@Tizkit nice idea on the dice :+1:
What do we want in AAE40 that we didn't get in AAP40?
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Assuming the fighter rules allow defending fighters to shoot down the bombers on a four or less, and the bombers shoot back at 1, does this seem like it could be balanced. Even then, all a power has to do is stack his capital with 3-4 fighters and SBR is removed from the game altogether… 4 to 1 attrition rate!
Fighter escorts would solve this.
And really that’s what fighters do best: engage other fighters.I guess the Allies will need to take Norway or land in eastern europe somewhere to pull fighter escorts off?
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I guess the Allies will need to take Norway or land in eastern europe somewhere to pull fighter escorts off?
The answer is the long-range fighter tech (for me this should be separate from the long-range (and heavy) Bomber technology.
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We need a battle strip for this new concept
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@Brain:
We need a battle strip for this new concept
Would be cool to include dogfights in AA, that’s for sure.
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Do you think that a bomber would attack a fighter and have an equal chance? In A&A that is what you get 4 vs. 4
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If it was stealthy and hit the airfield before the fighter scrambled. Israel did this, granted they used fighter-bombers.
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The single biggest item I want in AAE40 is that it is well tested/edited before it goes into production. I don’t want to pick up a game that is unplayable out of the box. I’m giving the folks over at WotC one more chance to redeem themselves. Otherwise AAE40 will be the last Axis & Allies series game I ever purchase.
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My foremost wish is a quality game with easy to understand rules, plenty of pieces/chips, and a nice finished feeling. NO CHEAP COP-OUTS!!!
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And now I hear the only unique figure the Italians will have is the infantry piece.
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Which is lame…they had unique boats tanks and such in an earlier edition. Does FMG make italian sculpts?
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Which is lame…they had unique boats tanks and such in an earlier edition. Does FMG make italian sculpts?
Go to the variats forum and see for yourself.
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lame…theirs are all grey and colorful…cant they make them Italian brown? like in the game?
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lame…theirs are all grey and colorful…cant they make them Italian brown? like in the game?
I like grey for Italy far more then the brown color used in AA
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lame…theirs are all grey and colorful…cant they make them Italian brown? like in the game?
If you had read the posts, those are the test sculpts. The final product will match their Combat Dice.
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Give me a Soviet convoy sticker for the Pacific map to set up the Siberian convoy and I’ll be happy.
Or not.
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lame…theirs are all grey and colorful…cant they make them Italian brown? like in the game?
Those are test sculpts. They will be same as AA50 color, and even still I can’t believe you are calling them lame.
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Probably it was already discussed,
But i would like train station.
You could build them, like port or air base, and they could give 1 movement point to infantry, or maybe you could move directly from one train station to another, i dont know, but it would add sport on the continent! -
Rail movement should be unlimited between adjacent friendly territories during NCM.
They should be combined with not allowing new factories or the use of captured factories.
Or consider these:
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Probably it was already discussed,
But i would like train station.
You could build them, like port or air base, and they could give 1 movement point to infantry, or maybe you could move directly from one train station to another, i dont know, but it would add sport on the continent!I don’t believe FMG is making train stations.
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awesome matching the combat dice!