barnee vs VictoryFirst EXP Boxes Game 3

  • 2025

    Well, I guess I can do Aussies and French so that you can do G6, although I won’t be able to do R6 until the 6th of June. Need to write a game report and update my board as well lol.

    Anyway I attacked your Japanese task force in SZ 17 with three subs, you have the option to submerge your sub or keep it in battle.

    exp-game-4-victory-A5 submerge.tsvg


  • @VictoryFirst

    Hi Victory

    Thanks for the update. I will submerge.

  • 2025

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 3 submarines and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 18 Sea Zone to 17 Sea Zone
            1 submarine moved from 34 Sea Zone to 17 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
            1 cruiser moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - ANZAC
            Battle in 17 Sea Zone
                ANZAC attack with 3 submarines
                Japanese defend with 1 Escort and 1 submarine
                1 submarine owned by the Japanese submerged
                    ANZAC roll dice for 3 submarines in 17 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 Escort in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Escort owned by the Japanese lost in 17 Sea Zone
                ANZAC win, taking 17 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 Escort
            Battle in Marianas
                Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
                Changer defend; Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Marianas, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marianas
                ANZAC win, taking Marianas from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 22 PUs
            Trigger ANZAC Loses Formosa Pacific Expanded Turn5: ANZAC met a national objective for an additional -1 PUs; end with 21 PUs
            Trigger ANZAC Liberates DNG Turn5: ANZAC met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger ANZAC Controls Marianas Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
            Trigger ANZAC Liberates Celebes Turn5: ANZAC met a national objective for an additional 1 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
    
        Combat - French
            Battle in Trans-Jordan
                French attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                French win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Trans-Jordan to Egypt
            EDIT: 3 fighters moved from Shan State to Eastern Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    French regular : 0.67
    Japanese regular : -0.67
    ANZAC regular : -0.17
    

    exp-game-4-victory-F5.tsvg


  • @VictoryFirst

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.<br><br>Do Not Place more than there are Infantry Present. Player Enforced.<b></body>
            Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions.  Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may only....
            Note to players Germans: <body><b>It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.<br><br>Luftwaffe and Fighter Aces are Now Available.<b></body>
            Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
            Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
            Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
            triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
            triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
            triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
            triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
            Germans buy 5 Atlantic_Walls, 1 G_air_transport, 1 German_LCV, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 armour, 1 artillery, 1 elite, 2 german_paras, 7 infantry and 1 waffen_panzer; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 Panzer_Grndrs and 1 armour
            1 WaffenPnzrGrndr and 1 waffen_panzer placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 GermanUBoat moved from 109 Sea Zone to 119 Sea Zone
            1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 WaffenPnzrGrndr moved from Germany to Holland Belgium
            1 Panzer_Grndrs moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Bulgaria to Rostov
            1 fighter moved from Romania to Rostov
            EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Bulgaria to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            1 bomber moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from Romania to Western Ukraine
            1 artillery and 1 elite moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            2 german_paras moved from Romania to Western Ukraine
            EDIT: 1 ArmyGroupCentre moved from Belarus to Army Group Centre
            EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy and 6 infantry moved from Army Group Centre to Belarus
            3 infantry moved from Belarus to Bryansk
            1 tactical_bomber moved from Romania to Bryansk
            1 artillery and 1 infantry moved from Belarus to Smolensk
            EDIT: 1 infantry moved from Belarus to Smolensk
            EDIT: 2 infantry moved from Belarus to Archangel
            1 Panzer_Grndrs moved from Novgorod to Belarus
            1 Panzer_Grndrs moved from Belarus to Archangel
            1 tactical_bomber moved from Eastern Poland to Archangel
            1 bomber moved from Western Germany to Smolensk
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Holland Belgium
                Germans attack with 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 fighter and 1 infantry
                British defend with 1 uk_para and 1 uk_paraBoost
                    Germans roll dice for 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    1 uk_para owned by the British lost in Holland Belgium
                    1 uk_paraBoost owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 uk_para and 1 uk_paraBoost
            Battle in Bryansk
                Germans attack with 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 bomber, 1 elite, 2 german_paras, 2 infantry and 1 tactical_bomber
                Russians defend with 2 guard_infantrys and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 elite, 2 german_paras, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/9 hits, 2.83 expected hits
                    Russians roll dice for 2 guard_infantrys and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians and 2 guard_infantrys owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber, 1 elite, 2 german_paras, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 guard_infantrys and 1 infantry
            Battle in Rostov
                Germans attack with 1 German_LCV, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 German_LCV, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/7 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
                    1 German_LCV owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                    2 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 German_LCV and 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 Panzer_Grndrs, 2 infantry and 1 tactical_bomber; Changer loiter and taunt
                Changer defend; Russians defend with 1 infantry
                    Germans roll dice for 1 Panzer_Grndrs, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 Panzer_Grndrs, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Eastern Poland
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Ukraine
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            EDIT: 2 german_paras moved from Greece to Syria
            1 Panzer_Grndrs moved from Romania to Greece
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 2ndPanzerArmy and 1 3rdWaffenArmy moved from Eastern Poland to Ukraine
            1 Rail and 1 waffen_panzer moved from Germany to Ukraine
            1 tactical_bomber moved from Rostov to Romania
            2 German_Engineers moved from Belarus to Romania
            6 GermanUBoats and 1 Wolfpack moved from 109 Sea Zone to 104 Sea Zone
            6 GermanUBoats moved from 92 Sea Zone to 104 Sea Zone
            3 GermanUBoats moved from 93 Sea Zone to 104 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from 114 Sea Zone to Western Germany
            1 fighter moved from 114 Sea Zone to Belarus
            1 bomber moved from Smolensk to Eastern Poland
            1 tactical_bomber moved from Bryansk to Belarus
            1 bomber moved from Western Ukraine to Romania
            1 tactical_bomber moved from Archangel to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
            1 fighter moved from Rostov to Belarus
            1 aaGun moved from Novgorod to Belarus
            4 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 elite moved from Novgorod to Belarus
            EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy and 6 infantry moved from Belarus to Army Group Centre
            EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Belarus
            EDIT: 1 waffen_panzer moved from Ukraine to 3rd Waffen
            EDIT: 1 WaffenPnzrGrndr moved from 3rd Waffen to Ukraine
            EDIT: Germans undo move 28.
            EDIT: 1 waffen_infantry moved from 3rd Waffen to Eastern Poland
            EDIT: 1 waffen_infantry moved from Eastern Poland to Germany
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 elite moved from Germany to 113 Sea Zone
            1 elite and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 Panzer_Grndrs moved from Western Germany to 112 Sea Zone
            1 Panzer_Grndrs and 1 elite moved from 112 Sea Zone to Norway
            1 aaGun and 1 infantry moved from Western Germany to Denmark
            1 Rail and 1 infantry moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 Atlantic_Walls and 2 infantry placed in Normandy Bordeaux
            2 Atlantic_Walls placed in Denmark
            1 G_air_transport, 1 Panzer_Grndrs and 1 infantry placed in Western Germany
            1 German_LCV, 1 LuftwaffeAce, 1 armour, 1 elite, 2 german_paras and 1 infantry placed in Germany
            2 infantry placed in Western Germany
            1 artillery and 1 infantry placed in Romania
    
        Turn Complete - Germans
            Trigger Germans RemoveInvertWolfpackSZ104: Germans has 1 Wolfpack placed in 104 Sea Zone
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -2.83
    British regular : -0.50
    

    EXP Game 4 Victory G 6.tsvg


  • @VictoryFirst

    I got rid of the extra wolfpacks. They don’t affect game play, just gives a cleaner look :)

    Fixed in next update. They will auto place and remove as needed too :)

    EXP Game 4 Victory G 6.tsvg

  • 2024 '23 '22 '21 '20 '19 '18

    The Battle of the Atlantic is at it’s Peak

    Screenshot from 2024-06-01 06-26-30.png

    lol

  • 2025

    Alright Barnee, I have returned home today from my exam, so we can start rumbling again. I will update my board and write a game report for turn 5. R6 will be coming shortly.


  • VictoryFirstV VictoryFirst referenced this topic on
  • 2025

    @barnee I think I am going to roll the Rostov battle manually. I am going to attack it with four full armies and a total CF of 69, so it’s safe to say I am certainly going to destroy your 3 units. I will roll just for your units. Transferring all those units from the boxes to the territory and back again is a lot more work than that 😀

    1 Elite: [dice 2d6] at 2
    2 infantry: [dice 2d6] at 2


  • 2d6: 3, 2
    2d6: 2, 4

  • 2025

    Game History

    Round: 6
    
        Purchase Units - Russians
            Note to players Russians: <body><b>It is Late 1942 and Our Factories have Begun Mass Tank Production !<br><br>You may now purchase 3 tanks for 12 PUs. They can only be placed in Moscow.<b></body>
            Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
            Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
            Trigger AlliesFtrAce: buyFighterAce added to productionRussians
            Russians buy 3 Russian_Rocketss, 1 Tank_General, 1 elite, 3 guard_infantrys and 1 infantry; Remaining resources: 2 PUs; 3 AirLendLease; 3 TankLendLease; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
                EDIT: Russians takes Poland from Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Poland from Russians to Germans
            EDIT: Turning off Edit Mode
            EDIT: 1 guard_infantry moved from Samara to 2nd Corps
            EDIT: 1 armour moved from 2nd Corps to Samara
            3 infantry moved from Caucasus to Rostov
            6 infantry moved from Volgograd to Rostov
            1 1stCorps, 1 1stTankArmy and 1 2ndCorps moved from Samara to Rostov
            1 3rdCorps moved from Caucasus to Rostov
            2 infantry moved from Tambov to Rostov
            1 artillery and 1 elite moved from Tambov to Bryansk
            2 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 artillery and 4 infantry moved from Vologda to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Russia to Smolensk
            4 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Rostov: 2 infantry
            EDIT: Removing units owned by Germans from Rostov: 1 elite and 2 infantry
            EDIT: Turning off Edit Mode
            Battle in Rostov
                Russians attack with 1 1stCorps, 1 1stTankArmy, 1 2ndCorps, 1 3rdCorps and 9 infantry
            Battle in Bryansk
                Russians attack with 1 artillery, 1 elite, 1 fighter and 2 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 1 elite, 1 fighter and 2 infantry in Bryansk, round 2 : 4/6 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Bryansk
                Russians winRussians win, taking Rostov from Germans with 1 1stCorps, 1 1stTankArmy, 1 2ndCorps, 1 3rdCorps and 9 infantry remaining, taking Bryansk from Germans with 1 artillery, 1 elite, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Archangel
                Changer loiter and taunt; Russians attack with 1 artillery, 4 infantry and 1 tactical_bomber
                Germans defend with 1 Panzer_Grndrs and 2 infantry; Changer defend
                    Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 Panzer_Grndrs and 2 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    2 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Panzer_Grndrs in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                    1 Panzer_Grndrs owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 Panzer_Grndrs and 2 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 3/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Archangel to Russia
            1 elite moved from Russia to Vologda
            3 armour moved from Samara to Russia
            1 armour moved from Urals to Russia
            EDIT: 1 armour moved from Samara to Russia
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            EDIT: 1 1stCorps, 1 1stTankArmy, 1 2ndCorps and 1 3rdCorps moved from Rostov to 1st Army Group
            EDIT: 2 infantry moved from Rostov to 1st Army Group
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Rostov: 1 1stSovietAG
            EDIT: Adding units owned by Russians to Rostov: 1 aaGun
            EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
            EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            3 Russian_Rocketss, 1 Tank_General, 1 elite and 3 guard_infantrys placed in Russia
            1 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 2nd Tank: 1 Tank_General and 5 armour
            EDIT: Adding units owned by Russians to Russia: 1 2ndTankArmy
            EDIT: Removing units owned by Russians from Russia: 5 armour
            EDIT: Removing units owned by Russians from Russia: 1 Tank_General
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : 4.83
    

    R6.tsvg

    Lol sorry for all the edits… 😅


  • @VictoryFirst

    heh heh no worries brother :)


  • @VictoryFirst

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Note to players Japanese: <body><b>It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !<br><br>Banzai Attacks are Now Possible.<b></body>
            Japanese buy 1 Escort, 4 Fortifications, 2 armour, 2 carriers, 1 elite and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            2 armour moved from Kweichow to Yunnan
            2 armour moved from Hunan to Yunnan
            1 elite moved from Hunan to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 Japan_destroyer, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Buryatia to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
            2 bombers moved from Hunan to 6 Sea Zone
            1 tactical_bomber moved from Anhwe to Yunnan
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 elite moved from Formosa to 20 Sea Zone
            1 artillery, 1 elite and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 elite moved from 37 Sea Zone to Malaya
            2 fighters moved from Caroline Islands to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 1 artillery and 1 elite
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 elite in Malaya, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from British with 1 elite remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 4 armour, 1 artillery, 1 elite and 1 tactical_bomber
                British defend with 2 infantry and 1 uk_armour
                    Japanese roll dice for 4 armour, 1 artillery, 1 elite and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.67 expected hits
                    Chinese roll dice for 2 infantry and 1 uk_armour in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                    2 infantry owned by the British and 1 uk_armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 armour, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery
                Casualties for British: 2 infantry and 1 uk_armour
            Battle in 6 Sea Zone
                Japanese attack with 1 Japan_destroyer, 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 6 fighters, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 5 tactical_bombers
                Americans defend with 1 Heavy_BB, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 usa_fighters
                    Japanese roll dice for 1 pacific_submarine and 1 submarine in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 Japan_destroyer, 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 6 fighters, 1 pacific_cruiser and 5 tactical_bombers in 6 Sea Zone, round 2 : 7/17 hits, 9.67 expected hits
                Units damaged: 1 Heavy_BB owned by the Americans
                    Americans roll dice for 1 Heavy_BB, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 usa_fighters in 6 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 Japan_destroyer owned by the Japanese, 1 carrier owned by the Japanese, 1 pacific_submarine owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    2 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 6 fighters, 1 pacific_cruiser and 5 tactical_bombers in 6 Sea Zone, round 3 : 11/16 hits, 9.33 expected hits
                    Americans roll dice for 1 Heavy_BB, 1 battleship, 1 cruiser and 4 usa_fighters in 6 Sea Zone, round 3 : 5/8 hits, 5.50 expected hits
                    2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in 6 Sea Zone
                    4 usa_fighters owned by the Americans, 1 cruiser owned by the Americans, 1 Heavy_BB owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 1 cruiser, 3 fighters, 1 pacific_cruiser and 3 tactical_bombers remaining. Battle score for attacker is 46
                Casualties for Japanese: 1 Japan_destroyer, 1 carrier, 3 fighters, 1 pacific_submarine, 1 submarine and 2 tactical_bombers
                Casualties for Americans: 1 Heavy_BB, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 usa_fighters
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kweichow
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Hopei
            1 tactical_bomber could not land in Yunnan and was removed
            1 Japanese_LCV moved from Manchuria to Korea
            1 infantry moved from Sakha to Amur
            1 aaGun moved from Buryatia to Yakut S.S.R.
            1 aaGun moved from Buryatia to Sakha
            1 armour, 4 artilleries and 6 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun moved from Yakut S.S.R. to Buryatia
            1 bomber moved from 6 Sea Zone to Japan
            1 bomber moved from 6 Sea Zone to Japan
            3 fighters moved from 6 Sea Zone to Japan
            1 Rail and 1 infantry moved from Kiangsu to Hopei
            1 Rail moved from Kiangsu to Anhwe
            1 Rail and 1 infantry moved from Anhwe to Kweichow
            2 armour and 1 mech_infantry moved from Shantung to Hunan
            2 armour moved from Kiangsu to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 elite and 3 infantry moved from Japan to 6 Sea Zone
            1 elite and 3 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            4 Fortifications placed in Caroline Islands
            1 Escort and 2 carriers placed in 6 Sea Zone
            1 armour and 1 infantry placed in Kiangsu
            1 armour and 1 infantry placed in Shantung
            1 elite placed in Japan
    
        Turn Complete - Japanese
            Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
            Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
            Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
            Japanese collect 44 PUs (1 lost to blockades); end with 45 PUs
            Trigger Japan Liberates Formosa Turn6: Japanese met a national objective for an additional 1 PUs; end with 46 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 54 PUs
            Trigger Japan Loses Marianas Turn6: Japanese met a national objective for an additional -1 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : -1.33
    Japanese regular : -1.33
    British regular : 0.67
    

    EXP Game 4 Victory J 6.tsvg

  • 2024 '23 '22 '21 '20 '19 '18

    @VictoryFirst

    did minus 1 PU for JPN for Formsa

  • 2024 '23 '22 '21 '20 '19 '18

    @VictoryFirst

    If you attack SZ 6 OOl keep Escort alive as long as there are subs and full scramble

  • 2025

    @barnee

    Yeah I believe ANZAC should get an extra buck as well. It got -1 because it lost Formosa.

    Looking at the Japanese turn and you forgot to land the tactical bomber in Yunnan lol, so it got eliminated.

    790a624d-535d-4e9f-b9c7-90ed08930058-image.png

    071c86c9-9e40-4b12-a171-f8925fd527cb-image.png

    You can land him in Hunan or Anhwe.

  • 2025

    @barnee

    I was doing a test round of the American turn and it looks like my subs have first strike in the battle of SZ 6, even though you have a defending escort.

    How should we fix this? Should we roll manually or am I missing something?

  • 2025

    Yeah just checked again and my subs have first strike for sure. Weird, because it says in the unit help that escorts have Anti-Stealth
    e15ad517-8132-4295-b2a8-4e8d0d38494f-image.png

  • 2025

    @barnee

    Actually, never mind. During the battle it looked like the casualties from the subs were immediately removed, but according to the history, they did get to roll.

    So I guess nothing was wrong after all lol. Sorry, false alarm!

  • 2025

    Game History

    Round: 6
    
        Purchase Units - Americans
            Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
            Americans buy 1 Heavy_BB, 1 artillery, 3 carriers, 1 destroyer, 1 elite, 1 marine, 1 transport and 1 usa_fighter; Remaining resources: 5 PUs; 
    
        Place Units - Americans
            Units in Western United States being upgraded or consumed: 1 infantry
            1 marine placed in Western United States
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            3 carriers, 6 submarines, 5 usa_fighters and 1 usa_tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
            1 bomber moved from Midway to 6 Sea Zone
            2 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 3 Sea Zone to Soviet Far East
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 7 Sea Zone to 17 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Soviet Far East
                Americans attack with 1 artillery, 2 infantry and 1 marine
                Japanese defend with 1 elite
                    Americans roll dice for 1 artillery, 2 infantry and 1 marine in Soviet Far East, round 2 : 2/4 hits, 1.17 expected hits
                    Japanese roll dice for 1 elite in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Soviet Far East
                    1 elite owned by the Japanese lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 elite
            Battle in Iwo Jima
                Changer loiter and taunt; Americans attack with 1 artillery, 2 infantry and 1 marine
                Changer defend; Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 marine in Iwo Jima, round 2 : 2/4 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 3 carriers, 7 submarines, 5 usa_fighters and 1 usa_tactical_bomber
                Japanese defend with 1 Escort_Convoy, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 pacific_cruiser, 3 tactical_bombers and 2 transports
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 bomber, 3 carriers, 5 usa_fighters and 1 usa_tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 Escort_Convoy, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 pacific_cruiser, 3 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 6/14 hits, 6.67 expected hits
                    3 carriers owned by the Americans lost in 6 Sea Zone
                    2 carriers owned by the Japanese, 1 pacific_cruiser owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 3/7 hits, 2.33 expected hits
                    Americans roll dice for 1 bomber, 5 usa_fighters and 1 usa_tactical_bomber in 6 Sea Zone, round 3 : 6/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 Escort_Convoy, 1 battleship, 3 fighters, 3 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 3/10 hits, 5.00 expected hits
                    3 submarines owned by the Americans lost in 6 Sea Zone
                    3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese, 1 transport owned by the Japanese, 1 Escort_Convoy owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 4 : 3/4 hits, 1.33 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 4 submarines, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 69
                Casualties for Americans: 3 carriers and 3 submarines
                Casualties for Japanese: 1 Escort_Convoy, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 pacific_cruiser, 3 tactical_bombers and 2 transports
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            5 usa_fighters and 1 usa_tactical_bomber moved from 6 Sea Zone to Midway
            1 bomber moved from 6 Sea Zone to Midway
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            4 destroyers, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 7 Sea Zone
            3 mech_infantrys and 1 usa_armour moved from Western United States to Alaska
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 Heavy_BB, 1 carrier, 1 cruiser, 4 destroyers, 1 infantry, 1 mech_infantry, 1 transport and 2 usa_fighters moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 Heavy_BB and 2 carriers placed in 10 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 usa_fighter placed in 101 Sea Zone
            1 artillery and 1 elite placed in Eastern United States
    
        Turn Complete - Americans
            Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
            Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
            Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
            Americans collect 53 PUs; end with 58 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 72 PUs
            Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 6.00
    Japanese regular : -1.67
    

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Sikang to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
            1 fighter moved from Suiyuyan to Sikang
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.33
    

    Game History

    Round: 6
    
        Purchase Units - Americans
            Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
            Americans buy 1 Heavy_BB, 1 artillery, 3 carriers, 1 destroyer, 1 elite, 1 marine, 1 transport and 1 usa_fighter; Remaining resources: 5 PUs; 
    
        Place Units - Americans
            Units in Western United States being upgraded or consumed: 1 infantry
            1 marine placed in Western United States
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            3 carriers, 6 submarines, 5 usa_fighters and 1 usa_tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
            1 bomber moved from Midway to 6 Sea Zone
            2 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 3 Sea Zone to Soviet Far East
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 7 Sea Zone to 17 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Soviet Far East
                Americans attack with 1 artillery, 2 infantry and 1 marine
                Japanese defend with 1 elite
                    Americans roll dice for 1 artillery, 2 infantry and 1 marine in Soviet Far East, round 2 : 2/4 hits, 1.17 expected hits
                    Japanese roll dice for 1 elite in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Soviet Far East
                    1 elite owned by the Japanese lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 elite
            Battle in Iwo Jima
                Changer loiter and taunt; Americans attack with 1 artillery, 2 infantry and 1 marine
                Changer defend; Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 marine in Iwo Jima, round 2 : 2/4 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 3 carriers, 7 submarines, 5 usa_fighters and 1 usa_tactical_bomber
                Japanese defend with 1 Escort_Convoy, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 pacific_cruiser, 3 tactical_bombers and 2 transports
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 bomber, 3 carriers, 5 usa_fighters and 1 usa_tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 Escort_Convoy, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 pacific_cruiser, 3 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 6/14 hits, 6.67 expected hits
                    3 carriers owned by the Americans lost in 6 Sea Zone
                    2 carriers owned by the Japanese, 1 pacific_cruiser owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 3/7 hits, 2.33 expected hits
                    Americans roll dice for 1 bomber, 5 usa_fighters and 1 usa_tactical_bomber in 6 Sea Zone, round 3 : 6/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 Escort_Convoy, 1 battleship, 3 fighters, 3 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 3/10 hits, 5.00 expected hits
                    3 submarines owned by the Americans lost in 6 Sea Zone
                    3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese, 1 transport owned by the Japanese, 1 Escort_Convoy owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 4 : 3/4 hits, 1.33 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 4 submarines, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 69
                Casualties for Americans: 3 carriers and 3 submarines
                Casualties for Japanese: 1 Escort_Convoy, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 pacific_cruiser, 3 tactical_bombers and 2 transports
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            5 usa_fighters and 1 usa_tactical_bomber moved from 6 Sea Zone to Midway
            1 bomber moved from 6 Sea Zone to Midway
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            4 destroyers, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 7 Sea Zone
            3 mech_infantrys and 1 usa_armour moved from Western United States to Alaska
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 Heavy_BB, 1 carrier, 1 cruiser, 4 destroyers, 1 infantry, 1 mech_infantry, 1 transport and 2 usa_fighters moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 Heavy_BB and 2 carriers placed in 10 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 usa_fighter placed in 101 Sea Zone
            1 artillery and 1 elite placed in Eastern United States
    
        Turn Complete - Americans
            Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
            Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
            Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
            Americans collect 53 PUs; end with 58 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 72 PUs
            Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Sikang to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
            1 fighter moved from Suiyuyan to Sikang
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 5 infantry, 3 uk_armours, 1 uk_fighter and 2 uk_paras; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            1 infantry and 1 uk_armour moved from Iraq to 80 Sea Zone
            1 infantry and 1 uk_armour moved from 80 Sea Zone to Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 uk_fighters moved from French West Africa to Anglo Egyptian Sudan
            5 infantry moved from Burma to Yunnan
            1 uk_armour moved from India to Yunnan
            1 infantry and 1 uk_armour moved from French Indo China to Kwangsi
            1 uk_tactical_bomber moved from Burma to Yunnan
            1 uk_fighter moved from Burma to Yunnan
            1 uk_fighter moved from India to Yunnan
    
        Combat - British
            Battle in Persia
                British attack with 1 infantry and 1 uk_armour
                Italians defend with 1 italian_para and 1 italian_paraBoost
                    British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 italian_para and 1 italian_paraBoost in Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Persia
                    1 italian_para owned by the Italians lost in Persia
                    1 italian_paraBoost owned by the Italians lost in Persia
                British win, taking Persia from Italians with 1 uk_armour remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 italian_para and 1 italian_paraBoost
            Battle in Anglo Egyptian Sudan
                British attack with 1 infantry and 2 uk_fighters
                Italians defend with 1 italian_para and 1 italian_paraBoost
                    British roll dice for 1 infantry and 2 uk_fighters in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 italian_para and 1 italian_paraBoost in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                    1 italian_para owned by the Italians lost in Anglo Egyptian Sudan
                    1 italian_paraBoost owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 infantry and 2 uk_fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 italian_para and 1 italian_paraBoost
            Battle in Yunnan
                British attack with 5 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber
                Japanese defend with 4 armour and 1 elite
                    British roll dice for 5 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 2 : 2/9 hits, 3.00 expected hits
                    Japanese roll dice for 4 armour and 1 elite in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
                    4 infantry owned by the British lost in Yunnan
                    2 armour owned by the Japanese lost in Yunnan
                    British roll dice for 1 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 2 armour and 1 elite in Yunnan, round 3 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the British lost in Yunnan
                    1 elite owned by the Japanese and 2 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 5 infantry
                Casualties for Japanese: 4 armour and 1 elite
            Battle in Kwangsi
                British attack with 1 infantry and 1 uk_armour
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry and 1 uk_armour in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 uk_armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 italian_para and 1 italian_paraBoost
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 italian_para and 1 italian_paraBoost in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    1 italian_para owned by the Italians lost in Northwest Persia
                    1 italian_paraBoost owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 italian_para and 1 italian_paraBoost
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in French Equatorial Africa
            2 uk_fighters and 1 uk_tactical_bomber moved from Yunnan to India
            2 uk_fighters moved from Anglo Egyptian Sudan to Egypt
            3 uk_fighters moved from Egypt to Caucasus
            2 uk_armours moved from Union of South Africa to Belgian Congo
            1 Rail moved from Union of South Africa to French West Africa
            1 Rail and 1 infantry moved from French West Africa to French Equatorial Africa
            1 air_transport moved from Egypt to French West Africa
            1 transport moved from 83 Sea Zone to 86 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
            2 uk_fighters moved from United Kingdom to 91 Sea Zone
            4 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to Egypt
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 uk_fighter moved from United Kingdom to French West Africa
            3 infantry moved from India to Burma
            2 infantry moved from India to Burma
    
        Place Units - British
            5 infantry and 1 uk_armour placed in India
            1 factory_minor placed in Egypt
            2 uk_armours placed in Union of South Africa
            1 uk_fighter and 2 uk_paras placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
            British collect 52 PUs (1 lost to blockades); end with 52 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 6.00
    Italians regular : 0.50
    Japanese regular : 0.00
    British regular : 0.83
    

    UK6.tsvg

    Lol those Americans really want to end the war quickly 😂

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