@simon33 No worries
barnee vs VictoryFirst EXP Boxes Game 3
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Well, I guess I can do Aussies and French so that you can do G6, although I won’t be able to do R6 until the 6th of June. Need to write a game report and update my board as well lol.
Anyway I attacked your Japanese task force in SZ 17 with three subs, you have the option to submerge your sub or keep it in battle.
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Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry, 3 submarines and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 18 Sea Zone to 17 Sea Zone 1 submarine moved from 34 Sea Zone to 17 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from New South Wales to Queensland 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone 1 cruiser moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 Escort and 1 submarine 1 submarine owned by the Japanese submerged ANZAC roll dice for 3 submarines in 17 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 Escort in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 17 Sea Zone ANZAC win, taking 17 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in Marianas Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry Changer defend; Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Marianas, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marianas ANZAC win, taking Marianas from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 22 PUs Trigger ANZAC Loses Formosa Pacific Expanded Turn5: ANZAC met a national objective for an additional -1 PUs; end with 21 PUs Trigger ANZAC Liberates DNG Turn5: ANZAC met a national objective for an additional 2 PUs; end with 23 PUs Trigger ANZAC Controls Marianas Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Trigger ANZAC Liberates Celebes Turn5: ANZAC met a national objective for an additional 1 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan Combat - French Battle in Trans-Jordan French attack with 1 fighter and 1 infantry Italians defend with 1 infantry French roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan French win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Trans-Jordan to Egypt EDIT: 3 fighters moved from Shan State to Eastern Persia Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.67 French regular : 0.67 Japanese regular : -0.67 ANZAC regular : -0.17
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Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.<br><br>Do Not Place more than there are Infantry Present. Player Enforced.<b></body> Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may only.... Note to players Germans: <body><b>It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.<br><br>Luftwaffe and Fighter Aces are Now Available.<b></body> Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942 triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942 triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942 triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942 Germans buy 5 Atlantic_Walls, 1 G_air_transport, 1 German_LCV, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 armour, 1 artillery, 1 elite, 2 german_paras, 7 infantry and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_Grndrs and 1 armour 1 WaffenPnzrGrndr and 1 waffen_panzer placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 GermanUBoat moved from 109 Sea Zone to 119 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 WaffenPnzrGrndr moved from Germany to Holland Belgium 1 Panzer_Grndrs moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Bulgaria to Rostov 1 fighter moved from Romania to Rostov EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Bulgaria to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 bomber moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Romania to Western Ukraine 1 artillery and 1 elite moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 2 german_paras moved from Romania to Western Ukraine EDIT: 1 ArmyGroupCentre moved from Belarus to Army Group Centre EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy and 6 infantry moved from Army Group Centre to Belarus 3 infantry moved from Belarus to Bryansk 1 tactical_bomber moved from Romania to Bryansk 1 artillery and 1 infantry moved from Belarus to Smolensk EDIT: 1 infantry moved from Belarus to Smolensk EDIT: 2 infantry moved from Belarus to Archangel 1 Panzer_Grndrs moved from Novgorod to Belarus 1 Panzer_Grndrs moved from Belarus to Archangel 1 tactical_bomber moved from Eastern Poland to Archangel 1 bomber moved from Western Germany to Smolensk Combat - Germans Battle in 114 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Holland Belgium Germans attack with 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 fighter and 1 infantry British defend with 1 uk_para and 1 uk_paraBoost Germans roll dice for 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits 1 uk_para owned by the British lost in Holland Belgium 1 uk_paraBoost owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 uk_para and 1 uk_paraBoost Battle in Bryansk Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber, 1 elite, 2 german_paras, 2 infantry and 1 tactical_bomber Russians defend with 2 guard_infantrys and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 elite, 2 german_paras, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/9 hits, 2.83 expected hits Russians roll dice for 2 guard_infantrys and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians and 2 guard_infantrys owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber, 1 elite, 2 german_paras, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 2 guard_infantrys and 1 infantry Battle in Rostov Germans attack with 1 German_LCV, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 German_LCV, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/7 hits, 2.00 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits 1 German_LCV owned by the Germans and 1 infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans roll dice for 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 German_LCV and 1 infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 Panzer_Grndrs, 2 infantry and 1 tactical_bomber; Changer loiter and taunt Changer defend; Russians defend with 1 infantry Germans roll dice for 1 Panzer_Grndrs, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 Panzer_Grndrs, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Eastern Poland Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Ukraine Trigger Urals Tank Unit: Russians has 1 armour placed in Urals EDIT: 2 german_paras moved from Greece to Syria 1 Panzer_Grndrs moved from Romania to Greece 1 artillery and 1 infantry moved from Romania to Bessarabia 1 2ndPanzerArmy and 1 3rdWaffenArmy moved from Eastern Poland to Ukraine 1 Rail and 1 waffen_panzer moved from Germany to Ukraine 1 tactical_bomber moved from Rostov to Romania 2 German_Engineers moved from Belarus to Romania 6 GermanUBoats and 1 Wolfpack moved from 109 Sea Zone to 104 Sea Zone 6 GermanUBoats moved from 92 Sea Zone to 104 Sea Zone 3 GermanUBoats moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to Belarus 1 bomber moved from Smolensk to Eastern Poland 1 tactical_bomber moved from Bryansk to Belarus 1 bomber moved from Western Ukraine to Romania 1 tactical_bomber moved from Archangel to Belarus 1 tactical_bomber moved from Western Ukraine to Belarus 1 fighter moved from Rostov to Belarus 1 aaGun moved from Novgorod to Belarus 4 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 elite moved from Novgorod to Belarus EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy and 6 infantry moved from Belarus to Army Group Centre EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Belarus EDIT: 1 waffen_panzer moved from Ukraine to 3rd Waffen EDIT: 1 WaffenPnzrGrndr moved from 3rd Waffen to Ukraine EDIT: Germans undo move 28. EDIT: 1 waffen_infantry moved from 3rd Waffen to Eastern Poland EDIT: 1 waffen_infantry moved from Eastern Poland to Germany 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 elite moved from Germany to 113 Sea Zone 1 elite and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 Panzer_Grndrs moved from Western Germany to 112 Sea Zone 1 Panzer_Grndrs and 1 elite moved from 112 Sea Zone to Norway 1 aaGun and 1 infantry moved from Western Germany to Denmark 1 Rail and 1 infantry moved from Germany to Eastern Poland Place Units - Germans 3 Atlantic_Walls and 2 infantry placed in Normandy Bordeaux 2 Atlantic_Walls placed in Denmark 1 G_air_transport, 1 Panzer_Grndrs and 1 infantry placed in Western Germany 1 German_LCV, 1 LuftwaffeAce, 1 armour, 1 elite, 2 german_paras and 1 infantry placed in Germany 2 infantry placed in Western Germany 1 artillery and 1 infantry placed in Romania Turn Complete - Germans Trigger Germans RemoveInvertWolfpackSZ104: Germans has 1 Wolfpack placed in 104 Sea Zone Germans collect 54 PUs; end with 54 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -2.83 British regular : -0.50
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I got rid of the extra wolfpacks. They don’t affect game play, just gives a cleaner look :)
Fixed in next update. They will auto place and remove as needed too :)
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The Battle of the Atlantic is at it’s Peak
lol
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Alright Barnee, I have returned home today from my exam, so we can start rumbling again. I will update my board and write a game report for turn 5. R6 will be coming shortly.
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V VictoryFirst referenced this topic on
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@barnee I think I am going to roll the Rostov battle manually. I am going to attack it with four full armies and a total CF of 69, so it’s safe to say I am certainly going to destroy your 3 units. I will roll just for your units. Transferring all those units from the boxes to the territory and back again is a lot more work than that 😀
1 Elite: [dice 2d6] at 2
2 infantry: [dice 2d6] at 2 -
2d6: 3, 2
2d6: 2, 4 -
Game History
Round: 6 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1942 and Our Factories have Begun Mass Tank Production !<br><br>You may now purchase 3 tanks for 12 PUs. They can only be placed in Moscow.<b></body> Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians buy 3 Russian_Rocketss, 1 Tank_General, 1 elite, 3 guard_infantrys and 1 infantry; Remaining resources: 2 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode EDIT: 1 guard_infantry moved from Samara to 2nd Corps EDIT: 1 armour moved from 2nd Corps to Samara 3 infantry moved from Caucasus to Rostov 6 infantry moved from Volgograd to Rostov 1 1stCorps, 1 1stTankArmy and 1 2ndCorps moved from Samara to Rostov 1 3rdCorps moved from Caucasus to Rostov 2 infantry moved from Tambov to Rostov 1 artillery and 1 elite moved from Tambov to Bryansk 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 artillery and 4 infantry moved from Vologda to Archangel 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Smolensk 4 infantry moved from Russia to Smolensk Combat - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 2 infantry EDIT: Removing units owned by Germans from Rostov: 1 elite and 2 infantry EDIT: Turning off Edit Mode Battle in Rostov Russians attack with 1 1stCorps, 1 1stTankArmy, 1 2ndCorps, 1 3rdCorps and 9 infantry Battle in Bryansk Russians attack with 1 artillery, 1 elite, 1 fighter and 2 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 elite, 1 fighter and 2 infantry in Bryansk, round 2 : 4/6 hits, 1.83 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Bryansk Russians winRussians win, taking Rostov from Germans with 1 1stCorps, 1 1stTankArmy, 1 2ndCorps, 1 3rdCorps and 9 infantry remaining, taking Bryansk from Germans with 1 artillery, 1 elite, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Archangel Changer loiter and taunt; Russians attack with 1 artillery, 4 infantry and 1 tactical_bomber Germans defend with 1 Panzer_Grndrs and 2 infantry; Changer defend Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 Panzer_Grndrs and 2 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Archangel 2 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 Panzer_Grndrs in Archangel, round 3 : 0/1 hits, 0.50 expected hits 1 Panzer_Grndrs owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 Panzer_Grndrs and 2 infantry Battle in Smolensk Russians attack with 1 fighter and 4 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Archangel to Russia 1 elite moved from Russia to Vologda 3 armour moved from Samara to Russia 1 armour moved from Urals to Russia EDIT: 1 armour moved from Samara to Russia 2 aaGuns and 12 infantry moved from Yenisey to Timguska EDIT: 1 1stCorps, 1 1stTankArmy, 1 2ndCorps and 1 3rdCorps moved from Rostov to 1st Army Group EDIT: 2 infantry moved from Rostov to 1st Army Group Place Units - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Rostov: 1 1stSovietAG EDIT: Adding units owned by Russians to Rostov: 1 aaGun EDIT: Removing units owned by Russians from Caucasus: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 Russian_Rocketss, 1 Tank_General, 1 elite and 3 guard_infantrys placed in Russia 1 infantry placed in Volgograd Turning on Edit Mode EDIT: Adding units owned by Russians to 2nd Tank: 1 Tank_General and 5 armour EDIT: Adding units owned by Russians to Russia: 1 2ndTankArmy EDIT: Removing units owned by Russians from Russia: 5 armour EDIT: Removing units owned by Russians from Russia: 1 Tank_General EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 4.83
Lol sorry for all the edits… 😅
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heh heh no worries brother :)
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Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: <body><b>It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !<br><br>Banzai Attacks are Now Possible.<b></body> Japanese buy 1 Escort, 4 Fortifications, 2 armour, 2 carriers, 1 elite and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 2 armour moved from Kweichow to Yunnan 2 armour moved from Hunan to Yunnan 1 elite moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 1 Japan_destroyer, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Buryatia to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Anhwe to 6 Sea Zone 2 bombers moved from Hunan to 6 Sea Zone 1 tactical_bomber moved from Anhwe to Yunnan 1 artillery moved from Kiangsi to 20 Sea Zone 1 elite moved from Formosa to 20 Sea Zone 1 artillery, 1 elite and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 elite moved from 37 Sea Zone to Malaya 2 fighters moved from Caroline Islands to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians Combat - Japanese Battle in Malaya Japanese attack with 1 artillery and 1 elite ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 elite in Malaya, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from British with 1 elite remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 4 armour, 1 artillery, 1 elite and 1 tactical_bomber British defend with 2 infantry and 1 uk_armour Japanese roll dice for 4 armour, 1 artillery, 1 elite and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.67 expected hits Chinese roll dice for 2 infantry and 1 uk_armour in Yunnan, round 2 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Japanese lost in Yunnan 2 infantry owned by the British and 1 uk_armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 armour, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery Casualties for British: 2 infantry and 1 uk_armour Battle in 6 Sea Zone Japanese attack with 1 Japan_destroyer, 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 6 fighters, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 5 tactical_bombers Americans defend with 1 Heavy_BB, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 usa_fighters Japanese roll dice for 1 pacific_submarine and 1 submarine in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 Japan_destroyer, 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 6 fighters, 1 pacific_cruiser and 5 tactical_bombers in 6 Sea Zone, round 2 : 7/17 hits, 9.67 expected hits Units damaged: 1 Heavy_BB owned by the Americans Americans roll dice for 1 Heavy_BB, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 usa_fighters in 6 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 Japan_destroyer owned by the Japanese, 1 carrier owned by the Japanese, 1 pacific_submarine owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone 2 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 6 fighters, 1 pacific_cruiser and 5 tactical_bombers in 6 Sea Zone, round 3 : 11/16 hits, 9.33 expected hits Americans roll dice for 1 Heavy_BB, 1 battleship, 1 cruiser and 4 usa_fighters in 6 Sea Zone, round 3 : 5/8 hits, 5.50 expected hits 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in 6 Sea Zone 4 usa_fighters owned by the Americans, 1 cruiser owned by the Americans, 1 Heavy_BB owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 1 cruiser, 3 fighters, 1 pacific_cruiser and 3 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Japanese: 1 Japan_destroyer, 1 carrier, 3 fighters, 1 pacific_submarine, 1 submarine and 2 tactical_bombers Casualties for Americans: 1 Heavy_BB, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 usa_fighters Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kweichow Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Hopei 1 tactical_bomber could not land in Yunnan and was removed 1 Japanese_LCV moved from Manchuria to Korea 1 infantry moved from Sakha to Amur 1 aaGun moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Buryatia to Sakha 1 armour, 4 artilleries and 6 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Yakut S.S.R. to Buryatia 1 bomber moved from 6 Sea Zone to Japan 1 bomber moved from 6 Sea Zone to Japan 3 fighters moved from 6 Sea Zone to Japan 1 Rail and 1 infantry moved from Kiangsu to Hopei 1 Rail moved from Kiangsu to Anhwe 1 Rail and 1 infantry moved from Anhwe to Kweichow 2 armour and 1 mech_infantry moved from Shantung to Hunan 2 armour moved from Kiangsu to Hunan 1 infantry moved from Kwangtung to Kwangsi 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 elite and 3 infantry moved from Japan to 6 Sea Zone 1 elite and 3 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 4 Fortifications placed in Caroline Islands 1 Escort and 2 carriers placed in 6 Sea Zone 1 armour and 1 infantry placed in Kiangsu 1 armour and 1 infantry placed in Shantung 1 elite placed in Japan Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6 Japanese collect 44 PUs (1 lost to blockades); end with 45 PUs Trigger Japan Liberates Formosa Turn6: Japanese met a national objective for an additional 1 PUs; end with 46 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 54 PUs Trigger Japan Loses Marianas Turn6: Japanese met a national objective for an additional -1 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -1.33 Japanese regular : -1.33 British regular : 0.67
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did minus 1 PU for JPN for Formsa
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If you attack SZ 6 OOl keep Escort alive as long as there are subs and full scramble
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Yeah I believe ANZAC should get an extra buck as well. It got -1 because it lost Formosa.
Looking at the Japanese turn and you forgot to land the tactical bomber in Yunnan lol, so it got eliminated.
You can land him in Hunan or Anhwe.
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I was doing a test round of the American turn and it looks like my subs have first strike in the battle of SZ 6, even though you have a defending escort.
How should we fix this? Should we roll manually or am I missing something?
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Yeah just checked again and my subs have first strike for sure. Weird, because it says in the unit help that escorts have Anti-Stealth
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Actually, never mind. During the battle it looked like the casualties from the subs were immediately removed, but according to the history, they did get to roll.
So I guess nothing was wrong after all lol. Sorry, false alarm!
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Game History
Round: 6 Purchase Units - Americans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 1 Heavy_BB, 1 artillery, 3 carriers, 1 destroyer, 1 elite, 1 marine, 1 transport and 1 usa_fighter; Remaining resources: 5 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 submarine moved from 21 Sea Zone to 6 Sea Zone 3 carriers, 6 submarines, 5 usa_fighters and 1 usa_tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone 2 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 3 Sea Zone to Soviet Far East 1 artillery, 2 infantry, 1 marine and 2 transports moved from 7 Sea Zone to 17 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Soviet Far East Americans attack with 1 artillery, 2 infantry and 1 marine Japanese defend with 1 elite Americans roll dice for 1 artillery, 2 infantry and 1 marine in Soviet Far East, round 2 : 2/4 hits, 1.17 expected hits Japanese roll dice for 1 elite in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Soviet Far East 1 elite owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 elite Battle in Iwo Jima Changer loiter and taunt; Americans attack with 1 artillery, 2 infantry and 1 marine Changer defend; Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 infantry and 1 marine in Iwo Jima, round 2 : 2/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 6 Sea Zone Americans attack with 1 bomber, 3 carriers, 7 submarines, 5 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Escort_Convoy, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 pacific_cruiser, 3 tactical_bombers and 2 transports Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 bomber, 3 carriers, 5 usa_fighters and 1 usa_tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 1 Escort_Convoy, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 pacific_cruiser, 3 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 6/14 hits, 6.67 expected hits 3 carriers owned by the Americans lost in 6 Sea Zone 2 carriers owned by the Japanese, 1 pacific_cruiser owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 3/7 hits, 2.33 expected hits Americans roll dice for 1 bomber, 5 usa_fighters and 1 usa_tactical_bomber in 6 Sea Zone, round 3 : 6/7 hits, 3.83 expected hits Japanese roll dice for 1 Escort_Convoy, 1 battleship, 3 fighters, 3 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 3/10 hits, 5.00 expected hits 3 submarines owned by the Americans lost in 6 Sea Zone 3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese, 1 transport owned by the Japanese, 1 Escort_Convoy owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans roll dice for 4 submarines in 6 Sea Zone, round 4 : 3/4 hits, 1.33 expected hits 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 4 submarines, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 69 Casualties for Americans: 3 carriers and 3 submarines Casualties for Japanese: 1 Escort_Convoy, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 pacific_cruiser, 3 tactical_bombers and 2 transports Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 5 usa_fighters and 1 usa_tactical_bomber moved from 6 Sea Zone to Midway 1 bomber moved from 6 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 4 destroyers, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 7 Sea Zone 3 mech_infantrys and 1 usa_armour moved from Western United States to Alaska 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 Heavy_BB, 1 carrier, 1 cruiser, 4 destroyers, 1 infantry, 1 mech_infantry, 1 transport and 2 usa_fighters moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 Heavy_BB and 2 carriers placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 usa_fighter placed in 101 Sea Zone 1 artillery and 1 elite placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Americans collect 53 PUs; end with 58 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 72 PUs Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : 6.00 Japanese regular : -1.67
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Suiyuyan to Sikang 1 infantry moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.33
Game History
Round: 6 Purchase Units - Americans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 1 Heavy_BB, 1 artillery, 3 carriers, 1 destroyer, 1 elite, 1 marine, 1 transport and 1 usa_fighter; Remaining resources: 5 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 submarine moved from 21 Sea Zone to 6 Sea Zone 3 carriers, 6 submarines, 5 usa_fighters and 1 usa_tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone 2 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 3 Sea Zone to Soviet Far East 1 artillery, 2 infantry, 1 marine and 2 transports moved from 7 Sea Zone to 17 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Soviet Far East Americans attack with 1 artillery, 2 infantry and 1 marine Japanese defend with 1 elite Americans roll dice for 1 artillery, 2 infantry and 1 marine in Soviet Far East, round 2 : 2/4 hits, 1.17 expected hits Japanese roll dice for 1 elite in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Soviet Far East 1 elite owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 elite Battle in Iwo Jima Changer loiter and taunt; Americans attack with 1 artillery, 2 infantry and 1 marine Changer defend; Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 infantry and 1 marine in Iwo Jima, round 2 : 2/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 6 Sea Zone Americans attack with 1 bomber, 3 carriers, 7 submarines, 5 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Escort_Convoy, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 pacific_cruiser, 3 tactical_bombers and 2 transports Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 bomber, 3 carriers, 5 usa_fighters and 1 usa_tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 1 Escort_Convoy, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 pacific_cruiser, 3 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 6/14 hits, 6.67 expected hits 3 carriers owned by the Americans lost in 6 Sea Zone 2 carriers owned by the Japanese, 1 pacific_cruiser owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 3/7 hits, 2.33 expected hits Americans roll dice for 1 bomber, 5 usa_fighters and 1 usa_tactical_bomber in 6 Sea Zone, round 3 : 6/7 hits, 3.83 expected hits Japanese roll dice for 1 Escort_Convoy, 1 battleship, 3 fighters, 3 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 3/10 hits, 5.00 expected hits 3 submarines owned by the Americans lost in 6 Sea Zone 3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese, 1 transport owned by the Japanese, 1 Escort_Convoy owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans roll dice for 4 submarines in 6 Sea Zone, round 4 : 3/4 hits, 1.33 expected hits 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 4 submarines, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 69 Casualties for Americans: 3 carriers and 3 submarines Casualties for Japanese: 1 Escort_Convoy, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 pacific_cruiser, 3 tactical_bombers and 2 transports Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 5 usa_fighters and 1 usa_tactical_bomber moved from 6 Sea Zone to Midway 1 bomber moved from 6 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 4 destroyers, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 7 Sea Zone 3 mech_infantrys and 1 usa_armour moved from Western United States to Alaska 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 Heavy_BB, 1 carrier, 1 cruiser, 4 destroyers, 1 infantry, 1 mech_infantry, 1 transport and 2 usa_fighters moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 Heavy_BB and 2 carriers placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 usa_fighter placed in 101 Sea Zone 1 artillery and 1 elite placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Americans collect 53 PUs; end with 58 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 72 PUs Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Suiyuyan to Sikang 1 infantry moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 factory_minor, 5 infantry, 3 uk_armours, 1 uk_fighter and 2 uk_paras; Remaining resources: 0 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 infantry and 1 uk_armour moved from Iraq to 80 Sea Zone 1 infantry and 1 uk_armour moved from 80 Sea Zone to Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 uk_fighters moved from French West Africa to Anglo Egyptian Sudan 5 infantry moved from Burma to Yunnan 1 uk_armour moved from India to Yunnan 1 infantry and 1 uk_armour moved from French Indo China to Kwangsi 1 uk_tactical_bomber moved from Burma to Yunnan 1 uk_fighter moved from Burma to Yunnan 1 uk_fighter moved from India to Yunnan Combat - British Battle in Persia British attack with 1 infantry and 1 uk_armour Italians defend with 1 italian_para and 1 italian_paraBoost British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 italian_para and 1 italian_paraBoost in Persia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Persia 1 italian_para owned by the Italians lost in Persia 1 italian_paraBoost owned by the Italians lost in Persia British win, taking Persia from Italians with 1 uk_armour remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 italian_para and 1 italian_paraBoost Battle in Anglo Egyptian Sudan British attack with 1 infantry and 2 uk_fighters Italians defend with 1 italian_para and 1 italian_paraBoost British roll dice for 1 infantry and 2 uk_fighters in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 italian_para and 1 italian_paraBoost in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits 1 italian_para owned by the Italians lost in Anglo Egyptian Sudan 1 italian_paraBoost owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 infantry and 2 uk_fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 italian_para and 1 italian_paraBoost Battle in Yunnan British attack with 5 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 4 armour and 1 elite British roll dice for 5 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 2 : 2/9 hits, 3.00 expected hits Japanese roll dice for 4 armour and 1 elite in Yunnan, round 2 : 4/6 hits, 2.67 expected hits 4 infantry owned by the British lost in Yunnan 2 armour owned by the Japanese lost in Yunnan British roll dice for 1 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.33 expected hits Japanese roll dice for 2 armour and 1 elite in Yunnan, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the British lost in Yunnan 1 elite owned by the Japanese and 2 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 5 infantry Casualties for Japanese: 4 armour and 1 elite Battle in Kwangsi British attack with 1 infantry and 1 uk_armour Japanese defend with 1 infantry British roll dice for 1 infantry and 1 uk_armour in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 uk_armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 1 artillery and 2 infantry Italians defend with 1 italian_para and 1 italian_paraBoost British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 italian_para and 1 italian_paraBoost in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Northwest Persia 1 italian_para owned by the Italians lost in Northwest Persia 1 italian_paraBoost owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 italian_para and 1 italian_paraBoost Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in French Equatorial Africa 2 uk_fighters and 1 uk_tactical_bomber moved from Yunnan to India 2 uk_fighters moved from Anglo Egyptian Sudan to Egypt 3 uk_fighters moved from Egypt to Caucasus 2 uk_armours moved from Union of South Africa to Belgian Congo 1 Rail moved from Union of South Africa to French West Africa 1 Rail and 1 infantry moved from French West Africa to French Equatorial Africa 1 air_transport moved from Egypt to French West Africa 1 transport moved from 83 Sea Zone to 86 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 2 uk_fighters moved from United Kingdom to 91 Sea Zone 4 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Egypt 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 uk_fighter moved from United Kingdom to French West Africa 3 infantry moved from India to Burma 2 infantry moved from India to Burma Place Units - British 5 infantry and 1 uk_armour placed in India 1 factory_minor placed in Egypt 2 uk_armours placed in Union of South Africa 1 uk_fighter and 2 uk_paras placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1 British collect 52 PUs (1 lost to blockades); end with 52 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 6.00 Italians regular : 0.50 Japanese regular : 0.00 British regular : 0.83
Lol those Americans really want to end the war quickly 😂