I’m both busy and not emotionally ready too do the next turn.
PTV Mikawagunichi vs Daaras (X+12) German Naval Test
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 1 infantry and 1 tactical_bomber moved from Southern Manchuria to Korea 1 fighter, 1 infantry and 1 tactical_bomber moved from Southern Manchuria to Northern Manchuria 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 2 infantry moved from Kyushu to 20 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 36 Sea Zone 5 artilleries and 13 infantry moved from Hopei to Honan Japanese take Honan from Chinese 1 artillery and 1 infantry moved from Anhwe to Honan 1 artillery and 1 infantry moved from Hunan to Hopei 1 armour and 1 mech_infantry moved from Kweichow to Hopei 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 2 bombers moved from French Indo China to Eastern India 2 artilleries and 6 infantry moved from Siam to 132 Sea Zone 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 destroyer moved from 132 Sea Zone to 38 Sea Zone 3 fighters and 2 tactical_bombers moved from 132 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to 45 Sea Zone 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 6 infantry and 4 transports moved from 132 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Davao Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.33 expected hits Bombing raid in Eastern India rolls: 7,8 and causes: 12 damage to unit: factory_major Bombing raid in Eastern India causes 12 damage total. Battle in Midway Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win, taking Midway from Americans with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Wake Island Battle in Korea Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Wake Island from Americans, taking Korea from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Manchuria Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria 1 infantry owned by the Russians lost in Northern Manchuria Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 38 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 38 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 38 Sea Zone 1 transport owned by the ANZAC lost in 38 Sea Zone Japanese win, taking 38 Sea Zone from Neutral with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for ANZAC: 1 cruiser and 1 transport Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from 38 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 2 artilleries and 8 infantry moved from 36 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from Northern Manchuria to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Korea to Southern Manchuria 2 bombers moved from Eastern India to Kweichow Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Southern Manchuria 1 submarine placed in 6 Sea Zone 3 destroyers, 1 submarine and 1 transport placed in 7 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -2.83 UK_Pacific AA : -0.33 ANZAC regular : -0.50 Russians regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 113 Sea Zone to 128 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Iceland to 126 Sea Zone 1 armour, 1 battleship, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 126 Sea Zone to 128 Sea Zone 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys moved from 128 Sea Zone to Norway 1 cruiser and 1 marine moved from 42 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Borneo 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 132 Sea Zone Americans take 132 Sea Zone from Japanese 1 marine moved from 132 Sea Zone to Siam 1 artillery and 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis Combat - Americans Battle in Borneo Battle in Norway Battle in Siam Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Norway to 128 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 battleship, 3 destroyers, 3 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone 1 aaGun and 3 infantry moved from 126 Sea Zone to Iceland 1 transport moved from 85 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to Brazil 1 bomber moved from Burma to Kazakhstan EDIT: 1 destroyer moved from 132 Sea Zone to 45 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 artillery moved from 132 Sea Zone to Malaya 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 marine moved from New Zealand to 65 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 28 Sea Zone 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 bomber placed in Eastern United States 2 destroyers placed in 11 Sea Zone 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 23 infantry moved from Inner Mongolia to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x harbour; Remaining resources: 4 PUs; UK_Pacific buy nothing; Remaining resources: 4 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 4 artilleries and 4 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from Eastern India to Yunnan 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Syria 1 armour and 1 mech_infantry moved from Egypt to Syria 1 bomber moved from United Kingdom to Germany Combat - British Germans scrambles 1 units out of 101 Sea Zone to defend against the attack in Syria Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Germany Bombing raid in Germany causes 0 damage total. Battle in Yunnan British attack with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 3/10 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 2 artilleries and 2 infantry; Italians defend with 1 fighter British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Syria, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Syria, round 2 : 2/5 hits, 2.00 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Syria British roll dice for 1 armour and 1 mech_infantry in Syria, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Syria, round 3 : 2/5 hits, 2.00 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Syria 1 infantry owned by the Germans lost in Syria Germans win with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -15 Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Moving scrambled unit from Syria to 101 Sea Zone Non Combat Move - British 2 aaGuns moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 3 artilleries, 3 infantry and 1 marine moved from Egypt to Anglo-Egyptian Sudan 1 artillery and 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 128 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway 1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from 113 Sea Zone to United Kingdom Place Units - British 1 bomber and 1 fighter placed in United Kingdom 1 transport placed in 112 Sea Zone 2 infantry placed in Union of South Africa 1 destroyer placed in 73 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5 British collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3 UK_Pacific collect 13 PUs (3 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans AA : 0.83 Germans regular : 0.00 British regular : -1.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 marine moved from Crete to 101 Sea Zone 1 armour and 1 infantry moved from Cyprus to 101 Sea Zone 1 armour, 3 artilleries and 6 infantry moved from Northern Italy to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 armour and 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 armour and 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 101 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Egypt 3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 5 infantry and 4 transports moved from 99 Sea Zone to 100 Sea Zone 3 artilleries, 2 fighters and 5 infantry moved from 100 Sea Zone to Trans-Jordan 2 fighters moved from Trans-Jordan to 100 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 6 transports British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 6 transports remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Trans-Jordan Battle in Egypt Italians attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 1/7 hits, 2.17 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Italians win, taking Trans-Jordan from British, taking Egypt from British with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 6 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -1.17 British regular : -0.33
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TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 38 Sea Zone 2 fighters moved from 132 Sea Zone to 38 Sea Zone Combat - ANZAC Battle in 38 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 38 Sea Zone ANZAC win, taking 38 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 38 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from Java to 59 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Malaya 1 destroyer moved from 59 Sea Zone to 56 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 2 aaGuns and 1 artillery moved from Queensland to New South Wales 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 fighter moved from 128 Sea Zone to Scotland Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 61 PUs; Germans buy 4 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 1 infantry moved from Syria to Iraq 1 bomber moved from Alexandria to Iraq 1 tactical_bomber moved from Alexandria to Bessarabia 1 infantry moved from Bessarabia to Ukraine 3 bombers moved from Southern Italy to Novgorod 1 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 3 armour, 6 artilleries and 17 infantry moved from Leningrad to Archangel 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Belarus 2 fighters and 1 tactical_bomber moved from Southern Italy to Ukraine 2 infantry moved from Romania to Eastern Poland 2 transports moved from 101 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from British 2 artilleries and 4 infantry moved from Holland Belgium to France 1 infantry moved from Western Germany to Holland Belgium 6 infantry moved from Germany to Poland 2 artilleries and 7 infantry moved from Baltic States to Leningrad Combat - Germans Battle in Iraq Germans attack with 2 artilleries, 1 bomber and 1 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Iraq, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Iraq Germans win, taking Iraq from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 3 armour, 6 artilleries and 17 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 6 artilleries and 17 infantry in Archangel, round 2 : 9/26 hits, 7.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 armour, 6 artilleries and 16 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Northern Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Novgorod, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad 3 bombers moved from Novgorod to Leningrad 1 bomber moved from Iraq to Greece Place Units - Germans 3 mech_infantrys placed in Leningrad 4 artilleries, 2 fighters and 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 6 infantry EDIT: Adding units owned by Germans to Germany: 6 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Adding units owned by Germans to Germany: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 3.33 British regular : -0.67
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 7 artilleries and 2 fighters; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 33 infantry moved from Smolensk to Novgorod 2 armour and 2 mech_infantrys moved from Russia to Novgorod 5 armour and 5 mech_infantrys moved from Gorky to Novgorod 1 artillery and 1 infantry moved from Kursk to Ukraine 1 infantry moved from Kursk to Ukraine Combat - Russians Battle in Novgorod Russians attack with 7 armour, 1 artillery, 33 infantry and 7 mech_infantrys Germans defend with 1 infantry Russians roll dice for 7 armour, 1 artillery, 33 infantry and 7 mech_infantrys in Novgorod, round 2 : 11/48 hits, 11.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 7 armour, 1 artillery, 32 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Northwest Persia to Southern Persia 1 infantry moved from Southern Caucasus to Northwest Persia 1 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Stalingrad to Northern Caucasus 1 fighter moved from Stalingrad to Russia 2 aaGuns moved from Smolensk to Novgorod 1 infantry moved from Yaroslavl to Novgorod 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Gorky 1 artillery and 3 infantry moved from Russia to Smolensk 1 infantry moved from Amur to Northern Manchuria 1 infantry moved from Amur to Buryatia 2 aaGuns, 3 artilleries and 10 infantry moved from Amur to Siberia 1 submarine moved from 9 Sea Zone to 13 Sea Zone Place Units - Russians 7 artilleries and 2 fighters placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2,1,1 Russians collect 34 PUs (4 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 3 destroyers, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 armour, 3 artilleries and 9 infantry moved from Southern Manchuria to Northern Manchuria 6 artilleries and 14 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Honan 1 infantry moved from Kiangsu to Anhwe 1 armour, 1 artillery and 1 mech_infantry moved from Hopei to Tsinghai 1 submarine moved from 6 Sea Zone to 37 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 44 Sea Zone 1 bomber moved from Kweichow to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Davao to 37 Sea Zone 1 bomber moved from Kweichow to 37 Sea Zone 2 artilleries and 8 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands 1 artillery, 7 infantry and 4 transports moved from 36 Sea Zone to 55 Sea Zone 1 artillery and 7 infantry moved from 55 Sea Zone to Queensland 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Gilbert Islands 1 destroyer moved from 24 Sea Zone to 33 Sea Zone 1 carrier and 2 fighters moved from 24 Sea Zone to 34 Sea Zone 2 infantry moved from Wake Island to 24 Sea Zone Combat - Japanese Battle in Gilbert Islands Battle in Solomon Islands Battle in Queensland Battle in 56 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 56 Sea Zone 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific, taking Solomon Islands from ANZAC, taking Queensland from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone 1 cruiser owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser Battle in 37 Sea Zone Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Northern Manchuria Japanese attack with 1 armour, 3 artilleries and 9 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries and 9 infantry in Northern Manchuria, round 2 : 3/13 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from 44 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 55 Sea Zone 1 fighter moved from 56 Sea Zone to 55 Sea Zone 1 fighter moved from 34 Sea Zone to 55 Sea Zone 1 bomber moved from 37 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Caroline Islands 1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Caroline Islands 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Caroline Islands 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 3 carriers and 3 cruisers moved from 36 Sea Zone to 55 Sea Zone Place Units - Japanese 3 destroyers and 1 submarine placed in 7 Sea Zone 1 armour and 1 mech_infantry placed in Southern Manchuria 1 artillery and 2 infantry placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.50 Japanese regular : -2.33 ANZAC regular : 0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 3 destroyers, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 armour, 3 artilleries and 9 infantry moved from Southern Manchuria to Northern Manchuria 6 artilleries and 14 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Honan 1 infantry moved from Kiangsu to Anhwe 1 armour, 1 artillery and 1 mech_infantry moved from Hopei to Tsinghai 1 submarine moved from 6 Sea Zone to 37 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 44 Sea Zone 1 bomber moved from Kweichow to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Davao to 37 Sea Zone 1 bomber moved from Kweichow to 37 Sea Zone 2 artilleries and 8 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands 1 artillery, 7 infantry and 4 transports moved from 36 Sea Zone to 55 Sea Zone 1 artillery and 7 infantry moved from 55 Sea Zone to Queensland 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Gilbert Islands 1 destroyer moved from 24 Sea Zone to 33 Sea Zone 1 carrier and 2 fighters moved from 24 Sea Zone to 34 Sea Zone 2 infantry moved from Wake Island to 24 Sea Zone Combat - Japanese Battle in Gilbert Islands Battle in Solomon Islands Battle in Queensland Battle in 56 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 56 Sea Zone 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific, taking Solomon Islands from ANZAC, taking Queensland from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone 1 cruiser owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser Battle in 37 Sea Zone Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Northern Manchuria Japanese attack with 1 armour, 3 artilleries and 9 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries and 9 infantry in Northern Manchuria, round 2 : 3/13 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from 44 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 55 Sea Zone 1 fighter moved from 56 Sea Zone to 55 Sea Zone 1 fighter moved from 34 Sea Zone to 55 Sea Zone 1 bomber moved from 37 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Caroline Islands 1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Caroline Islands 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Caroline Islands 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 3 carriers and 3 cruisers moved from 36 Sea Zone to 55 Sea Zone Place Units - Japanese 3 destroyers and 1 submarine placed in 7 Sea Zone 1 armour and 1 mech_infantry placed in Southern Manchuria 1 artillery and 2 infantry placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 82 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.50 Japanese regular : -2.33 ANZAC regular : 0.33
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 3 infantry and 2 mech_infantrys moved from Norway to Finland Americans take Finland from Germans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 cruiser and 1 marine moved from 28 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Midway 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 marine moved from Borneo to 37 Sea Zone 1 marine and 1 transport moved from 37 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 marine moved from Siam to 132 Sea Zone 1 cruiser and 1 marine moved from 132 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Kwangsi 1 tactical_bomber moved from 132 Sea Zone to Kwangsi Combat - Americans Battle in Guam Battle in Midway Battle in Wake Island Battle in Kwangsi Americans attack with 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Americans win, taking Guam from Japanese, taking Midway from Japanese, taking Wake Island from Japanese with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 marine Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Kwangsi to Shan State 1 destroyer moved from 45 Sea Zone to 43 Sea Zone 1 battleship, 4 carriers, 1 destroyer and 7 fighters moved from 132 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 destroyer moved from 11 Sea Zone to 28 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 aaGun moved from Central United States to Western United States 1 bomber moved from Eastern United States to Norway 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone 2 infantry moved from 85 Sea Zone to French West Africa 1 infantry moved from French Guiana to Brazil 1 bomber moved from Kazakhstan to Norway 1 battleship, 3 destroyers and 3 transports moved from 128 Sea Zone to 113 Sea Zone 1 aaGun and 3 infantry moved from Iceland to 126 Sea Zone 1 aaGun, 1 battleship, 3 destroyers, 3 infantry and 2 transports moved from 126 Sea Zone to 128 Sea Zone 1 aaGun and 3 infantry moved from 128 Sea Zone to Norway Place Units - Americans 2 destroyers and 2 transports placed in 11 Sea Zone 1 fighter and 5 infantry placed in Western United States 1 airfield and 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 fighter and 26 infantry moved from Kansu to Inner Mongolia Place Units - Chinese 2 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Inner Mongolia: 1 fighter and 28 infantry EDIT: Adding units owned by Chinese to Kansu: 1 fighter and 28 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 14x factory_major; Remaining resources: 3 PUs; UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Norway to Karelia Russians take Karelia from Germans 1 bomber moved from United Kingdom to Germany 1 armour moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Non Combat Move - British 1 bomber moved from Germany to Norway 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 128 Sea Zone 1 aaGun and 1 infantry moved from 128 Sea Zone to Norway 2 transports moved from 128 Sea Zone to 113 Sea Zone 1 carrier moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from United Kingdom to Norway 1 fighter moved from United Kingdom to 113 Sea Zone 2 aaGuns, 4 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to Kwangsi 1 aaGun and 11 infantry moved from Burma to Shan State 3 artilleries, 2 infantry and 1 marine moved from Anglo-Egyptian Sudan to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 destroyer and 1 fighter placed in 113 Sea Zone 3 infantry placed in United Kingdom 3 infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5 UK_Pacific collect 15 PUs (4 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.67 Germans AA : -0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Trans-Jordan to Southern Persia 1 bomber moved from Southern Italy to Southern Persia 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan Combat - Italians Battle in Anglo-Egyptian Sudan Italians attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 2/7 hits, 2.00 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan Italians win, taking Anglo-Egyptian Sudan from British with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern Persia Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Southern Persia, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Persia Italians win, taking Southern Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern Persia to Syria 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 6 transports moved from 100 Sea Zone to 99 Sea Zone 10 infantry and 2 mech_infantrys moved from Northern Italy to 99 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 10 infantry, 2 mech_infantrys and 6 transports moved from 99 Sea Zone to 101 Sea Zone 10 infantry and 2 mech_infantrys moved from 101 Sea Zone to Syria Place Units - Italians 1 artillery and 2 infantry placed in Egypt 2 artilleries and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 British regular : -0.67
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@mikawagunichi ignore that please. i missed something
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 9 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Trans-Jordan to Southern Persia 1 bomber moved from Southern Italy to Iraq 1 bomber moved from Iraq to Southern Persia 1 infantry moved from Egypt to Anglo-Egyptian Sudan 2 fighters moved from 100 Sea Zone to Anglo-Egyptian Sudan 2 tactical_bombers moved from Southern Italy to Egypt Combat - Italians Battle in Anglo-Egyptian Sudan Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan Italians win, taking Anglo-Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern Persia Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Southern Persia, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Persia Italians win, taking Southern Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 6 transports moved from 100 Sea Zone to 99 Sea Zone 10 infantry and 2 mech_infantrys moved from Northern Italy to 99 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 10 infantry, 2 mech_infantrys and 6 transports moved from 99 Sea Zone to 101 Sea Zone 10 infantry and 2 mech_infantrys moved from 101 Sea Zone to Syria 2 fighters moved from Anglo-Egyptian Sudan to Egypt EDIT: 2 tactical_bombers moved from Egypt to 101 Sea Zone 1 bomber moved from Southern Persia to Syria Place Units - Italians 1 artillery and 2 infantry placed in Egypt 1 artillery and 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 British regular : -0.67
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 62 Sea Zone 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 marine moved from Sumatra to 38 Sea Zone 1 marine moved from 38 Sea Zone to Malaya Place Units - ANZAC 1 armour and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Scotland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 67 PUs; Germans buy 1 artillery, 3 fighters and 11 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 infantry moved from Bessarabia to Ukraine 3 bombers moved from Leningrad to Ukraine 1 bomber moved from Greece to Ukraine 1 infantry moved from Archangel to Karelia 1 fighter and 1 tactical_bomber moved from Leningrad to Karelia 3 armour, 6 artilleries and 15 infantry moved from Archangel to Leningrad 1 infantry moved from Vologda to Leningrad 6 armour and 5 mech_infantrys moved from Eastern Poland to Leningrad 1 infantry moved from Eastern Poland to Southern Belarus 1 fighter moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany 1 fighter moved from Bessarabia to Germany 1 fighter and 2 tactical_bombers moved from Bessarabia to Southern Belarus 2 artilleries and 1 infantry moved from Iraq to Northwest Persia 1 artillery and 3 infantry moved from Southern France to France 8 infantry moved from Germany to Poland 1 artillery moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany Combat - Germans Battle in Karelia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Battle in Ukraine Germans attack with 4 bombers and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 4 bombers and 2 infantry in Ukraine, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Northwest Persia Germans attack with 2 artilleries and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 1 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Northwest Persia, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Southern Belarus to Leningrad 1 fighter moved from Karelia to Leningrad 1 tactical_bomber moved from Karelia to Leningrad 4 bombers moved from Ukraine to Poland 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 artillery and 2 infantry placed in Leningrad 3 fighters placed in Western Germany 9 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Belarus: 1 infantry EDIT: Adding units owned by Germans to Leningrad: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -2.00 Germans regular : 0.50
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novgorod to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Novgorod to Northern Belarus Russians take Northern Belarus from Germans 2 infantry moved from Smolensk to Southern Belarus 5 fighters moved from Russia to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 5 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 5 fighters and 2 infantry in Southern Belarus, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters moved from Southern Belarus to Russia 1 artillery and 1 infantry moved from Smolensk to Bryansk 2 aaGuns, 1 artillery and 7 infantry moved from Kursk to Rostov 1 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Rostov to Northern Caucasus 1 infantry moved from Stalingrad to Northern Caucasus 6 armour and 7 mech_infantrys moved from Novgorod to Bryansk 7 artilleries moved from Russia to Smolensk 2 aaGuns, 1 artillery and 32 infantry moved from Novgorod to Smolensk 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 submarine moved from 13 Sea Zone to 28 Sea Zone Place Units - Russians 2 armour and 1 mech_infantry placed in Stalingrad 1 mech_infantry placed in Russia 3 artilleries placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4 Russians collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 8 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Southern Manchuria to Buryatia 1 armour moved from Northern Manchuria to Buryatia 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Fukien 1 fighter moved from Kiangsu to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 31 Sea Zone 2 infantry moved from Gilbert Islands to 33 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 bomber moved from Caroline Islands to Midway 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 bomber moved from Caroline Islands to 26 Sea Zone 1 submarine moved from 7 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 31 Sea Zone 1 artillery and 3 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 2 infantry and 1 transport moved from 35 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 battleship moved from 35 Sea Zone to 64 Sea Zone 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales 1 artillery and 3 infantry moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 55 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 64 Sea Zone 2 artilleries and 4 infantry moved from 64 Sea Zone to New South Wales 1 battleship moved from 55 Sea Zone to 64 Sea Zone 3 cruisers moved from 55 Sea Zone to 64 Sea Zone 2 transports moved from 55 Sea Zone to 34 Sea Zone 1 carrier moved from 34 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Wake Island 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 2 destroyers moved from 7 Sea Zone to 24 Sea Zone 2 destroyers moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 31 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 26 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 26 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 cruiser in 26 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 26 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 11 Casualties for Americans: 1 cruiser Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 cruiser Battle in Wake Island Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Wake Island, round 3 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Wake Island, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Midway Japanese attack with 1 bomber and 2 infantry Americans defend with 1 airfield and 1 marine Japanese roll dice for 1 bomber and 2 infantry in Midway, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 marine in Midway, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Midway, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 marine in Midway, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 marine Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 marine in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Buryatia Japanese attack with 2 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in New South Wales Japanese attack with 2 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber ANZAC roll AA dice in New South Wales : 1/0 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in New South Wales Japanese roll dice for 2 battleships and 3 cruisers in New South Wales, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers in New South Wales, round 2 : 6/11 hits, 4.50 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 6/10 hits, 5.00 expected hits 4 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in New South Wales 1 armour owned by the ANZAC, 1 fighter owned by the ANZAC, 2 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 3 fighters and 2 tactical_bombers in New South Wales, round 3 : 4/5 hits, 2.83 expected hits ANZAC roll dice for 3 fighters in New South Wales, round 3 : 3/3 hits, 2.00 expected hits 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in New South Wales 3 fighters owned by the ANZAC lost in New South Wales Japanese win with 2 fighters remaining. Battle score for attacker is 20 Casualties for Japanese: 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Queensland: 4 infantry EDIT: Changing ownership of New South Wales from ANZAC to Japanese EDIT: Adding units owned by Japanese to New South Wales: 2 artilleries EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 fighter and 2 tactical_bombers EDIT: Changing PUs for ANZAC from 15 to 0 EDIT: Changing PUs for Japanese from 0 to 15 EDIT: Turning off Edit Mode 2 fighters moved from New South Wales to 55 Sea Zone EDIT: Japanese undo move 1. 2 fighters moved from New South Wales to 55 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 55 Sea Zone 1 fighter moved from 31 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Wake Island to 24 Sea Zone 1 bomber moved from Midway to Iwo Jima 1 bomber moved from 26 Sea Zone to Japan 1 fighter moved from 22 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Fukien 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Jehol 1 aaGun moved from Southern Manchuria to Northern Manchuria Place Units - Japanese 1 carrier and 3 transports placed in 7 Sea Zone 3 infantry placed in Kiangsu 4 infantry placed in Japan 1 infantry placed in Southern Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 45 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -3.67 Japanese regular : 2.67 ANZAC AA : 0.00 ANZAC regular : 2.00 Russians regular : -0.33
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@mikawagunichi I had to edit sydney as I misclicked the dudes from queensland. It didnt change the result, just the casualties. we can reroll if you want but the kiwis took their vengeance so it would probably favor me.
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 1 factory_minor, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 1 armour, 2 infantry and 2 mech_infantrys moved from Finland to Karelia 1 fighter moved from 128 Sea Zone to Western Germany 2 bombers moved from Norway to Western Germany 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 38 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from Shan State to 40 Sea Zone 2 fighters moved from 38 Sea Zone to 40 Sea Zone 3 fighters moved from 38 Sea Zone to 37 Sea Zone 1 destroyer moved from 28 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Germans launches 3 interceptors out of Western Germany Attackers Fire, : 1/3 hits, 0.67 expected hits Defenders Fire, : 0/3 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in 40 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 40 Sea Zone Americans win, taking 40 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 37 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 26 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Karelia Americans attack with 1 armour, 2 infantry and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 0/5 hits, 1.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Karelia Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Karelia, round 3 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Karelia Americans roll dice for 1 armour and 2 mech_infantrys in Karelia, round 4 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Karelia Americans roll dice for 1 armour and 1 mech_infantry in Karelia, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Americans 2 bombers moved from Western Germany to Norway 1 fighter moved from Western Germany to 113 Sea Zone 2 battleships, 1 carrier, 3 destroyers and 2 transports moved from 128 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo 2 infantry moved from French West Africa to 85 Sea Zone 2 infantry and 1 transport moved from 85 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Belgian Congo 2 fighters and 1 tactical_bomber moved from 40 Sea Zone to 38 Sea Zone 3 fighters moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 aaGun and 5 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 2 destroyers, 5 infantry and 3 transports moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 5 infantry moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 1 factory_minor placed in Finland 2 fighters and 1 infantry placed in Norway 1 bomber placed in Eastern United States 4 infantry placed in Western United States 2 destroyers and 2 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 28 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 28 infantry Japanese defend with 1 infantry Chinese roll dice for 28 infantry in Inner Mongolia, round 2 : 3/28 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 28 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Yunnan Place Units - Chinese 2 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 4 artilleries, 6 infantry and 1 mech_infantry moved from Kwangsi to Hunan 1 armour moved from Kwangtung to Hunan 1 bomber and 2 fighters moved from Norway to Western Germany 2 fighters moved from 113 Sea Zone to Western Germany Combat - British Air Battle in Western Germany British attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Hunan British attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Hunan, round 2 : 4/12 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - British 2 aaGuns moved from Kwangsi to Hunan 1 infantry moved from French Indo China to Kwangsi 1 aaGun and 11 infantry moved from Shan State to Yunnan 1 infantry moved from Eastern India to Burma 4 infantry moved from Union of South Africa to 73 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 73 Sea Zone to 60 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 2 fighters moved from Western Germany to 113 Sea Zone 1 bomber and 2 fighters moved from Western Germany to Norway 4 aaGuns and 6 infantry moved from United Kingdom to 113 Sea Zone 1 transport moved from 128 Sea Zone to 113 Sea Zone Place Units - British 3 infantry placed in Union of South Africa 2 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Place Units - UK_Pacific 1 fighter and 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in Eastern India change ownership: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -2.83 Japanese regular : -1.17 Defenders Fire, : -1.00 Germans AA : -0.50 Attackers Fire, : 0.33 Germans regular : 1.67 British regular : 0.17
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@Daaras I assumed yes on intercept vs US and no vs UK based on numerical superiority.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Southern Persia to Northeast Persia Italians take Northeast Persia from Russians 2 armour moved from Northeast Persia to Southern Persia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia Italians take Ethiopia from British Combat - Italians triggerANZACDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Italians 1 bomber moved from Syria to Egypt 10 infantry and 2 mech_infantrys moved from Syria to Iraq 3 artilleries and 7 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Iraq to Southern Persia 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 tactical_bombers and 6 transports moved from 101 Sea Zone to 83 Sea Zone 2 fighters moved from Egypt to 83 Sea Zone 3 aaGuns, 1 artillery and 7 infantry moved from Northern Italy to Southern France 1 armour, 2 artilleries, 1 bomber, 4 infantry, 1 marine and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from Anglo-Egyptian Sudan to Egypt Place Units - Italians 1 battleship, 1 carrier and 1 destroyer placed in 83 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :