UK Turn 1 Complete Game 38.tsvg
Dice are now almost dead even.
UK:
Tobruk: +0.21 swing
Sumatra: -0.17 swing
Sea zone 119: +0.17 swing
Net Allies dice swing: -1.48 swing
Net Axis dice swing: +1.48 swing
We are playing with the following rules:
These rules have been changed or added from our first game:
#9 we previously played that tanks could blitz AA and IC
#11 added (kind of. We did start playing with this in game 1 when kwas pointed it out)
Please let me know if you aren’t sure about any of these -
I made up the custom rule for #9
You can’t blitz an IC with tank(s) without anything stopping to secure the IC.
So you can combat move into an IC with 1 infantry or 1 tank and the rest of the tanks may blitz through.
I think we maybe should have been bidding, but you took Axis with no bid so I must take Axis with no bid.
hello gamerman01,
is the E-Mail correct: gamerman004@yahoo.com
Is there a Classic Version where the Tech option is disabeld ?
@elche Yes and yes
Let me know if you have any trouble and I could look into it
Have another great day in May
You disable tech in the game options at start up - it’s not like it’s a separate version.
If you’re not familiar with the setup options, you may be pleasantly surprised
Thanks for your help.
I started with no tech and Always on AAgun.
Good luck and have fun.
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
Non Combat Move - Russians
1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone
4 infantry moved from Caucasus to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
2 infantry moved from Russia to Karelia S.S.R.
1 infantry moved from Russia to Karelia S.S.R.
1 infantry moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 armour moved from Soviet Far East to Yakut S.S.R.
1 armour moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
I can tell you already, there will be a delay.
I have a lot of real life stuff going on, and then
Adam is highest priority A&A game, is playoff and he plays fast
2nd is Oysteilo in OOB league game
3rd is you, but since Classic moves are relatively easy I should be able to keep things moving like last game
Looking forward to being on the old classic board again! The TripleA map for it is so good!!
No problem. I am full of work too and didnt start BM or PtV at the moment. All my playoff games are still running and 3 other games too.
Only classic is short time for one turn.
So we will play if time allows.
Have a great weekend