i didn’t place my bid.
artillery in:
szechwan
kweichow
buryatia
sakha
amur
Fighter:
shensi
sz98
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novgorod to Northern Belarus
Russians take Northern Belarus from Germans
2 infantry moved from Smolensk to Southern Belarus
5 fighters moved from Russia to Southern Belarus
Combat - Russians
Battle in Southern Belarus
Russians attack with 5 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 5 fighters and 2 infantry in Southern Belarus, round 2 : 2/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 fighters moved from Southern Belarus to Russia
1 artillery and 1 infantry moved from Smolensk to Bryansk
2 aaGuns, 1 artillery and 7 infantry moved from Kursk to Rostov
1 infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
6 armour and 7 mech_infantrys moved from Novgorod to Bryansk
7 artilleries moved from Russia to Smolensk
2 aaGuns, 1 artillery and 32 infantry moved from Novgorod to Smolensk
1 submarine moved from 128 Sea Zone to 113 Sea Zone
1 submarine moved from 13 Sea Zone to 28 Sea Zone
Place Units - Russians
2 armour and 1 mech_infantry placed in Stalingrad
1 mech_infantry placed in Russia
3 artilleries placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 8 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Southern Manchuria to Buryatia
1 armour moved from Northern Manchuria to Buryatia
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Fukien
1 fighter moved from Kiangsu to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 31 Sea Zone
2 infantry moved from Gilbert Islands to 33 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Caroline Islands to Midway
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to 26 Sea Zone
1 submarine moved from 7 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
2 infantry and 1 transport moved from 35 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Wake Island
1 battleship moved from 35 Sea Zone to 64 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales
1 artillery and 3 infantry moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 55 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 64 Sea Zone
2 artilleries and 4 infantry moved from 64 Sea Zone to New South Wales
1 battleship moved from 55 Sea Zone to 64 Sea Zone
3 cruisers moved from 55 Sea Zone to 64 Sea Zone
2 transports moved from 55 Sea Zone to 34 Sea Zone
1 carrier moved from 34 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Wake Island
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
2 destroyers moved from 7 Sea Zone to 24 Sea Zone
2 destroyers moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 26 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in 26 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 11
Casualties for Americans: 1 cruiser
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 cruiser
Battle in Wake Island
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Wake Island
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Wake Island, round 3 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Midway
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield and 1 marine
Japanese roll dice for 1 bomber and 2 infantry in Midway, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 marine in Midway, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Midway, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 marine in Midway, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 marine
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 marine in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Buryatia
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in New South Wales
Japanese attack with 2 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
ANZAC roll AA dice in New South Wales : 1/0 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 2 battleships and 3 cruisers in New South Wales, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers in New South Wales, round 2 : 6/11 hits, 4.50 expected hits
ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 6/10 hits, 5.00 expected hits
4 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in New South Wales
1 armour owned by the ANZAC, 1 fighter owned by the ANZAC, 2 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 3 fighters and 2 tactical_bombers in New South Wales, round 3 : 4/5 hits, 2.83 expected hits
ANZAC roll dice for 3 fighters in New South Wales, round 3 : 3/3 hits, 2.00 expected hits
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in New South Wales
3 fighters owned by the ANZAC lost in New South Wales
Japanese win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Queensland: 4 infantry
EDIT: Changing ownership of New South Wales from ANZAC to Japanese
EDIT: Adding units owned by Japanese to New South Wales: 2 artilleries
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 fighter and 2 tactical_bombers
EDIT: Changing PUs for ANZAC from 15 to 0
EDIT: Changing PUs for Japanese from 0 to 15
EDIT: Turning off Edit Mode
2 fighters moved from New South Wales to 55 Sea Zone
EDIT: Japanese undo move 1.
2 fighters moved from New South Wales to 55 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 55 Sea Zone
1 fighter moved from 31 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Wake Island to 24 Sea Zone
1 bomber moved from Midway to Iwo Jima
1 bomber moved from 26 Sea Zone to Japan
1 fighter moved from 22 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Fukien
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Jehol
1 aaGun moved from Southern Manchuria to Northern Manchuria
Place Units - Japanese
1 carrier and 3 transports placed in 7 Sea Zone
3 infantry placed in Kiangsu
4 infantry placed in Japan
1 infantry placed in Southern Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 45 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -3.67
Japanese regular : 2.67
ANZAC AA : 0.00
ANZAC regular : 2.00
Russians regular : -0.33
@mikawagunichi I had to edit sydney as I misclicked the dudes from queensland. It didnt change the result, just the casualties. we can reroll if you want but the kiwis took their vengeance so it would probably favor me.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 factory_minor, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour, 2 infantry and 2 mech_infantrys moved from Finland to Karelia
1 fighter moved from 128 Sea Zone to Western Germany
2 bombers moved from Norway to Western Germany
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 40 Sea Zone
1 tactical_bomber moved from Shan State to 40 Sea Zone
2 fighters moved from 38 Sea Zone to 40 Sea Zone
3 fighters moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 28 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 1/3 hits, 0.67 expected hits
Defenders Fire, : 0/3 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in 40 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 40 Sea Zone
Americans win, taking 40 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Karelia
Americans attack with 1 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 0/5 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Karelia
Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Karelia, round 3 : 0/4 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Karelia
Americans roll dice for 1 armour and 2 mech_infantrys in Karelia, round 4 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Karelia, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Karelia
Americans roll dice for 1 armour and 1 mech_infantry in Karelia, round 5 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Western Germany to Norway
1 fighter moved from Western Germany to 113 Sea Zone
2 battleships, 1 carrier, 3 destroyers and 2 transports moved from 128 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo
2 infantry moved from French West Africa to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Belgian Congo
2 fighters and 1 tactical_bomber moved from 40 Sea Zone to 38 Sea Zone
3 fighters moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun and 5 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 2 destroyers, 5 infantry and 3 transports moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 5 infantry moved from 28 Sea Zone to Hawaiian Islands
Place Units - Americans
1 factory_minor placed in Finland
2 fighters and 1 infantry placed in Norway
1 bomber placed in Eastern United States
4 infantry placed in Western United States
2 destroyers and 2 transports placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
28 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 28 infantry
Japanese defend with 1 infantry
Chinese roll dice for 28 infantry in Inner Mongolia, round 2 : 3/28 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 28 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Yunnan
Place Units - Chinese
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
4 artilleries, 6 infantry and 1 mech_infantry moved from Kwangsi to Hunan
1 armour moved from Kwangtung to Hunan
1 bomber and 2 fighters moved from Norway to Western Germany
2 fighters moved from 113 Sea Zone to Western Germany
Combat - British
Air Battle in Western Germany
British attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Hunan
British attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Hunan, round 2 : 4/12 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - British
2 aaGuns moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
1 aaGun and 11 infantry moved from Shan State to Yunnan
1 infantry moved from Eastern India to Burma
4 infantry moved from Union of South Africa to 73 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 73 Sea Zone to 60 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from Western Germany to 113 Sea Zone
1 bomber and 2 fighters moved from Western Germany to Norway
4 aaGuns and 6 infantry moved from United Kingdom to 113 Sea Zone
1 transport moved from 128 Sea Zone to 113 Sea Zone
Place Units - British
3 infantry placed in Union of South Africa
2 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : -2.83
Japanese regular : -1.17
Defenders Fire, : -1.00
Germans AA : -0.50
Attackers Fire, : 0.33
Germans regular : 1.67
British regular : 0.17
@Daaras I assumed yes on intercept vs US and no vs UK based on numerical superiority.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Southern Persia to Northeast Persia
Italians take Northeast Persia from Russians
2 armour moved from Northeast Persia to Southern Persia
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
Combat - Italians
triggerANZACDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Italians
1 bomber moved from Syria to Egypt
10 infantry and 2 mech_infantrys moved from Syria to Iraq
3 artilleries and 7 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Iraq to Southern Persia
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 tactical_bombers and 6 transports moved from 101 Sea Zone to 83 Sea Zone
2 fighters moved from Egypt to 83 Sea Zone
3 aaGuns, 1 artillery and 7 infantry moved from Northern Italy to Southern France
1 armour, 2 artilleries, 1 bomber, 4 infantry, 1 marine and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Anglo-Egyptian Sudan to Egypt
Place Units - Italians
1 battleship, 1 carrier and 1 destroyer placed in 83 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 42 Sea Zone
1 marine moved from Malaya to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 4 fighters and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
2 infantry moved from Leningrad to Archangel
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
2 artilleries and 1 infantry moved from Northwest Persia to Southern Caucasus
1 bomber moved from Poland to Southern Caucasus
2 bombers moved from Poland to Southern Belarus
1 bomber moved from Poland to Northern Belarus
1 fighter and 1 tactical_bomber moved from Leningrad to Northern Belarus
1 fighter and 2 tactical_bombers moved from Leningrad to Archangel
1 armour moved from Novgorod to Leningrad
1 armour moved from Vologda to Leningrad
9 artilleries and 23 infantry moved from Leningrad to Vyborg
Combat - Germans
Battle in Vyborg
Germans attack with 9 artilleries and 23 infantry
Americans defend with 1 infantry
Germans roll dice for 9 artilleries and 23 infantry in Vyborg, round 2 : 3/32 hits, 8.33 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
1 infantry owned by the Americans lost in Vyborg
Germans win, taking Vyborg from Russians with 9 artilleries and 22 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 armour
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Archangel
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Southern Caucasus
Germans attack with 2 artilleries, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Southern Caucasus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Southern Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern Caucasus
1 infantry owned by the Russians lost in Southern Caucasus
Germans roll dice for 2 artilleries and 1 bomber in Southern Caucasus, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Southern Belarus, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad
2 bombers moved from Southern Belarus to Leningrad
1 fighter and 2 tactical_bombers moved from Archangel to Leningrad
2 infantry moved from Ukraine to Bessarabia
1 bomber moved from Southern Caucasus to Northwest Persia
8 infantry moved from Poland to Eastern Poland
3 fighters moved from Germany to Western Germany
1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland
3 artilleries and 5 infantry moved from France to Western Germany
2 artilleries and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - Germans
1 artillery and 2 infantry placed in Leningrad
1 armour, 4 fighters and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -4.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Northern Caucasus to Southern Caucasus
2 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
1 infantry moved from Bryansk to Southern Belarus
5 fighters moved from Russia to Southern Belarus
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
8 artilleries and 32 infantry moved from Smolensk to Novgorod
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Southern Caucasus
Russians attack with 2 armour, 2 infantry and 1 mech_infantry
Germans defend with 2 artilleries
Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Southern Caucasus, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 artilleries in Southern Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Southern Caucasus
1 artillery owned by the Germans lost in Southern Caucasus
Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Southern Caucasus, round 3 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Southern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Southern Caucasus, round 4 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Southern Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Caucasus
1 artillery owned by the Germans lost in Southern Caucasus
Russians win, taking Southern Caucasus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 artilleries
Battle in Southern Belarus
Russians attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 5 fighters and 1 infantry in Southern Belarus, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery moved from Bryansk to Kursk
2 aaGuns, 1 artillery and 6 infantry moved from Rostov to Northern Caucasus
1 mech_infantry moved from Russia to Novgorod
2 aaGuns moved from Smolensk to Novgorod
6 armour and 7 mech_infantrys moved from Bryansk to Novgorod
5 fighters moved from Southern Belarus to Russia
2 aaGuns, 6 artilleries and 9 infantry moved from Siberia to Sakha
Place Units - Russians
1 armour, 8 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,2
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -3.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 1 factory_minor, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from New South Wales to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 artillery moved from 65 Sea Zone to New Zealand
1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 27 Sea Zone
1 submarine moved from 31 Sea Zone to 27 Sea Zone
2 destroyers moved from 34 Sea Zone to 27 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea Zone
2 infantry moved from Wake Island to 24 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 27 Sea Zone
2 destroyers moved from 24 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 27 Sea Zone
4 infantry moved from 27 Sea Zone to Johnston Island
1 bomber moved from Japan to Wake Island
1 bomber moved from Iwo Jima to Wake Island
1 fighter moved from Caroline Islands to Wake Island
1 fighter moved from Queensland to Wake Island
2 transports moved from 34 Sea Zone to 7 Sea Zone
1 artillery and 5 infantry moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 destroyer moved from 56 Sea Zone to 47 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to New Guinea
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 armour, 1 infantry and 1 mech_infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 armour and 1 mech_infantry moved from Eastern Sinkiang to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
7 artilleries and 13 infantry moved from Tsinghai to Hopei
1 infantry moved from Hopei to Tsinghai
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour, 1 infantry and 1 mech_infantry moved from Buryatia to Amur
3 artilleries and 9 infantry moved from Northern Manchuria to Amur
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Fukien
1 fighter and 1 tactical_bomber moved from Fukien to Jehol
2 battleships and 3 cruisers moved from 64 Sea Zone to 54 Sea Zone
2 battleships and 3 cruisers moved from 54 Sea Zone to 65 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 27 Sea Zone
Combat - Japanese
Battle in New Zealand
Battle in Johnston Island
Battle in New Guinea
Battle in 26 Sea Zone
Japanese attack with 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking New Zealand from ANZAC, taking Johnston Island from Americans, taking New Guinea from ANZAC with 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Amur, round 2 : 7/15 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Northern Manchuria to Amur
1 artillery, 5 infantry and 3 transports moved from 7 Sea Zone to 27 Sea Zone
1 artillery and 5 infantry moved from 27 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
Place Units - Japanese
1 factory_minor placed in Shantung
1 armour and 2 mech_infantrys placed in Southern Manchuria
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in New South Wales
2 destroyers placed in 7 Sea Zone
2 artilleries and 3 infantry placed in Japan
Japanese undo move 6.
1 infantry placed in New South Wales
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 3.33
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers and 2 fighters moved from Norway to Germany
3 fighters and 2 tactical_bombers moved from Hawaiian Islands to 65 Sea Zone
2 destroyers moved from 28 Sea Zone to 65 Sea Zone
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Yunnan to Kweichow
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers and 2 fighters moved from Norway to Germany
3 fighters and 2 tactical_bombers moved from Hawaiian Islands to 65 Sea Zone
2 destroyers moved from 28 Sea Zone to 65 Sea Zone
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Yunnan to Kweichow
Combat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Germans launches 4 interceptors out of Germany
Attackers Fire, : 1/4 hits, 1.00 expected hits
Defenders Fire, : 0/4 hits, 1.33 expected hits
1 fighter owned by the Germans lost in Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.33 expected hits
Bombing raid in Germany rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Battle in Kweichow
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 65 Sea Zone
Americans attack with 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 3 cruisers and 1 transport
Americans roll dice for 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 65 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 cruisers and 1 transport in 65 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 65 Sea Zone
Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 65 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 2 battleships, 3 cruisers and 1 transport in 65 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans lost in 65 Sea Zone
3 cruisers owned by the Japanese lost in 65 Sea Zone
Americans roll dice for 1 fighter and 1 transport in 65 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 battleships and 1 transport in 65 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Americans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 65 Sea Zone
Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is -45
Casualties for Americans: 2 destroyers, 3 fighters, 2 infantry, 2 tactical_bombers and 1 transport
Casualties for Japanese: 3 cruisers
Cleaning up after air battles
Non Combat Move - Americans
1 destroyer moved from 40 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Belgian Congo to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to French West Africa
4 aaGuns, 3 battleships, 1 carrier, 6 destroyers, 1 fighter, 6 infantry and 5 transports moved from 113 Sea Zone to 93 Sea Zone
2 bombers and 2 fighters moved from Germany to Norway
1 armour and 1 mech_infantry moved from Karelia to Norway
1 bomber moved from Eastern United States to Norway
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
2 transports moved from 28 Sea Zone to 11 Sea Zone
1 battleship, 4 carriers, 6 fighters and 1 tactical_bomber moved from 38 Sea Zone to 55 Sea Zone
1 fighter moved from 38 Sea Zone to Yunnan
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
Place Units - Americans
3 fighters placed in Western United States
5 destroyers placed in 11 Sea Zone
3 infantry placed in Norway
1 infantry placed in Finland
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 2,6,3,4,5,5,4,2,1,2,3,5,5
Americans collect 61 PUs (1 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
28 infantry moved from Inner Mongolia to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 28 infantry
Japanese defend with 1 infantry
Chinese roll dice for 28 infantry in Shansi, round 2 : 7/28 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 27 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Yunnan
Place Units - Chinese
3 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 23 PUs;
UK_Pacific buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 4 infantry moved from United Kingdom to 113 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Eastern India to Szechwan
Combat - British
Battle in Gibraltar
Battle in Morocco
Battle in Kwangtung
British attack with 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Kwangtung, round 2 : 4/13 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Gibraltar from Italians, taking Morocco from Italians, taking Kwangtung from Japanese with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 infantry moved from Burma to Eastern India
2 aaGuns moved from Hunan to Kwangtung
1 destroyer, 4 infantry and 2 transports moved from 60 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Malaya
1 infantry moved from Belgian Congo to French Equatorial Africa
3 artilleries, 3 infantry and 1 marine moved from Belgian Congo to Rhodesia
3 infantry moved from Union of South Africa to Rhodesia
4 aaGuns, 2 artilleries and 6 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from Norway to 93 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
Place Units - British
3 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 5 infantry
Some Units in 40 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by Americans from Belgian Congo: 2 infantry
EDIT: Adding units owned by Americans to Rhodesia: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.50
Americans regular : 0.00
Japanese regular : 2.33
Defenders Fire, : -1.33
Germans AA : -0.33
Attackers Fire, : 0.00
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 destroyers, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Southern Persia to Southern Caucasus
1 bomber moved from Egypt to Southern Caucasus
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
2 artilleries, 3 infantry and 1 marine moved from Anglo-Egyptian Sudan to 83 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 2 tactical_bombers and 6 transports moved from 83 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
3 artilleries and 17 infantry moved from Iraq to Northwest Persia
Combat - Italians
Battle in French Equatorial Africa
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in French Equatorial Africa
Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 3 : 0/2 hits, 0.83 expected hits
French roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 4 : 0/2 hits, 0.83 expected hits
French roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in French Equatorial Africa
Italians roll dice for 1 armour in French Equatorial Africa, round 5 : 0/1 hits, 0.50 expected hits
French roll dice for 1 infantry in French Equatorial Africa, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in French Equatorial Africa
French win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Southern Caucasus
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 armour and 1 mech_infantry
Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Southern Caucasus, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Southern Caucasus, round 2 : 2/3 hits, 1.50 expected hits
2 mech_infantrys owned by the Italians lost in Southern Caucasus
1 mech_infantry owned by the Russians lost in Southern Caucasus
Italians roll dice for 2 armour and 1 bomber in Southern Caucasus, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 2 armour in Southern Caucasus, round 3 : 1/2 hits, 1.00 expected hits
1 armour owned by the Italians lost in Southern Caucasus
2 armour owned by the Russians lost in Southern Caucasus
Italians win, taking Southern Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 armour and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Southern Caucasus to Syria
2 artilleries, 3 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
Place Units - Italians
2 destroyers placed in 97 Sea Zone
1 factory_minor placed in Southern Persia
3 infantry placed in Egypt
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 3 aaGuns, 1 artillery and 7 infantry
EDIT: Removing units owned by Italians from Southern France: 3 aaGuns, 1 artillery and 7 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
French regular : 1.67
Italians regular : -3.83
Russians regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 65 Sea Zone
1 fighter moved from Hawaiian Islands to 65 Sea Zone
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
Combat - ANZAC
Battle in Queensland
Battle in 65 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 2 battleships and 1 transport
ANZAC roll dice for 3 fighters in 65 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 battleships and 1 transport in 65 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 fighter owned by the ANZAC lost in 65 Sea Zone
1 battleship owned by the Japanese lost in 65 Sea Zone
ANZAC roll dice for 2 fighters in 65 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 battleship and 1 transport in 65 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in 65 Sea Zone
1 battleship owned by the Japanese lost in 65 Sea Zone
1 transport owned by the Japanese lost in 65 Sea Zone
ANZAC win, taking Queensland from Japanese with 1 fighter remaining. Battle score for attacker is 22
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 2 battleships and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 65 Sea Zone to 55 Sea Zone
1 submarine moved from 38 Sea Zone to 55 Sea Zone
1 transport moved from 42 Sea Zone to 38 Sea Zone
1 marine moved from Sumatra to 38 Sea Zone
1 marine moved from 38 Sea Zone to Malaya
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major; Remaining resources: 71 PUs;
Germans buy 1 factory_major, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Northwest Persia to Stalingrad
2 artilleries and 6 infantry moved from Bessarabia to Ukraine
8 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Archangel to Karelia
Germans take Karelia from Russians
2 infantry moved from Vyborg to Finland
9 artilleries and 20 infantry moved from Vyborg to Leningrad
1 bomber moved from Leningrad to Urals
2 bombers moved from Leningrad to Southern Belarus
1 infantry moved from Leningrad to Vologda
1 tactical_bomber moved from Leningrad to Vologda
2 fighters and 2 tactical_bombers moved from Leningrad to Finland
3 fighters moved from Germany to Southern Italy
1 armour and 5 infantry moved from Germany to Poland
1 armour, 2 artilleries and 9 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Germany
Combat - Germans
Strategic bombing raid in Urals
Russians roll AA dice in Urals : 0/1 hits, 0.17 expected hits
Bombing raid in Urals rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Urals causes 4 damage total.
Strategic bombing raid in Stalingrad
Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits
Bombing raid in Stalingrad rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Stalingrad causes 6 damage total.
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Southern Belarus, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 6 infantry in Ukraine, round 2 : 0/8 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 6 infantry in Ukraine, round 3 : 2/8 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Stalingrad to Western Ukraine
1 bomber moved from Urals to Yenisey
1 bomber moved from Yenisey to Yakut S.S.R.
1 tactical_bomber moved from Vologda to Leningrad
1 fighter and 2 tactical_bombers moved from Finland to Leningrad
1 fighter moved from Finland to Germany
1 aaGun moved from Poland to Germany
1 artillery and 3 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 bombers moved from Southern Belarus to Leningrad
Place Units - Germans
1 factory_major placed in Romania
3 infantry placed in Leningrad
2 fighters and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -1.33
Germans regular : -0.50
Russians AA : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 32 PUs;
Russians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 artilleries and 9 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Novgorod to Northern Belarus
Russians take Northern Belarus from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Sakha to Buryatia
1 submarine moved from 113 Sea Zone to 108 Sea Zone
6 armour and 8 mech_infantrys moved from Novgorod to Gorky
1 armour moved from Russia to Urals
1 tactical_bomber moved from Russia to Urals
2 aaGuns, 8 artilleries and 32 infantry moved from Novgorod to Yaroslavl
8 infantry moved from Russia to Gorky
Place Units - Russians
1 armour placed in Urals
1 infantry placed in Urals
1 artillery, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1
Russians collect 29 PUs (1 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kursk: 1 artillery
EDIT: Adding units owned by Russians to Tambov: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 10 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
Japanese take Siberia from Russians
1 armour moved from Yenisey to Buryatia
3 artilleries, 10 infantry and 1 mech_infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Northern Sinkiang to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
2 fighters and 2 tactical_bombers moved from Jehol to Buryatia
1 armour and 2 mech_infantrys moved from Southern Manchuria to Buryatia
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Szechwan
7 artilleries and 12 infantry moved from Hopei to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 5 infantry moved from Fukien to Kiangsu
1 infantry moved from Jehol to Anhwe
1 transport moved from 47 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Britain
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 50 Sea Zone
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 artillery moved from New Zealand to 65 Sea Zone
1 artillery and 1 transport moved from 65 Sea Zone to 50 Sea Zone
2 carriers, 3 destroyers and 1 submarine moved from 27 Sea Zone to 50 Sea Zone
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 7 Sea Zone to 27 Sea Zone
1 artillery and 9 infantry moved from Johnston Island to 27 Sea Zone
3 artilleries and 11 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from 27 Sea Zone to 50 Sea Zone
2 fighters moved from Wake Island to 50 Sea Zone
2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 13 Sea Zone
2 tactical_bombers moved from 27 Sea Zone to 13 Sea Zone
1 fighter moved from 27 Sea Zone to 13 Sea Zone
1 fighter and 2 tactical_bombers moved from 27 Sea Zone to 13 Sea Zone
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 infantry moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 transport moved from 34 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in 13 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 13 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 13 Sea Zone
Japanese win, taking New Britain from ANZAC with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Buryatia
Japanese attack with 2 armour, 3 artilleries, 2 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 6 artilleries and 9 infantry
Russians roll AA dice in Buryatia : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Buryatia
Japanese roll dice for 2 armour, 3 artilleries, 1 fighter, 10 infantry, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 2 : 8/21 hits, 6.83 expected hits
Russians roll dice for 2 aaGuns, 6 artilleries and 9 infantry in Buryatia, round 2 : 6/15 hits, 5.00 expected hits
6 infantry owned by the Japanese lost in Buryatia
6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 2 armour, 3 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 3 : 4/15 hits, 5.83 expected hits
Russians roll dice for 6 artilleries and 3 infantry in Buryatia, round 3 : 2/9 hits, 3.00 expected hits
2 infantry owned by the Japanese lost in Buryatia
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Buryatia
Japanese roll dice for 2 armour, 3 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 4 : 5/13 hits, 5.50 expected hits
Russians roll dice for 5 artilleries in Buryatia, round 4 : 0/5 hits, 1.67 expected hits
5 artilleries owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour, 3 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 fighter and 8 infantry
Casualties for Russians: 2 aaGuns, 6 artilleries and 9 infantry
Battle in Hawaiian Islands
Japanese attack with 3 artilleries and 11 infantry
Americans defend with 3 aaGuns, 1 airfield, 1 harbour and 5 infantry
Japanese roll dice for 3 artilleries and 11 infantry in Hawaiian Islands, round 2 : 1/14 hits, 3.33 expected hits
Americans roll dice for 3 aaGuns and 5 infantry in Hawaiian Islands, round 2 : 0/5 hits, 1.67 expected hits
1 aaGun owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 3 artilleries and 11 infantry in Hawaiian Islands, round 3 : 2/14 hits, 3.33 expected hits
Americans roll dice for 2 aaGuns and 5 infantry in Hawaiian Islands, round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Hawaiian Islands
2 aaGuns owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 3 artilleries and 9 infantry in Hawaiian Islands, round 4 : 1/12 hits, 3.00 expected hits
Americans roll dice for 5 infantry in Hawaiian Islands, round 4 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Hawaiian Islands
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 3 artilleries and 7 infantry in Hawaiian Islands, round 5 : 3/10 hits, 2.67 expected hits
Americans roll dice for 4 infantry in Hawaiian Islands, round 5 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Hawaiian Islands
3 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 3 artilleries and 5 infantry in Hawaiian Islands, round 6 : 2/8 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 3 aaGuns and 5 infantry
Casualties for Japanese: 6 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 tactical_bombers moved from 13 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from 13 Sea Zone to 27 Sea Zone
1 aaGun moved from Amur to Buryatia
1 fighter and 2 tactical_bombers moved from Buryatia to Northern Manchuria
Place Units - Japanese
3 infantry placed in New South Wales
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
2 armour and 1 mech_infantry placed in Southern Manchuria
1 destroyer and 2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -1.00
Japanese regular : -6.33
Russians regular : -1.67
Russians AA : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
2 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 infantry moved from Norway to Finland
3 bombers moved from Norway to Romania
Combat - Americans
Strategic bombing raid in Romania
Germans roll AA dice in Romania : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans killed by AA in Romania
Bombing raid in Romania rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Romania causes 14 damage total.
Battle in Finland
Americans attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 2 fighters and 3 infantry in Finland, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Finland
Americans roll dice for 2 fighters and 3 infantry in Finland, round 3 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 3 infantry in Finland, round 4 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Szechwan
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Americans win, taking Szechwan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in New South Wales
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 4 fighters and 1 tactical_bomber in New South Wales, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 5 infantry in New South Wales, round 2 : 2/5 hits, 1.67 expected hits
2 fighters owned by the Americans lost in New South Wales
2 infantry owned by the Japanese lost in New South Wales
Americans roll dice for 2 fighters and 1 tactical_bomber in New South Wales, round 3 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in New South Wales, round 3 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Americans lost in New South Wales
2 infantry owned by the Japanese lost in New South Wales
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -18
Casualties for Americans: 3 fighters
Casualties for Japanese: 4 infantry
Non Combat Move - Americans
1 battleship, 4 carriers and 1 fighter moved from 55 Sea Zone to 64 Sea Zone
1 fighter moved from New South Wales to 64 Sea Zone
1 destroyer moved from 38 Sea Zone to 55 Sea Zone
1 fighter moved from Szechwan to Yunnan
1 tactical_bomber moved from New South Wales to 64 Sea Zone
3 fighters moved from Western United States to 11 Sea Zone
2 fighters moved from Finland to Norway
2 bombers moved from Romania to Northern Caucasus
5 transports moved from 93 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Brazil to Suriname
1 destroyer moved from 78 Sea Zone to 82 Sea Zone
Place Units - Americans
2 carriers and 3 submarines placed in 11 Sea Zone
1 tactical_bomber placed in 11 Sea Zone
1 fighter placed in Western United States
2 infantry placed in Norway
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Northern Sinkiang: Chinese has 1 infantry placed in Northern Sinkiang
Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
4 infantry moved from Shansi to Chahar
25 infantry moved from Shansi to Honan
Combat - Chinese
Chinese creates battle in territory Eastern Sinkiang
Chinese creates battle in territory Northern Sinkiang
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Eastern Sinkiang from Japanese, taking Northern Sinkiang from Japanese, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 25 infantry
Japanese defend with 1 infantry
Chinese roll dice for 25 infantry in Honan, round 2 : 4/25 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 25 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangtung
Place Units - Chinese
2 artilleries placed in Honan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 24 PUs;
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Kwangtung to Fukien
Chinese take Fukien from Japanese
1 armour moved from Fukien to Kwangtung
2 infantry moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
4 infantry moved from Malaya to 38 Sea Zone
4 infantry and 2 transports moved from 38 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Manilla
1 bomber moved from Norway to Romania
Combat - British
Strategic bombing raid in Romania
Germans roll AA dice in Romania : 0/1 hits, 0.17 expected hits
Bombing raid in Romania rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Romania causes 3 damage total.
Battle in Manilla
Battle in Kiangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Manilla from Japanese, taking Kiangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 aaGun moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
9 infantry moved from Yunnan to Kweichow
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
2 artilleries and 6 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Rhodesia to Union of South Africa
1 infantry moved from Union of South Africa to Rhodesia
1 marine moved from Rhodesia to Union of South Africa
1 infantry moved from Union of South Africa to Rhodesia
1 carrier, 1 destroyer, 3 fighters and 3 transports moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Norway to Gibraltar
1 bomber moved from Romania to Northern Caucasus
1 fighter moved from 94 Sea Zone to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 destroyer and 1 transport placed in 73 Sea Zone
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
8 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in Eastern India change ownership: 8 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 3 battleships, 1 carrier, 6 destroyers and 1 fighter
EDIT: Adding units owned by Americans to 94 Sea Zone: 3 battleships, 1 carrier and 6 destroyers
EDIT: Removing units owned by British from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to 94 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -4.17
Japanese regular : 0.67
Germans AA : 0.33
Germans regular : -1.33
British regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Tunisia to 96 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
3 aaGuns, 1 artillery and 9 infantry moved from Northern Italy to Southern Italy
3 artilleries and 17 infantry moved from Northwest Persia to Southern Caucasus
1 armour moved from Southern Caucasus to Iraq
1 bomber moved from Syria to Southern Italy
1 infantry moved from Kenya to Ethiopia
Place Units - Italians
3 infantry placed in Egypt
1 fighter and 1 tactical_bomber placed in Southern Italy
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,5
Italians collect 23 PUs (1 lost to blockades); end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
1 fighter moved from 64 Sea Zone to New South Wales
1 artillery moved from Malaya to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Davao
Combat - ANZAC
Battle in Davao
Battle in 48 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
ANZAC win, taking Davao from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in New South Wales
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New South Wales, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in New South Wales, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New South Wales
1 infantry owned by the Japanese lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 64 Sea Zone
1 transport moved from 55 Sea Zone to 132 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.17