@simon33 No worries
barnee vs VictoryFirst EXP Boxes Game 3
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 cruiser, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 cruiser moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 3 submarines moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol Combat - ANZAC Battle in Jehol Battle in 6 Sea Zone Americans loiter and taunt; ANZAC attack with 5 submarines Japanese defend with 1 pacific_BB and 1 pacific_transport ANZAC roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 pacific_BB owned by the Japanese Japanese roll dice for 1 pacific_BB and 1 pacific_transport in 6 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 5 submarines in 6 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits 1 pacific_transport owned by the Japanese and 1 pacific_BB owned by the Japanese lost in 6 Sea Zone ANZAC win, taking Jehol from Japanese with 5 submarines remaining. Battle score for attacker is 21 Casualties for Japanese: 1 pacific_BB and 1 pacific_transport Battle in Malaya ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 elite ANZAC roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 elite in Malaya, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Malaya ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 elite in Malaya, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 elite Battle in Manchuria ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Manchuria, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria ANZAC win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from Egypt to Caucasus Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 1 cruiser and 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales ANZAC undo move 3. 1 transport placed in 62 Sea Zone ANZAC undo move 4. ANZAC undo move 3. ANZAC undo move 2. ANZAC undo move 1. 1 cruiser placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in Queensland 2 transports placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC Liberates DNG Turn7: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs Trigger ANZAC Controls Marianas Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 21 PUs Trigger ANZAC Liberates Celebes Turn7: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Trigger ANZAC Controls Okinawa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : -1.17
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heh heh I’m a slang heavy person lol. Yea they didn’t get it last time, so we good there.
It does work for you and Panzers game. Also i finally fixed the islands and did some other minor stuff.
Tackle the Paras next :)
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exp-game-4-victory-A7-F7 edit.tsvg
Sorry, use this file. It has an ANZAC DD edited. Didn’t like your odds of attacking SZ 6 :)
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@barnee Yeah, can’t wait for the autoplace of Paras! That would be totally awesome. Already massively digging the TripleA game :) It almost feels like playing on a real board.
Yes I think wolfpacks and paraboosts are one of the bests inventions so far. Battles with those units come up a lot and it is just so handy to have TripleA automatically handle them correctly. Boxes kick ass too. This is 2nd game with those boxes and they are SO much better than what we used to play with! It is also visually just nicer to look at these Army tokens than a pile of units sitting on a square meter :)
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Hehe Americans are getting their air factories up to speed and are producing a flying fortress every hour :)
I love strategic bombers so getting an extra one with total war is just amazing. Can’t wait for the Heavy Bombers to come online :) Sadly you cannot mass produce those but I guess that is for obvious reasons lol. -
heh heh yea I dig it Big time :)
One thing i should mention, I think it’s in notes too, is that if you do a Para attack across water supported by Air, it won’t let you retreat the Air until all Paras are dead, so you need to roll those in edit still.
Actually, I think that’s true for LCV’s attacking in edit too. Can’t remember. It’s pass my nap time lol
Paras will take some work but hopefully I can figure it out before our games end :) If not, I’ll just do the island update.
Just deleted the negative bonus unless you are the original owner. Wasn’t too bad. Hour or so -
yea last game Panzer just kicked ass with those long range cocksckrs lol
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@barnee And we are on to round 8! Wow, time flies. It’s great to be up to speed again after that long break.
I received my exam results yesterday by the way, and I’ve nailed all of them. That means I have graduated and will have all the time to play. Will not be getting exams anymore any time soon :)We should play the 1943 setup too one day. That one looks totally awesome!
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Hey Congrats !!! That’s Awesome :)
Was gonna try and bust G out but I need to nap :) I did the test run but don’t have enough to finish it :)
Actually I’ll post test shot. Idk if that’s enough info for you decide to intercept SBR on moscow or not. But that’s what I’m gonna do lol
We can just wait til morning and I’ll post CM save :)
I can’t upvote you anymore. i’m maxed out lol
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@barnee Thank you!! Yeah I have reached the limit as well lol. I’ve adopted your habit of upvoting every post. Other players rarely upvote posts. It’s kinda funny :)
I think I won’t scramble. Luftwaffe is too strong. I hope you are just gonna scratch my factories with your SBs like last time 😂
No worries about getting the turn out, I am about to go to bed. I will be online again in about 10 hours or something, so you’ll have plenty of time :)
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It would be funny if you moved AGC to Rostov during NCM :)
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Hmm, that might not be possible as I have all my armies in range. Need to run the math on that.
Ok now I am going to bed, I am almost falling asleep 😂
Good night 😴, or morning, or whatever it is for you :)
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Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body> Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943 triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943 triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943 triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943 Germans buy 1 DemoUnderMinor, 1 Escort, 1 Panzer_Grndrs, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 elite, 1 german_para, 2 infantry, 1 waffen_infantry and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 armour, 1 infantry and 1 waffen_infantry 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 German_Engineer EDIT: Adding units owned by Germans to Eastern Poland: 1 German_EngineerAttack EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Rostov from Russians EDIT: Germans takes Northwest Persia from British EDIT: Turning off Edit Mode 1 LuftwaffeAce, 2 bombers and 2 fighters moved from Belarus to Russia 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 artillery, 1 elite and 1 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Belarus to Vologda 2 tactical_bombers moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 German_Engineer, 1 German_EngineerAttack and 1 infantry moved from Eastern Poland to Bryansk EDIT: 1 Waffen_Para moved from Romania to Rostov EDIT: 1 Waffen_Para moved from Romania to Northwest Persia 1 artillery and 1 infantry moved from Romania to Bessarabia 1 German_LCV, 1 fighter and 1 tactical_bomber moved from Romania to Bessarabia Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Vologda Germans attack with 1 artillery, 1 elite, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 elite, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 elite, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 German_Engineer, 1 German_EngineerAttack, 1 artillery, 2 infantry and 2 tactical_bombers Russians defend with 1 elite and 1 infantry Germans roll dice for 1 German_Engineer, 1 German_EngineerAttack, 1 artillery, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 elite and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 elite owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 German_Engineer, 1 German_EngineerAttack, 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 elite and 1 infantry Battle in Bessarabia Germans attack with 1 German_LCV, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 russian_paras and 1 russian_paraBoost Germans roll dice for 1 German_LCV, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 2 russian_paras and 1 russian_paraBoost in Bessarabia, round 2 : 0/2 hits, 1.00 expected hits 2 russian_paras owned by the Russians lost in Bessarabia 1 russian_paraBoost owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 German_LCV, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 russian_paras and 1 russian_paraBoost Cleaning up after air battles Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Western Ukraine Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Smolensk Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 bombers moved from Russia to Eastern Poland 1 LuftwaffeAce and 2 fighters moved from Russia to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk 1 tactical_bomber moved from Vologda to Smolensk 1 fighter and 1 tactical_bomber moved from Bessarabia to Smolensk 1 waffen_panzer moved from Belarus to Smolensk 1 infantry moved from Baltic States to Belarus 1 infantry moved from Poland to Baltic States 1 aaGun and 2 infantry moved from Bulgaria to Romania 1 Panzer_Grndrs moved from Greece to Romania 1 G_air_transport and 1 Panzer_Grndrs moved from Alexandria to Romania 1 fighter moved from Alexandria to Southern Italy 2 fighters moved from Alexandria to Romania EDIT: 1 german_para moved from Alexandria to Syria 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Germany to Western Germany 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 armour and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 armour and 1 mech_infantry moved from 112 Sea Zone to Norway 1 GermanUBoat moved from 125 Sea Zone to 112 Sea Zone 3 GermanUBoats moved from 119 Sea Zone to 112 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 Rail and 1 elite moved from Germany to Smolensk 1 Rail moved from Germany to Western Germany 1 Rail and 1 infantry moved from Western Germany to Western Ukraine 2 infantry moved from Western Germany to Denmark 4 armour moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Western Germany to 2nd Waffen EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Western Germany EDIT: 1 waffen_panzer moved from Smolensk to 1st Waffen EDIT: 1 waffen_infantry moved from 1st Waffen to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk Place Units - Germans 1 Escort placed in 110 Sea Zone 6 TotalWarMechInfs placed in Western Germany 6 TotalWar_Tanks, 1 elite and 1 german_para placed in Germany 1 Panzer_Grndrs and 2 infantry placed in Eastern Poland Units in Normandy Bordeaux being upgraded or consumed: 1 UndergroundMinr 1 DemoUnderMinor placed in Normandy Bordeaux Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Turn Complete - Germans Trigger Germans RemoveInvertWolfpackSZ112: Germans has 1 Wolfpack placed in 112 Sea Zone Germans collect 53 PUs; end with 53 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -2.33 Germans regular : 0.50 Russians AA : -0.33
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Yeah that’s right, you can’t roll 8 without a bonus of +2 😂
Great, 16 damage on Moscow factory. Now I have to repair lol.
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V VictoryFirst referenced this topic on
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Game History
Round: 8 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 14 PUs; 0 AirLendLease; 3 TankLendLease; Russians buy 1 FighterAce and 1 elite; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger Germans DemoUnderMinor: has removed 1 DemoUnderMinor owned by Germans in Normandy Bordeaux Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 1stSovietAG EDIT: Adding units owned by Russians to Russia: 1 1stCorps, 1 1stTankArmy, 1 2ndCorps, 1 Soviet_Commisar_A2D3 and 5 guard_infantrys EDIT: Removing units owned by Russians from 1st Army Group: 1 3rdCorps and 2 guard_infantrys EDIT: Turning off Edit Mode COMMENT: 3rd Corps will split off Turning on Edit Mode EDIT: Turning off Edit Mode 1 Soviet_Commisar_A2D3 and 3 guard_infantrys moved from Russia to Vologda 2 infantry moved from Russia to Vologda EDIT: 1 russian_para moved from Russia to Nenetsia 1 armour moved from Urals to Nenetsia 1 tactical_bomber moved from Timguska to Nenetsia 2 fighters moved from Timguska to Vologda 1 armour and 4 infantry moved from Yenisey to Yakut S.S.R. 1 elite and 3 infantry moved from Volgograd to Rostov 1 infantry moved from Caucasus to Rostov 1 guard_infantry and 3 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Russia to Western Ukraine 4 Russian_Rocketss moved from Russia to Bryansk 2 infantry moved from Tambov to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery and 1 elite moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 guard_infantry and 4 infantry Germans defend with 1 German_LCV, 1 artillery and 1 infantry Russians roll dice for 1 guard_infantry and 4 infantry in Bessarabia, round 2 : 0/5 hits, 1.00 expected hits Germans roll dice for 1 German_LCV, 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 guard_infantry and 3 infantry in Bessarabia, round 3 : 1/4 hits, 0.83 expected hits Germans roll dice for 1 German_LCV, 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 guard_infantry and 3 infantry in Bessarabia, round 4 : 0/4 hits, 0.83 expected hits Germans roll dice for 1 German_LCV and 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 guard_infantry and 2 infantry in Bessarabia, round 5 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 German_LCV and 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 artillery owned by the Germans lost in Bessarabia Russians roll dice for 1 guard_infantry and 1 infantry in Bessarabia, round 6 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 German_LCV in Bessarabia, round 6 : 0/0 hits, 0.00 expected hits 1 German_LCV owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 guard_infantry and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 German_LCV, 1 artillery and 1 infantry Battle in Yakut S.S.R. Russians attack with 1 armour and 4 infantry Japanese defend with 1 elite Russians roll dice for 1 armour and 4 infantry in Yakut S.S.R., round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 elite in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Russians roll dice for 1 armour and 3 infantry in Yakut S.S.R., round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 elite in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 elite Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 Soviet_Commisar_A2D3, 2 fighters, 3 guard_infantrys and 2 infantry Germans defend with 1 artillery, 1 elite and 1 infantry Russians roll dice for 1 Soviet_Commisar_A2D3, 2 fighters, 3 guard_infantrys and 2 infantry in Vologda, round 2 : 2/10 hits, 3.33 expected hits Germans roll dice for 1 artillery, 1 elite and 1 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 Soviet_Commisar_A2D3, 2 fighters, 3 guard_infantrys and 2 infantry in Vologda, round 3 : 2/10 hits, 3.33 expected hits Germans roll dice for 1 elite in Vologda, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda 1 elite owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 Soviet_Commisar_A2D3, 2 fighters, 3 guard_infantrys and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery, 1 elite and 1 infantry Casualties for Russians: 1 infantry Battle in Nenetsia Russians attack with 1 armour, 1 russian_para and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 1 russian_para and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 1 armour, 1 russian_para and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 elite and 4 infantry Germans defend with 1 Waffen_Para Russians roll dice for 1 elite and 4 infantry in Rostov, round 2 : 0/6 hits, 1.00 expected hits Germans roll dice for 1 Waffen_Para in Rostov, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 elite and 4 infantry in Rostov, round 3 : 1/6 hits, 1.00 expected hits Germans roll dice for 1 Waffen_Para in Rostov, round 3 : 0/1 hits, 0.67 expected hits 1 Waffen_Para owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 elite and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Waffen_Para Battle in Bryansk Russians attack with 4 Russian_Rocketss, 1 artillery, 1 elite, 2 fighters and 4 infantry Germans defend with 1 German_Engineer, 1 German_EngineerAttack, 1 artillery and 2 infantry Russians roll dice for 4 Russian_Rocketss in Bryansk, round 2 : 3/4 hits, 1.33 expected hits 1 German_EngineerAttack owned by the Germans and 2 infantry owned by the Germans lost in Bryansk 4 Russian_Rocketss owned by the Russians lost in Bryansk Russians roll dice for 1 artillery, 1 elite, 2 fighters and 4 infantry in Bryansk, round 2 : 4/9 hits, 2.67 expected hits Germans roll dice for 1 German_Engineer and 1 artillery in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 German_Engineer owned by the Germans and 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 elite, 2 fighters and 4 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 German_Engineer, 1 German_EngineerAttack, 1 artillery and 2 infantry Casualties for Russians: 4 Russian_Rocketss Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Caucasus 1 2ndTankArmy moved from Ukraine to Russia 1 tactical_bomber moved from Nenetsia to Russia 2 fighters moved from Vologda to Russia 2 fighters moved from Bryansk to Russia 1 fighter moved from Western Ukraine to Russia 2 mech_infantrys moved from Ukraine to Rostov 1 Rail moved from Russia to Yenisey 1 Rail and 1 infantry moved from Yenisey to Caucasus 1 Rail moved from Russia to Yenisey 1 Rail and 1 infantry moved from Yenisey to Russia 2 aaGuns moved from Novosibirsk to Vologda 1 aaGun moved from Ukraine to Bryansk 1 aaGun moved from Russia to Bryansk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 Soviet_Commisar_A2D3 and 3 guard_infantrys EDIT: Adding units owned by Russians to Vologda: 1 3rdCorps EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 3rd Corps: 3 armour EDIT: Adding units owned by Russians to 3rd Corps: 3 guard_infantrys EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar_3 EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_A2D3 EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar_3 EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar_3 EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar EDIT: Adding units owned by Russians to 1st Army Group: 1 2ndTankArmy EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Tambov: 3 guard_infantrys EDIT: Removing units owned by Russians from Russia: 3 guard_infantrys EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to 1st Army Group: 1 infantry EDIT: Turning off Edit Mode 1 FighterAce and 1 elite placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 elite EDIT: Adding units owned by Russians to 1st Army Group: 1 elite EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 1stCorps, 1 1stTankArmy, 1 2ndCorps and 1 2ndTankArmy EDIT: Adding units owned by Russians to Russia: 1 1stSovietAG EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -2.67 Russians regular : -1.83
There should have been three guards units in 3rd Army Corps, not three tank units, so I corrected that. I also think I removed one of the box factories by accident because I can’t place anymore in 1st AG 😂
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:)
yea, if you notice how 1st and 2nd Tank display, you can see 2nd Tank is missing it’s Fctry.
Cool that you find them useful. I always forget there there lol
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oh 1st AG ? yea it places different as well. I’ll edit them in.
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well 1st AG has a Fctry, I must have done place order a little different. 2nd Tank didn’t.
Hmm … wonder why you couldn’t place ? Anyway, Ill look through your turn now.
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Oh it wouldn’t let you place the Elite. I have it restricted to moscow only. I’ll change it so they can place in the AGs as well.
JPN coming right up