@donutgold no thanks
pacifiersboard (X) -vs- Axis-Dominion (L +20) BM
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@pacifiersboard said in pacifiersboard (X) -vs- Axis-Dominion (L +20) BM:
aa missed during bombing raid.
max. def?
yes max def
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Spain to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 2 armour and 1 infantry moved from Bulgaria to Greece 3 armour moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to Yugoslavia Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Battle in Scotland Battle in 110 Sea Zone Germans attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 cruiser, 1 destroyer and 1 fighter; French defend with 1 fighter Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits British roll dice for 2 fighters in 110 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone Germans win, taking Scotland from British with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Germans: 1 destroyer Casualties for British: 1 cruiser, 1 destroyer and 1 fighter Casualties for French: 1 fighter Battle in 109 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber French defend with 1 cruiser Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the French lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for French: 1 cruiser Battle in Greece Germans attack with 2 armour and 1 infantry Neutral_Allies defend with 1 infantry Germans roll dice for 2 armour and 1 infantry in Greece, round 2 : 1/3 hits, 1,17 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 infantry and 1 tactical_bomber Neutral_Allies defend with 3 infantry Germans roll dice for 3 armour, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/6 hits, 2,50 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Yugoslavia 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 3 armour, 1 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 2/5 hits, 2,33 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 2 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 3 infantry Cleaning up after air battles Non Combat Move - Germans 2 infantry moved from Sweden to 113 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 1 armour moved from Spain to Normandy Bordeaux 1 mech_infantry moved from Gibraltar to Normandy Bordeaux 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 submarine moved from 90 Sea Zone to 91 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from Holland Belgium to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland 1 infantry moved from Norway to Finland 1 infantry moved from Sweden to Finland 1 artillery moved from Sweden to 113 Sea Zone 1 armour moved from Sweden to 113 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland 1 armour and 2 infantry moved from Sweden to Norway 1 infantry moved from Poland to Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Romania to Bulgaria 1 aaGun moved from Slovakia Hungary to Romania 1 infantry moved from Poland to Slovakia Hungary 1 aaGun moved from Poland to Slovakia Hungary 5 infantry moved from Poland to Slovakia Hungary 2 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary Place Units - Germans 1 transport placed in 112 Sea Zone 2 artilleries and 2 infantry placed in Western Germany 1 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,3,4 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
British AA : -0,33 Neutral_Allies regular : 0,00 Germans regular : -0,33 British regular : -1,50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 aaGun and 14 infantry moved from Buryatia to Ulaanbaatar 2 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Olgiy to Kansu 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland 3 armour moved from Ukraine to Eastern Poland 2 aaGuns, 2 artilleries and 14 infantry moved from Belarus to Eastern Poland 4 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 aaGun and 1 infantry moved from Ukraine to Bessarabia 6 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Novgorod to Vyborg 8 infantry moved from Novgorod to Vyborg Place Units - Russians 3 armour placed in Ukraine 3 armour placed in Novgorod Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
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some bad luck there for me, but i will say this: god help you as the red army comes pouring in…
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 infantry, 2 marines and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Korea to Sakha Japanese take Sakha from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Siam to Yunnan 1 submarine moved from 41 Sea Zone to 74 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 55 Sea Zone to 42 Sea Zone 1 battleship moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 battleship moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 37 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 marine moved from Japan to 6 Sea Zone 1 artillery, 1 marine and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Soviet Far East to Siberia 2 bombers moved from Jehol to Yunnan 2 infantry moved from Kweichow to Yunnan 1 armour moved from Kwangsi to 36 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 37 Sea Zone to Siam 1 armour moved from Buyant-Uhaa to Hopei 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Korea to Jehol 1 artillery and 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Jehol to Anhwe 4 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Jehol to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Jehol to Hopei 3 artilleries and 5 infantry moved from Kweichow to Shensi 1 aaGun moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 2 bombers moved from Yunnan to Kweichow 1 tactical_bomber moved from Japan to Hopei 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone Place Units - Japanese 1 destroyer and 2 transports placed in 6 Sea Zone 1 artillery, 2 infantry and 2 marines placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 42 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 0,00
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Combat Move - British 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria 1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 battleship moved from 76 Sea Zone to 98 Sea Zone Combat - British British creates battle in territory 106 Sea Zone
Combat Hit Differential Summary :
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scramble in 95 ?
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 101 Sea Zone to 102 Sea Zone 1 carrier moved from 89 Sea Zone to 102 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 102 Sea Zone 1 cruiser moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 destroyer moved from 89 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Southeast Mexico to Central United States 1 infantry moved from Southeast Mexico to Central United States 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Central America to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Central United States 1 submarine moved from 101 Sea Zone to 102 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 submarine moved from 61 Sea Zone to 63 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry and 1 marine placed in Central United States Americans undo move 3. 1 marine placed in Central United States Americans undo move 3. Americans undo move 2. Americans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone 1 infantry and 1 marine placed in Central United States Americans undo move 1. 1 submarine placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6,4,4,1 Americans collect 51 PUs (1 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 10 infantry moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British repair damage of 11x factory_major; Remaining resources: 22 PUs; British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria 1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 battleship moved from 76 Sea Zone to 98 Sea Zone Combat - British British creates battle in territory 106 Sea Zone Battle in 95 Sea Zone British attack with 1 battleship, 3 cruisers and 2 destroyers Italians defend with 1 destroyer and 1 submarine British roll dice for 1 battleship, 3 cruisers and 2 destroyers in 95 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone British win, taking 106 Sea Zone from Germans with 1 battleship, 3 cruisers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 1 submarine Battle in Alexandria British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 1 battleship in Alexandria, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 1/12 hits, 4.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 6/8 hits, 2.83 expected hits 1 artillery owned by the British and 5 infantry owned by the British lost in Alexandria 2 infantry owned by the Italians lost in Alexandria British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 4/6 hits, 2.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 2/6 hits, 2.17 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Alexandria 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 4 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 artilleries, 5 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to United Kingdom 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 battleship moved from 106 Sea Zone to 102 Sea Zone 5 infantry moved from Afghanistan to West India 1 infantry moved from Burma to Shan State 1 artillery moved from Burma to India 1 marine moved from Burma to India 2 aaGuns moved from Burma to India 4 infantry moved from Burma to India 2 infantry moved from Burma to India 2 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Persia to Northwest Persia Place Units - British 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2 British collect 21 PUs (5 lost to blockades); end with 21 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 24 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Italians regular : 2.67 British regular : -1.33
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glad you convoyed yourself in 109 ;)
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 bomber moved from Southern Italy to Caucasus 2 fighters moved from Southern Italy to Egypt 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery, 2 fighters and 3 infantry British defend with 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Egypt, round 2 : 1/6 hits, 2,00 expected hits British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2,17 expected hits 2 infantry owned by the Italians lost in Egypt 1 infantry owned by the French lost in Egypt Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 3 : 0/4 hits, 1,67 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 0/4 hits, 1,83 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 4 : 1/4 hits, 1,67 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 4 : 2/4 hits, 1,83 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt 1 infantry owned by the ANZAC lost in Egypt 2 fighters owned by the Italians retreated British win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 3 infantry Casualties for French: 1 infantry Casualties for ANZAC: 1 infantry Battle in Caucasus Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in Caucasus, round 3 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in Caucasus, round 4 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Caucasus to Slovakia Hungary 1 aaGun, 1 artillery and 2 infantry moved from Spain to Southern France 1 armour moved from Northern Italy to Slovakia Hungary 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -4,33 Russians regular : -1,00 British regular : -1,83
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Burma to India 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Queensland to New South Wales 1 fighter moved from New South Wales to Queensland 1 cruiser, 1 destroyer and 1 submarine moved from 29 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 81 Sea Zone to 95 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from Germany to 113 Sea Zone 2 transports moved from 111 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 armour, 3 artilleries and 5 infantry moved from Scotland to United Kingdom 3 transports moved from 111 Sea Zone to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 2 infantry moved from Finland to Norway 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
Combat Hit Differential Summary :
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I assume no scramble sz110?
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correct, no scramble
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from Germany to 113 Sea Zone 2 transports moved from 111 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 armour, 3 artilleries and 5 infantry moved from Scotland to United Kingdom 3 transports moved from 111 Sea Zone to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 2 infantry moved from Finland to Norway 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 4 armour, 5 artilleries, 2 bombers, 4 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 16 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 2 infantry British roll AA dice in United Kingdom : 2/8 hits, 1,33 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 2 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers in United Kingdom, round 2 : 13/27 hits, 10,17 expected hits British roll dice for 4 aaGuns, 1 armour, 1 artillery, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 9/23 hits, 8,33 expected hits 9 infantry owned by the Germans lost in United Kingdom 4 aaGuns owned by the British, 2 infantry owned by the French and 9 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in United Kingdom, round 3 : 7/18 hits, 8,33 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 4/12 hits, 4,67 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in United Kingdom 7 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 4 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers in United Kingdom, round 4 : 5/14 hits, 7,00 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 4 : 5/5 hits, 2,33 expected hits 4 artilleries owned by the Germans and 1 armour owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 24PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Germans: 1 armour, 5 artilleries, 2 fighters, 11 infantry and 1 mech_infantry Casualties for British: 4 aaGuns, 1 armour, 1 artillery, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 aaGun moved from Scotland to United Kingdom 2 armour and 1 infantry moved from Greece to Bulgaria 3 armour moved from Yugoslavia to Slovakia Hungary 7 mech_infantrys moved from Germany to Slovakia Hungary 2 bombers moved from United Kingdom to Western Germany 2 tactical_bombers moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Southern Italy to Slovakia Hungary 2 armour moved from Bulgaria to Yugoslavia 1 infantry moved from Poland to Slovakia Hungary 3 artilleries and 8 infantry moved from Poland to Slovakia Hungary 1 aaGun moved from Romania to Slovakia Hungary 1 aaGun moved from Bulgaria to Romania Place Units - Germans 1 carrier placed in 110 Sea Zone 6 artilleries and 4 infantry placed in Germany 2 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 57 PUs; end with 81 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
British AA : 0,67 Germans regular : 0,33 British regular : 2,67
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Slovakia Hungary 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Bessarabia to Romania 1 infantry moved from Vyborg to Finland Russians take Finland from Germans 1 infantry moved from Ulaanbaatar to Amur Russians take Amur from Japanese Combat - Russians Battle in Poland Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Romania Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Slovakia Hungary Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 2 aaGuns, 3 armour, 3 artilleries, 18 infantry, 7 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour and 1 bomber Germans roll AA dice in Slovakia Hungary : 1/3 hits, 0.50 expected hits
Combat Hit Differential Summary :
Germans AA : 0.50
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was testing out the odds and decided against the battle, but forgot to undo my air from going in. going to just redo the turn, it’s simpler. ignore that roll plz
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 marine and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Vyborg to Finland Russians take Finland from Germans 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Ulaanbaatar to Amur Russians take Amur from Japanese Combat - Russians Battle in Poland Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Romania Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - Russians 1 aaGun and 7 infantry moved from Vyborg to Finland 6 infantry moved from Western Ukraine to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland 2 infantry moved from Kansu to Tsinghai 2 aaGuns and 19 infantry moved from Ulaanbaatar to Amur 2 armour moved from Ukraine to Eastern Poland 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Novgorod to Ukraine 1 armour moved from Ukraine to Eastern Poland 3 armour moved from Novgorod to Eastern Poland Place Units - Russians 1 armour, 1 marine and 1 mech_infantry placed in Novgorod 3 mech_infantrys placed in Ukraine Russians undo move 2. Russians undo move 1. 1 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Volgograd 1 marine and 2 mech_infantrys placed in Novgorod Russians undo move 2. 1 mech_infantry placed in Ukraine 2 mech_infantrys placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Eastern Poland: 1 armour EDIT: Adding units owned by Russians to Volgograd: 1 armour EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs
Combat Hit Differential Summary :