L24 BM Zarhunter (Axis) vs FlyingBadger (Allies+15) #3


  • @zarhunter

    40949_turn4_france.tsvg

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :


  • @FlyingBadger
    only my second sea lion. Fist time I spent to much to defend london and still lost the game. This time trying to spend the least.

    40949_germany 5.tsvg


  • only my second sea lion. Fist time I spent to much to defend london and still lost the game. This time trying to spend the least.

    To be honest, I don’t recall every succesfully pulling it off. So you have that on me. I got careless and should have noticed your purchase of bombers and then a transport makes it an option. I nearly stacked everything possible in UK and hoped to make it expensive, but instead chose to spread out, make it awkward, and position forces in the hope of counter attacking.

    It does give Germany a big boost in PUs, and hurts the UK, but it gives Russia more time to build up.


  • @FlyingBadger
    I really just want you to spend $18 on 6 infantry and place them in london, helps balance the cost of the bombers.


  • @zarhunter

    40949_turn5_russia.tsvg

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter and 16 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bessarabia to Romania
            2 fighters and 1 tactical_bomber moved from Novgorod to Romania
    
        Combat - Russians
            Battle in Romania
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
            2 infantry moved from Bessarabia to Eastern Poland
            3 mech_infantrys moved from Ukraine to Eastern Poland
            11 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
            4 infantry moved from Bryansk to Belarus
            3 artilleries and 1 infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Russia to Belarus
            6 infantry moved from Novosibirsk to Samara
            1 aaGun and 9 infantry moved from Timguska to Novosibirsk
            1 aaGun and 3 infantry moved from Yakut S.S.R. to Buryatia
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.00
    

  • Your in the UK?
    I just saw the soccer game vs Slovakia, wow what an ending I don’t know much about the game but that was exciting



  • @zarhunter said in L24 BM Zarhunter (Axis) vs FlyingBadger (Allies+15) #3:

    Your in the UK?
    I just saw the soccer game vs Slovakia, wow what an ending I don’t know much about the game but that was exciting

    Yes, I’m an England fan. Not as big on football as I used to be, but I still watch the national team.

    They did get lucky and left it very late (squeaky bum time), but that is footy, things can change very quickly. Hopefully they can get there act together for the next round.


  • @zarhunter said in L24 BM Zarhunter (Axis) vs FlyingBadger (Allies+15) #3:

    Your in the UK?
    I just saw the soccer game vs Slovakia, wow what an ending I don’t know much about the game but that was exciting

    Yes, I’m an England fan. Not as big on football as I used to be, but I still watch the national team.

    They did get lucky and left it very late (squeaky bum time), but that is footy, things can change very quickly. Hopefully they can get there act together for the next round.


  • @zarhunter

    40949_turn5_uk.tsvg

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Gibraltar to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 artillery, 1 bomber and 3 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Morocco, round 2 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Morocco to United Kingdom
            2 fighters moved from 109 Sea Zone to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 artillery, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
            1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2
            Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
            2 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 33 PUs; 
            British buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Eire to Scotland
                  British take Scotland from Germans
            1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            5 artilleries and 6 infantry moved from Egypt to Alexandria
            2 marines moved from Egypt to Alexandria
            1 tactical_bomber moved from Gibraltar to 98 Sea Zone
            1 bomber moved from United Kingdom to France
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Alexandria
                British attack with 5 artilleries, 6 infantry and 2 marines
                Italians defend with 1 mech_infantry
                    British roll dice for 5 artilleries, 6 infantry and 2 marines in Alexandria, round 2 : 5/13 hits, 3.83 expected hits
                    Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 5 artilleries, 5 infantry and 2 marines remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in 98 Sea Zone
                British attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            2 transports moved from 81 Sea Zone to 98 Sea Zone
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Syria to Trans-Jordan
            1 fighter moved from Gibraltar to 109 Sea Zone
            1 tactical_bomber moved from Gibraltar to United Kingdom
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 bomber moved from France to United Kingdom
    
        Place Units - British
            3 infantry placed in United Kingdom
            1 destroyer, 1 fighter and 1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,2,2,1,1,1,4
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.67
    Japanese regular : 0.67
    Italians regular : 0.00
    Germans AA : -0.17
    British regular : 1.67
    


  • @zarhunter

    40949_turn5_france.tsvg

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :


  • @FlyingBadger image0 (5).jpeg

    scramble,


  • @zarhunter
    Looks like there are 4 fighters, 3 bombers, 3 tactical bombers, 2 destroyers and 1 carrier attacking.
    If so, then yes, please scramble 2 British fighters and 1 US fighter.
    I’d like to go round by round on the casualties please, my preference my change depending on the dice.



  • @zarhunter Yep, those casualties are fine.


  • @FlyingBadger
    Will finish the round later today.


  • @zarhunter

    No problem. Run the battle to conclusion.

    Order of loss is:

    • US Cruiser
    • UK Fighter
    • UK Fighter
    • UK Fighter
    • UK Fighter
    • US Fighter

  • @FlyingBadger
    cant catch a die roll break you hit 8 of 11 back


  • @zarhunter 40949_germany 6.tsvg
    That was way bloodier than it should have been

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