Scramble to defend 27?
L24 bm4 axis-dom (axis) vs aetv (allies+30)
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couldn’t resist
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Will post tomorrow. I had to switch my Shift again and got a lot of work to do. Will be off next week so my turns coming in way faster.
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@aequitas-et-veritas said in L24 bm4 axis-dom (axis) vs aetv (allies+30):
Will post tomorrow. I had to switch my Shift again and got a lot of work to do. Will be off next week so my turns coming in way faster.
sounds good
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Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd 2 infantry moved from Tambov to Volgograd 2 infantry moved from Tambov to Rostov 2 fighters moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Tambov to Rostov 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 2 infantry moved from Novosibirsk to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Volgograd 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 3 fighters and 3 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 3 fighters and 3 infantry in Volgograd, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Volgograd 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 3 fighters and 2 infantry in Volgograd, round 3 : 0/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 fighters and 2 infantry in Volgograd, round 4 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 30 infantry moved from Tambov to Bryansk 3 artilleries moved from Tambov to Bryansk 1 aaGun moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Vologda to Russia 3 fighters moved from Volgograd to Russia 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Novosibirsk to Urals 1 aaGun and 6 infantry moved from Novosibirsk to Samara 2 armour and 2 mech_infantrys moved from Tambov to Bryansk 1 aaGun moved from Tambov to Russia 1 aaGun, 3 artilleries and 26 infantry moved from Tambov to Rostov 3 artilleries and 15 infantry moved from Russia to Tambov Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -2,00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 1 harbour, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Tsinghai 2 bombers moved from French Indo China to Tsinghai 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Kweichow to Szechwan 1 armour and 1 mech_infantry moved from Hunan to Szechwan 1 fighter moved from Hunan to Szechwan 1 tactical_bomber moved from Anhwe to Szechwan 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 artillery moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 submarine moved from 6 Sea Zone to 32 Sea Zone Combat - Japanese Battle in Szechwan Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers British defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 transport owned by the British and 1 cruiser owned by the British lost in 42 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine Casualties for British: 1 cruiser and 1 transport Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 32 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 aaGun and 2 infantry moved from Manchuria to Amur 1 infantry moved from Siberia to Amur 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 aaGun and 1 infantry moved from 5 Sea Zone to Amur 1 marine moved from Sumatra to 41 Sea Zone 2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Shantung to Anhwe 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 74 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 transports moved from 41 Sea Zone to 36 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 4 fighters moved from 42 Sea Zone to 36 Sea Zone 2 carriers moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 3 transports moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Kweichow to Hunan 2 artilleries moved from Kweichow to Yunnan 1 fighter moved from Anhwe to Yunnan 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter moved from Philippines to French Indo China 1 fighter moved from 35 Sea Zone to Java 2 fighters moved from Shan State to French Indo China 2 tactical_bombers moved from Shan State to French Indo China 1 fighter moved from Japan to Shantung 2 bombers moved from Tsinghai to Hopei 1 fighter moved from Anhwe to Hopei Place Units - Japanese 1 harbour placed in French Indo China 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 1 armour, 1 infantry and 1 tactical_bomber placed in Japan 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.00 Japanese regular : -2.67 UK_Pacific regular : -0.33 British regular : 0.50 -
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Battle in Guam Battle in Paulau Island Non Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone 2 artilleries and 2 infantry moved from 21 Sea Zone to Guam 1 carrier and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Wake Island to 31 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 32 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 4 transports moved from 91 Sea Zone to 92 Sea Zone 3 destroyers moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States Americans undo move 3. 1 tactical_bomber placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from Burma to Shan State 1 fighter and 2 tactical_bombers moved from India to Shan State Combat - British Battle in Shan State British attack with 1 fighter, 2 infantry and 2 tactical_bombers Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 aaGun and 1 infantry moved from Burma to India 1 fighter and 2 tactical_bombers moved from Shan State to India 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 76 Sea Zone to 98 Sea Zone 3 armour and 1 mech_infantry moved from Iraq to Eastern Persia 3 fighters moved from Iraq to India 1 armour, 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Northwest Persia to Iraq Place Units - British 1 destroyer placed in 98 Sea Zone 1 armour and 1 infantry placed in Egypt 1 armour placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0,83 Japanese regular : -1,33 Germans AA : -0,17 British regular : 0,00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Egypt to Greece 1 aaGun moved from Bulgaria to Greece 3 mech_infantrys moved from Romania to Greece 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 95 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Northern Italy to Southern Italy 3 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 1 aaGun, 2 artilleries and 1 infantry moved from Normandy Bordeaux to France Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
British AA : -0.17 -
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines -
no scrabble
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 fighter and 1 harbour ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter in Philippines, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Philippines 1 fighter owned by the Japanese lost in Philippines ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - ANZAC 3 fighters moved from 35 Sea Zone to Guam 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,33 -
just double checking, did you intend to move those anz ships or you meant to leave them where they are?

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@axis-dominion Oh hold on
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Here you go.
Thank you for the reminder. -
I totally oversaw them. Had them calculated in to join Navy Groupe US North, Ha ha.
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@aequitas-et-veritas said in L24 bm4 axis-dom (axis) vs aetv (allies+30):
I totally oversaw them. Had them calculated in to join Navy Groupe US North, Ha ha.
Yah I figured you did, and it’s easy to miss them as sometimes the colors blend with US
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 bomber moved from Ukraine to Volgograd 1 bomber moved from Romania to Volgograd 5 artilleries moved from Caucasus to Kazakhstan 9 infantry moved from Caucasus to Kazakhstan 3 armour and 3 mech_infantrys moved from Sikang to Kazakhstan 2 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Belarus to Archangel 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea ZoneCombat Hit Differential Summary :
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scramble in 110 ?
also, i meant to move an aa gun to n.ita, lmk if you’re ok with that.
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@axis-dominion No scramble, Of course it is ok to move your AA-Gun.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode 2 infantry moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 bomber moved from Ukraine to Volgograd 1 bomber moved from Romania to Volgograd 5 artilleries moved from Caucasus to Kazakhstan 9 infantry moved from Caucasus to Kazakhstan 3 armour and 3 mech_infantrys moved from Sikang to Kazakhstan 2 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Belarus to Archangel 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone Combat - Germans Battle in Volgograd Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Archangel Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 3 armour, 5 artilleries, 9 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 5 artilleries, 9 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 4/20 hits, 6.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 armour, 5 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Western Germany to Southern Italy 1 infantry moved from Novgorod to Baltic States 1 aaGun moved from Belarus to Novgorod 1 infantry moved from Karelia to Novgorod 6 mech_infantrys moved from Ukraine to Eastern Poland 9 mech_infantrys moved from Western Ukraine to Eastern Poland 7 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Eastern Poland to Romania 5 mech_infantrys moved from Belarus to Eastern Poland 1 mech_infantry moved from Nenetsia to Novgorod 4 artilleries moved from Belarus to Eastern Poland 13 armour moved from Sikang to Kazakhstan 6 mech_infantrys moved from Sikang to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 aaGun and 4 infantry moved from Caucasus to Kazakhstan 1 fighter moved from Ukraine to Greece 1 tactical_bomber moved from Romania to Greece 1 aaGun, 2 artilleries and 12 infantry moved from Normandy Bordeaux to France 1 tactical_bomber moved from Archangel to Romania 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Bessarabia 3 fighters moved from Western Germany to Greece 1 fighter moved from Western Germany to Greece 1 fighter moved from 110 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Norway to Finland 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Western Germany to France 1 tactical_bomber moved from Southern Italy to Greece 2 bombers moved from Volgograd to Greece Place Units - Germans 3 infantry placed in Novgorod 3 fighters and 2 infantry placed in Western Germany 2 mech_infantrys placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -4.67 British regular : 0.67 -
Game History
Round: 8 Purchase Units - Russians Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Rostov to Caucasus 2 infantry moved from Tambov to Volgograd 2 infantry moved from Vologda to Archangel 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 fighter moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Caucasus 1 fighter moved from Russia to Archangel 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Ulaanbaatar to Buryatia 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Buryatia Russians attack with 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Buryatia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Buryatia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians retreated to Ulaanbaatar Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Olgiy to Kansu 1 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Yakut S.S.R. 2 fighters moved from Archangel to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 aaGun and 5 infantry moved from Samara to Volgograd 3 artilleries and 13 infantry moved from Tambov to Volgograd 2 artilleries moved from Rostov to Volgograd 1 artillery moved from Rostov to Bryansk 20 infantry moved from Rostov to Volgograd 6 infantry moved from Rostov to Volgograd 10 infantry moved from Russia to Bryansk 1 fighter moved from Caucasus to Bryansk 1 aaGun moved from Rostov to Bryansk Place Units - Russians 5 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : -0,33 Russians regular : 0,33





