NML 1914 team game 14
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UK FG [dice 1d6]
neutral defender [dice 1d6] -
1d6: 3
1d6: 1 -
Heroic Canary killed both UK amphib and survived.
I also lost battle of Crete with 2 invaders with 2 bombardment against 2 defenders with odds of 78%. -
@Private-Panic UK-4.tsvg
Round: 4Research Technology - Britain Britain spend 15 on tech rolls Britain roll 1,2,4,6 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover convoys Combat Move - Britain 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 fighter moved from London to Sea Zone 13 Skagerrak 1 infantry moved from Upper Egypt to Sea Zone 75 Red Sea 1 destroyer, 1 infantry and 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean 1 field_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete Purchase Units - Britain Britain buy 2 cavalrys, 2 cruisers, 1 field_gun, 5 infantry, 2 transports and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Britain Battle in Sea Zone 13 Skagerrak Britain attack with 1 destroyer and 1 fighter Germany defend with 1 submarine Britain roll dice for 1 destroyer and 1 fighter in Sea Zone 13 Skagerrak, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 destroyer and 1 fighter in Sea Zone 13 Skagerrak, round 3 : 1/2 hits, 0.67 expected hits Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germany lost in Sea Zone 13 Skagerrak Britain win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 7 Casualties for Germany: 1 submarine Battle in Crete Britain attack with 1 field_gun and 1 infantry Turkey defend with 2 infantry Britain roll dice for 1 battlecruiser and 1 battleship in Crete, round 2 : 0/2 hits, 1.33 expected hits Britain roll dice for 1 field_gun and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits Turkey roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Britain lost in Crete Britain roll dice for 1 field_gun in Crete, round 3 : 0/1 hits, 0.33 expected hits Turkey roll dice for 2 infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits Britain roll dice for 1 field_gun in Crete, round 4 : 1/1 hits, 0.33 expected hits Turkey roll dice for 2 infantry in Crete, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Turkey lost in Crete Britain roll dice for 1 field_gun in Crete, round 5 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 infantry in Crete, round 5 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun in Crete, round 6 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 infantry in Crete, round 6 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun in Crete, round 7 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 infantry in Crete, round 7 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Britain lost in Crete Turkey win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Britain: 1 field_gun and 1 infantry Casualties for Turkey: 1 infantry Non Combat Move - Britain Turning on Edit Mode EDIT: Removing units owned by Britain from Gibraltar: 1 field_gun EDIT: Removing units owned by Britain from Gibraltar: 1 infantry EDIT: Turning off Edit Mode 1 transport moved from Sea Zone 15 English Channel to Sea Zone 24 Irish Sea 3 fighters moved from London to Paris 2 fighters moved from Normandy to Piedmont 1 fighter moved from Sea Zone 13 Skagerrak to Norway 1 cavalry, 1 field_gun and 2 infantry moved from London to Sea Zone 15 English Channel 1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 15 English Channel to Normandy 1 infantry moved from Northern Ireland to Sea Zone 24 Irish Sea 1 infantry moved from Sea Zone 24 Irish Sea to England 1 field_gun moved from Nova Scotia to Quebec 1 colonial moved from New England to Nova Scotia 2 colonials moved from Texas to Chihuahua 1 infantry moved from Louisiana to Texas 1 cruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic 6 infantry moved from Normandy to Paris 2 cavalrys moved from Lower Egypt to Cairo-Suez 1 colonial moved from Congo to Uganda 1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic 1 field_gun and 1 infantry moved from Sea Zone 98 South Atlantic to German Southwest Africa 1 battlecruiser moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel 4 infantry moved from Bombay to Sea Zone 73 Arabian Sea 4 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 4 infantry moved from Sea Zone 75 Red Sea to Cairo-Suez 2 cruisers moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 83 Indian Ocean to Sea Zone 79 Arabian Sea 1 destroyer moved from Sea Zone 89 Indian Ocean to Sea Zone 74 Gulf of Aden 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 120 Arafura Sea 1 colonial and 1 field_gun moved from Queensland to Sea Zone 120 Arafura Sea 1 colonial and 1 field_gun moved from Sea Zone 120 Arafura Sea to Papua 2 colonials moved from New South Wales to Queensland 1 submarine moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea 1 battlecruiser and 4 cruisers moved from Sea Zone 123 Banda Sea to Sea Zone 134 Pacific Ocean 1 infantry moved from Niger to Chad 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 53 Mid Atlantic 1 cavalry and 1 infantry moved from Sea Zone 79 Arabian Sea to Goa Place Units - Britain 3 trenchs placed in Cairo-Suez 2 cruisers placed in Sea Zone 70 Eastern Mediterranean 2 infantry placed in London 1 field_gun and 1 infantry placed in Cape Town 2 transports placed in Sea Zone 73 Arabian Sea 2 infantry placed in Bombay 2 cavalrys placed in Calcutta Activate Technology - Britain Britain activating convoys Turn Complete - Britain Britain collect 84 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germany regular : -0.33 Turkey regular : -1.00 Britain regular : -3.00
@Colt45554 Regarding your bad tech rolling: I had planned to buy 2 tech dice besides the pre-existing one. But with you building 5 subs and moving your figs into position, I bought a 3rd dice. Good thing, as it was the fourth dice that rolled the 6 and got the naval tech I needed. But I rolled poorly on 2 of 3 land battles.
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@FMErwinRommel we three Emperors have decided to win without any Tech, just to teach you four lowly peasants good manners.
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I think my Russians are up? I am away until Monday so my turn will probably be delayed until then.
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Found a few mins to do Russia. Bit of a rush, so my allies might want to check that I did not make any mistakes!
Game History
Round: 4 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover bunkers Combat Move - Russia 2 field_guns and 3 infantry moved from Oslo to Sweden 8 conscripts and 1 infantry moved from Finland to Sweden 2 conscripts moved from Kiev to Odessa 1 field_gun moved from Belarus to Odessa 2 conscripts moved from Bratsk to Tiksi 1 field_gun moved from Bratsk to Tiksi 2 conscripts moved from Krasnoyarsk to Evenkia 1 field_gun moved from Bratsk to Evenkia 2 conscripts moved from Belarus to Lithuania 3 infantry moved from Belarus to Lithuania 1 field_gun moved from Belarus to Lithuania 2 heavy_guns moved from Belarus to Lithuania 1 heavy_gun moved from Belarus to Lithuania 1 infantry moved from Belarus to Lithuania Purchase Units - Russia Russia buy 17 conscripts, 4 field_guns, 1 fighter, 4 heavy_guns and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat - Russia Battle in Odessa Russia attack with 2 conscripts and 1 field_gun Austria defend with 1 field_gun Russia roll dice for 2 conscripts and 1 field_gun in Odessa, round 2 : 1/2 hits, 0.50 expected hits Austria roll dice for 1 field_gun in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Austria lost in Odessa Russia win, taking Odessa from Austria with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 4 Casualties for Austria: 1 field_gun Battle in Tiksi Russia attack with 2 conscripts and 1 field_gun Communists defend with 1 conscript Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 2 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 3 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 3 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 4 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 4 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Tiksi Russia roll dice for 1 conscript and 1 field_gun in Tiksi, round 5 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 5 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Tiksi, round 6 : 1/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 6 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Tiksi Russia win, taking Tiksi from Communists with 1 field_gun remaining. Battle score for attacker is -2 Casualties for Russia: 2 conscripts Casualties for Communists: 1 conscript Battle in Evenkia Russia attack with 2 conscripts and 1 field_gun Communists defend with 1 conscript Russia roll dice for 2 conscripts and 1 field_gun in Evenkia, round 2 : 1/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Evenkia Russia win, taking Evenkia from Communists with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Battle in Sweden Russia attack with 8 conscripts, 2 field_guns and 4 infantry Neutral defend with 2 infantry Russia roll dice for 8 conscripts, 2 field_guns and 4 infantry in Sweden, round 2 : 2/8 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Sweden, round 2 : 2/2 hits, 0.67 expected hits 2 conscripts owned by the Russia and 2 infantry owned by the Neutral lost in Sweden Russia loses 0 PUs for violating Swedens neutrality. Russia win, taking Sweden from Neutral with 6 conscripts, 2 field_guns and 4 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 2 conscripts Casualties for Neutral: 2 infantry Battle in Lithuania Russia attack with 2 conscripts, 1 field_gun, 3 heavy_guns and 4 infantry Germany defend with 2 field_guns, 2 infantry and 1 stormtruppen Russia roll dice for 2 conscripts, 1 field_gun, 3 heavy_guns and 4 infantry in Lithuania, round 2 : 2/10 hits, 2.67 expected hits Germany roll dice for 2 field_guns, 2 infantry and 1 stormtruppen in Lithuania, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Germany lost in Lithuania 1 field_gun owned by the Russia, 4 infantry owned by the Russia, 2 conscripts owned by the Russia and 3 heavy_guns owned by the Russia retreated to Belarus Germany win with 2 field_guns and 1 stormtruppen remaining. Battle score for attacker is 6 Casualties for Germany: 2 infantry Non Combat Move - Russia 3 conscripts moved from Moscow to Smolensk 1 conscript moved from Belarus to Latvia 2 heavy_guns moved from Minsk to Belarus 1 field_gun moved from Minsk to Belarus 1 cavalry moved from St. Petersburg to Smolensk 1 conscript moved from St. Petersburg to Pskov 1 conscript moved from Dnieper to Belarus 1 conscript moved from Don to Caucasus 2 conscripts moved from Don to Belarus 1 conscript, 1 field_gun and 1 heavy_gun moved from Irkutsk to Bratsk 1 field_gun moved from Chita to Bratsk 2 conscripts moved from Omsk to Novosibirsk 3 conscripts moved from Krasnoyarsk to Bratsk 3 conscripts moved from Vladivostok to Primorsky 1 conscript moved from Kiev to Dnieper Place Units - Russia 4 conscripts, 1 field_gun and 1 fighter placed in St. Petersburg 1 conscript, 1 field_gun and 1 heavy_gun placed in Minsk 3 conscripts placed in Kiev 3 conscripts placed in Moscow 2 conscripts, 1 field_gun and 1 heavy_gun placed in Volgograd 2 conscripts placed in Omsk 1 field_gun, 1 heavy_gun and 1 infantry placed in Irkutsk 2 conscripts and 1 heavy_gun placed in Vladivostok Activate Technology - Russia Russia activating bunkers Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 88 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germany regular : -1.67 Russia rolls : 1.00 Communists regular : 1.00 Austria regular : -0.33 Russia regular : -0.83 Neutral regular : 1.33
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@Colt45554 Russia looks good, your go as Commies.
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Game History
Round: 4 Research Technology - Communists Communists spend 0 on tech rolls Communists roll 2,2 and gets 0 hits Combat Move - Communists 2 conscripts and 1 field_gun moved from Yakutsk to Tiksi Purchase Units - Communists Communists buy 11 conscripts, 1 field_gun and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Tiksi Communists attack with 2 conscripts and 1 field_gun Russia defend with 1 field_gun Communists roll dice for 2 conscripts and 1 field_gun in Tiksi, round 2 : 1/2 hits, 0.50 expected hits Russia roll dice for 1 field_gun in Tiksi, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 4 Casualties for Russia: 1 field_gun Non Combat Move - Communists 1 conscript, 1 field_gun and 1 infantry moved from Yakutsk to Sakhe 4 conscripts moved from Yakutsk to Aldan Place Units - Communists 11 conscripts, 1 field_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Communists regular : 0.50 Russia regular : -0.33
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@Colt45554 you played your turn in the new version of A&A, which some of us like Witt can’t open. Please recreate it in 2.5 version by editing as needed. You might have missed all the postings earlier about this.
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@FMErwinRommel I can now . Alice sorted it for me. M sorry that I didn’t say.
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@VictoryFirst If you’re okay with new version of A&A, you can take your turn as USA as already posted by Colt.
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Game History
Round: 4 Research Technology - USA Turning on Edit Mode EDIT: Removing units owned by USA from Charleston: 2 heavy_guns EDIT: Adding units owned by USA to Charleston: 2 field_guns EDIT: Changing PUs for USA from 79 to 81 EDIT: Turning off Edit Mode USA spend 5 on tech rolls USA roll 1,5 and gets 0 hits Combat Move - USA 2 field_guns and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 2 infantry moved from Hudson-Delaware to Sea Zone 30 Mid Atlantic 1 field_gun and 1 infantry moved from Azores to Sea Zone 32 Sargasso Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 53 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 53 Mid Atlantic to Canary Islands 1 battlecruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 53 Mid Atlantic 2 field_guns, 4 infantry and 3 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 2 field_guns and 4 infantry moved from Sea Zone 34 Mid Atlantic to Madeira Purchase Units - USA USA buy 1 battlecruiser, 1 cavalry, 3 cruisers, 1 destroyer, 3 field_guns and 1 infantry; Remaining resources: 2 PUs; 2 techTokens; Combat - USA Battle in Canary Islands USA attack with 1 field_gun and 1 infantry Neutral defend with 1 infantry USA roll dice for 1 battlecruiser in Canary Islands, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Canary Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Canary Islands USA loses 0 PUs for violating Canary Islandss neutrality. USA win, taking Canary Islands from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Madeira USA attack with 2 field_guns and 4 infantry Neutral defend with 1 infantry USA roll dice for 2 field_guns and 4 infantry in Madeira, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Madeira USA loses 0 PUs for violating Madeiras neutrality. USA win, taking Madeira from Neutral with 2 field_guns and 4 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - USA Turning on Edit Mode EDIT: Changing ownership of Guadalahara from Germany to USA EDIT: Turning off Edit Mode 1 cavalry and 2 infantry moved from Mexico City to Guadalahara 1 infantry moved from Chihuahua to Mexico City 1 gas moved from Louisiana to Chihuahua 1 cruiser and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 15 English Channel Place Units - USA 3 field_guns and 1 infantry placed in Mexico City 1 cavalry placed in San Francisco 1 battlecruiser, 2 cruisers and 1 destroyer placed in Sea Zone 29 Mid Atlantic 1 cruiser placed in Sea Zone 30 Mid Atlantic Turn Complete - USA USA collect 77 PUs; end with 79 PUs
Combat Hit Differential Summary :
USA regular : -0.33 Neutral regular : -0.67
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So we now all need to update to version 2.6?
I attempted to upload the US turn, got a message telling me to update, but it then offered me 2.5.22294. Went ahead and loaded that anyway, but US won’t open.
So went back to @Elrood 's post above, clicked on his link and was again offered 2.5.22294.
Where do I find 2.6?
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Windows 64 Bit (most likely you use that) : https://github.com/triplea-game/triplea/releases/download/2.6.14762/TripleA_2.6+14762_windows-64bit.exe
Windows 32 Bit (in case you have compatibility issues) : https://github.com/triplea-game/triplea/releases/download/2.6.14762/TripleA_2.6+14762_windows-32bit.exe
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Round: 5 Research Technology - Germany Germany removing all Technology Tokens after successful research. Germany discover mustardGas Combat Move - Germany 1 cavalry moved from German East Africa to British East Africa Germany take British East Africa from Britain 1 cavalry moved from British East Africa to German East Africa 1 infantry moved from Dar es Salaam to German East Africa 2 battlecruisers, 1 field_gun and 1 transport moved from Sea Zone 143 Pacific Ocean to Sea Zone 137 Yellow Sea 1 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea 1 field_gun and 1 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 1 1 cruiser moved from Sea Zone 143 Pacific Ocean to Sea Zone 135 Pacific Ocean 1 cruiser moved from Sea Zone 143 Pacific Ocean to Sea Zone 137 Yellow Sea 1 heavy_gun moved from Warsaw to Eastern Poland 1 infantry moved from Warsaw to Eastern Poland 1 field_gun moved from Lithuania to Eastern Poland 2 battleships, 3 cruisers, 1 destroyer and 3 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 submarine moved from Sea Zone 5 Arctic Ocean to Sea Zone 24 Irish Sea 1 submarine moved from Sea Zone 17 Norwegian Sea to Sea Zone 13 Skagerrak 1 submarine moved from Sea Zone 6 Norwegian Sea to Sea Zone 13 Skagerrak 1 stormtruppen moved from Pomerania to Sea Zone 11 Baltic Sea 1 stormtruppen moved from Estonia to Latvia 1 field_gun moved from Lithuania to Sea Zone 11 Baltic Sea 1 field_gun, 1 stormtruppen and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 13 Skagerrak 1 field_gun and 1 stormtruppen moved from Sea Zone 13 Skagerrak to Norway 1 stormtruppen moved from Lithuania to Latvia 1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea 1 infantry moved from Pomerania to Sea Zone 11 Baltic Sea 1 field_gun moved from Pomerania to Sea Zone 11 Baltic Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 10 Baltic Sea 1 field_gun and 1 infantry moved from Sea Zone 10 Baltic Sea to Stockholm 3 battlecruisers moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 field_gun moved from Wurttemburg to Alsace 1 field_gun moved from Wurttemburg to Alsace 2 cavalrys moved from Bavaria to Alsace 1 infantry moved from Hanover to Westphalia 1 infantry moved from Mecklenburg to Hanover 2 cavalrys and 2 fighters moved from Belgium to Picardy 1 field_gun moved from Belgium to Champagne 1 field_gun moved from Belgium to Champagne 1 heavy_gun moved from Belgium to Champagne 1 fighter moved from Champagne to Burgundy 1 cavalry moved from Alsace to Franche-Comte Germany take Franche-Comte from France 1 cavalry moved from Franche-Comte to Burgundy 1 infantry moved from Champagne to Burgundy Purchase Units - Germany Germany buy 1 cruiser, 6 field_guns, 4 gass, 3 heavy_guns, 16 infantry, 1 submarine, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Sea Zone 24 Irish Sea Germany attack with 1 submarine Britain defend with 1 transport Germany win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Britain: 1 transport Battle in Shanghai 1 Germany attack with 1 field_gun and 1 infantry Britain defend with 1 field_gun and 1 infantry Britain win with no units remaining. Battle score for attacker is 0 Casualties for Germany: 1 field_gun and 1 infantry Casualties for Britain: 1 field_gun and 1 infantry Battle in Sea Zone 13 Skagerrak Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 5 submarines and 1 transport Britain defend with 1 destroyer Germany win with 3 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 5 submarines and 1 transport remaining. Battle score for attacker is 9 Casualties for Britain: 1 destroyer Battle in Norway Germany attack with 1 field_gun and 1 stormtruppen Britain defend with 1 fighter Russia win with no units remaining. Battle score for attacker is 2 Casualties for Germany: 1 field_gun and 1 stormtruppen Casualties for Britain: 1 fighter Battle in Burgundy Germany attack with 1 cavalry, 1 fighter and 1 infantry France defend with 1 infantry Germany win, taking Burgundy from France with 1 cavalry, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Battle in Latvia Germany attack with 2 stormtruppens Russia defend with 1 conscript Germany win, taking Latvia from Russia with 2 stormtruppens remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Picardy Germany attack with 2 cavalrys and 2 fighters France defend with 1 field_gun and 1 infantry 1 fighter owned by the Germany retreated France win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -17 Casualties for Germany: 2 cavalrys and 1 fighter Non Combat Move - Germany 1 fighter moved from Burgundy to Belgium 1 infantry moved from Eastern Poland to Lithuania 1 fighter moved from Picardy to Belgium Place Units - Germany 4 gass placed in Bavaria 2 heavy_guns and 1 infantry placed in Belgium 3 field_guns and 1 infantry placed in Mecklenburg 1 cruiser and 1 transport placed in Sea Zone 12 Baltic Sea 2 infantry placed in Warsaw 1 heavy_gun, 4 infantry and 1 trench placed in Stockholm 3 infantry and 1 trench placed in Dar es Salaam 1 submarine placed in Sea Zone 122 Bismarck Sea 1 trench placed in Belgium 3 field_guns and 3 infantry placed in Wurttemburg 2 infantry placed in Bavaria Germany undo move 9. 1 trench placed in Eastern Poland Activate Technology - Germany Germany activating mustardGas Turn Complete - Germany Germany collect 132 PUs; end with 132 PUs
Territory Summary for Germany :
Alsace : 2 cavalrys and 2 field_guns Bavaria : 1 Factory, 4 gass and 2 infantry Berlin : 1 Factory Dar es Salaam : 1 Factory, 1 field_gun, 2 heavy_guns, 6 infantry and 3 trenchs German East Africa : 1 cavalry, 1 infantry and 1 trench German New Guinea : 1 Factory, 1 heavy_gun and 3 trenchs Hanover : 1 infantry and 2 trenchs Marshall Islands : 1 infantry Mecklenburg : 1 Factory, 3 field_guns and 3 infantry Tsingtao : 1 trench Westphalia : 15 gass and 1 infantry Wurttemburg : 1 Factory, 3 field_guns, 25 gass and 3 infantry Burgundy : 1 flag, 1 cavalry and 1 infantry Champagne : 1 flag, 24 field_guns, 4 heavy_guns and 44 infantry Franche-Comte : 1 flag Tuamotu : 1 flag Belgium : 1 flag, 1 Factory, 3 cavalrys, 2 fighters, 2 heavy_guns, 1 infantry and 2 trenchs British East Africa : 1 flag Line Islands : 1 flag Eastern Poland : 1 flag, 3 field_guns, 3 heavy_guns, 9 infantry and 3 trenchs Estonia : 1 flag Latvia : 1 flag, 2 stormtruppens Lithuania : 1 flag, 1 infantry Warsaw : 1 flag, 1 Factory and 2 infantry Western Poland : 1 flag Sea Zone 10 Baltic Sea : 1 transport Sea Zone 12 Baltic Sea : 1 cruiser and 1 transport Sea Zone 13 Skagerrak : 3 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 5 submarines and 1 transport Sea Zone 24 Irish Sea : 1 submarine Sea Zone 97 South Atlantic : 1 submarine Sea Zone 122 Bismarck Sea : 1 submarine Sea Zone 135 Pacific Ocean : 1 cruiser Sea Zone 137 Yellow Sea : 2 battlecruisers, 1 cruiser and 1 transport Stockholm : 1 flag, 1 Factory, 2 field_guns, 1 heavy_gun, 5 infantry, 1 stormtruppen and 1 trench
Production/PUs Summary :
Germany : 132 / 132 France : 69 / 73 Serbia : 8 / 22 Austria : 89 / 92 Italy : 25 / 25 Arabia : 0 / 0 Turkey : 70 / 70 Britain : 83 / 85 Russia : 85 / 89 Communists : 28 / 28 USA : 77 / 79
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@Elrood Thanks very much Seb. I have now updated.
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@Witt I’m really losing it. This is the second time that I moved an unescorted transport into range of a G warship. Being very near-sighted like you, I keep the view at 100%, showing a relatively small portion of the map at any given view. When I studied the UK/G naval theater, I saw from the EngCha to north sea and Baltic. Then, when I looked at my tt’s, I was focused on Canada, Iceland and Eng/Fr. Somehow when I planned to go to Irish Sea to convoy a unit to England, I overlooked the G subs beyond my view or edge of my view, or compartmentalized them to the Skag theater. I’m glad these are isolated instances, but it hurts to make avoidable mistakes.
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@FMErwinRommel Don’t worry - we have all done it!
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@Entek Fra 5.tsvg
Round: 5Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 2 infantry moved from Brittany to Burgundy 1 fighter moved from Paris to Burgundy 1 infantry moved from Rhone to Franche-Comte France take Franche-Comte from Germany 1 cavalry moved from Italian Somaliland to British East Africa Britain take British East Africa from Germany 1 cavalry moved from British East Africa to Italian Somaliland 1 colonial moved from Bismarck Islands to Sea Zone 122 Bismarck Sea 1 colonial, 1 cruiser and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean 1 colonial moved from Sea Zone 112 Pacific Ocean to Tuamotu France take Tuamotu from Germany 1 infantry moved from Bismarck Islands to Sea Zone 120 Arafura Sea 1 infantry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 112 Pacific Ocean 1 infantry moved from Sea Zone 112 Pacific Ocean to Samoa France take Samoa from Germany 2 colonials and 1 infantry moved from Piedmont to Milan Purchase Units - France France buy 3 colonials, 1 field_gun, 3 heavy_guns, 8 infantry, 1 submarine and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Battle in Burgundy France attack with 1 fighter and 2 infantry Germany defend with 1 cavalry and 1 infantry France roll dice for 1 fighter and 2 infantry in Burgundy, round 2 : 1/3 hits, 0.83 expected hits Germany roll dice for 1 cavalry and 1 infantry in Burgundy, round 2 : 0/2 hits, 0.50 expected hits 1 cavalry owned by the Germany lost in Burgundy France roll dice for 1 fighter and 2 infantry in Burgundy, round 3 : 1/3 hits, 0.83 expected hits Germany roll dice for 1 infantry in Burgundy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Burgundy 1 infantry owned by the Germany lost in Burgundy France win, taking Burgundy from Germany with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germany: 1 cavalry and 1 infantry Casualties for France: 1 infantry Battle in Milan France attack with 2 colonials and 1 infantry Austria defend with 1 field_gun and 1 infantry France roll dice for 2 colonials and 1 infantry in Milan, round 2 : 1/3 hits, 0.83 expected hits Austria roll dice for 1 field_gun and 1 infantry in Milan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the France lost in Milan 1 infantry owned by the Austria lost in Milan France roll dice for 2 colonials in Milan, round 3 : 1/2 hits, 0.67 expected hits Austria roll dice for 1 field_gun in Milan, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Austria lost in Milan France win, taking Milan from Austria with 2 colonials remaining. Battle score for attacker is 4 Casualties for France: 1 infantry Casualties for Austria: 1 field_gun and 1 infantry Non Combat Move - France 1 field_gun and 1 infantry moved from Picardy to Paris 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont 2 infantry moved from Marseilles to Rhone 1 fighter moved from Burgundy to Paris 1 infantry moved from Marseilles to Piedmont 1 colonial moved from Tobruk to Sea Zone 70 Eastern Mediterranean 1 colonial moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez 3 cavalrys moved from Lower Egypt to Cairo-Suez 1 colonial and 1 infantry moved from Niger to Chad Place Units - France 1 field_gun, 3 heavy_guns, 4 infantry and 3 trenchs placed in Paris 3 infantry placed in Brittany 1 infantry placed in Marseilles 2 colonials placed in Algiers 1 submarine placed in Sea Zone 70 Eastern Mediterranean 1 colonial placed in Tobruk Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germany regular : 0.17 France rolls : 0.00 France regular : 0.83 Austria regular : 0.00