@SuperbattleshipYamato Did you quit or something you have not taken your turn.
PTV Mikawagunichi vs Daaras (X+12) German Naval Test
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novgorod to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Novgorod to Northern Belarus Russians take Northern Belarus from Germans 2 infantry moved from Smolensk to Southern Belarus 5 fighters moved from Russia to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 5 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 5 fighters and 2 infantry in Southern Belarus, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters moved from Southern Belarus to Russia 1 artillery and 1 infantry moved from Smolensk to Bryansk 2 aaGuns, 1 artillery and 7 infantry moved from Kursk to Rostov 1 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Rostov to Northern Caucasus 1 infantry moved from Stalingrad to Northern Caucasus 6 armour and 7 mech_infantrys moved from Novgorod to Bryansk 7 artilleries moved from Russia to Smolensk 2 aaGuns, 1 artillery and 32 infantry moved from Novgorod to Smolensk 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 submarine moved from 13 Sea Zone to 28 Sea Zone Place Units - Russians 2 armour and 1 mech_infantry placed in Stalingrad 1 mech_infantry placed in Russia 3 artilleries placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4 Russians collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 8 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Southern Manchuria to Buryatia 1 armour moved from Northern Manchuria to Buryatia 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Fukien 1 fighter moved from Kiangsu to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 31 Sea Zone 2 infantry moved from Gilbert Islands to 33 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 bomber moved from Caroline Islands to Midway 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 bomber moved from Caroline Islands to 26 Sea Zone 1 submarine moved from 7 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 31 Sea Zone 1 artillery and 3 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 2 infantry and 1 transport moved from 35 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 battleship moved from 35 Sea Zone to 64 Sea Zone 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales 1 artillery and 3 infantry moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 55 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 64 Sea Zone 2 artilleries and 4 infantry moved from 64 Sea Zone to New South Wales 1 battleship moved from 55 Sea Zone to 64 Sea Zone 3 cruisers moved from 55 Sea Zone to 64 Sea Zone 2 transports moved from 55 Sea Zone to 34 Sea Zone 1 carrier moved from 34 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Wake Island 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 2 destroyers moved from 7 Sea Zone to 24 Sea Zone 2 destroyers moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 31 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 26 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 26 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 cruiser in 26 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 26 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 11 Casualties for Americans: 1 cruiser Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 cruiser Battle in Wake Island Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Wake Island, round 3 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Wake Island, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Midway Japanese attack with 1 bomber and 2 infantry Americans defend with 1 airfield and 1 marine Japanese roll dice for 1 bomber and 2 infantry in Midway, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 marine in Midway, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Midway, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 marine in Midway, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 marine Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 marine in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Buryatia Japanese attack with 2 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in New South Wales Japanese attack with 2 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber ANZAC roll AA dice in New South Wales : 1/0 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in New South Wales Japanese roll dice for 2 battleships and 3 cruisers in New South Wales, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers in New South Wales, round 2 : 6/11 hits, 4.50 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 6/10 hits, 5.00 expected hits 4 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in New South Wales 1 armour owned by the ANZAC, 1 fighter owned by the ANZAC, 2 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 3 fighters and 2 tactical_bombers in New South Wales, round 3 : 4/5 hits, 2.83 expected hits ANZAC roll dice for 3 fighters in New South Wales, round 3 : 3/3 hits, 2.00 expected hits 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in New South Wales 3 fighters owned by the ANZAC lost in New South Wales Japanese win with 2 fighters remaining. Battle score for attacker is 20 Casualties for Japanese: 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Queensland: 4 infantry EDIT: Changing ownership of New South Wales from ANZAC to Japanese EDIT: Adding units owned by Japanese to New South Wales: 2 artilleries EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 fighter and 2 tactical_bombers EDIT: Changing PUs for ANZAC from 15 to 0 EDIT: Changing PUs for Japanese from 0 to 15 EDIT: Turning off Edit Mode 2 fighters moved from New South Wales to 55 Sea Zone EDIT: Japanese undo move 1. 2 fighters moved from New South Wales to 55 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 55 Sea Zone 1 fighter moved from 31 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Wake Island to 24 Sea Zone 1 bomber moved from Midway to Iwo Jima 1 bomber moved from 26 Sea Zone to Japan 1 fighter moved from 22 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Fukien 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Jehol 1 aaGun moved from Southern Manchuria to Northern Manchuria Place Units - Japanese 1 carrier and 3 transports placed in 7 Sea Zone 3 infantry placed in Kiangsu 4 infantry placed in Japan 1 infantry placed in Southern Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 45 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -3.67 Japanese regular : 2.67 ANZAC AA : 0.00 ANZAC regular : 2.00 Russians regular : -0.33
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@mikawagunichi I had to edit sydney as I misclicked the dudes from queensland. It didnt change the result, just the casualties. we can reroll if you want but the kiwis took their vengeance so it would probably favor me.
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 1 factory_minor, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 1 armour, 2 infantry and 2 mech_infantrys moved from Finland to Karelia 1 fighter moved from 128 Sea Zone to Western Germany 2 bombers moved from Norway to Western Germany 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 38 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from Shan State to 40 Sea Zone 2 fighters moved from 38 Sea Zone to 40 Sea Zone 3 fighters moved from 38 Sea Zone to 37 Sea Zone 1 destroyer moved from 28 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Germans launches 3 interceptors out of Western Germany Attackers Fire, : 1/3 hits, 0.67 expected hits Defenders Fire, : 0/3 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in 40 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 40 Sea Zone Americans win, taking 40 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 37 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 26 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Karelia Americans attack with 1 armour, 2 infantry and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 0/5 hits, 1.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Karelia Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Karelia, round 3 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Karelia Americans roll dice for 1 armour and 2 mech_infantrys in Karelia, round 4 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Karelia Americans roll dice for 1 armour and 1 mech_infantry in Karelia, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Americans 2 bombers moved from Western Germany to Norway 1 fighter moved from Western Germany to 113 Sea Zone 2 battleships, 1 carrier, 3 destroyers and 2 transports moved from 128 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo 2 infantry moved from French West Africa to 85 Sea Zone 2 infantry and 1 transport moved from 85 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Belgian Congo 2 fighters and 1 tactical_bomber moved from 40 Sea Zone to 38 Sea Zone 3 fighters moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 aaGun and 5 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 2 destroyers, 5 infantry and 3 transports moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 5 infantry moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 1 factory_minor placed in Finland 2 fighters and 1 infantry placed in Norway 1 bomber placed in Eastern United States 4 infantry placed in Western United States 2 destroyers and 2 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 28 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 28 infantry Japanese defend with 1 infantry Chinese roll dice for 28 infantry in Inner Mongolia, round 2 : 3/28 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 28 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Yunnan Place Units - Chinese 2 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 4 artilleries, 6 infantry and 1 mech_infantry moved from Kwangsi to Hunan 1 armour moved from Kwangtung to Hunan 1 bomber and 2 fighters moved from Norway to Western Germany 2 fighters moved from 113 Sea Zone to Western Germany Combat - British Air Battle in Western Germany British attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Hunan British attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Hunan, round 2 : 4/12 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - British 2 aaGuns moved from Kwangsi to Hunan 1 infantry moved from French Indo China to Kwangsi 1 aaGun and 11 infantry moved from Shan State to Yunnan 1 infantry moved from Eastern India to Burma 4 infantry moved from Union of South Africa to 73 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 73 Sea Zone to 60 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 2 fighters moved from Western Germany to 113 Sea Zone 1 bomber and 2 fighters moved from Western Germany to Norway 4 aaGuns and 6 infantry moved from United Kingdom to 113 Sea Zone 1 transport moved from 128 Sea Zone to 113 Sea Zone Place Units - British 3 infantry placed in Union of South Africa 2 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Place Units - UK_Pacific 1 fighter and 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in Eastern India change ownership: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -2.83 Japanese regular : -1.17 Defenders Fire, : -1.00 Germans AA : -0.50 Attackers Fire, : 0.33 Germans regular : 1.67 British regular : 0.17
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@Daaras I assumed yes on intercept vs US and no vs UK based on numerical superiority.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Southern Persia to Northeast Persia Italians take Northeast Persia from Russians 2 armour moved from Northeast Persia to Southern Persia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia Italians take Ethiopia from British Combat - Italians triggerANZACDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Italians 1 bomber moved from Syria to Egypt 10 infantry and 2 mech_infantrys moved from Syria to Iraq 3 artilleries and 7 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Iraq to Southern Persia 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 tactical_bombers and 6 transports moved from 101 Sea Zone to 83 Sea Zone 2 fighters moved from Egypt to 83 Sea Zone 3 aaGuns, 1 artillery and 7 infantry moved from Northern Italy to Southern France 1 armour, 2 artilleries, 1 bomber, 4 infantry, 1 marine and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from Anglo-Egyptian Sudan to Egypt Place Units - Italians 1 battleship, 1 carrier and 1 destroyer placed in 83 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 marine moved from Malaya to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Norway Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 4 fighters and 7 infantry; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from Leningrad to Archangel 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 2 artilleries and 1 infantry moved from Northwest Persia to Southern Caucasus 1 bomber moved from Poland to Southern Caucasus 2 bombers moved from Poland to Southern Belarus 1 bomber moved from Poland to Northern Belarus 1 fighter and 1 tactical_bomber moved from Leningrad to Northern Belarus 1 fighter and 2 tactical_bombers moved from Leningrad to Archangel 1 armour moved from Novgorod to Leningrad 1 armour moved from Vologda to Leningrad 9 artilleries and 23 infantry moved from Leningrad to Vyborg Combat - Germans Battle in Vyborg Germans attack with 9 artilleries and 23 infantry Americans defend with 1 infantry Germans roll dice for 9 artilleries and 23 infantry in Vyborg, round 2 : 3/32 hits, 8.33 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg 1 infantry owned by the Americans lost in Vyborg Germans win, taking Vyborg from Russians with 9 artilleries and 22 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Archangel 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Southern Caucasus Germans attack with 2 artilleries, 1 bomber and 1 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Southern Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Southern Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Southern Caucasus 1 infantry owned by the Russians lost in Southern Caucasus Germans roll dice for 2 artilleries and 1 bomber in Southern Caucasus, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Southern Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Southern Belarus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad 2 bombers moved from Southern Belarus to Leningrad 1 fighter and 2 tactical_bombers moved from Archangel to Leningrad 2 infantry moved from Ukraine to Bessarabia 1 bomber moved from Southern Caucasus to Northwest Persia 8 infantry moved from Poland to Eastern Poland 3 fighters moved from Germany to Western Germany 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 3 artilleries and 5 infantry moved from France to Western Germany 2 artilleries and 1 infantry moved from Egypt to Anglo-Egyptian Sudan Place Units - Germans 1 artillery and 2 infantry placed in Leningrad 1 armour, 4 fighters and 5 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -4.00
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 2 infantry moved from Northern Caucasus to Southern Caucasus 2 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus 1 infantry moved from Bryansk to Southern Belarus 5 fighters moved from Russia to Southern Belarus 1 infantry moved from Gorky to Vologda Russians take Vologda from Germans 1 infantry moved from Yaroslavl to Novgorod Russians take Novgorod from Germans 8 artilleries and 32 infantry moved from Smolensk to Novgorod 1 infantry moved from Siberia to Amur Russians take Amur from Japanese Combat - Russians Battle in Southern Caucasus Russians attack with 2 armour, 2 infantry and 1 mech_infantry Germans defend with 2 artilleries Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Southern Caucasus, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 artilleries in Southern Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Southern Caucasus 1 artillery owned by the Germans lost in Southern Caucasus Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Southern Caucasus, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Southern Caucasus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Southern Caucasus, round 4 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Southern Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Caucasus 1 artillery owned by the Germans lost in Southern Caucasus Russians win, taking Southern Caucasus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries Battle in Southern Belarus Russians attack with 5 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 5 fighters and 1 infantry in Southern Belarus, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery moved from Bryansk to Kursk 2 aaGuns, 1 artillery and 6 infantry moved from Rostov to Northern Caucasus 1 mech_infantry moved from Russia to Novgorod 2 aaGuns moved from Smolensk to Novgorod 6 armour and 7 mech_infantrys moved from Bryansk to Novgorod 5 fighters moved from Southern Belarus to Russia 2 aaGuns, 6 artilleries and 9 infantry moved from Siberia to Sakha Place Units - Russians 1 armour, 8 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,2 Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -3.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 destroyers, 1 factory_minor, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from New South Wales to 64 Sea Zone 1 artillery and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 artillery moved from 65 Sea Zone to New Zealand 1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 27 Sea Zone 1 submarine moved from 31 Sea Zone to 27 Sea Zone 2 destroyers moved from 34 Sea Zone to 27 Sea Zone 1 submarine moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from Wake Island to 24 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 27 Sea Zone 2 destroyers moved from 24 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 27 Sea Zone 4 infantry moved from 27 Sea Zone to Johnston Island 1 bomber moved from Japan to Wake Island 1 bomber moved from Iwo Jima to Wake Island 1 fighter moved from Caroline Islands to Wake Island 1 fighter moved from Queensland to Wake Island 2 transports moved from 34 Sea Zone to 7 Sea Zone 1 artillery and 5 infantry moved from Japan to 7 Sea Zone 1 artillery and 1 infantry moved from Guam to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 destroyer moved from 56 Sea Zone to 47 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 47 Sea Zone 1 artillery moved from 47 Sea Zone to New Guinea 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 armour, 1 infantry and 1 mech_infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 armour and 1 mech_infantry moved from Eastern Sinkiang to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 7 artilleries and 13 infantry moved from Tsinghai to Hopei 1 infantry moved from Hopei to Tsinghai 1 armour moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 armour, 1 infantry and 1 mech_infantry moved from Buryatia to Amur 3 artilleries and 9 infantry moved from Northern Manchuria to Amur 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsu to Fukien 1 fighter and 1 tactical_bomber moved from Fukien to Jehol 2 battleships and 3 cruisers moved from 64 Sea Zone to 54 Sea Zone 2 battleships and 3 cruisers moved from 54 Sea Zone to 65 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 27 Sea Zone Combat - Japanese Battle in New Zealand Battle in Johnston Island Battle in New Guinea Battle in 26 Sea Zone Japanese attack with 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win, taking New Zealand from ANZAC, taking Johnston Island from Americans, taking New Guinea from ANZAC with 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Amur Japanese attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Amur, round 2 : 7/15 hits, 4.00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Northern Manchuria to Amur 1 artillery, 5 infantry and 3 transports moved from 7 Sea Zone to 27 Sea Zone 1 artillery and 5 infantry moved from 27 Sea Zone to Johnston Island 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands Place Units - Japanese 1 factory_minor placed in Shantung 1 armour and 2 mech_infantrys placed in Southern Manchuria 1 artillery and 2 infantry placed in Kiangsu 2 infantry placed in New South Wales 2 destroyers placed in 7 Sea Zone 2 artilleries and 3 infantry placed in Japan Japanese undo move 6. 1 infantry placed in New South Wales 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 3.33 Russians regular : -0.33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 5 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers and 2 fighters moved from Norway to Germany 3 fighters and 2 tactical_bombers moved from Hawaiian Islands to 65 Sea Zone 2 destroyers moved from 28 Sea Zone to 65 Sea Zone 2 infantry moved from Hawaiian Islands to 28 Sea Zone 2 infantry and 1 transport moved from 28 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to New Zealand 1 artillery and 1 infantry moved from Yunnan to Kweichow
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 5 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers and 2 fighters moved from Norway to Germany 3 fighters and 2 tactical_bombers moved from Hawaiian Islands to 65 Sea Zone 2 destroyers moved from 28 Sea Zone to 65 Sea Zone 2 infantry moved from Hawaiian Islands to 28 Sea Zone 2 infantry and 1 transport moved from 28 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to New Zealand 1 artillery and 1 infantry moved from Yunnan to Kweichow Combat - Americans Air Battle in Germany Americans attacks with 4 units heading to Germany Germans launches 4 interceptors out of Germany Attackers Fire, : 1/4 hits, 1.00 expected hits Defenders Fire, : 0/4 hits, 1.33 expected hits 1 fighter owned by the Germans lost in Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.33 expected hits Bombing raid in Germany rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in Germany causes 11 damage total. Battle in Kweichow Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 65 Sea Zone Americans attack with 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport Japanese defend with 2 battleships, 3 cruisers and 1 transport Americans roll dice for 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 65 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 3 cruisers and 1 transport in 65 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits 2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 65 Sea Zone Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 65 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits Japanese roll dice for 2 battleships, 3 cruisers and 1 transport in 65 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits 2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans lost in 65 Sea Zone 3 cruisers owned by the Japanese lost in 65 Sea Zone Americans roll dice for 1 fighter and 1 transport in 65 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 battleships and 1 transport in 65 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 2 infantry owned by the Americans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 65 Sea Zone Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is -45 Casualties for Americans: 2 destroyers, 3 fighters, 2 infantry, 2 tactical_bombers and 1 transport Casualties for Japanese: 3 cruisers Cleaning up after air battles Non Combat Move - Americans 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from Belgian Congo to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to French West Africa 4 aaGuns, 3 battleships, 1 carrier, 6 destroyers, 1 fighter, 6 infantry and 5 transports moved from 113 Sea Zone to 93 Sea Zone 2 bombers and 2 fighters moved from Germany to Norway 1 armour and 1 mech_infantry moved from Karelia to Norway 1 bomber moved from Eastern United States to Norway 1 destroyer moved from 11 Sea Zone to 13 Sea Zone 2 transports moved from 28 Sea Zone to 11 Sea Zone 1 battleship, 4 carriers, 6 fighters and 1 tactical_bomber moved from 38 Sea Zone to 55 Sea Zone 1 fighter moved from 38 Sea Zone to Yunnan 1 destroyer moved from 37 Sea Zone to 38 Sea Zone Place Units - Americans 3 fighters placed in Western United States 5 destroyers placed in 11 Sea Zone 3 infantry placed in Norway 1 infantry placed in Finland Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 2,6,3,4,5,5,4,2,1,2,3,5,5 Americans collect 61 PUs (1 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 28 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 28 infantry Japanese defend with 1 infantry Chinese roll dice for 28 infantry in Shansi, round 2 : 7/28 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 27 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Yunnan Place Units - Chinese 3 infantry placed in Shansi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 23 PUs; UK_Pacific buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 4 infantry moved from United Kingdom to 113 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Hunan to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Eastern India to Szechwan Combat - British Battle in Gibraltar Battle in Morocco Battle in Kwangtung British attack with 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Kwangtung, round 2 : 4/13 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung 1 infantry owned by the Japanese lost in Kwangtung British win, taking Gibraltar from Italians, taking Morocco from Italians, taking Kwangtung from Japanese with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 infantry moved from Burma to Eastern India 2 aaGuns moved from Hunan to Kwangtung 1 destroyer, 4 infantry and 2 transports moved from 60 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Malaya 1 infantry moved from Belgian Congo to French Equatorial Africa 3 artilleries, 3 infantry and 1 marine moved from Belgian Congo to Rhodesia 3 infantry moved from Union of South Africa to Rhodesia 4 aaGuns, 2 artilleries and 6 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Norway to 93 Sea Zone 1 destroyer moved from 115 Sea Zone to 112 Sea Zone Place Units - British 3 infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Place Units - UK_Pacific 1 destroyer placed in 40 Sea Zone 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Units Change Ownership Some Units in Eastern India change ownership: 5 infantry Some Units in 40 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by Americans from Belgian Congo: 2 infantry EDIT: Adding units owned by Americans to Rhodesia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.50 Americans regular : 0.00 Japanese regular : 2.33 Defenders Fire, : -1.33 Germans AA : -0.33 Attackers Fire, : 0.00 British regular : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 2 destroyers, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Southern Persia to Southern Caucasus 1 bomber moved from Egypt to Southern Caucasus 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa 1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 2 artilleries, 3 infantry and 1 marine moved from Anglo-Egyptian Sudan to 83 Sea Zone 2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 2 tactical_bombers and 6 transports moved from 83 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Algeria to Tunisia 3 artilleries and 17 infantry moved from Iraq to Northwest Persia Combat - Italians Battle in French Equatorial Africa Italians attack with 1 armour, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 3 : 0/2 hits, 0.83 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 4 : 0/2 hits, 0.83 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in French Equatorial Africa Italians roll dice for 1 armour in French Equatorial Africa, round 5 : 0/1 hits, 0.50 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in French Equatorial Africa French win with 1 infantry remaining. Battle score for attacker is -14 Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry Battle in Southern Caucasus Italians attack with 2 armour, 1 bomber and 2 mech_infantrys Russians defend with 2 armour and 1 mech_infantry Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Southern Caucasus, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Southern Caucasus, round 2 : 2/3 hits, 1.50 expected hits 2 mech_infantrys owned by the Italians lost in Southern Caucasus 1 mech_infantry owned by the Russians lost in Southern Caucasus Italians roll dice for 2 armour and 1 bomber in Southern Caucasus, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 armour in Southern Caucasus, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Italians lost in Southern Caucasus 2 armour owned by the Russians lost in Southern Caucasus Italians win, taking Southern Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 armour and 2 mech_infantrys Casualties for Russians: 2 armour and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Southern Caucasus to Syria 2 artilleries, 3 infantry and 1 marine moved from 97 Sea Zone to Southern Italy Place Units - Italians 2 destroyers placed in 97 Sea Zone 1 factory_minor placed in Southern Persia 3 infantry placed in Egypt 2 infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Northern Italy: 3 aaGuns, 1 artillery and 7 infantry EDIT: Removing units owned by Italians from Southern France: 3 aaGuns, 1 artillery and 7 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
French regular : 1.67 Italians regular : -3.83 Russians regular : 0.50
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to 65 Sea Zone 1 fighter moved from Hawaiian Islands to 65 Sea Zone 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Queensland Combat - ANZAC Battle in Queensland Battle in 65 Sea Zone ANZAC attack with 3 fighters Japanese defend with 2 battleships and 1 transport ANZAC roll dice for 3 fighters in 65 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 2 battleships and 1 transport in 65 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 fighter owned by the ANZAC lost in 65 Sea Zone 1 battleship owned by the Japanese lost in 65 Sea Zone ANZAC roll dice for 2 fighters in 65 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 battleship and 1 transport in 65 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 65 Sea Zone 1 battleship owned by the Japanese lost in 65 Sea Zone 1 transport owned by the Japanese lost in 65 Sea Zone ANZAC win, taking Queensland from Japanese with 1 fighter remaining. Battle score for attacker is 22 Casualties for ANZAC: 2 fighters Casualties for Japanese: 2 battleships and 1 transport Non Combat Move - ANZAC 1 fighter moved from 65 Sea Zone to 55 Sea Zone 1 submarine moved from 38 Sea Zone to 55 Sea Zone 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 marine moved from Sumatra to 38 Sea Zone 1 marine moved from 38 Sea Zone to Malaya Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -0.50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 11x factory_major; Remaining resources: 71 PUs; Germans buy 1 factory_major, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Northwest Persia to Stalingrad 2 artilleries and 6 infantry moved from Bessarabia to Ukraine 8 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Archangel to Karelia Germans take Karelia from Russians 2 infantry moved from Vyborg to Finland 9 artilleries and 20 infantry moved from Vyborg to Leningrad 1 bomber moved from Leningrad to Urals 2 bombers moved from Leningrad to Southern Belarus 1 infantry moved from Leningrad to Vologda 1 tactical_bomber moved from Leningrad to Vologda 2 fighters and 2 tactical_bombers moved from Leningrad to Finland 3 fighters moved from Germany to Southern Italy 1 armour and 5 infantry moved from Germany to Poland 1 armour, 2 artilleries and 9 infantry moved from Poland to Eastern Poland 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Germany Combat - Germans Strategic bombing raid in Urals Russians roll AA dice in Urals : 0/1 hits, 0.17 expected hits Bombing raid in Urals rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Urals causes 4 damage total. Strategic bombing raid in Stalingrad Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits Bombing raid in Stalingrad rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Stalingrad causes 6 damage total. Battle in Vologda Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Southern Belarus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 2 artilleries and 6 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 6 infantry in Ukraine, round 2 : 0/8 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 6 infantry in Ukraine, round 3 : 2/8 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Stalingrad to Western Ukraine 1 bomber moved from Urals to Yenisey 1 bomber moved from Yenisey to Yakut S.S.R. 1 tactical_bomber moved from Vologda to Leningrad 1 fighter and 2 tactical_bombers moved from Finland to Leningrad 1 fighter moved from Finland to Germany 1 aaGun moved from Poland to Germany 1 artillery and 3 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 2 bombers moved from Southern Belarus to Leningrad Place Units - Germans 1 factory_major placed in Romania 3 infantry placed in Leningrad 2 fighters and 4 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -1.33 Germans regular : -0.50 Russians AA : -0.33
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TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 3x factory_minor; Remaining resources: 32 PUs; Russians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 artilleries and 9 infantry moved from Sakha to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Novgorod to Northern Belarus Russians take Northern Belarus from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Sakha to Buryatia 1 submarine moved from 113 Sea Zone to 108 Sea Zone 6 armour and 8 mech_infantrys moved from Novgorod to Gorky 1 armour moved from Russia to Urals 1 tactical_bomber moved from Russia to Urals 2 aaGuns, 8 artilleries and 32 infantry moved from Novgorod to Yaroslavl 8 infantry moved from Russia to Gorky Place Units - Russians 1 armour placed in Urals 1 infantry placed in Urals 1 artillery, 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1 Russians collect 29 PUs (1 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 1 artillery EDIT: Adding units owned by Russians to Tambov: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 destroyer, 10 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Siberia Japanese take Siberia from Russians 1 armour moved from Yenisey to Buryatia 3 artilleries, 10 infantry and 1 mech_infantry moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Northern Sinkiang to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 2 fighters and 2 tactical_bombers moved from Jehol to Buryatia 1 armour and 2 mech_infantrys moved from Southern Manchuria to Buryatia 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Szechwan 7 artilleries and 12 infantry moved from Hopei to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 5 infantry moved from Fukien to Kiangsu 1 infantry moved from Jehol to Anhwe 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Britain 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 50 Sea Zone 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 artillery moved from New Zealand to 65 Sea Zone 1 artillery and 1 transport moved from 65 Sea Zone to 50 Sea Zone 2 carriers, 3 destroyers and 1 submarine moved from 27 Sea Zone to 50 Sea Zone 2 artilleries and 2 infantry moved from Japan to 7 Sea Zone 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 7 Sea Zone to 27 Sea Zone 1 artillery and 9 infantry moved from Johnston Island to 27 Sea Zone 3 artilleries and 11 infantry moved from 27 Sea Zone to Hawaiian Islands 2 fighters moved from 27 Sea Zone to 50 Sea Zone 2 fighters moved from Wake Island to 50 Sea Zone 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 13 Sea Zone 2 tactical_bombers moved from 27 Sea Zone to 13 Sea Zone 1 fighter moved from 27 Sea Zone to 13 Sea Zone 1 fighter and 2 tactical_bombers moved from 27 Sea Zone to 13 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 infantry moved from New South Wales to South Australia Japanese take South Australia from ANZAC 1 transport moved from 34 Sea Zone to 7 Sea Zone Combat - Japanese Battle in New Britain Battle in 13 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 13 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 13 Sea Zone Japanese win, taking New Britain from ANZAC with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tsinghai Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Buryatia Japanese attack with 2 armour, 3 artilleries, 2 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns, 6 artilleries and 9 infantry Russians roll AA dice in Buryatia : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Buryatia Japanese roll dice for 2 armour, 3 artilleries, 1 fighter, 10 infantry, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 2 : 8/21 hits, 6.83 expected hits Russians roll dice for 2 aaGuns, 6 artilleries and 9 infantry in Buryatia, round 2 : 6/15 hits, 5.00 expected hits 6 infantry owned by the Japanese lost in Buryatia 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia Japanese roll dice for 2 armour, 3 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 3 : 4/15 hits, 5.83 expected hits Russians roll dice for 6 artilleries and 3 infantry in Buryatia, round 3 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Japanese lost in Buryatia 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Buryatia Japanese roll dice for 2 armour, 3 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 4 : 5/13 hits, 5.50 expected hits Russians roll dice for 5 artilleries in Buryatia, round 4 : 0/5 hits, 1.67 expected hits 5 artilleries owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 2 armour, 3 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 1 fighter and 8 infantry Casualties for Russians: 2 aaGuns, 6 artilleries and 9 infantry Battle in Hawaiian Islands Japanese attack with 3 artilleries and 11 infantry Americans defend with 3 aaGuns, 1 airfield, 1 harbour and 5 infantry Japanese roll dice for 3 artilleries and 11 infantry in Hawaiian Islands, round 2 : 1/14 hits, 3.33 expected hits Americans roll dice for 3 aaGuns and 5 infantry in Hawaiian Islands, round 2 : 0/5 hits, 1.67 expected hits 1 aaGun owned by the Americans lost in Hawaiian Islands Japanese roll dice for 3 artilleries and 11 infantry in Hawaiian Islands, round 3 : 2/14 hits, 3.33 expected hits Americans roll dice for 2 aaGuns and 5 infantry in Hawaiian Islands, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Hawaiian Islands 2 aaGuns owned by the Americans lost in Hawaiian Islands Japanese roll dice for 3 artilleries and 9 infantry in Hawaiian Islands, round 4 : 1/12 hits, 3.00 expected hits Americans roll dice for 5 infantry in Hawaiian Islands, round 4 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Hawaiian Islands 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 3 artilleries and 7 infantry in Hawaiian Islands, round 5 : 3/10 hits, 2.67 expected hits Americans roll dice for 4 infantry in Hawaiian Islands, round 5 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Hawaiian Islands 3 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 3 artilleries and 5 infantry in Hawaiian Islands, round 6 : 2/8 hits, 2.33 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 3 aaGuns and 5 infantry Casualties for Japanese: 6 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 2 tactical_bombers moved from 13 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from 13 Sea Zone to 27 Sea Zone 1 aaGun moved from Amur to Buryatia 1 fighter and 2 tactical_bombers moved from Buryatia to Northern Manchuria Place Units - Japanese 3 infantry placed in New South Wales 3 infantry placed in Kiangsu 3 infantry placed in Shantung 1 artillery and 1 infantry placed in Japan 2 armour and 1 mech_infantry placed in Southern Manchuria 1 destroyer and 2 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -1.00 Japanese regular : -6.33 Russians regular : -1.67 Russians AA : 0.33
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TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to New South Wales 1 artillery and 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 2 infantry moved from Norway to Finland 2 fighters moved from Norway to Finland 1 infantry moved from Norway to Finland 3 bombers moved from Norway to Romania Combat - Americans Strategic bombing raid in Romania Germans roll AA dice in Romania : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans killed by AA in Romania Bombing raid in Romania rolls: 7,7 and causes: 14 damage to unit: factory_major Bombing raid in Romania causes 14 damage total. Battle in Finland Americans attack with 2 fighters and 3 infantry Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 2 fighters and 3 infantry in Finland, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Americans roll dice for 2 fighters and 3 infantry in Finland, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 3 infantry in Finland, round 4 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Szechwan Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Americans win, taking Szechwan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in New South Wales Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 5 infantry Americans roll dice for 4 fighters and 1 tactical_bomber in New South Wales, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 5 infantry in New South Wales, round 2 : 2/5 hits, 1.67 expected hits 2 fighters owned by the Americans lost in New South Wales 2 infantry owned by the Japanese lost in New South Wales Americans roll dice for 2 fighters and 1 tactical_bomber in New South Wales, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 3 infantry in New South Wales, round 3 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Americans lost in New South Wales 2 infantry owned by the Japanese lost in New South Wales 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated Japanese win with 1 infantry remaining. Battle score for attacker is -18 Casualties for Americans: 3 fighters Casualties for Japanese: 4 infantry Non Combat Move - Americans 1 battleship, 4 carriers and 1 fighter moved from 55 Sea Zone to 64 Sea Zone 1 fighter moved from New South Wales to 64 Sea Zone 1 destroyer moved from 38 Sea Zone to 55 Sea Zone 1 fighter moved from Szechwan to Yunnan 1 tactical_bomber moved from New South Wales to 64 Sea Zone 3 fighters moved from Western United States to 11 Sea Zone 2 fighters moved from Finland to Norway 2 bombers moved from Romania to Northern Caucasus 5 transports moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from French West Africa to 85 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Brazil to Suriname 1 destroyer moved from 78 Sea Zone to 82 Sea Zone Place Units - Americans 2 carriers and 3 submarines placed in 11 Sea Zone 1 tactical_bomber placed in 11 Sea Zone 1 fighter placed in Western United States 2 infantry placed in Norway Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Northern Sinkiang: Chinese has 1 infantry placed in Northern Sinkiang Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 4 infantry moved from Shansi to Chahar 25 infantry moved from Shansi to Honan Combat - Chinese Chinese creates battle in territory Eastern Sinkiang Chinese creates battle in territory Northern Sinkiang Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Eastern Sinkiang from Japanese, taking Northern Sinkiang from Japanese, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 25 infantry Japanese defend with 1 infantry Chinese roll dice for 25 infantry in Honan, round 2 : 4/25 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 25 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kwangtung Place Units - Chinese 2 artilleries placed in Honan Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 airfield, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 24 PUs; UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Kwangtung to Fukien Chinese take Fukien from Japanese 1 armour moved from Fukien to Kwangtung 2 infantry moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi 4 infantry moved from Malaya to 38 Sea Zone 4 infantry and 2 transports moved from 38 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Manilla 1 bomber moved from Norway to Romania Combat - British Strategic bombing raid in Romania Germans roll AA dice in Romania : 0/1 hits, 0.17 expected hits Bombing raid in Romania rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Romania causes 3 damage total. Battle in Manilla Battle in Kiangsi British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi British win, taking Manilla from Japanese, taking Kiangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 aaGun moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 9 infantry moved from Yunnan to Kweichow 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 40 Sea Zone to 82 Sea Zone 2 artilleries and 6 infantry moved from Rhodesia to Belgian Congo 1 artillery moved from Rhodesia to Union of South Africa 1 infantry moved from Union of South Africa to Rhodesia 1 marine moved from Rhodesia to Union of South Africa 1 infantry moved from Union of South Africa to Rhodesia 1 carrier, 1 destroyer, 3 fighters and 3 transports moved from 93 Sea Zone to 94 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Norway to Gibraltar 1 bomber moved from Romania to Northern Caucasus 1 fighter moved from 94 Sea Zone to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 destroyer and 1 transport placed in 73 Sea Zone Turn Complete - British British collect 26 PUs; end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Place Units - UK_Pacific 8 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in Eastern India change ownership: 8 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 3 battleships, 1 carrier, 6 destroyers and 1 fighter EDIT: Adding units owned by Americans to 94 Sea Zone: 3 battleships, 1 carrier and 6 destroyers EDIT: Removing units owned by British from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 94 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to 94 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -4.17 Japanese regular : 0.67 Germans AA : 0.33 Germans regular : -1.33 British regular : 1.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 2 infantry moved from Tunisia to 96 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy 3 aaGuns, 1 artillery and 9 infantry moved from Northern Italy to Southern Italy 3 artilleries and 17 infantry moved from Northwest Persia to Southern Caucasus 1 armour moved from Southern Caucasus to Iraq 1 bomber moved from Syria to Southern Italy 1 infantry moved from Kenya to Ethiopia Place Units - Italians 3 infantry placed in Egypt 1 fighter and 1 tactical_bomber placed in Southern Italy 2 submarines placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,5 Italians collect 23 PUs (1 lost to blockades); end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 1 fighter moved from 64 Sea Zone to New South Wales 1 artillery moved from Malaya to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Davao Combat - ANZAC Battle in Davao Battle in 48 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone ANZAC win, taking Davao from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in New South Wales ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New South Wales, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in New South Wales, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New South Wales 1 infantry owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to 64 Sea Zone 1 transport moved from 55 Sea Zone to 132 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.17