Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
Game History
Round: 6
Purchase Units - Japanese
Note to players Japanese: <body><b>It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !<br><br>Banzai Attacks are Now Possible.<b></body>
Japanese buy 1 Repair_Carrier, 1 armour, 5 artilleries, 1 elite and 8 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Place Units - Japanese
1 Repair_Carrier placed in 43 Sea Zone
Politics - Japanese
Japanese spend 5 PUs on Political Action: Political Action Japanese To War With RussiansTurn6
Japanese succeeds on action: Political Action Japanese To War With RussiansTurn6: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With RussiansTurn6: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With RussiansTurn6: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 unit repaired.
Turning on Edit Mode
EDIT: Japanese takes Siberia from Russians
EDIT: Turning off Edit Mode
Trigger Japanese RemoveRepair Carrier: has removed 1 Repair_Carrier owned by Japanese in 43 Sea Zone
1 Japan_destroyer moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 Japan_destroyer and 1 infantry moved from 43 Sea Zone to 37 Sea Zone
1 elite moved from Borneo to 43 Sea Zone
1 Japan_destroyer and 1 elite moved from 43 Sea Zone to 41 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 elite and 1 infantry moved from Kwangsi to 36 Sea Zone
1 elite, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 41 Sea Zone
2 artilleries, 1 elite and 2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 elite and 4 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Caroline Islands to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter and 2 infantry moved from Suiyuyan to Kansu
7 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
1 elite and 1 infantry moved from Szechwan to Sikang
1 fighter moved from Suiyuyan to Tsinghai
1 tactical_bomber moved from Hunan to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Kansu
1 artillery and 5 infantry moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 bomber moved from Kwangsi to Tsinghai
1 artillery and 1 infantry moved from Korea to Amur
1 armour moved from Jehol to Amur
EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Siberia
EDIT: 2 infantry moved from Japan to 6 Sea Zone
EDIT: Japanese undo move 35.
EDIT: 2 infantry moved from Japan to 6 Sea Zone
EDIT: 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
EDIT: 2 infantry moved from 5 Sea Zone to Amur
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Sikang
Combat - Japanese
Battle in Kansu
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Kansu, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 aaGun and 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Amur, round 2 : 0/5 hits, 1,50 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Amur, round 3 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Amur, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Amur
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Amur, round 4 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Amur, round 5 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Sumatra
Japanese attack with 2 artilleries, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 Fortifications, 1 aaGun and 3 infantry
British roll AA dice in Sumatra : 1/2 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in Sumatra
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 2 artilleries, 1 elite, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/7 hits, 2,33 expected hits
British roll dice for 3 Fortifications, 1 aaGun and 3 infantry in Sumatra, round 2 : 2/3 hits, 1,50 expected hits
2 infantry owned by the Japanese lost in Sumatra
1 aaGun owned by the British and 3 infantry owned by the British lost in Sumatra
Japanese roll dice for 2 artilleries, 1 elite and 1 tactical_bomber in Sumatra, round 3 : 3/5 hits, 1,83 expected hits
British roll dice for 3 Fortifications in Sumatra, round 3 : 0/0 hits, 0,00 expected hits
3 Fortifications owned by the British lost in Sumatra
Japanese win, taking Sumatra from British with 2 artilleries, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 3 Fortifications, 1 aaGun and 3 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 transport
Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/11 hits, 3,17 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 2 : 4/8 hits, 3,00 expected hits
4 infantry owned by the Japanese lost in Tsinghai
2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 3/7 hits, 2,50 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 3 : 2/6 hits, 2,33 expected hits
2 infantry owned by the Japanese lost in Tsinghai
3 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 4 : 2/5 hits, 2,17 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 0/3 hits, 1,33 expected hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 5 : 3/5 hits, 2,17 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 5 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 7 infantry
Casualties for Chinese: 1 fighter and 7 infantry
Battle in Sikang
Japanese attack with 1 elite, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 elite, 1 fighter and 1 infantry in Sikang, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 elite, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 2 infantry and 1 uk_armour
Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 2,50 expected hits
Chinese roll dice for 2 infantry and 1 uk_armour in Yunnan, round 2 : 0/3 hits, 1,17 expected hits
2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/8 hits, 2,50 expected hits
Chinese roll dice for 1 uk_armour in Yunnan, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 uk_armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 infantry and 1 uk_armour
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 elite, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 4 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 elite, 2 fighters, 4 infantry and 2 tactical_bombers in Malaya, round 2 : 5/10 hits, 3,33 expected hits
British roll dice for 5 infantry in Malaya, round 2 : 0/5 hits, 1,67 expected hits
1 infantry owned by the ANZAC and 4 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from British with 1 elite, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 4 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kweichow
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 pacific_submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Yunnan to Kwangsi
4 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
1 fighter moved from 6 Sea Zone to Caroline Islands
2 fighters moved from Japan to Caroline Islands
1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 pacific_cruiser moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Tsinghai to Kweichow
1 fighter moved from Sikang to Shensi
1 tactical_bomber moved from Tsinghai to Shensi
1 bomber moved from Tsinghai to Kweichow
1 bomber moved from Kansu to Kweichow
1 fighter moved from Kansu to Hunan
2 Rails moved from Kiangsu to Shantung
2 Rails and 2 infantry moved from Shantung to Kweichow
1 infantry moved from Shantung to Anhwe
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 5 artilleries, 1 elite and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 elite and 3 infantry
EDIT: Adding units owned by Japanese to Korea: 1 elite and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
Japanese collect 53 PUs; end with 53 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 61 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 71 PUs
Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67
Japanese regular : 2,67
British AA : 0,67
ANZAC regular : -0,17
Russians regular : 0,00
British regular : -1,17
Game History
Round: 6
Purchase Units - Americans
Note to players Russians: Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if IF Russia ....
Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
Turning on Edit Mode
EDIT: Adding units owned by Russians to Kazakhstan: 1 armour
EDIT: Turning off Edit Mode
COMMENT: Soviets add Tank to Khazakstan For JPN Attack
Americans buy 3 ArmoredInfantrys, 1 Escort, 3 artilleries, 1 carrier, 1 destroyer, 1 elite, 1 infantry, 3 transports and 2 usa_fighters; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 usa_fighters moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 marine and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 marine moved from 17 Sea Zone to Iwo Jima
1 bomber moved from United Kingdom to Southern France
1 usa_fighter and 1 usa_tactical_bomber moved from Eastern United States to 104 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 ArmoredInfantrys and 2 artilleries moved from Central United States to 101 Sea Zone
2 ArmoredInfantrys, 1 Escort_Convoy, 2 artilleries and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 usa_fighters moved from 91 Sea Zone to Morocco
2 ArmoredInfantrys and 2 artilleries moved from 91 Sea Zone to Morocco
Combat - Americans
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber
Germans defend with 2 GermanUBoats
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 104 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 2 GermanUBoats in 104 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 104 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 2 GermanUBoats in 104 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
1 GermanUBoat owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 104 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 104 Sea Zone
1 GermanUBoat owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 GermanUBoats
Casualties for Americans: 1 submarine
Battle in Morocco
Americans attack with 2 ArmoredInfantrys, 2 artilleries and 4 usa_fighters
Germans defend with 1 WaffenPnzrGrndr, 1 armour and 1 artillery
Americans roll dice for 1 Heavy_BB and 1 cruiser in Morocco, round 2 : 3/3 hits, 2.17 expected hits
Germans roll dice for 1 WaffenPnzrGrndr, 1 armour and 1 artillery in Morocco, round 2 : 2/3 hits, 1.50 expected hits
2 artilleries owned by the Americans lost in Morocco
1 WaffenPnzrGrndr owned by the Germans, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 2 ArmoredInfantrys and 4 usa_fighters remaining. Battle score for attacker is 7
Casualties for Americans: 2 artilleries
Casualties for Germans: 1 WaffenPnzrGrndr, 1 armour and 1 artillery
Battle in Iwo Jima
Changer loiter and taunt; Americans attack with 1 artillery and 1 marine
Changer defend; Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 marine in Iwo Jima, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 marine in Iwo Jima, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 marine in Iwo Jima, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Iwo Jima
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Americans: 1 marine
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 submarine and 2 usa_fighters
Japanese defend with 1 Japan_destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
2 usa_fighters owned by the Americans retreated
Japanese win with 1 Japan_destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 5 Rails owned by Americans in Eastern United States
1 Heavy_BB, 2 NavyFighters, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 usa_fighters moved from 16 Sea Zone to 26 Sea Zone
2 NavyFighters, 1 carrier, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 mech_infantrys moved from Western United States to Alaska
1 Rail moved from Eastern United States to Alaska
1 Rail and 1 infantry moved from Alaska to Western United States
1 elite moved from Western United States to Central United States
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
4 usa_fighters moved from Morocco to 91 Sea Zone
1 bomber moved from Southern France to United Kingdom
Place Units - Americans
1 elite and 2 usa_fighters placed in Eastern United States
2 ArmoredInfantrys and 1 artillery placed in Central United States
1 Escort, 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 ArmoredInfantry, 2 artilleries and 1 infantry placed in Western United States
Turn Complete - Americans
Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
Americans collect 54 PUs; end with 54 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 1 Escort, 1 destroyer, 5 infantry, 3 uk_armours, 1 uk_fighter and 3 uk_paras; Remaining resources: 0 PUs;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
2 uk_fighters moved from United Kingdom to Holland Belgium
EDIT: 1 UK_LCV, 2 infantry and 1 uk_para moved from United Kingdom to Holland Belgium
Combat - British
EDIT: Battle in Holland Belgium
EDIT: British attack with 1 UK_LCV, 2 infantry, 2 uk_fighters and 1 uk_para
EDIT: Germans defend with 2 infantry
EDIT: 2/5 hits, 1.50 expected hits
EDIT: 1/2 hits, 0.67 expected hits
EDIT: 1 UK_LCV owned by the British lost in Holland Belgium
EDIT: 2/5 hits, 1.50 expected hits
EDIT: 2/2 hits, 0.67 expected hits
EDIT: 2 infantry owned by the Germans lost in Holland Belgium
EDIT: British takes Holland Belgium from Germans
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Recording Battle Statistics
Non Combat Move - British
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in India
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in French Indo China
2 uk_fighters moved from Holland Belgium to United Kingdom
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 uk_armours moved from Iraq to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
4 uk_armours moved from Egypt to Iraq
1 bomber moved from Egypt to Nigeria
2 uk_armours moved from Belgian Congo to Egypt
1 battleship, 1 cruiser and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 uk_armour moved from Union of South Africa to Belgian Congo
1 Rail and 1 infantry moved from Union of South Africa to French Indo China
1 Rail and 1 infantry moved from Union of South Africa to India
Place Units - British
5 infantry and 1 uk_armour placed in India
2 uk_armours placed in Union of South Africa
1 Escort and 1 destroyer placed in 81 Sea Zone
1 uk_fighter placed in Egypt
3 uk_paras placed in United Kingdom
Turn Complete - British
Trigger British RemoveUKConvoySZ81Invert: has removed 1 Escort owned by British in 81 Sea Zone
Trigger British RemoveUKConvoySZ81Invert: British has 1 Escort_Convoy placed in 81 Sea Zone
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,3,2,6,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 35 PUs (11 lost to blockades); end with 35 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : -5.50
Japanese regular : 0.67
Germans AA : -0.17
Germans regular : 0.67
EDIT: : 2.67
Put a Tank in Khazakstan for JPN sneak attack.
Game History
Round: 6
Purchase Units - Italians
Italians buy 8 infantry and 1 italian_para; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
4 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Libya to Tobruk
1 mech_infantry moved from Northern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 4 infantry and 1 mech_infantry
British defend with 2 infantry and 1 uk_para
Italians roll dice for 1 bomber, 4 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/6 hits, 1,50 expected hits
British roll dice for 2 infantry and 1 uk_para in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/5 hits, 1,33 expected hits
British roll dice for 1 infantry and 1 uk_para in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Holland Belgium, round 4 : 3/5 hits, 1,33 expected hits
British roll dice for 1 uk_para in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 uk_para owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry and 1 uk_para
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Tobruk, round 2 : 2/9 hits, 2,17 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Normandy Bordeaux
1 air_transport and 1 infantry moved from Northern Italy to Gibraltar
1 air_transport moved from Gibraltar to Northern Italy
EDIT: 1 Italian_LCV and 2 infantry moved from Southern France to Gibraltar
EDIT: 1 Italian_LCV moved from Gibraltar to Southern France
EDIT: 1 Italian_LCV and 1 artillery moved from Southern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
1 aaGun moved from France to Normandy Bordeaux
1 Rail moved from Southern Italy to Northern Italy
1 Rail and 1 infantry moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Holland Belgium to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
2 infantry and 1 italian_para placed in Southern Italy
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
British regular : -1,33
Guten Tag
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 Fortifications, 1 air_transport, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour and 2 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to Java
Place Units - ANZAC
2 Fortifications placed in Java
1 air_transport and 1 fighter placed in Queensland
1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC Liberates DNG Turn6: ANZAC met a national objective for an additional 2 PUs; end with 19 PUs
Trigger ANZAC Liberates Celebes Turn6: ANZAC met a national objective for an additional 1 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Purchase Units - French
Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
Politics - French
Combat Move - French
Turn Complete - French
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War. Total War Rules are Now in Effect.<b></body>
Note to players Germans: <body><b>It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase.<b></body>
Note to players Germans: <body><b>It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets.<b></body>
Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
Trigger Rockets: buyGerman_Rockets added to productionGermans
Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
Trigger WaffenPara: buyWaffen_Para added to productionGermans
triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
Germans buy 4 Atlantic_Walls, 4 TotalWarFighters, 1 WaffenPnzrGrndr, 2 Waffen_Obersts, 1 Waffen_Para, 1 elite, 5 infantry and 1 waffen_infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 german_para, 1 infantry and 2 waffen_infantrys
1 WaffenPnzrGrndr, 2 Waffen_Obersts, 1 Waffen_Para and 1 waffen_infantry placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Turning on Edit Mode
EDIT: Germans takes Karelia from Russians
EDIT: Changing ownership of Karelia from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 Wolfpack
EDIT: Turning off Edit Mode
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
3 bombers, 3 fighters and 2 tactical_bombers moved from Gibraltar to Morocco
2 infantry moved from Baltic States to Eastern Poland
1 armour, 1 artillery, 1 elite and 9 infantry moved from Baltic States to Poland
2 infantry moved from Romania to Slovakia Hungary
1 LuftwaffeAce moved from Germany to Slovakia Hungary
EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
1 tactical_bomber moved from France to Eastern Poland
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Morocco
Germans attack with 3 bombers, 3 fighters, 4 infantry and 2 tactical_bombers
British defend with 2 infantry; Americans defend with 2 ArmoredInfantrys
Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 3 bombers, 3 fighters, 4 infantry and 2 tactical_bombers in Morocco, round 2 : 5/12 hits, 5,50 expected hits
Americans roll dice for 2 ArmoredInfantrys and 2 infantry in Morocco, round 2 : 1/4 hits, 1,67 expected hits
1 infantry owned by the Germans lost in Morocco
2 ArmoredInfantrys owned by the Americans and 2 infantry owned by the British lost in Morocco
Germans win, taking Morocco from Americans with 3 bombers, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Casualties for Americans: 2 ArmoredInfantrys
Battle in Norway
Germans attack with 1 German_LCV, 1 elite, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 German_LCV, 1 elite, 1 infantry and 1 tactical_bomber in Norway, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 German_LCV, 1 elite, 1 infantry and 1 tactical_bomber in Norway, round 3 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 German_LCV, 1 elite, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 armour, 1 artillery, 1 elite and 9 infantry
Russians defend with 1 russian_para and 1 russian_paraBoost
Germans roll dice for 1 armour, 1 artillery, 1 elite and 9 infantry in Poland, round 2 : 4/13 hits, 3,00 expected hits
Russians roll dice for 1 russian_para and 1 russian_paraBoost in Poland, round 2 : 0/1 hits, 0,50 expected hits
1 russian_para owned by the Russians lost in Poland
1 russian_paraBoost owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 armour, 1 artillery, 1 elite and 9 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 russian_para and 1 russian_paraBoost
Battle in Slovakia Hungary
Germans attack with 1 LuftwaffeAce and 2 infantry
Russians defend with 1 russian_para and 1 russian_paraBoost
Germans roll dice for 1 LuftwaffeAce and 2 infantry in Slovakia Hungary, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 russian_para and 1 russian_paraBoost in Slovakia Hungary, round 2 : 0/1 hits, 0,50 expected hits
1 russian_para owned by the Russians lost in Slovakia Hungary
1 russian_paraBoost owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 LuftwaffeAce and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 russian_para and 1 russian_paraBoost
Battle in Eastern Poland
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Germany
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Denmark
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 aaGun moved from Baltic States to Poland
1 Waffen_Oberst moved from Germany to Denmark
2 waffen_infantrys moved from Baltic States to Poland
1 Waffen_Arty moved from Bessarabia to Poland
1 Waffen_Oberst moved from Germany to Poland
1 WaffenPnzrGrndr and 1 waffen_infantry moved from Germany to Denmark
1 Rail moved from Germany to Baltic States
1 Rail and 1 WaffenPnzrGrndr moved from Baltic States to Denmark
1 Waffen_Para moved from Germany to Bessarabia
2 German_Engineers moved from Bessarabia to Romania
2 infantry moved from Romania to Bulgaria
1 LuftwaffeAce moved from Slovakia Hungary to Southern Italy
EDIT: 2 infantry moved from Bessarabia to Army Group South
EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Poland to 2nd Waffen
EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Poland
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Southern France
1 tactical_bomber moved from Norway to Northern Italy
1 G_air_transport and 1 elite moved from Germany to Gibraltar
2 fighters moved from Morocco to 92 Sea Zone
3 bombers, 1 fighter and 2 tactical_bombers moved from Morocco to Gibraltar
1 G_air_transport and 1 aaGun moved from Western Germany to Gibraltar
Place Units - Germans
4 TotalWarFighters placed in Western Germany
1 elite placed in Germany
2 infantry placed in Western Germany
2 Atlantic_Walls placed in Normandy Bordeaux
2 Atlantic_Walls placed in Holland Belgium
1 infantry placed in Normandy Bordeaux
2 infantry placed in Romania
Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany
Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany
Turn Complete - Germans
Trigger Germans RemoveInvertWolfpackSZ112: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger Germans RemoveInvertWolfpackSZ93: Germans has 1 Wolfpack placed in 93 Sea Zone
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 38 PUs (5 lost to blockades); end with 38 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Russians regular : -1,00
Germans regular : 1,17
Hallo
Game History
Round: 7
Purchase Units - Russians
Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
Russians buy 3 Mass_Tankss, 8 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 armour, 3 artilleries, 1 elite and 2 russian_paras; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
3 artilleries and 3 infantry moved from Finland to Norway
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
3 infantry moved from Belarus to Eastern Poland
2 tactical_bombers moved from Novgorod to Eastern Poland
3 fighters moved from Novgorod to Eastern Poland
1 FighterAce moved from Russia to Eastern Poland
1 armour moved from Kazakhstan to Tsinghai
1 armour moved from Caucasus to Tsinghai
1 armour moved from Urals to Tsinghai
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 1 FighterAce, 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 1 FighterAce, 3 fighters, 3 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 5/10 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 FighterAce, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 3 armour
Japanese defend with 1 mech_infantry
Russians roll dice for 3 armour in Tsinghai, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 3 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Norway
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 German_LCV, 1 elite and 1 infantry
Russians roll dice for 3 artilleries and 3 infantry in Norway, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 1 German_LCV, 1 elite and 1 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits
1 elite owned by the Germans, 1 German_LCV owned by the Germans and 1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 German_LCV, 1 elite and 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar_A2D3
EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_3
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Tsinghai
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Novosibirsk
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Timguska
1 1stCorps, 1 aaGun, 2 armour, 12 infantry and 1 russian_para moved from Novgorod to Baltic States
1 1stSovietAG moved from Bryansk to Western Ukraine
EDIT: 1 Soviet_Commisar_3 and 3 guard_infantrys moved from 3rd Corps to Bryansk
EDIT: 1 3rdCorps moved from Bryansk to Tsinghai
EDIT: 3 armour moved from Tsinghai to 3rd Corps
EDIT: 1 Rail moved from Russia to Bryansk
EDIT: 1 Rail and 1 Soviet_Commisar_3 moved from Bryansk to Tsinghai
EDIT: 1 Soviet_Commisar_3 moved from Tsinghai to 3rd Corps
3 guard_infantrys moved from Bryansk to Baltic States
1 armour and 1 mech_infantry moved from Bryansk to Baltic States
EDIT: 1 guard_infantry moved from Bryansk to Volgograd
EDIT: 1 guard_infantry moved from Bryansk to Caucasus
1 infantry moved from Caucasus to Kazakhstan
1 russian_para moved from Russia to Caucasus
1 Rail and 1 elite moved from Russia to Timguska
1 infantry moved from Yakut S.S.R. to Buryatia
1 Europe_Rail moved from Russia to Bryansk
EDIT: 1 Europe_Rail and 1 guard_infantry moved from Bryansk to Novosibirsk
1 artillery moved from Bryansk to Western Ukraine
1 2ndTankArmy moved from Russia to Western Ukraine
12 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
5 infantry moved from Bryansk to Belarus
1 FighterAce and 3 fighters moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Vologda to Western Ukraine
EDIT: 1 2ndTankArmy and 1 artillery moved from Western Ukraine to 1st Army Group
EDIT: 7 infantry moved from 1st Army Group to Western Ukraine
7 mine_unarmeds moved from Archangel to Novgorod
Place Units - Russians
3 Mass_Tankss, 8 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 2 russian_paras placed in Russia
1 armour placed in Volgograd
3 artilleries placed in Novgorod
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Russians collect 39 PUs (1 lost to blockades); end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.33
Russians regular : 1.17
Game History
Round: 7
Purchase Units - Japanese
Note to players Japanese: The Godless Communists Attack Japan! Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Territory Or Add to their Trea....
Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
Japanese buy 2 Escorts, 1 Heavy_BB, 6 TotalWarMechInfs, 1 elite, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour, 1 artillery and 1 infantry moved from Amur to Buryatia
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Tsinghai
EDIT: 1 3rdCorps moved from Tsinghai to 3rd Corps
2 infantry moved from Kansu to Tsinghai
1 elite and 1 infantry moved from Sikang to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
2 bombers and 1 fighter moved from Kweichow to Tsinghai
1 fighter moved from Hunan to Tsinghai
2 infantry moved from Kwangsi to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 elite and 3 infantry moved from Malaya to 37 Sea Zone
1 elite, 3 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
2 artilleries, 1 elite and 3 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 cruiser moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from 41 Sea Zone to Celebes
1 fighter moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Yunnan to Shan State
2 infantry moved from Yunnan to Burma
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from 37 Sea Zone to Shan State
1 artillery moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
2 NavyFighters moved from 6 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Japan to 17 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 2 NavyFighters and 1 tactical_bomber
Americans defend with 1 transport
Japanese roll dice for 2 NavyFighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 2 NavyFighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Buryatia, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers, 1 elite, 3 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 Soviet_Commisar_3 and 3 armour
Japanese roll dice for 2 bombers, 1 elite, 3 fighters, 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 5/11 hits, 4,33 expected hits
Chinese roll dice for 1 Soviet_Commisar_3 and 3 armour in Tsinghai, round 2 : 2/6 hits, 3,00 expected hits
2 infantry owned by the Japanese lost in Tsinghai
1 Soviet_Commisar_3 owned by the Russians and 3 armour owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 bombers, 1 elite, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 Soviet_Commisar_3 and 3 armour
Battle in Celebes
Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 1 fighter and 3 infantry
Changer defend; ANZAC defend with 1 Fortification and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1,17 expected hits
ANZAC roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese lost in Celebes
1 Fortification owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 elite, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 Fortification and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 transport
Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits
British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1,50 expected hits
French roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Shensi
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
2 carriers moved from 41 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 Japan_destroyer moved from 37 Sea Zone to 44 Sea Zone
1 Japan_destroyer moved from 41 Sea Zone to 36 Sea Zone
1 Japan_destroyer moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 pacific_submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from Tsinghai to Kwangsi
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
2 fighters moved from Tsinghai to Shensi
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Burma to Kweichow
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 aaGun and 4 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 aaGun moved from Kwangsi to Yunnan
3 infantry moved from Kiangsi to Kwangsi
2 Rails moved from Kiangsu to Shantung
2 Rails and 2 infantry moved from Shantung to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Kiangsi
1 elite and 3 infantry moved from Korea to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries, 1 elite and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 1 elite and 2 infantry moved from 6 Sea Zone to Korea
2 NavyFighters moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to Japan
1 pacific_cruiser moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Anhwe to Hopei
Place Units - Japanese
3 infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
6 TotalWarMechInfs and 1 elite placed in Japan
2 Escorts and 1 Heavy_BB placed in 6 Sea Zone
Trigger JapaneseTotalWarMechInfPlaceJapan6: has removed 6 TotalWarMechInfs owned by Japanese in Japan
Trigger JapaneseTotalWarMechInfPlaceJapan6: Japanese has 6 mech_infantrys placed in Japan
Turn Complete - Japanese
Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
Japanese collect 62 PUs; end with 62 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 63 PUs
Trigger Japan Loses IwoJima Turn7: Japanese met a national objective for an additional -1 PUs; end with 62 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 70 PUs
Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : -0,17
French regular : -0,33
Japanese regular : 0,67
ANZAC regular : 0,33
Russians regular : 0,67
British regular : 0,33
Please use this save.
I forgot to move my German sub in SZ98, if that is ok for you.
I have overseen it on my German turn.
PS: Germany is on fire…footballwise! The European Championship started to day.
@Panzerstahl-Helm said in EXP Panzer vs barnee Game 5:
Germany is on fire…footballwise! The European Championship started to day.
Right arm Go Deutscheland ! :)
Nippon in Blitzkrieg mode. Attacking all over the Eastern Hemisphere. I guess they are serious about that co-prosperity sphere lol
Game History
Round: 7
Purchase Units - Americans
Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
Americans buy 2 ArmoredInfantrys, 1 Escort, 4 TotalWarFighters, 3 artilleries, 1 carrier, 1 destroyer, 1 elite, 1 marine and 3 transports; Remaining resources: 0 PUs;
Place Units - Americans
Units in Western United States being upgraded or consumed: 1 infantry
1 marine placed in Western United States
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
5 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to Morocco
2 ArmoredInfantrys and 1 artillery moved from Central United States to 101 Sea Zone
1 elite moved from Eastern United States to 101 Sea Zone
2 ArmoredInfantrys, 1 artillery, 1 elite and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 ArmoredInfantrys, 1 artillery and 1 elite moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to Germany
1 ArmoredInfantry, 2 artilleries and 1 marine moved from Western United States to 10 Sea Zone
1 ArmoredInfantry, 2 artilleries, 1 marine and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 ArmoredInfantry, 2 artilleries and 1 marine moved from 3 Sea Zone to Soviet Far East
1 pacific_submarine moved from 26 Sea Zone to 16 Sea Zone
2 usa_fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Morocco
Americans attack with 2 ArmoredInfantrys, 1 artillery, 1 elite, 5 usa_fighters and 1 usa_tactical_bomber
Germans defend with 3 infantry
Americans roll dice for 1 Heavy_BB and 1 cruiser in Morocco, round 2 : 3/3 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Americans lost in Morocco
3 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 2 ArmoredInfantrys, 1 elite, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 artillery
Casualties for Germans: 3 infantry
Battle in 16 Sea Zone
Americans attack with 1 pacific_submarine and 2 usa_fighters
Japanese defend with 1 Japan_destroyer
Americans roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 pacific_submarine and 2 usa_fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Battle in Soviet Far East
Americans attack with 1 ArmoredInfantry, 2 artilleries and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 ArmoredInfantry, 2 artilleries and 1 marine in Soviet Far East, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 ArmoredInfantry, 2 artilleries and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
2 NavyFighters, 1 battleship, 1 destroyer, 1 pacific_cruiser and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 pacific_carrier moved from 10 Sea Zone to 26 Sea Zone
2 usa_fighters moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
6 transports moved from 91 Sea Zone to 89 Sea Zone
5 usa_fighters and 1 usa_tactical_bomber moved from Morocco to 91 Sea Zone
1 Escort_Convoy and 1 carrier moved from 101 Sea Zone to 89 Sea Zone
2 usa_fighters moved from Eastern United States to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 elite moved from Central United States to Western United States
1 bomber moved from Germany to Novgorod
Place Units - Americans
1 Escort, 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 ArmoredInfantrys and 3 artilleries placed in Central United States
4 TotalWarFighters and 1 elite placed in Eastern United States
Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
Turn Complete - Americans
Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Americans collect 54 PUs; end with 54 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
British buy 1 carrier, 5 infantry, 3 uk_armours and 1 uk_para; Remaining resources: 0 PUs;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
17 infantry, 4 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber moved from India to Burma
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Burma
British attack with 17 infantry, 4 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber
Japanese defend with 2 infantry
British roll dice for 17 infantry, 4 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 2 : 7/24 hits, 6.50 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking 109 Sea Zone from Germans, taking Burma from Japanese with 17 infantry, 4 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India
1 uk_tactical_bomber moved from Burma to India
2 uk_fighters moved from Burma to India
1 aaGun moved from India to Burma
4 uk_armours moved from Eastern Persia to India
1 mech_infantry moved from Persia to West India
2 uk_armours moved from Iraq to Northwest Persia
2 uk_armours moved from Iraq to Eastern Persia
3 uk_armours moved from Egypt to Iraq
1 uk_armour moved from Belgian Congo to Egypt
2 Rails and 2 uk_armours moved from Union of South Africa to India
1 bomber moved from Nigeria to United Kingdom
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Place Units - British
5 infantry and 1 uk_armour placed in India
1 carrier placed in 81 Sea Zone
2 uk_armours placed in Egypt
1 uk_para placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
British collect 41 PUs (1 lost to blockades); end with 41 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : 2.83
Japanese regular : -1.33
Germans AA : -0.17
Germans regular : 0.00
British regular : 0.50
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 UndrgroundFctry and 8 infantry; Remaining resources: 0 PUs;
Place Units - Italians
Units in Northern Italy being upgraded or consumed: 1 factory_major
1 UndrgroundFctry placed in Northern Italy
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 Italian_LCVs, 1 artillery and 3 infantry moved from Southern France to Morocco
1 bomber moved from Southern Italy to Morocco
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Morocco
Italians attack with 2 Italian_LCVs, 1 artillery, 1 bomber and 3 infantry
Americans defend with 2 ArmoredInfantrys and 1 elite
Italians roll dice for 2 Italian_LCVs, 1 artillery, 1 bomber and 3 infantry in Morocco, round 2 : 2/5 hits, 1,67 expected hits
Americans roll dice for 2 ArmoredInfantrys and 1 elite in Morocco, round 2 : 4/4 hits, 1,67 expected hits
2 Italian_LCVs owned by the Italians and 2 infantry owned by the Italians lost in Morocco
2 ArmoredInfantrys owned by the Americans lost in Morocco
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 3 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 elite in Morocco, round 3 : 0/2 hits, 0,67 expected hits
1 elite owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 2 Italian_LCVs and 2 infantry
Casualties for Americans: 2 ArmoredInfantrys and 1 elite
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 0/9 hits, 2,17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Alexandria, round 3 : 2/9 hits, 2,17 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Denmark
1 bomber moved from Morocco to Southern France
EDIT: 1 Italian_LCV moved from Gibraltar to Southern France
1 air_transport and 1 infantry moved from Northern Italy to Denmark
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern France
1 Rail moved from Southern Italy to Northern Italy
1 Rail and 1 infantry moved from Northern Italy to Denmark
1 mech_infantry moved from Holland Belgium to Denmark
2 infantry moved from Northern Italy to France
1 Italian_LCV moved from Tunisia to Algeria
1 armour, 1 artillery and 1 infantry moved from Bessarabia to Romania
1 air_transport moved from Gibraltar to Northern Italy
1 armour moved from Romania to Bulgaria
1 italian_para moved from Southern Italy to Denmark
Place Units - Italians
1 infantry placed in Southern Italy
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 1,67
Italians regular : -2,33
British regular : -0,67
@barnee said in EXP Panzer vs barnee Game 5:
Berlin bombed ! Fuhrer apoplectic ! lol
Who is Germany playing ?
The Führer is getting nuts because of the allied bomber accuracy…
Germany was playing Scottland, the next game is against Hungary. Fingers crossed!
@Panzerstahl-Helm said in EXP Panzer vs barnee Game 5:
Germany was playing Scottland, the next game is against Hungary. Fingers crossed!
Did they win ?
Oh your Frau will be happy. Italia cash heavy :)
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 Fortification, 1 air_transport, 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 artillery moved from Queensland to 54 Sea Zone
1 armour, 1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 artillery moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
ANZAC attack with 1 armour and 1 artillery
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 artillery in Malaya, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Malaya
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 air_transport and 1 infantry moved from Queensland to Java
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 Fortification placed in Java
1 air_transport and 1 fighter placed in Queensland
1 destroyer placed in 54 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Trigger ANZAC RemoveANZACConvoySZ54: has removed 1 Escort_Convoy owned by ANZAC in 54 Sea Zone
Trigger ANZAC RemoveANZACConvoySZ54: ANZAC has 1 Escort placed in 54 Sea Zone
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC Liberates DNG Turn7: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Trigger ANZAC Loses Celebes Turn7: ANZAC met a national objective for an additional -1 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 25 to 26
EDIT: Turning off Edit Mode
COMMENT: +1 PU For Incorrect Celebes -1 PU
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.17
COMMENT: +1 PU For Incorrect Celebes -1 PU
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body>
Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943
triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943
triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943
triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943
Germans repair damage of 8x factory_major; Remaining resources: 47 PUs;
Germans buy 1 German_LCV, 6 TotalWar_Tanks, 1 UndrgroundFctry, 1 elite and 4 infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 factory_major
1 UndrgroundFctry placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Turning on Edit Mode
EDIT: Germans takes Karelia from Russians
EDIT: Germans takes Finland from Russians
EDIT: Changing ownership of Karelia from Germans to Russians
EDIT: Changing ownership of Finland from Germans to Russians
EDIT: Turning off Edit Mode
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Northern Italy to Eastern Poland
1 LuftwaffeAce moved from Southern Italy to Eastern Poland
EDIT: 1 German_LCV and 2 infantry moved from Western Germany to Norway
EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 elite moved from Denmark to Norway
4 fighters moved from Western Germany to Norway
3 GermanUBoats and 1 Wolfpack moved from 112 Sea Zone to 114 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 114 Sea Zone
Germans attack with 3 GermanUBoats and 1 Wolfpack
Russians defend with 1 cruiser
Germans roll dice for 3 GermanUBoats in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
1 Wolfpack owned by the Germans lost in 114 Sea Zone
Germans win with 3 GermanUBoats remaining. Battle score for attacker is 9
Casualties for Russians: 1 cruiser
Casualties for Germans: 1 Wolfpack
Battle in Norway
Germans attack with 2 German_LCVs, 1 Panzer_Grndrs, 1 elite, 4 fighters and 2 infantry
Russians defend with 3 artilleries and 3 infantry
Germans roll dice for 2 German_LCVs, 1 Panzer_Grndrs, 1 elite, 4 fighters and 2 infantry in Norway, round 2 : 3/9 hits, 3,00 expected hits
Russians roll dice for 3 artilleries and 3 infantry in Norway, round 2 : 1/6 hits, 2,00 expected hits
1 German_LCV owned by the Germans lost in Norway
3 infantry owned by the Russians lost in Norway
Germans roll dice for 1 German_LCV, 1 Panzer_Grndrs, 1 elite, 4 fighters and 2 infantry in Norway, round 3 : 2/9 hits, 3,00 expected hits
Russians roll dice for 3 artilleries in Norway, round 3 : 1/3 hits, 1,00 expected hits
1 German_LCV owned by the Germans lost in Norway
2 artilleries owned by the Russians lost in Norway
Germans roll dice for 1 Panzer_Grndrs, 1 elite, 4 fighters and 2 infantry in Norway, round 4 : 4/9 hits, 3,00 expected hits
Russians roll dice for 1 artillery in Norway, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
1 artillery owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 Panzer_Grndrs, 1 elite, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 German_LCVs and 1 infantry
Casualties for Russians: 3 artilleries and 3 infantry
Battle in Eastern Poland
Germans attack with 1 LuftwaffeAce, 4 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 LuftwaffeAce, 4 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 4/8 hits, 2,67 expected hits
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 3/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in Eastern Poland
3 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 LuftwaffeAce, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
Trigger Germans RemoveWolfpackSZ112: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 Wolfpack
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Poland
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 LuftwaffeAce and 2 tactical_bombers moved from Eastern Poland to Poland
1 Waffen_Para moved from Bessarabia to Poland
2 German_Engineers and 2 infantry moved from Romania to Poland
1 ArmyGroupSouth, 3 aaGuns and 8 infantry moved from Bessarabia to Romania
1 submarine moved from 95 Sea Zone to 92 Sea Zone
3 GermanUBoats and 1 Wolfpack moved from 93 Sea Zone to 92 Sea Zone
2 G_air_transports moved from Gibraltar to Germany
1 elite moved from Germany to Slovakia Hungary
1 infantry moved from Southern France to Normandy Bordeaux
1 Panzer_Grndrs moved from Southern France to Normandy Bordeaux
1 Panzer_General moved from Western Germany to Poland
2 Rails moved from Germany to Denmark
2 Rails and 2 WaffenPnzrGrndrs moved from Denmark to Poland
4 fighters moved from Norway to Poland
3 bombers moved from Gibraltar to Southern Italy
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
1 German_LCV, 6 TotalWar_Tanks, 1 elite and 1 infantry placed in Germany
Germans undo move 1.
6 TotalWar_Tanks placed in Western Germany
1 German_LCV, 1 elite and 1 infantry placed in Germany
3 infantry placed in Romania
Turning on Edit Mode
EDIT: Removing units owned by Germans from Army Group South: 2 armour
EDIT: Adding units owned by Germans to Germany: 2 armour
EDIT: Removing units owned by Germans from Romania: 1 infantry
EDIT: Removing units owned by Italians from Romania: 1 artillery
EDIT: Adding units owned by Germans to Army Group South: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany
Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany
Turn Complete - Germans
Trigger Germans RemoveInvertWolfpackSZ92: Germans has 1 Wolfpack placed in 92 Sea Zone
Trigger Germans RemoveInvertWolfpackSZ114: Germans has 1 Wolfpack placed in 114 Sea Zone
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 41 PUs; end with 41 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 1,67
Germans regular : 0,83
Guten Tag
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 3 guard_infantrys and 3 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Russians takes Greece from Italians
EDIT: Turning off Edit Mode
1 elite moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
3 infantry moved from Western Ukraine to Eastern Poland
3 fighters moved from Western Ukraine to Eastern Poland
1 FighterAce moved from Western Ukraine to Eastern Poland
3 tactical_bombers moved from Western Ukraine to Eastern Poland
1 elite moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 guard_infantry moved from Novosibirsk to Tsinghai
1 armour and 1 guard_infantry moved from Volgograd to Tsinghai
1 guard_infantry moved from Caucasus to Tsinghai
EDIT: 1 russian_para moved from Caucasus to Greece
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 1 FighterAce, 3 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 1 FighterAce, 3 fighters, 3 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 4/11 hits, 5.00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 FighterAce, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour and 3 guard_infantrys
Japanese defend with 1 elite and 1 infantry
Russians roll dice for 1 armour and 3 guard_infantrys in Tsinghai, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 elite and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits
1 guard_infantry owned by the Russians lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Russians roll dice for 1 armour and 2 guard_infantrys in Tsinghai, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 elite in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 2 guard_infantrys in Tsinghai, round 4 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 elite in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 2 guard_infantrys in Tsinghai, round 5 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 elite in Tsinghai, round 5 : 2/2 hits, 0.67 expected hits
2 guard_infantrys owned by the Russians lost in Tsinghai
1 elite owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 3 guard_infantrys
Casualties for Japanese: 1 elite and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 2nd Tank: 1 Tank_General3
EDIT: Adding units owned by Russians to 2nd Tank: 1 Tank_General
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Finland
Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Karelia
1 armour moved from Urals to Yenisey
1 armour moved from Russia to Archangel
1 guard_infantry moved from Baltic States to Archangel
3 armour moved from Baltic States to Karelia
3 artilleries moved from Novgorod to Karelia
1 Europe_Rail and 1 elite moved from Russia to Finland
1 mech_infantry moved from Baltic States to Karelia
1 russian_para moved from Baltic States to Novgorod
10 infantry moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Belarus
1 1stCorps moved from Baltic States to Belarus
2 guard_infantrys moved from Baltic States to Belarus
8 Russian_Rocketss moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 elite moved from Rostov to Bryansk
1 russian_para moved from Russia to Novgorod
1 russian_para moved from Russia to Caucasus
1 infantry moved from Caucasus to Kazakhstan
1 elite moved from Caucasus to Rostov
1 Rail moved from Russia to Caucasus
1 Rail and 1 infantry moved from Caucasus to Karelia
1 Rail moved from Russia to Western Ukraine
1 Rail and 1 infantry moved from Western Ukraine to Karelia
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 FighterAce and 2 fighters moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 armour moved from Russia to Western Ukraine
2 armour moved from Russia to Belarus
1 armour moved from Russia to Belarus
EDIT: 1 armour moved from Western Ukraine to 1st Army Group
EDIT: 1 infantry moved from 1st Army Group to Western Ukraine
Place Units - Russians
3 Mass_Tankss, 2 Russian_Rocketss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s and 3 guard_infantrys placed in Russia
1 infantry placed in Volgograd
2 infantry placed in Novgorod
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Germans regular : 0.67
Russians regular : -2.00