#1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain


  • @VictoryFirst

    Game History

    Round: 4
    
        Purchase Units - Americans
            Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<b></body>
            Americans buy 1 ArmoredInfantry, 3 Escorts, 2 carriers, 2 destroyers, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 usa_fighters moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Gibraltar to Southern France
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    Italians roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in 46 Sea Zone
                Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 2 usa_fighters
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 destroyer and 2 usa_fighters in 55 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer and 2 usa_fighters in 55 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 cruiser in 55 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer and 2 usa_fighters in 55 Sea Zone, round 4 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 cruiser in 55 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                    1 cruiser owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 usa_fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 cruiser
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Americans
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 91 Sea Zone: 1 Wolfpack
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            2 usa_fighters moved from 55 Sea Zone to 54 Sea Zone
            1 usa_fighter and 1 usa_tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 usa_fighter moved from Western United States to Hawaiian Islands
            1 usa_fighter moved from Midway to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from Midway to 25 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 usa_fighter moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 Heavy_BB, 2 carriers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            4 usa_fighters moved from 101 Sea Zone to 91 Sea Zone
            1 usa_fighter moved from Egypt to Caucasus
            1 transport moved from 86 Sea Zone to 85 Sea Zone
            2 infantry moved from Western United States to Central United States
            1 bomber moved from Southern France to Gibraltar
    
        Place Units - Americans
            1 Escort, 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 Escorts, 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 ArmoredInfantry placed in Western United States
    
        Turn Complete - Americans
            Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
            Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
            Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
            Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs
            Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Chinese
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
            1 fighter moved from Szechwan to Sikang
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
            Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
            British buy 1 UndrgroundFctry, 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
    
        Place Units - British
            Units in India being upgraded or consumed: 1 factory_major
            1 UndrgroundFctry placed in India
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
            1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 uk_armour moved from Iraq to Caucasus
            1 infantry moved from Persia to Iraq
            3 aaGuns, 2 artilleries, 12 infantry, 3 uk_armours and 2 uk_fighters moved from India to Burma
            1 uk_tactical_bomber moved from Persia to Burma
            EDIT: 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Burma
            EDIT: 1 armour and 1 mech_infantry moved from Kweichow to Burma
            EDIT: 1 fighter and 1 tactical_bomber moved from Anhwe to Burma
            EDIT: 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
            EDIT: British undo move 11.
            EDIT: British undo move 10.
            EDIT: British undo move 9.
            EDIT: British undo move 8.
            EDIT: British undo move 7.
            1 uk_tactical_bomber moved from Persia to Burma
            1 mech_infantry moved from Egypt to Iraq
            1 uk_fighter moved from Egypt to Iraq
            1 uk_armour moved from Egypt to Iraq
            2 uk_fighters moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from British Columbia to Western United States
    
        Place Units - British
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            2 artilleries and 4 infantry placed in India
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,6,4,5,5,3,1,5,3,5,5
            British collect 28 PUs (8 lost to blockades); end with 28 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Americans regular : -0,33
    Italians regular : 0,67
    Japanese regular : 0,50
    British regular : 1,33
    Italians AA : -0,17
    

    US UK4.tsvg

  • 2025

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 Italian_LCV, 1 armour, 5 infantry and 2 italian_paras; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Greece to Ukraine
            2 armour moved from Romania to Belarus
            1 bomber moved from Southern Italy to Belarus
            1 fighter moved from Southern Italy to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Changer loiter and taunt; Italians attack with 1 Italian_LCV, 1 artillery, 1 fighter and 1 infantry
                Changer defend; Russians defend with 1 infantry
                    Italians roll dice for 1 Italian_LCV, 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 Italian_LCV, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
            1 bomber moved from Belarus to Romania
            1 fighter moved from Ukraine to Bessarabia
            2 armour moved from Northern Italy to Romania
            2 infantry moved from Bulgaria to Romania
            EDIT: 2 italian_paras moved from Southern Italy to Greece
            EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece
            1 Rail moved from Southern Italy to Northern Italy
            1 Rail and 1 infantry moved from Northern Italy to Bessarabia
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 Italian_LCV and 2 italian_paras placed in Southern Italy
            1 armour and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : -0.67
    

    I4.tsvg

    I will be on a trip, so I won’t be able to play until Monday.


  • @VictoryFirst

    Easy going - enjoy your trip. No worries.

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - ANZAC
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 aaGun, 2 fighters and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Combat - French
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - French
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZ4.tsvg

  • 2025

    Hi Panzer, I’ve returned from my trip. I’ve been following the Euro. Looking forward to this match :)

    eda12c8c-6a81-4e98-a292-0200fa20b8d8-image.png


  • @VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:

    Hi Panzer, I’ve returned from my trip. I’ve been following the Euro. Looking forward to this match :)

    eda12c8c-6a81-4e98-a292-0200fa20b8d8-image.png

    Welcome back!
    I am realy looking forward for the game on Friday! Will be a great game, tough fight!

  • 2025

    Rolling for five mines on the border with Western Ukraine, attacking with one artillery and five infantry from Bessarabia, one Elite from Eastern Poland, and the Fighter from Western Germany.

    [dice 5d6]


  • 5d6: 5, 6, 3, 6, 1

  • 2025

    Hehe the Wehrmacht getting excited :)

    e58adad9-1d8d-427a-93df-b697ca598f39-image.png

    A big battle is coming up. I will post pictures of the results each round so that you can follow more easily. I will ask for casualties if I am unsure.

  • 2025

    We will have to roll in Edit Mode because you have an AG flag that can be taken as a casualty during battle, while that shouldn’t be possible by the rules.

  • 2025

    Round 1, AA fire

    57965ad0-6a52-4151-8a03-462fac3f97d2-image.png

    One German plane down.

  • 2025

    Germans fire
    24613e87-57d0-4007-a17d-db085281be39-image.png

  • 2025

    87dfe8db-ed4e-4510-bdeb-a58045091db8-image.png

    Your tank army is still intact

  • 2025

    Russians fire

    533cc89f-7c21-4ec2-95fb-71ff8a89c1e3-image.png

    A bit below average, 12 hits expected.

  • 2025

    German casualties
    b14aa13e-fa88-4d13-bf59-7764ceeba4df-image.png

  • 2025

    1a87f27e-d5a2-4e7e-adb1-7d8ebad8252d-image.png

    Germans decide to retreat to Belarus

  • 2025

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.<br><br>4 Divisions are Now Available in Berlin.<b></body>
            Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
            triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
            triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
            triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Germans buy 3 GermanUBoats, 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 2 armour, 1 elite, 1 fighter, 1 german_para, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry
            1 Waffen_Oberst and 1 waffen_infantry placed in Germany
            Units in Germany being upgraded or consumed: 2 Panzer_Grndrss
            2 WaffenPnzrGrndrs placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 1stSovietAG
            EDIT: Adding units owned by Russians to Bryansk: 1 Tank_General3, 5 armour, 1 artillery, 1 elite and 8 infantry
            EDIT: Removing units owned by Russians from 1st Army Group: 1 artillery, 1 elite and 8 infantry
            EDIT: Removing units owned by Russians from 1st Army Group: 1 1stTankArmy
            EDIT: Removing units owned by Russians from 1st Army Group: 1 2ndCorps
            EDIT: Adding units owned by Russians to Bryansk: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Bryansk: 1 ArmyGroupActive
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Baltic States: 1 1stWaffenArmy
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Baltic States: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
            EDIT: Removing units owned by Germans from Eastern Poland: 1 1stPanzerArmy
            EDIT: Adding units owned by Germans to Eastern Poland: 1 Panzer_General3 and 5 armour
            EDIT: Removing units owned by Germans from Bessarabia: 1 ArmyGroupSouth
            EDIT: Adding units owned by Germans to Bessarabia: 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 1 artillery, 9 infantry and 2 waffen_infantrys
            EDIT: Turning off Edit Mode
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Changer from Western Ukraine: 1 R_mine_WUKR_BESS
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Game Loaded
            3 GermanUBoats and 2 Wolfpacks moved from 91 Sea Zone to 83 Sea Zone
            2 GermanUBoats moved from 110 Sea Zone to 104 Sea Zone
            1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour and 2 waffen_infantrys moved from Bessarabia to Bryansk
            1 Panzer_General3, 5 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Baltic States to Bryansk
            2 fighters moved from Romania to Bryansk
            1 tactical_bomber moved from Greece to Bryansk
            2 bombers moved from Western Germany to Bryansk
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            EDIT: 1 German_LCV, 1 artillery, 1 elite and 1 german_para moved from Romania to Rostov
            1 artillery and 4 infantry moved from Bessarabia to Western Ukraine
            1 elite moved from Eastern Poland to Western Ukraine
            1 fighter moved from Western Germany to Western Ukraine
    
        Combat - Germans
            EDIT: Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone
            EDIT: Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
            EDIT: Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            EDIT: Germans creates battle in territory 125 Sea Zone
            EDIT: Battle in Bryansk
                EDIT: Germans attack with 1 Panzer_General, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 10 armour, 2 bombers, 2 fighters, 2 mech_infantrys, 1 tactical_bomber and 4 waffen_infantrys
                EDIT: Russians defend with 1 ArmyGroupActive, 1 Soviet_Commisar, 1 Tank_General3, 1 aaGun, 6 armour, 2 artilleries, 1 elite, 8 infantry, 1 mech_infantry and 1 russian_minor
                EDIT: 1 fighter owned by the Germans lost in Bryansk
                EDIT: 4 waffen_infantrys owned by the Germans, 1 Waffen_Oberst owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                EDIT: 1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 Soviet_Commisar owned by the Russians, 1 armour owned by the Russians, 1 ArmyGroupActive owned by the Russians, 2 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
                EDIT: 2 bombers owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                EDIT: 1 Panzer_General3 owned by the Germans, 1 Waffen_Oberst owned by the Germans, 8 armour owned by the Germans, 2 Waffen_Artys owned by the Germans and 1 Panzer_General owned by the Germans retreated to Belarus
                EDIT: Russians win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1
                EDIT: Turning off Edit Mode
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 elite, 1 fighter and 4 infantry; Changer loiter and taunt
                Changer defend; Russians defend with 1 artillery and 1 infantry
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 elite, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Rostov
                Germans attack with 1 German_LCV, 1 artillery, 1 elite and 1 german_para
                Russians defend with 1 elite
                Germans win, taking Rostov from Russians with 1 artillery and 1 elite remaining. Battle score for attacker is -4
                Casualties for Germans: 1 German_LCV and 1 german_para
                Casualties for Russians: 1 elite
            Battle in 104 Sea Zone
                Germans attack with 3 GermanUBoats and 1 Wolfpack
                Americans defend with 1 destroyer
                Germans win with 3 GermanUBoats remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 Wolfpack
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bessarabia: 1 infantry
            EDIT: Turning off Edit Mode
            COMMENT: Removing mine casualty from the attack on WUkr
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Bessarabia
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 83 Sea Zone
            Trigger Remove All Wolfpack: has removed 5 Wolfpacks owned by Germans in 109 Sea Zone
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Baltic States to Belarus
            2 WaffenPnzrGrndrs moved from Germany to Eastern Poland
            2 Panzer_Grndrss moved from Germany to Eastern Poland
            1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Eastern Poland
            2 german_paras moved from Germany to Romania
            1 infantry moved from Germany to Poland
            1 infantry moved from Poland to Eastern Poland
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Baltic States
            1 destroyer moved from 114 Sea Zone to 113 Sea Zone
            1 battleship and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 GermanUBoat and 2 Wolfpacks moved from 110 Sea Zone to 109 Sea Zone
            2 artilleries and 10 infantry moved from Baltic States to Belarus
            1 aaGun moved from Holland Belgium to Western Germany
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Western Ukraine to Eastern Poland
            1 Rail and 1 elite moved from Germany to Bessarabia
            1 German_LCV and 1 Rail moved from Germany to Bessarabia
    
        Place Units - Germans
            1 Panzer_Grndrs, 2 armour, 1 elite, 1 german_para and 4 infantry placed in Germany
            1 fighter placed in Western Germany
            3 GermanUBoats placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Army Group South: 1 2ndPanzerArmy, 1 2ndWaffenArmy, 1 artillery and 9 infantry
            EDIT: Adding units owned by Germans to Army Group South: 1 ArmyGroupSouth
            EDIT: Removing units owned by Germans from 1st Waffen: 1 Waffen_Arty and 2 waffen_infantrys
            EDIT: Adding units owned by Germans to 1st Waffen: 2 WaffenPnzrGrndrs and 1 waffen_infantry
            EDIT: Removing units owned by Germans from 2nd Waffen: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
            EDIT: Adding units owned by Germans to 2nd Waffen: 1 2ndWaffenArmy
            EDIT: Removing units owned by Germans from 2nd Panzer: 1 Panzer_General3 and 5 armour
            EDIT: Adding units owned by Germans to 2nd Panzer: 1 2ndPanzerArmy
            EDIT: Removing units owned by Germans from Belarus: 1 Panzer_General3 and 5 armour
            EDIT: Adding units owned by Germans to Belarus: 1 1stPanzerArmy
            EDIT: Removing units owned by Germans from Eastern Poland: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 1 1stWaffenArmy
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone
            Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    G5.tsvg


  • @VictoryFirst

    Howdy,

    here we go.
    I did some house-keeping and removed some Russian tanks,.
    Furthermore I purchased a commisar, which I am not allowed to place, so i will save him for next round.

    Game History

    Round: 5
    
        Purchase Units - Russians
            Note to players Russians: <body><b>It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !<br><br>Up to 26 Army Conscripts are Available This Turn Only.<b></body>
            Trigger Army Conscript: buyArmy_Conscript added to productionRussians
            Russians buy 1 AirLL, 26 Army_Conscripts, 1 Soviet_Commisar and 1 TankLL; Remaining resources: 1 PUs; 2 AirLendLease; 2 TankLendLease; 
    
        Place Units - Russians
            1 AirLL and 1 TankLL placed in Caucasus
    
        Combat Move - Russians
            Trigger Russians RemoveLendLeaseFee: has removed 1 AirLL owned by Russians in Caucasus
            Trigger Russians RemoveLendLeaseFeeTank: has removed 1 TankLL owned by Russians in Caucasus
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by British from Caucasus: 1 uk_armour
            EDIT: Removing units owned by Americans from Caucasus: 1 usa_fighter
            EDIT: Adding units owned by Russians to Caucasus: 1 armour and 1 fighter
            EDIT: Turning off Edit Mode
            2 infantry moved from Archangel to Novgorod
            1 fighter moved from Karelia to Novgorod
            1 tactical_bomber moved from Archangel to Novgorod
            3 infantry moved from Caucasus to Rostov
            1 fighter moved from Caucasus to Rostov
            1 fighter moved from Archangel to Rostov
            1 fighter moved from Rostov to Ukraine
            1 elite moved from Bryansk to Ukraine
            1 guard_infantry moved from Russia to Ukraine
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Changer loiter and taunt; Russians attack with 1 elite, 1 fighter and 1 guard_infantry
                Changer defend; Italians defend with 1 Italian_LCV, 1 artillery and 1 infantry
                    Russians roll dice for 1 elite, 1 fighter and 1 guard_infantry in Ukraine, round 2 : 1/4 hits, 1,17 expected hits
                    Italians roll dice for 1 Italian_LCV, 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 elite owned by the Russians lost in Ukraine
                    1 infantry owned by the Italians lost in Ukraine
                    Russians roll dice for 1 fighter and 1 guard_infantry in Ukraine, round 3 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 Italian_LCV and 1 artillery in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 guard_infantry owned by the Russians lost in Ukraine
                1 fighter owned by the Russians retreated
                Italians win with 1 Italian_LCV and 1 artillery remaining. Battle score for attacker is -4
                Casualties for Russians: 1 elite and 1 guard_infantry
                Casualties for Italians: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 elite
                    Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 1 elite in Rostov, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Rostov, round 3 : 3/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 1 elite in Rostov, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Rostov
                    1 elite owned by the Germans and 1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 elite
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Russians
            Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone
            Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Samara
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Vologda
            1 fighter moved from Rostov to Caucasus
            1 fighter moved from Ukraine to Russia
            1 russian_para moved from Russia to Caucasus
            2 Rails moved from Russia to Bryansk
            2 Rails and 1 russian_minor moved from Bryansk to Samara
            1 Tank_General3 and 5 armour moved from Bryansk to Russia
            1 elite moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Russia
            1 armour moved from Urals to Russia
            1 Europe_Rail moved from Russia to Archangel
            1 Europe_Rail and 1 russian_minor moved from Archangel to Vologda
            2 infantry moved from Finland to Karelia
            2 guard_infantrys moved from Russia to Vologda
            2 russian_paras moved from Northwest Persia to Caucasus
            1 infantry moved from Archangel to Smolensk
            2 aaGuns, 1 armour, 1 artillery, 1 elite and 5 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Iraq to Egypt
    
        Place Units - Russians
            20 Army_Conscripts and 1 Soviet_Commisar placed in Russia
            6 Army_Conscripts placed in Volgograd
            Russians undo move 1.
            20 Army_Conscripts placed in Russia
            Turning on Edit Mode
    
        Turn Complete - Russians
            EDIT: Russians collect 32 PUs; end with 33 PUs
            EDIT: Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    Germans regular : -0,33
    Russians regular : -0,50
    

    R5.tsvg

  • 2025

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Note to players Japanese: <body><b>It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !<br><br>Destroyers may now transport 1 Infantry or Elite Infantry.<b></body>
            Japanese buy 1 Fortification, 1 Heavy_BB, 1 Hvy_Ind_2, 2 Japan_destroyers, 3 armour, 1 artillery, 1 elite and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Place Units - Japanese
            Units in Japan being upgraded or consumed: 1 factory_major
            1 Hvy_Ind_2 placed in Japan
    
        Politics - Japanese
            Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
            Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
            Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
            Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
    
        Combat Move - Japanese
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            2 infantry moved from Suiyuyan to Kansu
            2 bombers moved from Yunnan to Kansu
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Yunnan to Shensi
            1 artillery, 1 elite and 2 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 elite, 2 infantry and 2 transports moved from 21 Sea Zone to 45 Sea Zone
            1 artillery, 1 elite and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters moved from Caroline Islands to 30 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 Japan_destroyer and 1 infantry moved from 35 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Borneo
            2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 2 transports
                ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in New Guinea
            Battle in Borneo
                Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/5 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    2 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking New Guinea from ANZAC, taking Borneo from British with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kansu
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Dutch New Guinea
                Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
                Changer defend; ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/7 hits, 2.50 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 30 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 transport
                    Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 transport in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters in 30 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 transport in 30 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Americans lost in 30 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Shensi
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kweichow
            1 infantry moved from Yunnan to Shan State
            1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to French Indo China
            1 armour and 1 mech_infantry moved from Kweichow to French Indo China
            2 bombers moved from Kansu to Hunan
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            2 fighters and 1 tactical_bomber moved from Shensi to Hunan
            3 armour moved from Kiangsu to Hunan
            2 Rails moved from Kiangsu to Jehol
            2 Rails and 2 infantry moved from Jehol to Kweichow
            1 infantry moved from Manchuria to Korea
            1 infantry moved from Jehol to Manchuria
            3 infantry moved from Philippines to 35 Sea Zone
            3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo China
            4 transports moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 Japan_destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            4 Japan_destroyers, 2 carriers, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
            1 tactical_bomber moved from Borneo to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 battleship moved from 37 Sea Zone to 43 Sea Zone
            2 fighters moved from 30 Sea Zone to Marshall Islands
            1 aaGun moved from Kweichow to Hunan
    
        Place Units - Japanese
            1 Heavy_BB and 2 Japan_destroyers placed in 6 Sea Zone
            1 Fortification placed in Caroline Islands
            1 artillery, 1 elite and 6 infantry placed in Japan
            3 armour placed in Kiangsu
    
        Turn Complete - Japanese
            Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
            Japanese collect 61 PUs; end with 61 PUs
            Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 63 PUs
            Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 65 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 66 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 70 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.50
    Japanese regular : 1.33
    ANZAC regular : 0.33
    British regular : 0.33
    

    J5.tsvg


  • @VictoryFirst

    Big game coming up tonight. Fingers crossed for the Axis :-)

    Game History

    Round: 5
    
        Purchase Units - Americans
            Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
            Note to players Americans: <body><b>It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.<br><br>They may only have 1 Army Group at a time.<b></body>
            Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
            Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
            Americans buy 2 ArmoredInfantrys, 3 Escorts, 1 carrier, 3 destroyers, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            4 usa_fighters moved from 91 Sea Zone to 104 Sea Zone
            1 bomber and 2 usa_fighters moved from Gibraltar to 104 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 Heavy_BB, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
            1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            2 usa_fighters moved from 54 Sea Zone to 55 Sea Zone
            1 usa_fighter moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports; ANZAC loiter and taunt
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports in 46 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
            Battle in New Guinea
                Changer loiter and taunt; Americans attack with 1 artillery and 3 infantry
                Changer defend; Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in New Guinea, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 2 usa_fighters
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 2 usa_fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 usa_fighters in 55 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 usa_fighter owned by the Americans lost in 55 Sea Zone
                    1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 usa_fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 usa_fighter
                Casualties for Japanese: 1 Japan_destroyer
            Battle in 45 Sea Zone
                Americans attack with 2 usa_fighters and 1 usa_tactical_bomber
                Japanese defend with 2 transports
                    Americans roll dice for 2 usa_fighters and 1 usa_tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 2 transports in 45 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 transports owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 transports
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 6 usa_fighters
                Germans defend with 3 GermanUBoats and 1 Wolfpack
                    Americans roll dice for 1 bomber, 1 destroyer and 6 usa_fighters in 104 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
                    Germans roll dice for 3 GermanUBoats in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 Wolfpack in 104 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                    3 GermanUBoats owned by the Germans lost in 104 Sea Zone
                    1 Wolfpack owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber and 6 usa_fighters remaining. Battle score for attacker is 5
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Americans
            Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            3 usa_fighters moved from 104 Sea Zone to Scotland
            1 usa_fighter moved from 104 Sea Zone to United Kingdom
            1 bomber and 2 usa_fighters moved from 104 Sea Zone to Gibraltar
            1 Escort_Convoy moved from 101 Sea Zone to 104 Sea Zone
            3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 carrier, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 ArmoredInfantry and 1 infantry moved from Brazil to 85 Sea Zone
            1 ArmoredInfantry, 1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
            1 ArmoredInfantry and 1 infantry moved from 87 Sea Zone to French West Africa
            1 Escort moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from British Columbia to Western United States
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 Escort_Convoy, 1 carrier, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 usa_fighters and 1 usa_tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
            1 usa_fighter moved from 55 Sea Zone to 46 Sea Zone
            1 usa_fighter moved from Hawaiian Islands to 46 Sea Zone
    
        Place Units - Americans
            1 Escort, 2 destroyers and 2 transports placed in 101 Sea Zone
            2 Escorts, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 ArmoredInfantrys placed in Central United States
    
        Turn Complete - Americans
            Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
            Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
            Trigger Americans RemoveUSAConvoySZ104: has removed 1 Escort_Convoy owned by Americans in 104 Sea Zone
            Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
            Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
            Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
            Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
            Trigger Americans RemoveUSAConvoySZ104: Americans has 1 Escort placed in 104 Sea Zone
            Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs
            Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Chinese
            Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 Escort, 1 artillery, 1 destroyer, 3 infantry and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory
            1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                  British take Belgian Congo from Italians
            1 uk_fighter moved from Egypt to Tanganyika Territory
            2 infantry and 1 uk_fighter moved from Burma to Shan State
            2 infantry, 1 uk_fighter and 1 uk_tactical_bomber moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 2 infantry and 1 uk_fighter
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry and 1 uk_fighter in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry and 1 uk_fighter in Shan State, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 infantry and 1 uk_fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tanganyika Territory
                British attack with 1 artillery, 2 infantry and 1 uk_fighter
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 uk_fighter in Tanganyika Territory, round 2 : 0/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                    British roll dice for 1 artillery, 1 infantry and 1 uk_fighter in Tanganyika Territory, round 3 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Tanganyika Territory
                    1 infantry owned by the Italians lost in Tanganyika Territory
                1 uk_fighter owned by the British retreated
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Iraq
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
            1 uk_fighter moved from Tanganyika Territory to Rhodesia
            2 infantry moved from Union of South Africa to Rhodesia
            1 uk_fighter moved from Iraq to Egypt
            2 Rails moved from Union of South Africa to Egypt
            4 infantry moved from Egypt to Trans-Jordan
            1 uk_fighter moved from Gibraltar to United Kingdom
            1 uk_fighter moved from Shan State to Burma
            1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to Burma
            2 Rails moved from Egypt to India
            1 Rail and 1 infantry moved from India to Iraq
            1 Rail and 1 infantry moved from India to Egypt
            2 artilleries and 2 infantry moved from India to Burma
    
        Place Units - British
            Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            1 Escort placed in 109 Sea Zone
            1 destroyer placed in 106 Sea Zone
            2 uk_paras placed in United Kingdom
            1 infantry placed in Egypt
            1 artillery and 2 infantry placed in India
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,1,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,5,3,6,5,1,3,2,5,5,2,3,5
            British collect 29 PUs (9 lost to blockades); end with 29 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -0,33
    Italians regular : 1,00
    Japanese regular : -2,33
    Germans regular : -0,50
    British regular : -2,67
    

    US UK5.tsvg

  • 2025

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 25 PUs; 
            Italians buy 1 UndergroundMinr and 7 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Italians
            Units in Southern France being upgraded or consumed: 1 factory_minor
            1 UndergroundMinr placed in Southern France
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 Italian_LCV and 2 infantry moved from Greece to Rostov
            1 armour moved from Belarus to Archangel
                  Italians take Archangel from Russians
            1 artillery moved from Ukraine to Rostov
            1 fighter moved from Bessarabia to Novgorod
            1 bomber moved from Romania to Novgorod
            1 armour moved from Belarus to Novgorod
            1 armour moved from Archangel to Novgorod
    
        Combat - Italians
            Battle in Novgorod
                Italians attack with 2 armour, 1 bomber and 1 fighter
                Russians defend with 2 infantry
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
                Casualties for Italians: 2 armour
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Italians attack with 1 Italian_LCV, 1 artillery and 2 infantry
                Russians defend with 1 infantry
                Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Italian_LCV
                Casualties for Russians: 1 infantry
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Ukraine
            2 armour moved from Romania to Eastern Poland
            2 armour moved from Eastern Poland to Western Ukraine
            EDIT: 2 italian_paras moved from Greece to Ukraine
            EDIT: 1 Italian_LCV moved from Ukraine to Greece
            EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece
            EDIT: 2 italian_paras moved from Southern Italy to Greece
            1 armour moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Greece to Bulgaria
            1 infantry moved from Libya to Tunisia
            1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
            1 fighter moved from Novgorod to Belarus
            1 bomber moved from Novgorod to Romania
            1 Rail moved from Southern Italy to Northern Italy
            1 Rail and 1 infantry moved from Northern Italy to Ukraine
            1 infantry moved from Bessarabia to Eastern Poland
            2 infantry moved from Northern Italy to Southern Italy
            1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            6 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

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