CDS Allies vs jim010 axis Europe OOB no bid rematch


  • @jim010

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 carrier and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
            1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Egypt to Alexandria
            1 bomber moved from French West Africa to Alexandria
    
        Combat - British
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 7/10 hits, 3.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2.17 expected hits
                    3 infantry owned by the British lost in Alexandria
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 3 infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 bomber moved from Alexandria to Egypt
            1 fighter moved from French Central Africa to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from 81 Sea Zone to Egypt
            2 fighters moved from French West Africa to 110 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            1 carrier and 3 submarines placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : 3.33
    

    JIMAXvsCdSALUK2.tsvg


  • @jim010

    It has been a long time ago that someone used this (Sea Lion) tactic. So I might be making a terrible mistake. But we shall see.

  • Customizer

    @cds since it is not for points, I wanted to try. I calculate an 87% chance of success depending on how you respond

  • Customizer

    @cds I wasn’t expecting to do Sea Lion, otherwise I wouldn’t have left the Italians out hang in Africa.

  • Customizer

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Syria
            1 artillery moved from Tunisia to Algeria
            1 bomber moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Syria
            Battle in Trans-Jordan
                Italians attack with 2 infantry
                French defend with 1 infantry
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Trans-Jordan
                Italians win, taking Syria from French, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Algeria
                Italians attack with 1 artillery and 1 bomber
                French defend with 2 infantry
                    Italians roll dice for 1 artillery and 1 bomber in Algeria, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Algeria
                    1 infantry owned by the French lost in Algeria
                1 bomber owned by the Italians retreated
                French win with 1 infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
            1 armour moved from Southern France to Yugoslavia
            1 artillery moved from Southern France to Northern Italy
            1 artillery and 3 infantry moved from British Somaliland to Ethiopia
    
        Place Units - Italians
            1 fighter and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Italians regular : 0.67
    British regular : -0.67
    

    Savegame


  • @jim010

    Game History

    Round: 2
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    JIMAXvsCdSALFRA2.tsvg


  • @jim010 said in CDS Allies vs jim010 axis Europe OOB no bid rematch:

    @cds I wasn’t expecting to do Sea Lion, otherwise I wouldn’t have left the Italians out hang in Africa.

    Well I figured you would go for a rematch with the push on Russia, so thats why I kinda played it a bit risky with UK and opening it up for a Sea Lion ;)

  • Customizer

    @cds those subs stopped it. Didn’t anticipate that. I need to leave this for a few days. Will get back to it.


  • @jim010

    Yes, figured you might have some trouble with this scenario. Its only good for you in the end. You’ll become a more experienced player. Next time you’ll know that a destroyer is probably necessary to prevent your opponent from playing this way.


  • @jim010

    Well have you figured it out yet? I suggest you try to make something out of it, only so you can learn from your mistake. I promise you you’ll become a better player when you continue a game.

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