pacifiersboard (X) -vs- Axis-Dominion (L +20) BM


  • @axis-dominion

    I guess that you are sure Russia can already claim Mongolia


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
    
        Combat - British
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in 93 Sea Zone
                British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
    

    Combat Hit Differential Summary :

    British regular : -0.17
    

    Savegame


  • @pacifiersboard said in pacifiersboard (X) -vs- Axis-Dominion (L +20) BM:

    @axis-dominion

    I guess that you are sure Russia can already claim Mongolia

    yes, as they are considered strict neutral just like the rest. but feel free to look it up or ask about it if you want to double check it


  • need OOL in 93


  • @axis-dominion said in pacifiersboard (X) -vs- Axis-Dominion (L +20) BM:

    need OOL in 93

    max.def so sub, dd, carrier - not sure yet if I wanna keep Ftr over battleship


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Central America
            1 infantry moved from Central United States to Southeast Mexico
            1 mech_infantry moved from Western United States to Southeast Mexico
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 aaGun moved from 89 Sea Zone to Central America
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 submarine moved from 57 Sea Zone to 61 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 bomber moved from Hawaiian Islands to Eastern United States
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 tactical_bomber placed in Eastern United States
            Americans undo move 1.
            1 transport placed in 101 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Central United States: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 1 to 2
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Sikang
            2 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 10x factory_major; Remaining resources: 27 PUs; 
            British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
    
        Combat - British
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in 93 Sea Zone
                British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    1 destroyer owned by the Italians, 1 carrier owned by the Germans and 1 submarine owned by the Italians lost in 93 Sea Zone
                    British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 93 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
                    1 fighter owned by the British and 1 carrier owned by the British lost in 93 Sea Zone
                    2 cruisers owned by the Italians, 1 fighter owned by the Germans and 1 battleship owned by the Italians lost in 93 Sea Zone
                    British roll dice for 1 battleship, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 4 : 2/7 hits, 3.67 expected hits
                    Italians roll dice for 1 fighter and 2 transports in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the British lost in 93 Sea Zone
                    1 transport owned by the Italians and 1 fighter owned by the Germans lost in 93 Sea Zone
                    1 transport owned by the Italians lost in 93 Sea Zone
                British win, taking Northern Italy from Italians, taking 93 Sea Zone from Italians with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 70
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                Casualties for Germans: 1 carrier and 2 fighters
                Casualties for British: 1 carrier, 1 cruiser and 1 fighter
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Morocco
            1 aaGun moved from Algeria to Morocco
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt
            1 destroyer moved from 118 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 cruiser moved from 118 Sea Zone to 110 Sea Zone
            1 battleship moved from 118 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 battleship and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
            1 fighter moved from Burma to India
            3 infantry moved from Shan State to Burma
            3 infantry moved from India to Burma
            1 artillery and 1 marine moved from India to Burma
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
    
        Place Units - British
            1 armour and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Italians regular : -2.50
    Japanese regular : 0.00
    British regular : -2.00
    

    Savegame


  • @axis-dominion

    this is not funny! lol


  • you had my fleet trapped, so may as well suicide it into yours :)


  • forgot to pick up the afghans, i’ll edit during anz’s turn if that’s cool


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern France to 96 Sea Zone
            1 fighter moved from Southern France to 95 Sea Zone
            2 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Spain to Northern Italy
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 95 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 96 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Northern Italy
                Italians attack with 1 armour and 2 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 aaGun, 1 artillery and 2 infantry moved from Southern France to Spain
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 fighter placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,5,2
            Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,17
    British regular : -0,33
    

    Savegame


  • @axis-dominion said in pacifiersboard (X) -vs- Axis-Dominion (L +20) BM:

    forgot to pick up the afghans, i’ll edit during anz’s turn if that’s cool

    cool


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from Shan State to Burma
            1 infantry moved from New South Wales to Queensland
            1 aaGun moved from Queensland to New South Wales
            1 cruiser moved from 52 Sea Zone to 29 Sea Zone
            1 destroyer moved from 54 Sea Zone to 29 Sea Zone
            1 submarine moved from 62 Sea Zone to 29 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser moved from 118 Sea Zone to 109 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 2 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Spain to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
            2 armour and 1 infantry moved from Bulgaria to Greece
            3 armour moved from Bulgaria to Yugoslavia
            1 infantry moved from Bulgaria to Yugoslavia
            1 infantry moved from Bulgaria to Yugoslavia
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to Yugoslavia
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion

    any scramble or interception from London?


  • just fulls scramble in 110


  • @axis-dominion

    aa missed during bombing raid.

    19fb82c4-76e2-4361-b537-1c0322368346-image.png

    max. def?


  • @pacifiersboard said in pacifiersboard (X) -vs- Axis-Dominion (L +20) BM:

    @axis-dominion

    aa missed during bombing raid.

    19fb82c4-76e2-4361-b537-1c0322368346-image.png

    max. def?

    yes max def


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 2 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Spain to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
            2 armour and 1 infantry moved from Bulgaria to Greece
            3 armour moved from Bulgaria to Yugoslavia
            1 infantry moved from Bulgaria to Yugoslavia
            1 infantry moved from Bulgaria to Yugoslavia
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to Yugoslavia
    
        Combat - Germans
            British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 4,8 and causes: 12 damage to unit: factory_major
                Bombing raid in United Kingdom causes 12 damage total. 
            Battle in Scotland
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser, 1 destroyer and 1 fighter; French defend with 1 fighter
                    Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits
                    British roll dice for 2 fighters in 110 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits
                    1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone
                Germans win, taking Scotland from British with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
                Casualties for French: 1 fighter
            Battle in 109 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                French defend with 1 cruiser
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the French lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for French: 1 cruiser
            Battle in Greece
                Germans attack with 2 armour and 1 infantry
                Neutral_Allies defend with 1 infantry
                    Germans roll dice for 2 armour and 1 infantry in Greece, round 2 : 1/3 hits, 1,17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 infantry and 1 tactical_bomber
                Neutral_Allies defend with 3 infantry
                    Germans roll dice for 3 armour, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/6 hits, 2,50 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans roll dice for 3 armour, 1 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 2/5 hits, 2,33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 3 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 infantry moved from Sweden to 113 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
            1 armour moved from Spain to Normandy Bordeaux
            1 mech_infantry moved from Gibraltar to Normandy Bordeaux
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 submarine moved from 90 Sea Zone to 91 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun moved from Holland Belgium to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
            1 infantry moved from Norway to Finland
            1 infantry moved from Sweden to Finland
            1 artillery moved from Sweden to 113 Sea Zone
            1 armour moved from Sweden to 113 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
            1 armour and 2 infantry moved from Sweden to Norway
            1 infantry moved from Poland to Germany
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Romania to Bulgaria
            1 aaGun moved from Slovakia Hungary to Romania
            1 infantry moved from Poland to Slovakia Hungary
            1 aaGun moved from Poland to Slovakia Hungary
            5 infantry moved from Poland to Slovakia Hungary
            2 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
    
        Place Units - Germans
            1 transport placed in 112 Sea Zone
            2 artilleries and 2 infantry placed in Western Germany
            1 armour and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,3,4
            Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,33
    Neutral_Allies regular : 0,00
    Germans regular : -0,33
    British regular : -1,50
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun and 14 infantry moved from Buryatia to Ulaanbaatar
            2 infantry moved from Dzavhan to Ulaanbaatar
            2 infantry moved from Olgiy to Kansu
            1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
            3 armour moved from Ukraine to Eastern Poland
            2 aaGuns, 2 artilleries and 14 infantry moved from Belarus to Eastern Poland
            4 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 aaGun and 1 infantry moved from Ukraine to Bessarabia
            6 infantry moved from Bryansk to Western Ukraine
            1 aaGun moved from Novgorod to Vyborg
            8 infantry moved from Novgorod to Vyborg
    
        Place Units - Russians
            3 armour placed in Ukraine
            3 armour placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • some bad luck there for me, but i will say this: god help you as the red army comes pouring in…

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