L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2

  • 2025 2024

    @Amon-Sul you should let me dice for you more often ;-)
    I put the Vologda inf also to Russia. I not correct please edit him back

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Russia to Tambov
            1 artillery and 1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Novosibirsk
            1 fighter moved from Russia to Samara
            1 tactical_bomber moved from Russia to Tambov
            2 mech_infantrys moved from Russia to Novosibirsk
    
        Combat - Russians
            Russians creates battle in territory 114 Sea Zone
            Battle in Novosibirsk
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 3/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Samara
                Russians win, taking Samara from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Novosibirsk to Russia
            1 infantry moved from Vologda to Russia
            1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    Germans regular : -0,33
    Russians regular : 1,67
    

    triplea_40929_8rus_.tsvg

  • 2025 2024

    @Amon-Sul
    EDIT: Removing units owned by British from Szechwan: 5 aaGuns
    EDIT: Adding units owned by British to Sikang: 5
    aaGunstriplea_40929_8rus_.tsvg


  • Vologda guy stays in Vologda


  • Please edit it before Japan

    Or on Japan turn

    Thanks

  • 2025 2024

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Kansu to Novosibirsk
            2 bombers moved from Hopei to Novosibirsk
            2 fighters moved from Hopei to Shensi
            2 tactical_bombers moved from Hopei to Szechwan
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Szechwan
            4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Borneo
            1 marine moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry and 1 marine moved from 43 Sea Zone to Borneo
            1 tactical_bomber moved from Hopei to Shensi
            1 fighter moved from Hopei to Szechwan
            1 fighter moved from Philippines to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers in Borneo, round 2 : 6/10 hits, 5,17 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Novosibirsk
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 2 mech_infantrys
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Novosibirsk, round 2 : 3/4 hits, 2,00 expected hits
                    Russians roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                    2 mech_infantrys owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 0/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shensi to Burma
            1 fighter and 2 tactical_bombers moved from Szechwan to Burma
            5 mech_infantrys moved from Kweichow to Burma
            1 fighter moved from Shensi to Burma
            1 aaGun, 5 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 mech_infantry moved from Hopei to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 aaGun moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Shantung to Kweichow
            2 infantry moved from Kiangsu to Anhwe
            1 fighter moved from 43 Sea Zone to French Indo China
            1 marine moved from Java to 42 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
            4 fighters and 4 tactical_bombers moved from Borneo to 36 Sea Zone
            1 fighter moved from Philippines to Kweichow
            2 bombers moved from Novosibirsk to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 marine moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 80 Sea Zone to 75 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 marine placed in French Indo China
            1 fighter placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -0,67
    UK_Pacific regular : 0,67
    Russians regular : 0,33
    

    Savegame

  • 2025 2024

    @Amon-Sul I have 1 edit:
    EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
    EDIT: Adding units owned by Japanese to 80 Sea Zone: 1
    submarine
    (sub from 39 to 75, sub from 42 to 39)

    triplea_40929_8jap_.tsvg


  • sorry i cant play from work

    too busy

    i think i wont have much dice but still

    and its euro night

    i probably wont be able to play tonight

    so tomorrow daytime (after lunch) is the most realistic option

  • 2025 2024

    no problem, I think Iโ€™l watch the game today also ;-) No need to hurry, at the weekend I donโ€™t have that much time as during the working week.


  • @fasthard

    I am sorry for Germany. The referee maybe decided the game. It should get to penalties.


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone
            1 marine moved from 126 Sea Zone to Norway
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            4 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 artillery moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Siberia to Amur
                  Russians take Amur from Japanese
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Norway
            Battle in 42 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Norway from Germans with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 30 Sea Zone to 55 Sea Zone
            1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            4 fighters moved from 42 Sea Zone to India
            1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 carrier and 2 fighters moved from 110 Sea Zone to 126 Sea Zone
            1 destroyer moved from 110 Sea Zone to 126 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Normandy Bordeaux
            1 fighter and 1 tactical_bomber placed in Eastern United States
            2 artilleries, 1 bomber and 2 infantry placed in Western United States
            1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.67
    

    Savegame


  • shitty dice in asia mainland the whole game


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 1.33
    

    Savegame


  • and both of ur japan subs score a hit in 1st round


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone
            1 marine moved from 126 Sea Zone to Norway
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            4 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 artillery moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Siberia to Amur
                  Russians take Amur from Japanese
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Norway
            Battle in 42 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Norway from Germans with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 30 Sea Zone to 55 Sea Zone
            1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            4 fighters moved from 42 Sea Zone to India
            1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 carrier and 2 fighters moved from 110 Sea Zone to 126 Sea Zone
            1 destroyer moved from 110 Sea Zone to 126 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Normandy Bordeaux
            1 fighter and 1 tactical_bomber placed in Eastern United States
            2 artilleries, 1 bomber and 2 infantry placed in Western United States
            1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 destroyer moved from 71 Sea Zone to 75 Sea Zone
            1 fighter moved from India to 75 Sea Zone
    
        Combat - British
            Battle in 75 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 75 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 75 Sea Zone
                    1 submarine owned by the Japanese lost in 75 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 75 Sea Zone to Kenya
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 mech_infantry moved from Iraq to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            2 armour moved from Iraq to Eastern Persia
            EDIT: 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            4 aaGuns, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 110 Sea Zone to 126 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from 126 Sea Zone to Norway
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            1 destroyer placed in 71 Sea Zone
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
            UK_Pacific collect 3 PUs (2 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.67
    Japanese regular : 2.83
    British regular : 1.17
    

    Savegame


  • No UK ncm edit

    Italy may go

    Godspeed

  • 2025 2024

    @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    I am sorry for Germany. The referee maybe decided the game. It should get to penalties.

    Iโ€™m not sure if there was hand play or offside before the penalty situation, but nevertheless i donโ€™t llike the var.
    I think it was a great game of both teams, maybe a pre final.

  • 2025 2024

    @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    shitty dice in asia mainland the whole game

    At least your sub managed to sink the transport. :-/
    Iโ€™m sorry that my subs/infs trained that good in defenceโ€ฆ Believe me, I donโ€™t like that eighter. Might be difficult to get even during this game (Manchuria, sz109, Gibraltar, Chinaโ€ฆ)

    Try to do italy today evening or on sunday, but probably not sooner than Monday morning

  • 2025 2024

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 bomber moved from Volgograd to Tambov
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to Southern France
            2 fighters moved from 97 Sea Zone to Southern France
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Cyprus
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Cyprus from British, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Tambov
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Southern France
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    1 infantry owned by the Americans lost in Southern France
                Italians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to 97 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Tambov to Bryansk
            2 infantry moved from Ukraine to Bryansk
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            3 infantry placed in Ukraine
            1 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
            EDIT: Adding units owned by Italians to Southern Italy: 1 artillery
            EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 3 infantry
            EDIT: Adding units owned by Italians to Western Germany: 3 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Italians regular : 1,17
    Russians regular : 0,33
    

    Savegame


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    shitty dice in asia mainland the whole game

    At least your sub managed to sink the transport. :-/
    Iโ€™m sorry that my subs/infs trained that good in defenceโ€ฆ Believe me, I donโ€™t like that eighter. Might be difficult to get even during this game (Manchuria, sz109, Gibraltar, Chinaโ€ฆ)

    Try to do italy today evening or on sunday, but probably not sooner than Monday morning

    We have what we have. I still prefer this than low Luck option

    U are the better player in this game and the lead is deserved, the dices just boosted it


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Northern Territory to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 marine moved from 42 Sea Zone to Java
            1 destroyer moved from 55 Sea Zone to 37 Sea Zone
            1 submarine moved from 55 Sea Zone to 37 Sea Zone
            1 fighter moved from 55 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to India
            1 fighter moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            2 destroyers moved from 62 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 transport moved from 55 Sea Zone to 62 Sea Zone
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC regular : 0.67
    

    Savegame

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