@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
TGC (Allies) vs VictoryFirst (Germans), D-Day Game 2
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Rennes: 4 art, 6 inf, 1 tank
Rouen: 1 tank, 2 art ,1 inf -
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Round 3 -
Allies Actual: -.33 , LL: -4, Reinforcement -1
German Actual: +4.37, LL: +3.83, Reinforcement +8 -
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1d6: 3
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Rolling for 2nd airstrikes in St. Lo and G21
St. lo
tank [dice 1d6]
3 art [dice 3d6]
4 inf [dice 4d6]G21
2 tank [dice 2d6]
3 art [dice 3d6]
inf [dice 1d6] -
1d6: 5
3d6: 5, 6, 3
4d6: 5, 4, 2, 6
2d6: 2, 3
3d6: 2, 3, 5
1d6: 1 -
Couple mistakes in this one. I moved 9 units to G20, so once I realized that I moved the tank back. I also accidentally clicked on continue instead of retreat in the battle so I had to edit that back :) I believe everything else is correct.
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Use this one it has the German units in A20 move back to their side of the territory.
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2d6: 1, 6
2d6: 2, 1 -
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G4 Reinf.
Rennes: [dice 2d6]
Rouen: [dice 2d6] -
2d6: 4, 6
2d6: 6, 6 -
Lol, this is kind of ridiculous… all German reinforcements have entered the game on turn 4. Rennes has 40 units so that would take an average of 6 turns.
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Rennes/Chartres: 3 art, 4 inf, 3 tank
Rouen/Chartres: 2 art, 2 art, 3 tank -
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Yeah Rennes rolling 9, 10, 11, 10 is crazy.
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😂





