@donutgold no thanks
pacifiersboard (X) -vs- Axis-Dominion (L +20) BM
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any scramble or interception from London?
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just fulls scramble in 110
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@pacifiersboard said in pacifiersboard (X) -vs- Axis-Dominion (L +20) BM:
aa missed during bombing raid.
max. def?
yes max def
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Spain to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 2 armour and 1 infantry moved from Bulgaria to Greece 3 armour moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to Yugoslavia Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Battle in Scotland Battle in 110 Sea Zone Germans attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 cruiser, 1 destroyer and 1 fighter; French defend with 1 fighter Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits British roll dice for 2 fighters in 110 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone Germans win, taking Scotland from British with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Germans: 1 destroyer Casualties for British: 1 cruiser, 1 destroyer and 1 fighter Casualties for French: 1 fighter Battle in 109 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber French defend with 1 cruiser Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the French lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for French: 1 cruiser Battle in Greece Germans attack with 2 armour and 1 infantry Neutral_Allies defend with 1 infantry Germans roll dice for 2 armour and 1 infantry in Greece, round 2 : 1/3 hits, 1,17 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 infantry and 1 tactical_bomber Neutral_Allies defend with 3 infantry Germans roll dice for 3 armour, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/6 hits, 2,50 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Yugoslavia 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 3 armour, 1 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 2/5 hits, 2,33 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 2 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 3 infantry Cleaning up after air battles Non Combat Move - Germans 2 infantry moved from Sweden to 113 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 1 armour moved from Spain to Normandy Bordeaux 1 mech_infantry moved from Gibraltar to Normandy Bordeaux 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 submarine moved from 90 Sea Zone to 91 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from Holland Belgium to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland 1 infantry moved from Norway to Finland 1 infantry moved from Sweden to Finland 1 artillery moved from Sweden to 113 Sea Zone 1 armour moved from Sweden to 113 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland 1 armour and 2 infantry moved from Sweden to Norway 1 infantry moved from Poland to Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Romania to Bulgaria 1 aaGun moved from Slovakia Hungary to Romania 1 infantry moved from Poland to Slovakia Hungary 1 aaGun moved from Poland to Slovakia Hungary 5 infantry moved from Poland to Slovakia Hungary 2 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary Place Units - Germans 1 transport placed in 112 Sea Zone 2 artilleries and 2 infantry placed in Western Germany 1 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,3,4 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
British AA : -0,33 Neutral_Allies regular : 0,00 Germans regular : -0,33 British regular : -1,50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 aaGun and 14 infantry moved from Buryatia to Ulaanbaatar 2 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Olgiy to Kansu 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland 3 armour moved from Ukraine to Eastern Poland 2 aaGuns, 2 artilleries and 14 infantry moved from Belarus to Eastern Poland 4 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 aaGun and 1 infantry moved from Ukraine to Bessarabia 6 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Novgorod to Vyborg 8 infantry moved from Novgorod to Vyborg Place Units - Russians 3 armour placed in Ukraine 3 armour placed in Novgorod Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
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some bad luck there for me, but i will say this: god help you as the red army comes pouring in…
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 infantry, 2 marines and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Korea to Sakha Japanese take Sakha from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Siam to Yunnan 1 submarine moved from 41 Sea Zone to 74 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 55 Sea Zone to 42 Sea Zone 1 battleship moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 battleship moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 37 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 marine moved from Japan to 6 Sea Zone 1 artillery, 1 marine and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Soviet Far East to Siberia 2 bombers moved from Jehol to Yunnan 2 infantry moved from Kweichow to Yunnan 1 armour moved from Kwangsi to 36 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 37 Sea Zone to Siam 1 armour moved from Buyant-Uhaa to Hopei 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Korea to Jehol 1 artillery and 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Jehol to Anhwe 4 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Jehol to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Jehol to Hopei 3 artilleries and 5 infantry moved from Kweichow to Shensi 1 aaGun moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 2 bombers moved from Yunnan to Kweichow 1 tactical_bomber moved from Japan to Hopei 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone Place Units - Japanese 1 destroyer and 2 transports placed in 6 Sea Zone 1 artillery, 2 infantry and 2 marines placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 42 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 0,00
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Combat Move - British 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria 1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 battleship moved from 76 Sea Zone to 98 Sea Zone Combat - British British creates battle in territory 106 Sea Zone
Combat Hit Differential Summary :
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scramble in 95 ?
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 101 Sea Zone to 102 Sea Zone 1 carrier moved from 89 Sea Zone to 102 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 102 Sea Zone 1 cruiser moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 destroyer moved from 89 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Southeast Mexico to Central United States 1 infantry moved from Southeast Mexico to Central United States 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Central America to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Central United States 1 submarine moved from 101 Sea Zone to 102 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 submarine moved from 61 Sea Zone to 63 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry and 1 marine placed in Central United States Americans undo move 3. 1 marine placed in Central United States Americans undo move 3. Americans undo move 2. Americans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone 1 infantry and 1 marine placed in Central United States Americans undo move 1. 1 submarine placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6,4,4,1 Americans collect 51 PUs (1 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 10 infantry moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British repair damage of 11x factory_major; Remaining resources: 22 PUs; British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria 1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 battleship moved from 76 Sea Zone to 98 Sea Zone Combat - British British creates battle in territory 106 Sea Zone Battle in 95 Sea Zone British attack with 1 battleship, 3 cruisers and 2 destroyers Italians defend with 1 destroyer and 1 submarine British roll dice for 1 battleship, 3 cruisers and 2 destroyers in 95 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone British win, taking 106 Sea Zone from Germans with 1 battleship, 3 cruisers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 1 submarine Battle in Alexandria British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 1 battleship in Alexandria, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 1/12 hits, 4.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 6/8 hits, 2.83 expected hits 1 artillery owned by the British and 5 infantry owned by the British lost in Alexandria 2 infantry owned by the Italians lost in Alexandria British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 4/6 hits, 2.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 2/6 hits, 2.17 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Alexandria 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 4 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 artilleries, 5 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to United Kingdom 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 battleship moved from 106 Sea Zone to 102 Sea Zone 5 infantry moved from Afghanistan to West India 1 infantry moved from Burma to Shan State 1 artillery moved from Burma to India 1 marine moved from Burma to India 2 aaGuns moved from Burma to India 4 infantry moved from Burma to India 2 infantry moved from Burma to India 2 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Persia to Northwest Persia Place Units - British 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2 British collect 21 PUs (5 lost to blockades); end with 21 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 24 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Italians regular : 2.67 British regular : -1.33
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glad you convoyed yourself in 109 ;)
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 bomber moved from Southern Italy to Caucasus 2 fighters moved from Southern Italy to Egypt 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery, 2 fighters and 3 infantry British defend with 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Egypt, round 2 : 1/6 hits, 2,00 expected hits British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2,17 expected hits 2 infantry owned by the Italians lost in Egypt 1 infantry owned by the French lost in Egypt Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 3 : 0/4 hits, 1,67 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 0/4 hits, 1,83 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 4 : 1/4 hits, 1,67 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 4 : 2/4 hits, 1,83 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt 1 infantry owned by the ANZAC lost in Egypt 2 fighters owned by the Italians retreated British win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 3 infantry Casualties for French: 1 infantry Casualties for ANZAC: 1 infantry Battle in Caucasus Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in Caucasus, round 3 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in Caucasus, round 4 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Caucasus to Slovakia Hungary 1 aaGun, 1 artillery and 2 infantry moved from Spain to Southern France 1 armour moved from Northern Italy to Slovakia Hungary 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -4,33 Russians regular : -1,00 British regular : -1,83
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Burma to India 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Queensland to New South Wales 1 fighter moved from New South Wales to Queensland 1 cruiser, 1 destroyer and 1 submarine moved from 29 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 81 Sea Zone to 95 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from Germany to 113 Sea Zone 2 transports moved from 111 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 armour, 3 artilleries and 5 infantry moved from Scotland to United Kingdom 3 transports moved from 111 Sea Zone to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 2 infantry moved from Finland to Norway 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
Combat Hit Differential Summary :
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I assume no scramble sz110?
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correct, no scramble
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from Germany to 113 Sea Zone 2 transports moved from 111 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 armour, 3 artilleries and 5 infantry moved from Scotland to United Kingdom 3 transports moved from 111 Sea Zone to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 2 infantry moved from Finland to Norway 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 4 armour, 5 artilleries, 2 bombers, 4 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 16 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 2 infantry British roll AA dice in United Kingdom : 2/8 hits, 1,33 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 2 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers in United Kingdom, round 2 : 13/27 hits, 10,17 expected hits British roll dice for 4 aaGuns, 1 armour, 1 artillery, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 9/23 hits, 8,33 expected hits 9 infantry owned by the Germans lost in United Kingdom 4 aaGuns owned by the British, 2 infantry owned by the French and 9 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in United Kingdom, round 3 : 7/18 hits, 8,33 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 4/12 hits, 4,67 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in United Kingdom 7 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 4 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers in United Kingdom, round 4 : 5/14 hits, 7,00 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 4 : 5/5 hits, 2,33 expected hits 4 artilleries owned by the Germans and 1 armour owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 24PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Germans: 1 armour, 5 artilleries, 2 fighters, 11 infantry and 1 mech_infantry Casualties for British: 4 aaGuns, 1 armour, 1 artillery, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 aaGun moved from Scotland to United Kingdom 2 armour and 1 infantry moved from Greece to Bulgaria 3 armour moved from Yugoslavia to Slovakia Hungary 7 mech_infantrys moved from Germany to Slovakia Hungary 2 bombers moved from United Kingdom to Western Germany 2 tactical_bombers moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Southern Italy to Slovakia Hungary 2 armour moved from Bulgaria to Yugoslavia 1 infantry moved from Poland to Slovakia Hungary 3 artilleries and 8 infantry moved from Poland to Slovakia Hungary 1 aaGun moved from Romania to Slovakia Hungary 1 aaGun moved from Bulgaria to Romania Place Units - Germans 1 carrier placed in 110 Sea Zone 6 artilleries and 4 infantry placed in Germany 2 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 57 PUs; end with 81 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
British AA : 0,67 Germans regular : 0,33 British regular : 2,67
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Slovakia Hungary 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Bessarabia to Romania 1 infantry moved from Vyborg to Finland Russians take Finland from Germans 1 infantry moved from Ulaanbaatar to Amur Russians take Amur from Japanese Combat - Russians Battle in Poland Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Romania Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Slovakia Hungary Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 2 aaGuns, 3 armour, 3 artilleries, 18 infantry, 7 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour and 1 bomber Germans roll AA dice in Slovakia Hungary : 1/3 hits, 0.50 expected hits
Combat Hit Differential Summary :
Germans AA : 0.50