Jim010 L +30 vs Cwglee G40 X OOB

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    @cwglee51 what abot kamikaze?


  • @jim010 I Don’t see anywhere where Kami’s are used?

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    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 bombers moved from Normandy Bordeaux to 97 Sea Zone
            3 fighters moved from Normandy Bordeaux to Holland Belgium
            4 artilleries and 8 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 submarines and 6 transports moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 7 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 97 Sea Zone
                Americans attack with 7 bombers
                Italians defend with 1 carrier
                    Americans roll dice for 7 bombers in 97 Sea Zone, round 2 : 5/7 hits, 4.67 expected hits
                    Italians roll dice for 1 carrier in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Italians lost in 97 Sea Zone
                Americans win with 7 bombers remaining. Battle score for attacker is 16
                Casualties for Italians: 1 carrier
            Battle in Holland Belgium
                Americans attack with 3 fighters
                Germans defend with 1 bomber and 1 infantry
                    Americans roll dice for 3 fighters in Holland Belgium, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.50 expected hits
                    2 fighters owned by the Americans lost in Holland Belgium
                    1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Holland Belgium
                Americans win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for Americans: 2 fighters
                Casualties for Germans: 1 bomber and 1 infantry
    
        Non Combat Move - Americans
            6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 artilleries, 1 carrier, 4 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 25 Sea Zone
            2 artilleries moved from 25 Sea Zone to Midway
            4 infantry moved from 25 Sea Zone to Midway
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            6 submarines moved from 10 Sea Zone to 25 Sea Zone
            7 bombers moved from 97 Sea Zone to Iraq
            1 fighter moved from Holland Belgium to United Kingdom
            6 infantry moved from Eastern United States to New Brunswick Nova Scotia
            3 transports moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            2 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 7 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 mech_infantry moved from Eastern Persia to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
    
        Combat - British
            Battle in Caucasus
                British attack with 1 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    British roll dice for 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                    1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
            1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 aaGuns moved from Normandy Bordeaux to 110 Sea Zone
            6 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 aaGuns moved from Normandy Bordeaux to Holland Belgium
            6 fighters moved from Normandy Bordeaux to 110 Sea Zone
            3 fighters moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            3 infantry moved from Union of South Africa to Rhodesia
            3 infantry moved from Egypt to Trans-Jordan
            1 infantry and 1 mech_infantry moved from India to West India
            3 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
            6 infantry moved from Persia to Eastern Persia
            1 aaGun moved from Northwest Persia to Persia
            1 infantry moved from Quebec to New Brunswick Nova Scotia
    
        Place Units - British
            1 armour, 1 artillery and 1 mech_infantry placed in Egypt
            6 artilleries placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.33
    Japanese regular : 0.67
    Germans regular : 2.17
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 infantry moved from France to Holland Belgium
            1 bomber and 1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber, 1 fighter and 4 infantry
                British defend with 2 aaGuns and 2 infantry
                    British roll AA dice in Holland Belgium : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Holland Belgium, round 2 : 4/6 hits, 1.83 expected hits
                    British roll dice for 2 aaGuns and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 aaGuns owned by the British and 2 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 16
                Casualties for British: 2 aaGuns and 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            5 mech_infantrys moved from Northern Italy to Western Germany
            4 artilleries moved from Southern France to France
            10 infantry moved from Southern France to France
            12 infantry moved from Southern France to Northern Italy
            8 infantry moved from Southern France to France
    
        Place Units - Italians
            7 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.17
    British AA : -0.33
    British regular : -0.67
    

    Savegame

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    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            1 artillery moved from South Australia to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 armour and 1 mech_infantry moved from New South Wales to Northern Territory
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Normandy Bordeaux to United Kingdom
            2 infantry moved from 110 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame

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    @cwglee51 strange, I didn’t unload the British onto the UK. I have been a dodo this game


  • @jim010 If you forget simple Non Combat moves just edit them…i don’t mind. Often times I can look at my turn for 2 hours and think I got everything and then 5 mins after posting I see something I missed.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Germans buy 2 armour, 1 bomber, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            3 infantry moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            2 artilleries moved from Rostov to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            1 artillery moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 artillery and 2 infantry moved from Bryansk to Tambov
            1 bomber moved from Western Germany to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 artilleries
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 artilleries in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 artilleries
            Battle in Russia
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 artillery, 1 factory_major and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Russia, round 2 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
                Germans captures 10PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Caucasus
                Germans attack with 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 3 mech_infantrys
                    Germans roll dice for 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans lost in Caucasus
                    3 mech_infantrys owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 artillery
                Casualties for British: 3 mech_infantrys
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            1 bomber moved from Tambov to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 aaGun moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 mech_infantry moved from Smolensk to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            2 fighters moved from Western Germany to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 bomber and 2 fighters placed in Western Germany
            3 infantry placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : 0.83
    

    Savegame

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    @cwglee51 may need to wait until next week, as I have alot of work to catch up on.

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    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            2 fighters moved from Northwest Persia to Rostov
            1 tactical_bomber moved from Northwest Persia to Rostov
            2 armour, 12 artilleries, 32 infantry and 2 mech_infantrys moved from Volgograd to Tambov
            1 infantry moved from Kansu to Timguska
            1 infantry moved from Urals to Timguska
            1 infantry moved from Novosibirsk to Timguska
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 4 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Timguska, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                    1 infantry owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Germans with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 2 armour, 12 artilleries, 32 infantry and 2 mech_infantrys
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 armour, 12 artilleries, 32 infantry and 2 mech_infantrys in Tambov, round 2 : 16/48 hits, 12.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 armour, 12 artilleries, 31 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Rostov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            4 aaGuns moved from Samara to Tambov
            2 aaGuns and 11 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            2 fighters and 1 tactical_bomber moved from Rostov to Kazakhstan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Germans regular : 0.00
    Russians regular : 4.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            3 mech_infantrys moved from Malaya to Burma
                  Japanese take Burma from UK_Pacific
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 armour and 1 mech_infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 armour and 1 mech_infantry moved from Hunan to Anhwe
            1 artillery and 1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Szechwan
            2 mech_infantrys moved from Kwangsi to Szechwan
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 bomber and 5 fighters moved from Japan to Korea
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 bomber and 2 tactical_bombers moved from French Indo China to India
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 tactical_bomber moved from French Indo China to Anhwe
            1 bomber moved from French Indo China to 79 Sea Zone
            2 tactical_bombers moved from French Indo China to 79 Sea Zone
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
            1 submarine moved from 80 Sea Zone to 79 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Anhwe
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 79 Sea Zone
                Japanese attack with 1 bomber, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 2 transports
                    Japanese roll dice for 2 submarines in 79 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Japanese roll dice for 1 bomber and 2 tactical_bombers in 79 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 2 transports in 79 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 submarine owned by the Japanese lost in 79 Sea Zone
                    1 cruiser owned by the British and 1 battleship owned by the British lost in 79 Sea Zone
                    2 transports owned by the British lost in 79 Sea Zone
                Japanese win, taking 79 Sea Zone from Neutral with 1 bomber, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 2 transports
            Battle in India
                Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in India, round 2 : 1/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in India
                    1 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in India, round 3 : 2/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for British: 2 infantry
            Battle in Korea
                Japanese attack with 1 artillery, 1 bomber, 5 fighters and 1 infantry
                ANZAC defend with 3 fighters
                    Japanese roll dice for 1 artillery, 1 bomber, 5 fighters and 1 infantry in Korea, round 2 : 2/8 hits, 3.83 expected hits
                    Americans roll dice for 3 fighters in Korea, round 2 : 2/3 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
                    2 fighters owned by the ANZAC lost in Korea
                    Japanese roll dice for 1 bomber and 5 fighters in Korea, round 3 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 fighter in Korea, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Korea
                    1 fighter owned by the ANZAC lost in Korea
                Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Casualties for ANZAC: 3 fighters
    
        Non Combat Move - Japanese
            1 bomber and 4 fighters moved from Korea to Japan
            1 bomber moved from India to French Indo China
            1 bomber moved from 79 Sea Zone to Shan State
            1 tactical_bomber moved from India to Shan State
            2 tactical_bombers moved from 79 Sea Zone to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from Anhwe to Kwangsi
            2 mech_infantrys moved from Kiangsu to Jehol
            1 mech_infantry moved from Kiangsu to Jehol
    
        Place Units - Japanese
            1 fighter placed in Japan
            1 destroyer and 1 transport placed in 36 Sea Zone
            1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            Japanese undo move 4.
            1 infantry placed in Japan
            3 mech_infantrys placed in Malaya
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.33
    Japanese regular : -2.17
    UK_Pacific regular : 1.00
    ANZAC regular : 0.00
    British regular : -0.17
    

    Savegame

  • Customizer

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 fighters, 1 harbour, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Amur to Sakha
                  Americans take Sakha from Japanese
            1 infantry moved from Amur to Buryatia
                  Americans take Buryatia from Japanese
            7 bombers moved from Iraq to 39 Sea Zone
    
        Combat - Americans
            Battle in 39 Sea Zone
                Americans attack with 7 bombers
                Japanese defend with 1 carrier, 2 tactical_bombers and 1 transport
                    Americans roll dice for 7 bombers in 39 Sea Zone, round 2 : 4/7 hits, 4.67 expected hits
                    Japanese roll dice for 1 carrier, 2 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    2 tactical_bombers owned by the Japanese and 1 carrier owned by the Japanese lost in 39 Sea Zone
                    1 transport owned by the Japanese lost in 39 Sea Zone
                Americans win with 7 bombers remaining. Battle score for attacker is 45
                Casualties for Japanese: 1 carrier, 2 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            7 bombers moved from 39 Sea Zone to West India
            4 artilleries and 6 infantry moved from Amur to Buryatia
            2 carriers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western United States to 25 Sea Zone
            4 transports moved from 25 Sea Zone to 9 Sea Zone
            2 transports moved from 25 Sea Zone to 9 Sea Zone
            6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            6 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
            6 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery, 2 fighters and 5 infantry placed in Western United States
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -1.33
    

    Savegame

  • Customizer

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
            3 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.67
    

    Savegame

  • Customizer

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 fighters, 1 harbour, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Amur to Sakha
                  Americans take Sakha from Japanese
            1 infantry moved from Amur to Buryatia
                  Americans take Buryatia from Japanese
            7 bombers moved from Iraq to 39 Sea Zone
    
        Combat - Americans
            Battle in 39 Sea Zone
                Americans attack with 7 bombers
                Japanese defend with 1 carrier, 2 tactical_bombers and 1 transport
                    Americans roll dice for 7 bombers in 39 Sea Zone, round 2 : 4/7 hits, 4.67 expected hits
                    Japanese roll dice for 1 carrier, 2 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    2 tactical_bombers owned by the Japanese and 1 carrier owned by the Japanese lost in 39 Sea Zone
                    1 transport owned by the Japanese lost in 39 Sea Zone
                Americans win with 7 bombers remaining. Battle score for attacker is 45
                Casualties for Japanese: 1 carrier, 2 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            7 bombers moved from 39 Sea Zone to West India
            4 artilleries and 6 infantry moved from Amur to Buryatia
            2 carriers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western United States to 25 Sea Zone
            4 transports moved from 25 Sea Zone to 9 Sea Zone
            2 transports moved from 25 Sea Zone to 9 Sea Zone
            6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            6 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
            6 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery, 2 fighters and 5 infantry placed in Western United States
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
            3 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 armour and 4 mech_infantrys moved from Kazakhstan to Russia
            2 infantry moved from West India to India
            1 artillery moved from West India to India
    
        Combat - British
            Battle in India
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Russia
                British attack with 3 armour and 4 mech_infantrys
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
                    British roll dice for 3 armour and 4 mech_infantrys in Russia, round 2 : 2/7 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Russia, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British lost in Russia
                    2 infantry owned by the Germans lost in Russia
                    British roll dice for 3 armour and 3 mech_infantrys in Russia, round 3 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Russia, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Russia
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Russia
                British win, taking Russia from Germans, taking Sakha from Americans, taking Buryatia from Americans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 1 artillery and 3 infantry
    
        Non Combat Move - British
            2 aaGuns, 3 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 infantry, 1 mech_infantry and 7 transports moved from 110 Sea Zone to 109 Sea Zone
            3 artilleries moved from 109 Sea Zone to United Kingdom
            6 infantry moved from 109 Sea Zone to United Kingdom
            1 mech_infantry moved from 109 Sea Zone to United Kingdom
            2 aaGuns moved from 109 Sea Zone to United Kingdom
            6 infantry moved from Eastern Persia to West India
            1 aaGun moved from Persia to Eastern Persia
            3 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            3 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Morocco to Algeria
    
        Place Units - British
            3 transports placed in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by British to West India: 1 factory_minor
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
            British collect 32 PUs (3 lost to blockades); end with 34 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.67
    Japanese regular : -2.33
    Germans regular : 0.00
    British regular : 0.00
    

    Savegame

  • Customizer

    @cwglee51 strange, wouldn’t let me place mu factory in west India


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 artilleries moved from France to Northern Italy
            21 infantry moved from France to Western Germany
            1 artillery moved from France to Western Germany
            3 fighters moved from Western Germany to Southern Italy
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @jim010 not sure why not, maybe confused about thinking UK Pac owns it or something…but I believe it is perfectly legal.

  • Customizer

    TripleA Manual Gamesave Post: ANZAC round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 55 Sea Zone
            1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Northern Territory to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Northern Territory to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Philippines
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter, 1 submarine and 1 transport
                Japanese defend with 1 submarine and 1 transport
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    @cwglee51 do you submerge?


  • @jim010 Submerge

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