@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Round 2
GL! HF!
Test summary from TripleA, engine version: 2.6.14526, time: 11:52:53 PM
Savegame
Test summary from TripleA, engine version: 2.6.14526, time: 11:57:18 PM
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 4 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        3 infantry moved from Western Germany to France
        1 artillery moved from Western Germany to France
        3 infantry moved from Holland Belgium to France
        3 armour moved from Holland Belgium to France
        1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery moved from Holland Belgium to France
        4 mech_infantrys moved from Western Germany to France
        3 armour moved from Greater Southern Germany to France
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 118 Sea Zone to 111 Sea Zone
        1 tactical_bomber moved from Western Germany to 111 Sea Zone
        1 bomber moved from Germany to 111 Sea Zone
        1 bomber moved from Germany to 110 Sea Zone
        1 tactical_bomber moved from Germany to 110 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
        1 fighter moved from Slovakia Hungary to Yugoslavia
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        1 armour moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Romania to Yugoslavia
        1 tactical_bomber moved from Poland to Yugoslavia
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 fighter moved from Norway to 110 Sea Zone
        1 fighter moved from Holland Belgium to Normandy Bordeaux
    Combat - Germans
Combat Hit Differential Summary :
 S surfer referenced this topic on
S surfer referenced this topic on 
	
	
@surfer scramble sz 111
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 4 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        3 infantry moved from Western Germany to France
        1 artillery moved from Western Germany to France
        3 infantry moved from Holland Belgium to France
        3 armour moved from Holland Belgium to France
        1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery moved from Holland Belgium to France
        4 mech_infantrys moved from Western Germany to France
        3 armour moved from Greater Southern Germany to France
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 118 Sea Zone to 111 Sea Zone
        1 tactical_bomber moved from Western Germany to 111 Sea Zone
        1 bomber moved from Germany to 111 Sea Zone
        1 bomber moved from Germany to 110 Sea Zone
        1 tactical_bomber moved from Germany to 110 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
        1 fighter moved from Slovakia Hungary to Yugoslavia
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        1 armour moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Romania to Yugoslavia
        1 tactical_bomber moved from Poland to Yugoslavia
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 fighter moved from Norway to 110 Sea Zone
        1 fighter moved from Holland Belgium to Normandy Bordeaux
    Combat - Germans
        British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
        Battle in 111 Sea Zone
            Germans attack with 1 battleship, 1 bomber, 2 submarines and 1 tactical_bomber
            British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 battleship, 1 bomber and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
            Units damaged: 1 battleship owned by the British
                British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
            Units damaged: 1 battleship owned by the Germans
                2 submarines owned by the Germans lost in 111 Sea Zone
                1 destroyer owned by the British lost in 111 Sea Zone
            1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
            1 battleship owned by the Germans retreated to 112 Sea Zone
            British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -4
            Casualties for Germans: 2 submarines
            Casualties for British: 1 destroyer
        Battle in 110 Sea Zone
            Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
            British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                2 submarines owned by the Germans lost in 110 Sea Zone
                1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
            Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
            Casualties for Germans: 2 submarines
            Casualties for British: 1 battleship and 1 cruiser
            Casualties for French: 1 cruiser
        Battle in Yugoslavia
            Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
            Neutral_Allies defend with 5 infantry
                Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/13 hits, 4.67 expected hits
                Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                1 infantry owned by the Germans lost in Yugoslavia
                5 infantry owned by the Neutral_Allies lost in Yugoslavia
            Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for Germans: 1 infantry
            Casualties for Neutral_Allies: 5 infantry
        Battle in Normandy Bordeaux
            Germans attack with 1 artillery, 1 fighter and 1 infantry
            French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Normandy Bordeaux
                1 infantry owned by the French lost in Normandy Bordeaux
                Germans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits
                French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the French lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
            Casualties for Germans: 1 infantry
            Casualties for French: 1 artillery and 1 infantry
        Battle in France
            Germans attack with 6 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
            British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                Germans roll dice for 6 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 7/18 hits, 5.67 expected hits
                French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                5 infantry owned by the Germans lost in France
                1 aaGun owned by the French and 6 infantry owned by the French lost in France
                Germans roll dice for 6 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 5/13 hits, 4.83 expected hits
                French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 0/5 hits, 2.33 expected hits
                1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
            Germans captures 19PUs while taking French capital
            Germans converts factory_major into different units
            Germans win, taking France from French with 6 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
            Casualties for Germans: 5 infantry
            Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Casualties for British: 1 armour and 1 artillery
        Battle in 106 Sea Zone
            Germans attack with 1 submarine
            British defend with 1 destroyer and 1 transport
                Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Germans lost in 106 Sea Zone
                1 destroyer owned by the British lost in 106 Sea Zone
            British win with 1 transport remaining. Battle score for attacker is 2
            Casualties for Germans: 1 submarine
            Casualties for British: 1 destroyer
        Moving scrambled unit from 111 Sea Zone  back to originating territory: Scotland
        Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    Non Combat Move - Germans
        3 aaGuns moved from Western Germany to Holland Belgium
        1 tactical_bomber moved from 110 Sea Zone to Western Germany
        1 tactical_bomber moved from 110 Sea Zone to Western Germany
        1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
        1 fighter moved from 110 Sea Zone to Western Germany
        1 fighter moved from 110 Sea Zone to Western Germany
        1 fighter moved from 110 Sea Zone to Western Germany
        1 bomber moved from 110 Sea Zone to Western Germany
        1 tactical_bomber moved from 111 Sea Zone to Western Germany
        1 fighter moved from Normandy Bordeaux to Holland Belgium
        1 tactical_bomber moved from Western Germany to Holland Belgium
        1 transport moved from 114 Sea Zone to 113 Sea Zone
        2 infantry moved from Denmark to 113 Sea Zone
        1 infantry moved from 113 Sea Zone to Norway
        1 infantry moved from 113 Sea Zone to Norway
        1 cruiser moved from 114 Sea Zone to 113 Sea Zone
        1 tactical_bomber moved from Western Germany to Holland Belgium
        1 fighter moved from Yugoslavia to Southern Italy
        1 tactical_bomber moved from Yugoslavia to Southern Italy
        1 infantry moved from Romania to Bulgaria
              Germans take Bulgaria from Neutral_Axis
        1 infantry moved from Norway to Finland
              Germans take Finland from Neutral_Axis
        2 infantry moved from Norway to Finland
        2 infantry moved from Slovakia Hungary to Romania
        3 infantry moved from Poland to Slovakia Hungary
        3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
        1 bomber moved from 111 Sea Zone to Western Germany
    Place Units - Germans
        1 mech_infantry placed in Germany
        4 artilleries and 2 infantry placed in Germany
        1 mech_infantry placed in Western Germany
        Germans undo move 3.
        Germans undo move 1.
        2 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Germans collect 41 PUs; end with 60 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -1.67
Neutral_Allies regular : -0.67
Germans regular : 0.83
British regular : 1.50
@BombsAway Just checking.
You declared war on Japan, but did you mean to leave all Siberian forces in Amur?
@surfer yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour and 1 infantry moved from Japan to 6 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
        1 armour and 1 infantry moved from 5 Sea Zone to Siberia
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
        1 artillery and 1 infantry moved from 5 Sea Zone to Amur
        1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
        1 fighter and 4 infantry moved from Korea to Amur
        2 tactical_bombers moved from Japan to Amur
        2 fighters moved from Japan to Amur
        2 fighters moved from 6 Sea Zone to Amur
        2 tactical_bombers moved from 6 Sea Zone to Amur
        2 bombers moved from Japan to Yunnan
        1 artillery and 3 infantry moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        1 artillery and 3 infantry moved from Kiangsi to Hunan
        1 fighter moved from Formosa to Hunan
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 infantry moved from Shantung to Anhwe
              Japanese take Anhwe from Chinese
        1 battleship moved from 6 Sea Zone to 5 Sea Zone
    Combat - Japanese
        Battle in Siberia
        Battle in Hunan
            Japanese attack with 1 artillery, 1 fighter and 3 infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 2/5 hits, 1.50 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in Amur
            Japanese attack with 2 artilleries, 7 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers
            Russians defend with 2 aaGuns and 18 infantry
                Russians roll AA dice in Amur : 2/6 hits, 1.00 expected hits
                2 fighters owned by the Japanese lost in Amur
                Japanese roll dice for 1 battleship in Amur, round 2 : 1/1 hits, 0.67 expected hits
                Japanese roll dice for 2 artilleries, 5 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 2 : 7/25 hits, 9.33 expected hits
                Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 5/18 hits, 6.00 expected hits
                5 infantry owned by the Japanese lost in Amur
                6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                Japanese roll dice for 2 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 3 : 10/20 hits, 8.50 expected hits
                Russians roll dice for 12 infantry in Amur, round 3 : 5/12 hits, 4.00 expected hits
                5 infantry owned by the Japanese lost in Amur
                10 infantry owned by the Russians lost in Amur
                Japanese roll dice for 2 artilleries, 5 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 4 : 7/15 hits, 7.67 expected hits
                Russians roll dice for 2 infantry in Amur, round 4 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Amur
            Japanese win, taking Amur from Russians with 2 artilleries, 5 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 14
            Casualties for Japanese: 2 fighters and 10 infantry
            Casualties for Russians: 2 aaGuns and 18 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                3 infantry owned by the Japanese lost in Yunnan
                4 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 3 infantry
            Casualties for Chinese: 4 infantry
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    Non Combat Move - Japanese
        2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
        1 fighter moved from Hunan to Kwangsi
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        1 cruiser moved from 20 Sea Zone to 36 Sea Zone
        1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
        1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
        1 destroyer moved from 6 Sea Zone to 33 Sea Zone
        1 fighter moved from Okinawa to 36 Sea Zone
        1 artillery and 3 infantry moved from Kiangsu to Anhwe
        1 fighter moved from Amur to Shantung
        1 fighter moved from Amur to Shantung
        1 fighter moved from Amur to Shantung
        1 fighter moved from Amur to 6 Sea Zone
        1 fighter moved from Amur to Jehol
        1 tactical_bomber moved from Amur to 6 Sea Zone
        1 tactical_bomber moved from Amur to Kiangsu
        1 tactical_bomber moved from Amur to Kiangsu
        1 tactical_bomber moved from Amur to Jehol
        1 tactical_bomber moved from Amur to Jehol
        1 tactical_bomber moved from Amur to Jehol
        1 aaGun moved from Manchuria to Jehol
        1 infantry moved from Jehol to Chahar
        1 artillery and 2 infantry moved from Shantung to Anhwe
        1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
        1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
    Place Units - Japanese
        3 transports placed in 6 Sea Zone
        1 marine placed in Japan
    Turn Complete - Japanese
        Japanese collect 32 PUs; end with 32 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -0.17
Russians regular : -0.67
Russians AA : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Politics - British
        Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - British
        1 cruiser moved from 111 Sea Zone to 112 Sea Zone
        1 battleship moved from 111 Sea Zone to 112 Sea Zone
        1 submarine moved from 91 Sea Zone to 112 Sea Zone
        2 fighters moved from United Kingdom to 112 Sea Zone
        1 fighter moved from Scotland to 97 Sea Zone
        1 bomber moved from United Kingdom to 97 Sea Zone
        1 fighter moved from Gibraltar to 96 Sea Zone
        1 cruiser moved from 91 Sea Zone to 96 Sea Zone
        1 fighter moved from Malta to 97 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
        1 mech_infantry moved from Egypt to Ethiopia
        1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
        1 cruiser moved from 39 Sea Zone to 76 Sea Zone
        1 infantry moved from India to 39 Sea Zone
        1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
        1 infantry moved from West India to 79 Sea Zone
        2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
        2 infantry moved from 76 Sea Zone to Ethiopia
Combat Hit Differential Summary :
@surfer Added 1 ipc to UK Eur, per bid.
Scramble Sz 112 & 97?
@BombsAway scramble Sz112 3 ftrs
Nothing in SZ97.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 fighter moved from Southern Italy to 97 Sea Zone
        1 bomber moved from Northern Italy to 97 Sea Zone
        1 armour and 2 infantry moved from Albania to Greece
        1 transport moved from 95 Sea Zone to 96 Sea Zone
        1 infantry moved from Tobruk to 96 Sea Zone
        1 armour moved from Tobruk to 96 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        1 armour and 1 infantry moved from 97 Sea Zone to Greece
        1 fighter moved from Southern Italy to Greece
    Combat - Italians
        Battle in 97 Sea Zone
            Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
            British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
                1 destroyer owned by the British and 1 submarine owned by the British lost in 97 Sea Zone
                Italians roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                1 cruiser owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
                1 cruiser owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
            Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 6
            Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
            Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
        Battle in Greece
            Italians attack with 2 armour, 1 fighter and 3 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 2 armour, 1 fighter and 3 infantry in Greece, round 2 : 2/6 hits, 2.00 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                2 infantry owned by the Italians lost in Greece
                2 infantry owned by the Neutral_Allies lost in Greece
                Italians roll dice for 2 armour, 1 fighter and 1 infantry in Greece, round 3 : 2/4 hits, 1.67 expected hits
                Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_Allies lost in Greece
            Italians win, taking Greece from Neutral_Allies with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
            Casualties for Italians: 2 infantry
            Casualties for Neutral_Allies: 4 infantry
    Non Combat Move - Italians
        Turning on Edit Mode
        EDIT: Changing ownership of Kenya from British to Italians
        EDIT: Turning off Edit Mode
        1 fighter moved from Greece to Southern Italy
        1 bomber moved from 97 Sea Zone to Southern Italy
        1 armour moved from Northern Italy to Romania
        2 infantry moved from Northern Italy to Yugoslavia
        1 aaGun moved from Northern Italy to Yugoslavia
        1 aaGun moved from Northern Italy to France
        1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
        2 infantry moved from Southern Italy to Northern Italy
        1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
        1 infantry moved from Italian Somaliland to Kenya
    Place Units - Italians
        1 armour and 1 mech_infantry placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
        Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Neutral_Allies regular : 0.00
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 destroyer, 2 infantry, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 unit repaired.
    Non Combat Move - Germans
        2 infantry moved from Norway to Finland
        1 artillery and 1 infantry moved from France to Western Germany
        4 artilleries and 2 infantry moved from Germany to Poland
        3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
        5 infantry moved from Bulgaria to Romania
        3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
        2 armour and 4 mech_infantrys moved from France to Germany
        4 armour moved from France to Germany
        1 artillery moved from Normandy Bordeaux to France
        1 aaGun moved from Holland Belgium to France
        2 aaGuns moved from Holland Belgium to Western Germany
        1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany
        1 fighter moved from Western Germany to Southern Italy
        1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
    Place Units - Germans
        1 armour, 2 infantry and 7 mech_infantrys placed in Germany
        4 mech_infantrys placed in Western Germany
        1 destroyer and 1 submarine placed in 112 Sea Zone
    Turn Complete - Germans
        Germans collect 41 PUs; end with 41 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
@BombsAway I always hate G2…there is often very little to do. Seems like no way to continue to put pressure on Allies.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    Politics - Russians
        Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Russians
        1 infantry moved from Buyant-Uhaa to Manchuria
              Chinese take Manchuria from Japanese
    Combat - Russians
        Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    Non Combat Move - Russians
        1 infantry moved from Ulaanbaatar to Yakut S.S.R.
        1 infantry moved from Dzavhan to Yakut S.S.R.
        1 infantry moved from Buyant-Uhaa to Central Mongolia
        2 infantry moved from Olgiy to Kansu
        1 mech_infantry moved from Sikang to Suiyuyan
        1 armour moved from Sikang to Suiyuyan
        1 mech_infantry moved from Kazakhstan to Szechwan
        1 armour moved from Kazakhstan to Szechwan
        2 infantry moved from Kazakhstan to Sikang
        2 mech_infantrys moved from Volgograd to Sikang
        2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber moved from Novgorod to Belarus
        1 cruiser moved from 115 Sea Zone to 114 Sea Zone
        3 infantry moved from Ukraine to Western Ukraine
        2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
        3 infantry moved from Russia to Bryansk
    Place Units - Russians
        1 artillery and 2 infantry placed in Novgorod
        Russians undo move 1.
        3 infantry placed in Ukraine
        1 artillery and 8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Siberia to Soviet Far East
              Japanese take Soviet Far East from Russians
        1 armour moved from Siberia to Sakha
              Japanese take Sakha from Russians
        1 armour moved from Sakha to Buryatia
              Japanese take Buryatia from Russians
        1 infantry moved from Korea to Manchuria
        1 artillery moved from Amur to Manchuria
        1 infantry moved from Anhwe to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Anhwe to Kweichow
              Japanese take Kweichow from Chinese
        3 infantry moved from Hunan to Yunnan
        2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
        1 bomber moved from Kwangsi to Yunnan
        2 tactical_bombers moved from Kiangsu to Yunnan
        1 artillery moved from Jehol to Chahar
        1 infantry moved from Anhwe to Chahar
        1 fighter and 3 tactical_bombers moved from Jehol to Chahar
        1 fighter moved from Shantung to Manchuria
        1 mech_infantry moved from Amur to Manchuria
        1 fighter moved from Shantung to Chahar
        1 fighter moved from Shantung to Manchuria
        1 bomber moved from Kwangsi to Yunnan
        1 fighter moved from 36 Sea Zone to Yunnan
    Combat - Japanese
        Battle in Manchuria
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 0/5 hits, 1.83 expected hits
                Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 1/5 hits, 1.83 expected hits
                Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Manchuria
            Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Chahar
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 : 4/7 hits, 3.50 expected hits
                Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Chahar
            Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in Yunnan
            Japanese attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
            Chinese defend with 3 infantry
                Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/11 hits, 5.33 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                3 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
            Casualties for Chinese: 3 infantry
    Non Combat Move - Japanese
        1 fighter moved from Yunnan to 36 Sea Zone
        2 bombers moved from Yunnan to Kwangsi
        2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
        1 tactical_bomber moved from Kwangsi to 36 Sea Zone
        1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
        1 marine moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from Iwo Jima to 17 Sea Zone
        1 cruiser, 2 infantry, 1 marine and 1 transport moved from 17 Sea Zone to 33 Sea Zone
        2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        2 aaGuns, 1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
        1 infantry moved from Okinawa to 19 Sea Zone
        2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
        2 aaGuns, 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
        1 fighter moved from Manchuria to Amur
        1 aaGun moved from Jehol to Anhwe
        1 aaGun moved from Korea to Manchuria
        1 artillery and 1 infantry moved from Amur to Buryatia
        1 battleship and 2 transports moved from 5 Sea Zone to 6 Sea Zone
        2 fighters moved from Chahar to Anhwe
        3 tactical_bombers moved from Chahar to Anhwe
        2 artilleries and 2 infantry moved from Anhwe to Hunan
        1 fighter moved from Manchuria to Anhwe
    Place Units - Japanese
        1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
        4 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 37 PUs; end with 37 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Japanese regular : -4.50