TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 armour and 3 mech_infantrys moved from Caucasus to Sikang
1 mech_infantry moved from Yakut S.S.R. to Sakha
Italians take Sakha from Russians
Combat - Italians
Battle in Sikang
Italians attack with 2 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Italians roll dice for 2 armour and 3 mech_infantrys in Sikang, round 2 : 3/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Italians win, taking Sikang from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Southern Italy
1 infantry moved from Greece to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,1,4,5,3,1,2,5,6,3,6,2
Italians collect 10 PUs (10 lost to blockades); end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Romania: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 104 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Italians regular : 1.50
Savegame