Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificLeague General Discussion Thread
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I played against Trulpen a lot.
He was a gentleman of the game, and a very good player and positive person.
Had he had cancer? Is this him in the Blue shirt? Have U known him in person?
I Will pray for him today.
God rest his soul.
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@Amon-Sul I agree with you. Yes, he is the one with the blue shirt. I did not know him in real life, but we communicated outside the game threads and by SMS.
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Very sad news. Thank you for sharing.
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so sad!! i had many fun games with him, he’s going to be missed a lot… when i came back from my long break, i was wondering where he had gone, figured he’d be back eventually. i did know a little about his battle with cancer, it was something he had mentioned once while we were in a match. i believe @Pejon_88 was pretty close to him, not sure if irl or just online. anyone have any links to his chess blogs?
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@axis-dominion Agreed. I very much enjoyed my games with @trulpen. Beers tonight in memoriam.
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@axis-dominion you will get some sesrch results when googling for Joakim Pihlstrand-Trulp and chess or schack. Most is in Swedish though
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when U say he was controversial i suppose U mean the edit thing he had. He always did a bunch of edits not just after his turn, but even after the opponent played. He was polite and he asked if he can do it, and those edits were almost always something he forgot, not something he would do after he sees an opponents move, but still some people were probably annoyed by that.
I think it was because he was so unpatient, and played so fast , and so many games at a time.
2nd half removed -
Gamerman01 -
Rest in peace Trulpen! It is always a joy to have players who will compete with anyone at any time. His love of the game is unmatched.
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I only played a couple of games against Trulpen, and he easily beat me in both. He happily offered good feedback on my play when asked, as well as encouragement. I was impressed by the number of games (of varying rulesets) he could play - rapidly - at the same time, and play them well. A sad loss.
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It is very sad to hear that trulpen has left us. I played him only twice, but the first game against him really changed the way I play this game forever. I contemplated for months how to counter his strategies. My fist game as allies against him was a complete loss, and I never learned so much again in a single game. He tought me the 111 BB retreat opening with extensive carrier builds on both boards afterwards. He beat me with a three Japanese AC build in 36 that enabled his planes to crush me. He had a way of playing G40 that was unique. tribute to trulpen, one of the greatest in this forum!
May he rest in peace. -
@Martin thanks for sharing. Very sad to hear.
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Thanks for sharing these incredibly sad news… I didn’t know until now that he actually passed. I can add that Joakim suffered from terminal colorectal cancer he was diagnosed with probably around 2020 or a bit earlier. I hadn’t reached out to him for a few months now but I will add that he most likely stayed positive and brave until the end. As always…
I got to know Joakim about 8 years ago when I was searching for guys to play OOB 1940 with since I had no one to play with at the time. I ended up meeting about 5 other playing a game, most of whom were very new to the game. One of these guys were a very social, positive and curios individual called Joakim. He showed an interest of the game and not before long he and I started playing 15h sessions of the game ourselves. We even got to start inventing new rules for tech and whatnot. Many of you can probably relate.
After about a year he mentioned this forum where you could play games against people wherever. I was very hesitant at first but eventually tried it out. The rest is history as they say.
In addition to all the kind words from the community l also want to add my personal view of Joakim. He was a very intelligent man, one of you mentioned his chess playing, but he also had an unfinished PhD he decided not to pursue at the time. He was always curios and very competitive. He loved working out and specifically running which was something he excelled in.
Joakim leaves behind two daughters of whom both I’ve met while playing in his apartment many years ago.
I wish everyone the best, wherever you are on planet Earth, on this very sad day.
Warm regards Peter
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@Pejon_88 Well said! Trulpen and I played. Fun and relaxed. Just the way I like it. This was when i was spitting into the wind with no or low bid for oob. Before AndrewAAgamer came along with a 60 bid and gave me renewed hope.
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FYI:
The developer(s) of TripleA decided to call version 2.6.14752 ‘stable’.
So this is the version you get when you move to
https://triplea-game.org/download/Also please note
https://www.axisandallies.org/forums/post/1699993 -
@Panther said in League General Discussion Thread:
FYI:
The developer(s) of TripleA decided to call version 2.6.14748 ‘stable’.
So this is the version you get when you move to
https://triplea-game.org/download/Also please note
https://www.axisandallies.org/forums/post/1699993What does the New version brings?
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@Amon-Sul said in League General Discussion Thread:
What does the New version brings?
I hope they publish a “What’s New?” or add the Release Notes anytime soon.
However, there have been hundreds if not thousands of updates in four years since 2.5. TripleA software development is a continuous process.
If you are deeper interested you might want to check out the notes of all the pull requests that resulted in (pre-) releases on Github in the meantime until they publish something more:
https://github.com/triplea-game/triplea/releases/ -
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@Amon-Sul
I’ve used 2.6 a little and I like the warning it gives why making combat moves into a territory that the enemy could scramble to. Also, when you hover over a territory it shows the units in the status bar (which is a quick way to see what is in crowded territories).Other nice things from the change log that look good:
- Can scroll map when prompts are visible
- Units with less movement are killed first
- Remaining movement of air untis displayed when picking casualties
- No retreat symbol when picking casualties
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When setting up a game, I’d suggest checking with the opponent what major version of TripleA is to be used. I’m not sure about the backward / forward compatibilty of 2.6 with 2.5, but you can have both installed on the same machine, just have to make sure to load the right one.
Any one using the Post to Forum function in 2.6? Is it working well?
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@FlyingBadger said in League General Discussion Thread:
When setting up a game, I’d suggest checking with the opponent what major version of TripleA is to be used. I’m not sure about the backward / forward compatibilty of 2.6 with 2.5, but you can have both installed on the same machine, just have to make sure to load the right one.
Any one using the Post to Forum function in 2.6? Is it working well?
2.6 and 2.5 are NOT compatible. And PbF works just fine.





