.83 Italians regular : -2.17 Japanese regular : -1.33 British regular : -8.83
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@pacifiersboard reposted as I forgot to move that US sub in the Indian Ocean. Did it after UK and China UK dice were rolled so up to you to accept. If not, just use the previous file.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 bomber moved from Western Germany to 94 Sea Zone 1 cruiser moved from 95 Sea Zone to 99 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 2 artilleries and 2 infantry moved from Alexandria to Tobruk 1 armour moved from Belarus to Archangel Italians take Archangel from Russians 1 armour moved from Archangel to Smolensk Italians take Smolensk from Russians Combat - Italians Battle in Malta Battle in 94 Sea Zone Italians attack with 1 bomber and 1 destroyer British defend with 1 submarine Italians roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits British roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone 1 submarine owned by the British lost in 94 Sea Zone Italians win, taking Malta from British with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber moved from 94 Sea Zone to Southern Italy 1 artillery moved from Tunisia to Libya 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Northern Italy to France 1 armour moved from Northern Italy to Romania 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Belarus to Smolensk 1 armour moved from Eastern Poland to Smolensk 1 battleship, 1 carrier and 2 fighters moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Greece to Albania 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone 1 fighter placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 British regular : 0,67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to South Australia 1 aaGun and 2 infantry moved from Queensland to South Australia 2 submarines moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to 63 Sea Zone 1 fighter moved from Queensland to New Zealand 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Kansu to Yunnan 1 fighter moved from Kansu to Tsinghai Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 77 Sea Zone to 71 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to South Australia 1 aaGun and 2 infantry moved from Queensland to South Australia 2 submarines moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to 63 Sea Zone 1 fighter moved from Queensland to New Zealand 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Kansu to Yunnan 1 fighter moved from Kansu to Tsinghai Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 77 Sea Zone to 71 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Tsinghai: 1 fighter EDIT: Adding units owned by ANZAC to Russia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@pacifiersboard made an ncm change to anzac. No worries if it is too late. Just a fig went to MOscow instead of Tsinghai
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 fighter moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Belarus to Western Ukraine 2 fighters and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Holland Belgium to France 1 mech_infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Russia 1 fighter moved from Belarus to Russia
Combat Hit Differential Summary :
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do they intercept?
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@pacifiersboard not at my computer but if you are bombing with 2 bombers and a fig and I have 3 figs on defense than definitely
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 fighter moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Belarus to Western Ukraine 2 fighters and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Holland Belgium to France 1 mech_infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Russia 1 fighter moved from Belarus to Russia Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Russians launches 3 interceptors out of Russia Attackers Fire, : 0/3 hits, 0,67 expected hits Defenders Fire, : 1/3 hits, 1,00 expected hits 1 fighter owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in Western Ukraine Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers French defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 5/7 hits, 3,17 expected hits French roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for French: 3 infantry Cleaning up after air battles Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 tactical_bombers moved from Normandy Bordeaux to Southern Italy 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 armour moved from Western Germany to Poland 4 infantry moved from Western Germany to 113 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from Russia to Smolensk 1 fighter moved from Western Ukraine to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland 2 aaGuns, 3 armour, 5 artilleries, 22 infantry and 7 mech_infantrys moved from Belarus to Smolensk 2 armour and 2 mech_infantrys moved from Novgorod to Smolensk 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Smolensk 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Western Ukraine to Smolensk 1 mech_infantry moved from Eastern Poland to Smolensk 1 submarine moved from 125 Sea Zone to 112 Sea Zone 2 fighters moved from 97 Sea Zone to Southern Italy 3 armour moved from France to Germany 1 aaGun moved from France to Western Germany 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 119 Sea Zone to 111 Sea Zone 1 submarine moved from 111 Sea Zone to 112 Sea Zone 1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 114 Sea Zone to 112 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone EDIT: 1 cruiser moved from 115 Sea Zone to 112 Sea Zone Place Units - Germans 3 artilleries placed in Novgorod 2 fighters placed in 112 Sea Zone 1 armour, 1 bomber and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
French regular : -1,00 Defenders Fire, : 0,00 Attackers Fire, : -0,67 Russians regular : -0,33 Germans regular : 3,33 Russians AA : 0,67
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I didnt realise to have moved cruiser during cm, so i edited
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 34 PUs; Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 2 infantry moved from Russia to Vologda 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 3 infantry and 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Vologda, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Russia 3 aaGuns, 3 artilleries and 37 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 6 infantry moved from Kansu to Tsinghai 2 mech_infantrys moved from Volgograd to Tsinghai 1 aaGun and 3 infantry moved from Amur to Siberia 1 armour and 2 mech_infantrys moved from Russia to Volgograd 2 fighters moved from Vologda to Tsinghai 1 submarine moved from 123 Sea Zone to 106 Sea Zone Place Units - Russians 7 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 38 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from 38 Sea Zone to Burma 1 marine moved from 37 Sea Zone to Malaya 2 fighters moved from Shensi to Burma 2 tactical_bombers moved from Kwangsi to Burma 2 bombers moved from Kiangsi to Burma 2 tactical_bombers moved from 42 Sea Zone to Shan State 1 armour moved from Kwangsi to Shan State Combat - Japanese Battle in New Guinea Battle in Malaya Battle in Burma Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers British defend with 1 aaGun and 8 infantry; Chinese defend with 1 fighter British roll AA dice in Burma : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Burma, round 2 : 4/12 hits, 5,50 expected hits UK_Pacific roll dice for 1 aaGun, 1 fighter and 8 infantry in Burma, round 2 : 5/9 hits, 3,33 expected hits 3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma 1 aaGun owned by the British and 3 infantry owned by the British lost in Burma Japanese roll dice for 2 bombers, 2 fighters, 1 marine and 2 tactical_bombers in Burma, round 3 : 2/7 hits, 4,00 expected hits UK_Pacific roll dice for 1 fighter and 5 infantry in Burma, round 3 : 3/6 hits, 2,33 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 marine owned by the Japanese lost in Burma 2 infantry owned by the British lost in Burma Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Burma, round 4 : 2/4 hits, 2,50 expected hits UK_Pacific roll dice for 1 fighter and 3 infantry in Burma, round 4 : 2/4 hits, 1,67 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Burma 2 infantry owned by the British lost in Burma Japanese roll dice for 2 bombers in Burma, round 5 : 2/2 hits, 1,33 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 5 : 2/2 hits, 1,00 expected hits 2 bombers owned by the Japanese lost in Burma 1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma UK_Pacific win, taking New Guinea from ANZAC, taking Malaya from UK_Pacific with no units remaining. Battle score for attacker is -53 Casualties for Japanese: 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers Casualties for British: 1 aaGun and 8 infantry Casualties for Chinese: 1 fighter Battle in Shan State Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2,33 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Shan State 2 infantry owned by the British lost in Shan State Japanese roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Shan State, round 3 : 2/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 tactical_bombers moved from Shan State to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 41 Sea Zone to 38 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Shensi to Szechwan 1 artillery moved from Kweichow to Shensi 1 artillery moved from Szechwan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 2 tactical_bombers moved from Shensi to Kwangtung 1 aaGun moved from Kwangsi to Kwangtung 2 mech_infantrys moved from Kweichow to Shensi 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 3 fighters moved from 16 Sea Zone to Japan 1 carrier moved from 21 Sea Zone to 46 Sea Zone 1 battleship, 3 carriers and 2 destroyers moved from 33 Sea Zone to 46 Sea Zone 6 fighters moved from 33 Sea Zone to 46 Sea Zone 2 fighters moved from Caroline Islands to 46 Sea Zone 2 tactical_bombers moved from 21 Sea Zone to Caroline Islands 1 destroyer moved from 46 Sea Zone to 49 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 2 fighters and 2 infantry placed in Japan 1 carrier and 2 destroyers placed in 6 Sea Zone Japanese undo move 2. 2 fighters placed in 6 Sea Zone 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter EDIT: Adding units owned by Japanese to Guam: 1 fighter EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : -3,50 British AA : -0,50 UK_Pacific regular : 4,33
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always tempted by a chance to get diced
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@pacifiersboard I definitely can’t complain about those dice. Ouch! You definitely were going to put the factory in FIC?
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@farmboy said in pacifiersboard (X) -vs- farmboy (L +18) BM:
@pacifiersboard I definitely can’t complain about those dice. Ouch! You definitely were going to put the factory in FIC?
let me double-check, thx