Jim010 L +30 vs Cwglee G40 X OOB

  • Customizer

    @cwglee51 I tried that, and also tried changing my password. Still doesn’t recognize me. Frustrating

  • Customizer

    505e5912-4b43-4e8d-9b93-0fc154c76129-image.png

  • Customizer

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 armour, 1 artillery, 7 bombers, 3 fighters, 5 infantry and 4 mech_infantrys moved from Normandy Bordeaux to France
            2 submarines moved from 6 Sea Zone to 23 Sea Zone
            2 submarines moved from 6 Sea Zone to 24 Sea Zone
            2 submarines moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Battle in France
                Americans attack with 2 armour, 1 artillery, 7 bombers, 3 fighters, 5 infantry and 4 mech_infantrys
                Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 9 infantry
                    Americans roll dice for 2 armour, 1 artillery, 7 bombers, 3 fighters, 5 infantry and 4 mech_infantrys in France, round 2 : 14/22 hits, 9.17 expected hits
                    Germans roll dice for 4 artilleries and 9 infantry in France, round 2 : 6/13 hits, 4.33 expected hits
                    5 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in France
                    4 artilleries owned by the Germans and 9 infantry owned by the Germans lost in France
                Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Tunisia from British with 2 armour, 1 artillery, 7 bombers, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 24
                Casualties for Americans: 5 infantry and 1 mech_infantry
                Casualties for Germans: 4 artilleries and 9 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
    
        Non Combat Move - Americans
            7 bombers moved from France to Normandy Bordeaux
            3 fighters moved from France to Normandy Bordeaux
            4 infantry moved from Western United States to 10 Sea Zone
            4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
            2 artilleries and 4 infantry placed in Western United States
            2 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            4 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Kwangsi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                1 infantry owned by the Chinese retreated to Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 3 mech_infantrys and 6 transports; Remaining resources: 44 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Shan State
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Shan State
            1 artillery and 3 infantry moved from Tunisia to Algeria
                  French take Algeria from Italians
            2 mech_infantrys moved from Iraq to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 1 artillery and 2 mech_infantrys
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    British roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                    British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 mech_infantry
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                1 fighter owned by the British retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Shan State to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 armour moved from Iraq to Eastern Persia
            2 infantry moved from Eastern Persia to West India
            2 artilleries moved from Eastern Persia to West India
            1 artillery moved from Persia to 80 Sea Zone
            3 infantry moved from Persia to 80 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
            1 artillery moved from 79 Sea Zone to West India
            3 infantry moved from 79 Sea Zone to West India
            2 infantry moved from Iraq to Northwest Persia
            5 infantry moved from Persia to Northwest Persia
            1 aaGun moved from Persia to Northwest Persia
            1 battleship moved from 79 Sea Zone to 76 Sea Zone
            1 cruiser moved from 79 Sea Zone to 76 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            3 artilleries and 1 fighter placed in United Kingdom
            6 transports placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
            British collect 31 PUs (3 lost to blockades); end with 75 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,6,6
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 4.83
    Japanese regular : -0.67
    Germans regular : 1.33
    British regular : -0.67
    

    Savegame

  • Customizer

    @cwglee51 I got it figured out.

    I dind’t actually want to take Paris … I planned on a single round of combat to just trade you out for units in my favour. I didn
    t expect to get lucky and get 13 hits … screws me up a bit.

    I still think Axis have it. I have no real strategy in the Pacific, and it shows.


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            27 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 armour moved from Kansu to Novosibirsk
    
        Non Combat Move - Italians
            1 aaGun moved from Southern Italy to Northern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
            2 mech_infantrys moved from Germany to Northern Italy
    
        Place Units - Italians
            7 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
            Italians collect 17 PUs (3 lost to blockades); end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            2 infantry moved from South Australia to Northern Territory
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from France to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
    
        Combat - French
            Battle in Holland Belgium
                French attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    French roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                French win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
            French collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.17
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Denmark
            1 bomber moved from Western Germany to Denmark
            2 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
            4 infantry moved from Western Germany to France
            1 bomber, 4 fighters and 3 tactical_bombers moved from Western Germany to France
            3 mech_infantrys moved from Western Germany to France
            1 infantry moved from Smolensk to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            1 mech_infantry moved from Evenkiyskiy to Vologda
            1 infantry moved from Tambov to Samara
            1 mech_infantry moved from Bryansk to Samara
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            2 armour moved from Novosibirsk to Kazakhstan
            6 armour and 43 mech_infantrys moved from Bryansk to Caucasus
            1 armour moved from Evenkiyskiy to Novosibirsk
            1 armour moved from Yenisey to Novosibirsk
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 bomber and 2 infantry
                French defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
                    French roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    2 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for French: 2 infantry
            Battle in Denmark
                Germans attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in France
                Germans attack with 1 bomber, 4 fighters, 4 infantry, 3 mech_infantrys and 3 tactical_bombers
                French defend with 1 airfield, 1 factory_minor and 2 infantry; Americans defend with 2 armour, 1 artillery and 3 mech_infantrys
                    Germans roll dice for 1 bomber, 4 fighters, 4 infantry, 3 mech_infantrys and 3 tactical_bombers in France, round 2 : 8/15 hits, 5.83 expected hits
                    French roll dice for 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in France, round 2 : 3/8 hits, 3.00 expected hits
                    3 infantry owned by the Germans lost in France
                    2 armour owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the French and 3 mech_infantrys owned by the Americans lost in France
                Germans captures 16PUs while taking French capital
                Germans win, taking France from French with 1 bomber, 4 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Germans: 3 infantry
                Casualties for Americans: 2 armour, 1 artillery and 3 mech_infantrys
                Casualties for French: 2 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 6 armour and 43 mech_infantrys
                British defend with 1 artillery and 1 mech_infantry; French defend with 2 infantry
                    Germans roll dice for 6 armour and 43 mech_infantrys in Caucasus, round 2 : 15/49 hits, 10.17 expected hits
                    Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    1 mech_infantry owned by the British, 2 infantry owned by the French and 1 artillery owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 6 armour and 42 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 1 mech_infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Bryansk to Rostov
            11 artilleries moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            21 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
            1 fighter and 1 tactical_bomber moved from Samara to Rostov
            1 bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Denmark to Western Germany
            1 bomber and 4 fighters moved from France to Western Germany
            3 tactical_bombers moved from France to Western Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Volgograd
            2 artilleries and 1 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 artilleries and 2 infantry placed in Western Germany
            6 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 78 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    French regular : 0.33
    Russians regular : -0.33
    Germans regular : 7.00
    

    Savegame

  • Customizer

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Samara
            2 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Tambov
    
        Combat - Russians
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 carrier and 1 fighter
                    Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 97 Sea Zone
                Italians win with 1 carrier and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Bryansk
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 7 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 4 : 2/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 fighter and 4 infantry in Samara, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Russians roll dice for 1 fighter and 4 infantry in Samara, round 3 : 3/5 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
    
        Non Combat Move - Russians
            3 aaGuns, 12 artilleries and 65 infantry moved from Russia to Samara
            1 fighter moved from Samara to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Vologda to Russia
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Russians
            2 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -1.67
    Russians regular : 2.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 6 infantry and 6 mech_infantrys; Remaining resources: 7 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 bomber moved from French Indo China to 23 Sea Zone
            1 fighter moved from Japan to 23 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 battleship and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Kweichow
                  Japanese take Kweichow from Chinese
            3 infantry moved from Anhwe to Hunan
            3 fighters and 3 tactical_bombers moved from French Indo China to Hunan
            2 bombers moved from French Indo China to Hunan
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from French Indo China to Shan State
            3 tactical_bombers moved from French Indo China to Shan State
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangtung to French Indo China
            1 infantry moved from Sakha to Amur
            1 infantry moved from Yakut S.S.R. to Yenisey
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Hunan, round 2 : 3/11 hits, 5.33 expected hits
                    Chinese roll dice for 4 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    3 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 3 : 7/10 hits, 5.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in 23 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                Americans defend with 3 submarines
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 23 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 3 submarines in 23 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    2 submarines owned by the Americans lost in 23 Sea Zone
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 23 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                    1 submarine owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
                Casualties for Americans: 3 submarines
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shan State
                Japanese attack with 1 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry and 3 tactical_bombers in Shan State, round 2 : 2/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 bomber moved from 23 Sea Zone to Iwo Jima
            1 fighter moved from 23 Sea Zone to Iwo Jima
            3 fighters and 3 tactical_bombers moved from Hunan to French Indo China
            2 bombers moved from Hunan to French Indo China
            2 mech_infantrys moved from Kiangsu to Kwangtung
            1 mech_infantry moved from Malaya to French Indo China
            1 infantry moved from Anhwe to Hopei
            3 tactical_bombers moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Malaya
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.33
    Japanese regular : 1.17
    ANZAC regular : -0.33
    UK_Pacific regular : -0.33
    

    Savegame


  • @jim010 - Did not at all mean for the BB to be in that battle, It didn’t have any impact so I editted back to where it belonged.

  • Customizer

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 infantry, 6 submarines and 3 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            2 submarines moved from 24 Sea Zone to 6 Sea Zone
            2 destroyers moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            5 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    @cwglee51 I need scramble and kamikaze orders


  • @jim010 None of either

  • Customizer

    @cwglee51 Sure? I’m dropping in Korea


  • @jim010 All are dropping in Korea? Don’t think I want any Kami and definitely no scramble.

  • Customizer

    @jim010 I figured if I dropped in Japan you would definitley kamikaze

  • Customizer

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 artilleries and 21 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 5 artilleries and 21 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 artilleries and 21 infantry in Kwangsi, round 2 : 11/26 hits, 6.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 5 artilleries and 20 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 5.00
    Japanese regular : 0.67
    

    Savegame

  • Customizer

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 infantry, 6 submarines and 3 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            2 submarines moved from 24 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            7 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            3 artilleries moved from Caroline Islands to 33 Sea Zone
            3 infantry moved from Caroline Islands to 33 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
            3 infantry moved from 6 Sea Zone to Korea
            3 artilleries moved from 6 Sea Zone to Korea
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            5 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
            5 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 7 fighters, 4 submarines, 1 tactical_bomber and 6 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 7 fighters, 4 submarines, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Korea
    
        Non Combat Move - Americans
            1 battleship, 4 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 6 Sea Zone
            2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 4 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from Eastern United States to Iceland
            4 aaGuns moved from Eastern United States to New Brunswick Nova Scotia
            1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 108 Sea Zone
    
        Place Units - Americans
            6 submarines placed in 10 Sea Zone
            6 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 artilleries and 21 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 5 artilleries and 21 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 artilleries and 21 infantry in Kwangsi, round 2 : 11/26 hits, 6.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 5 artilleries and 20 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 fighters and 14 infantry; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from Algeria to Morocco
            1 infantry moved from Yunnan to Hunan
            2 fighters moved from Yunnan to Hunan
    
        Combat - British
            Battle in Hunan
                British attack with 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Morocco
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 3 infantry in Morocco, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Morocco
                    1 artillery owned by the Italians lost in Morocco
                British win, taking Morocco from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            3 artilleries moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 aaGuns moved from United Kingdom to 110 Sea Zone
            7 infantry moved from United Kingdom to 110 Sea Zone
            3 aaGuns, 3 artilleries, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            6 infantry moved from Northwest Persia to Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 artillery and 3 infantry moved from India to West India
            1 battleship and 1 cruiser moved from 76 Sea Zone to 79 Sea Zone
            3 aaGuns, 1 armour, 1 artillery, 16 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi
            2 fighters moved from Hunan to Kwangsi
            6 fighters moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
    
        Place Units - British
            3 fighters and 7 infantry placed in United Kingdom
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            1 infantry placed in Quebec
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
            British collect 35 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 5.00
    Americans regular : 0.67
    Italians regular : 0.33
    Japanese regular : -0.33
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 armour moved from Novosibirsk to Tsinghai
                  Italians take Tsinghai from Chinese
            1 armour moved from Tsinghai to Sikang
                  Italians take Sikang from Chinese
            7 infantry moved from Northern Italy to France
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            3 artilleries placed in Southern France
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Northern Territory to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            1 cruiser moved from 33 Sea Zone to 19 Sea Zone
            3 fighters moved from Caroline Islands to Korea
    
        Place Units - ANZAC
            2 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.50
    

    Savegame

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