Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain
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Yea keep the ESC alive as long as there are subs.
Kill SS
Hits on all the CVs. Sink them all except for one.
BB hit
CAs
Tac
Ftrs Kill ANZAC last
BBKill ESC for a CA once your Subs gone
Yea that’ll work. Battle away lol
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oh yea so i might still be up at 7am for you. Depending on my jag lol
Anyway, the above OOL is fine. If I’m still up, we can do it in real time, otherwise no biggie :)
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after the BB hit sink the last CV
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last adjustment :) Keep the SS alive until all the CVs been hit.
I’m pretty sure there all gonna sink at the same time :)
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added Tokens drew the line on the AGs lol I’ll try and post some of this, so you can kinda see how it works. :)

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Changed the wording of the Victory conditions. They won’t trigger but at least it’s accurate lol

Objectives are in “objectives.properties” . Not same as the xml.

Hmm … I think the Axis condition needs control of Berlin and Tokyo added.
Well an improvement anyways :) -
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@barnee said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:
oh yea so i might still be up at 7am for you.
Lol I was trying to get up at 7am but I overslept… :) It’s 10 am now. But I think with the OOL you provided, I can do the massive battle on my own. We’ll see :) If I am unsure, I will stop and wait for you to choose casualties. I will still post results each round so that you can see more easily what happens.
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Alright, I did the other battles first. The big one coming up now. Lol I am nervous :)
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Hmm not sure if this is what you want. You told me to keep one CV, but you also told me to sink the last CV after BB has been hit. So you mean after BB has been destroyed? So essentially you keep the SS alive for the longest, then the last CV, and then the BB?
I guess I will with the battle until you’ve come back. Don’t want to mess this up :)
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Round 2

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I am fairly certain this is what you want so I will continue.
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sink the CAs
kill the tac
both ANZAC Ftrs
Naval Ftrs
yank Ftr -

Ok I killed the US fighters instead of the ANZAC but when can edit that after the battle if necessary :)
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