Will have to come to this later.
L24 BM Zarhunter (Axis) vs FlyingBadger (Allies+15) #3
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Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@FlyingBadger
only my second sea lion. Fist time I spent to much to defend london and still lost the game. This time trying to spend the least. -
only my second sea lion. Fist time I spent to much to defend london and still lost the game. This time trying to spend the least.
To be honest, I don’t recall every succesfully pulling it off. So you have that on me. I got careless and should have noticed your purchase of bombers and then a transport makes it an option. I nearly stacked everything possible in UK and hoped to make it expensive, but instead chose to spread out, make it awkward, and position forces in the hope of counter attacking.
It does give Germany a big boost in PUs, and hurts the UK, but it gives Russia more time to build up.
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@FlyingBadger
I really just want you to spend $18 on 6 infantry and place them in london, helps balance the cost of the bombers. -
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 16 infantry; Remaining resources: 4 PUs; Combat Move - Russians 2 infantry moved from Bessarabia to Romania 2 fighters and 1 tactical_bomber moved from Novgorod to Romania Combat - Russians Battle in Romania Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland 2 infantry moved from Bessarabia to Eastern Poland 3 mech_infantrys moved from Ukraine to Eastern Poland 11 armour and 2 mech_infantrys moved from Belarus to Eastern Poland 4 infantry moved from Bryansk to Belarus 3 artilleries and 1 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Russia to Belarus 6 infantry moved from Novosibirsk to Samara 1 aaGun and 9 infantry moved from Timguska to Novosibirsk 1 aaGun and 3 infantry moved from Yakut S.S.R. to Buryatia 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 1 fighter and 9 infantry placed in Russia 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 40 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 1.00
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Your in the UK?
I just saw the soccer game vs Slovakia, wow what an ending I don’t know much about the game but that was exciting -
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@zarhunter said in L24 BM Zarhunter (Axis) vs FlyingBadger (Allies+15) #3:
Your in the UK?
I just saw the soccer game vs Slovakia, wow what an ending I don’t know much about the game but that was excitingYes, I’m an England fan. Not as big on football as I used to be, but I still watch the national team.
They did get lucky and left it very late (squeaky bum time), but that is footy, things can change very quickly. Hopefully they can get there act together for the next round.
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@zarhunter said in L24 BM Zarhunter (Axis) vs FlyingBadger (Allies+15) #3:
Your in the UK?
I just saw the soccer game vs Slovakia, wow what an ending I don’t know much about the game but that was excitingYes, I’m an England fan. Not as big on football as I used to be, but I still watch the national team.
They did get lucky and left it very late (squeaky bum time), but that is footy, things can change very quickly. Hopefully they can get there act together for the next round.
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Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Gibraltar to Morocco Combat - Americans Battle in Morocco Americans attack with 1 artillery, 1 bomber and 3 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Morocco, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Morocco to United Kingdom 2 fighters moved from 109 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 artillery, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 109 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 submarine moved from 23 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 2 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 33 PUs; British buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Eire to Scotland British take Scotland from Germans 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 5 artilleries and 6 infantry moved from Egypt to Alexandria 2 marines moved from Egypt to Alexandria 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Alexandria British attack with 5 artilleries, 6 infantry and 2 marines Italians defend with 1 mech_infantry British roll dice for 5 artilleries, 6 infantry and 2 marines in Alexandria, round 2 : 5/13 hits, 3.83 expected hits Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 5 artilleries, 5 infantry and 2 marines remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Battle in 98 Sea Zone British attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 2 transports moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Syria to Trans-Jordan 1 fighter moved from Gibraltar to 109 Sea Zone 1 tactical_bomber moved from Gibraltar to United Kingdom 1 fighter moved from United Kingdom to 109 Sea Zone 1 bomber moved from France to United Kingdom Place Units - British 3 infantry placed in United Kingdom 1 destroyer, 1 fighter and 1 submarine placed in 98 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,2,2,1,1,1,4 British collect 32 PUs (2 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.67 Japanese regular : 0.67 Italians regular : 0.00 Germans AA : -0.17 British regular : 1.67
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Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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scramble,
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@zarhunter
Looks like there are 4 fighters, 3 bombers, 3 tactical bombers, 2 destroyers and 1 carrier attacking.
If so, then yes, please scramble 2 British fighters and 1 US fighter.
I’d like to go round by round on the casualties please, my preference my change depending on the dice. -
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@zarhunter Yep, those casualties are fine.
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@FlyingBadger
Will finish the round later today. -
No problem. Run the battle to conclusion.
Order of loss is:
- US Cruiser
- UK Fighter
- UK Fighter
- UK Fighter
- UK Fighter
- US Fighter
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@FlyingBadger
cant catch a die roll break you hit 8 of 11 back -
@zarhunter 40949_germany 6.tsvg
That was way bloodier than it should have been