Scramble 111 but not 110
sub fights in 106 and dies first.
@Arthur-Bomber-Harris will assume the sub submerges in 36 but easy battle to redo if that is not the case.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 87 PUs;
Americans buy 3 aaGuns, 1 airfield, 1 destroyer, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 19 Sea Zone to 35 Sea Zone
5 fighters moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 bomber moved from Korea to Manchuria
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in Manchuria
Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
Bombing raid in Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 5 fighters in 35 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Shantung from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 35 Sea Zone to Korea
1 bomber moved from Manchuria to Korea
1 fighter moved from Wake Island to Korea
3 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Korea
5 fighters moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 19 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
2 fighters moved from 98 Sea Zone to 80 Sea Zone
2 transports moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Libya to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from Morocco to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 fighters and 1 tactical_bomber moved from Gibraltar to Greece
Place Units - Americans
1 aaGun, 1 airfield, 1 fighter and 1 infantry placed in Korea
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
2 aaGuns and 1 infantry placed in Greece
Turn Complete - Americans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,6
Americans collect 56 PUs (8 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Changing ownership of Shantung from Americans to Chinese
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Kiangsi
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Purchase Units - British
British buy 1 aaGun, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Libya to Alexandria
1 artillery, 3 fighters and 5 infantry moved from Egypt to Alexandria
2 fighters moved from 98 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from Greece to Alexandria
2 infantry moved from Iraq to Northwest Persia
1 bomber moved from Eastern Persia to Northwest Persia
1 fighter moved from Russia to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Northwest Persia, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Alexandria
British attack with 1 artillery, 6 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Italians roll AA dice in Alexandria : 0/3 hits, 0.50 expected hits
British roll dice for 1 artillery, 6 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/14 hits, 5.17 expected hits
Italians roll dice for 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 4/9 hits, 3.17 expected hits
4 infantry owned by the British lost in Alexandria
1 aaGun owned by the Italians and 3 infantry owned by the Italians lost in Alexandria
British roll dice for 1 artillery, 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 4/10 hits, 4.50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 4/6 hits, 2.17 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 1 fighter owned by the British and 1 infantry owned by the British lost in Alexandria
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
British roll dice for 5 fighters and 1 tactical_bomber in Alexandria, round 4 : 4/6 hits, 3.17 expected hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 1/2 hits, 0.83 expected hits
1 fighter owned by the British lost in Alexandria
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for British: 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Non Combat Move - British
1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour moved from Ethiopia to 76 Sea Zone
1 armour and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Eastern Persia
2 artilleries and 6 infantry moved from Persia to Eastern Persia
1 fighter moved from Northwest Persia to Persia
1 tactical_bomber moved from Alexandria to Egypt
4 fighters moved from Alexandria to Greece
1 fighter moved from Gibraltar to Greece
1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from Northwest Persia to Greece
1 fighter moved from Russia to Greece
3 infantry moved from Eastern Persia to West India
1 fighter moved from Russia to Greece
Place Units - British
1 aaGun and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : 2.83
Japanese regular : -0.33
Japanese AA : -0.17
Germans regular : 0.67
British regular : 0.67
Italians AA : -0.50
@Arthur-Bomber-Harris note the comment below on the US attack. Also I forgot a US walkin on shantung so did it after the combat round. However I initially changed the territory to the US not China. I fixed it, but forgot until after the collect income phase. Your sub however convoyed me for the two I would have earned.
no problem on the edit. definitely submerge.
triplea_40891_8italy.tsvg
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/7 hits, 2.17 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
2 aaGuns and 1 infantry moved from Yugoslavia to Albania
1 armour moved from Shensi to Yunnan
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,4,3,1
Italians collect 12 PUs (5 lost to blockades); end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Celebes to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to Greece
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -1.00
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 mech_infantry moved from Caucasus to Persia
1 armour moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Persia
1 fighter moved from Rostov to Persia
3 bombers moved from Rostov to Persia
1 bomber moved from Volgograd to Persia
1 bomber moved from Southern Italy to Persia
1 armour moved from Caucasus to Persia
1 infantry moved from Tambov to Samara
1 artillery moved from Volgograd to Samara
1 fighter moved from Rostov to Samara
1 tactical_bomber moved from Rostov to Samara
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
1 armour moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Bulgaria to Greece
1 fighter moved from Rostov to Smolensk
Combat - Germans
Battle in Greece
Germans attack with 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 bomber, 7 fighters and 2 infantry; Americans defend with 2 aaGuns, 1 armour, 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 fighter
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 aaGuns, 2 armour, 1 artillery, 1 bomber, 10 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 10/21 hits, 10.67 expected hits
1 mech_infantry owned by the Germans lost in Greece
Americans win with 2 aaGuns, 2 armour, 1 artillery, 1 bomber, 10 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Adding units owned by Germans to Bulgaria: 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in Samara
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Smolensk, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Persia
Germans attack with 2 armour, 5 bombers, 1 fighter and 2 mech_infantrys
British defend with 1 aaGun, 1 factory_minor, 1 fighter and 2 infantry; French defend with 1 infantry
British roll AA dice in Persia : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 armour, 5 bombers, 1 fighter and 2 mech_infantrys in Persia, round 2 : 5/10 hits, 5.17 expected hits
British roll dice for 1 aaGun, 1 fighter and 3 infantry in Persia, round 2 : 0/4 hits, 1.67 expected hits
1 aaGun owned by the British, 1 infantry owned by the French, 2 infantry owned by the British and 1 fighter owned by the British lost in Persia
Germans win, taking Persia from British with 2 armour, 5 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 24
Casualties for British: 1 aaGun, 1 fighter and 2 infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
5 armour and 5 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Caucasus to Northwest Persia
4 armour and 4 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Novgorod to Archangel
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Ukraine to Bryansk
5 bombers moved from Persia to Caucasus
1 fighter moved from Persia to Northwest Persia
1 mech_infantry moved from Bulgaria to Albania
2 aaGuns, 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
5 mech_infantrys moved from Western Germany to Yugoslavia
1 armour moved from Germany to Yugoslavia
3 aaGuns, 10 artilleries and 14 infantry moved from Rostov to Tambov
1 artillery and 4 infantry moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
1 armour moved from Belarus to Tambov
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Samara to Tambov
2 bombers and 1 fighter moved from Smolensk to Tambov
1 tactical_bomber moved from Samara to Tambov
Place Units - Germans
3 bombers placed in Western Germany
2 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to France: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Rostov: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yunnan: 2 bombers
EDIT: Adding units owned by Germans to Japan: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,3,5,6,2,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,2,2,1
Germans collect 55 PUs (9 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
British AA : -0.50
Russians regular : -1.33
Germans regular : 0.67
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Samara
1 armour and 1 mech_infantry moved from Vologda to Urals
Russians take Urals from Italians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Italians
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters moved from Samara to Greece
2 fighters and 1 tactical_bomber moved from Bryansk to Greece
2 mech_infantrys moved from Vologda to Evenkiyskiy
2 artilleries and 26 infantry moved from Vologda to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -2.00
Russians regular : 1.33
@Arthur-Bomber-Harris if you have yet to start Japan I might want to adjust the Soviet ncms
@farmboy feel free to adjust
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Samara
1 armour and 1 mech_infantry moved from Vologda to Urals
Russians take Urals from Italians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Italians
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 mech_infantrys moved from Vologda to Evenkiyskiy
2 fighters moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 artillery moved from Vologda to Russia
1 fighter moved from Russia to Vologda
6 infantry moved from Vologda to Russia
2 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : -2.00
Russians regular : 1.33
@Arthur-Bomber-Harris with the soviet air in greece I figured I had enough to hold it for another turn and then I remembered you could declare war on neutrals and the outcome of this combat with your mechs and tanks in the mid east would make that worth it.
@farmboy will do my turn tomorrow. Sorry for the delay.
@Arthur-Bomber-Harris no problem!
I will be attacking Pearl Harbor. Still finalizing the other moves.
@Arthur-Bomber-Harris I’m sure I will scramble but for the casualties I will want to see the dice and the move in full.
@farmboy no problem. Will do round by round. If my subs get 1 hit on round 1, lose your sub?
@Arthur-Bomber-Harris my sub will roll first so it probably depends on whether I get a hit. I also have the option of submerge too. Its better for me I think to see the full turn (other combats and the buy) before deciding on any of this. And in about 45 min to an 1 hour I will be in a position to respond fairly quickly once things start.
@farmboy please confirm the scramble and if the American sub fights turn 1.
triplea_40891_9scramble j.tsvg
I did a practice fight without the dice server and I got absolutely destroyed in most of these battles. Let’s see if I can do better when it counts.
@Arthur-Bomber-Harris scramble and sub fights round 1. I’ll do this round by round
no need for turn by turn, my units had great luck on turn 1…