@Amon-Sul GL&HF
scramble?
ddc3c7fc-0b2f-4c55-80d6-0229dae97cd7-image.png
i am at home dont have diceboot memorized here
ok japan missed
twice ha
i attacked kweichow with 1 inf 1art, lost both , japan lost nothing
and i attacked hunan with 3 inf 1 art, lost all , japan lost a single mech
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Removing units owned by Chinese from Yunnan: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Removing units owned by Chinese from Yunnan: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,67
omg… :-(
it was close in Shan State too
but for my comfort i won all the sea battles without casualties
but its a small comfort
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 infantry, 1 marine, 2 submarines and 6 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from Northern Territory to 45 Sea Zone
2 fighters moved from 55 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking Gibraltar from Germans, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to Queensland
1 bomber moved from 45 Sea Zone to Yunnan
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
2 destroyers and 1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Iceland to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Eastern United States to Central United States
2 fighters moved from Western United States to 30 Sea Zone
2 fighters moved from 30 Sea Zone to Johnston Island
Place Units - Americans
4 infantry and 1 marine placed in Central United States
5 transports placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Removing units owned by Chinese from Yunnan: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 92 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
British roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 0/5 hits, 1,17 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 1 fighter and 4 infantry in Shan State, round 3 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 3 infantry in Shan State, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter and 3 infantry in Shan State, round 4 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 4 : 0/2 hits, 0,67 expected hits
British roll dice for 1 fighter and 3 infantry in Shan State, round 5 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 5 : 2/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter and 1 infantry in Shan State, round 6 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 fighter moved from Shan State to Yunnan
1 aaGun and 1 mech_infantry moved from India to Burma
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from British Somaliland to 76 Sea Zone
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 destroyer and 2 fighters placed in 98 Sea Zone
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -3,50
Japanese regular : -2,67
Germans regular : -0,33
British regular : -2,67
i am checking the map for possible ncm edits
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ok just one ncm edit
Italy can go
good night
i had bad dices against Japan on Asian mainland
with Russia, UK and now China.
that hurts
but its life
and it goes on
Italy on the move
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
3 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Algeria to Tunisia
Combat - Italians
Battle in Bryansk
Italians attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
1 bomber owned by the Italians retreated
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
2 aaGuns and 3 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 carrier, 1 destroyer and 2 fighters moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 infantry placed in Southern Italy
3 infantry placed in Ukraine
1 submarine and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Torture in Sumatra, but a win in the end
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Northern Territory to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33
ANZAC regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Northern Territory to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 infantry moved from Alexandria to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,33
ANZAC regular : -0,67
No NCM edit.
Germany can go.
SZ 54
2 ANZAC fighters on 1 USA AC
SZ 98
2 UK fighters on 1 UK AC
2 UK fighters on 1 French AC