Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
@Daaras none
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to 98 Sea Zone
2 artilleries and 1 infantry moved from Malta to 98 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Gibraltar
1 marine moved from Algeria to 94 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 bomber moved from Tobruk to Morocco
1 marine moved from 94 Sea Zone to Morocco
2 infantry moved from 94 Sea Zone to Gibraltar
1 armour moved from Romania to Greece
1 armour and 4 infantry moved from Romania to Yugoslavia
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 2 infantry and 1 marine
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 marine in Morocco, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Morocco
Italians win, taking Morocco from British with 1 artillery, 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Gibraltar
Italians attack with 2 artilleries and 6 infantry
British defend with 1 armour, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Gibraltar
1 infantry owned by the British and 1 armour owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Tunisia
1 fighter moved from Tobruk to 97 Sea Zone
1 fighter moved from Tobruk to 97 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
British regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Siam
Combat - ANZAC
Battle in Siam
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Queensland to 55 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 2 bombers
EDIT: Turning off Edit Mode
Germans buy 4 artilleries, 1 carrier, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Malta to 100 Sea Zone
3 fighters and 3 tactical_bombers moved from Alexandria to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 bomber and 1 fighter moved from Southern Italy to 100 Sea Zone
2 bombers moved from Western Germany to 100 Sea Zone
1 bomber moved from Baltic States to 100 Sea Zone
2 armour moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
2 armour moved from Smolensk to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Leningrad
2 infantry moved from Leningrad to Novgorod
1 armour, 3 artilleries and 15 infantry moved from Northern Belarus to Novgorod
1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 5 infantry moved from Eastern Poland to Bessarabia
3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Poland to Western Ukraine
2 artilleries and 8 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Poland
3 infantry moved from Western Germany to France
1 infantry moved from Algeria to Tunisia
2 artilleries and 2 infantry moved from Tobruk to Alexandria
Combat - Germans
Combat Hit Differential Summary :
@Daaras No scramble.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 2 bombers
EDIT: Turning off Edit Mode
Germans buy 4 artilleries, 1 carrier, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Malta to 100 Sea Zone
3 fighters and 3 tactical_bombers moved from Alexandria to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 bomber and 1 fighter moved from Southern Italy to 100 Sea Zone
2 bombers moved from Western Germany to 100 Sea Zone
1 bomber moved from Baltic States to 100 Sea Zone
2 armour moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
2 armour moved from Smolensk to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Leningrad
2 infantry moved from Leningrad to Novgorod
1 armour, 3 artilleries and 15 infantry moved from Northern Belarus to Novgorod
1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 5 infantry moved from Eastern Poland to Bessarabia
3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Poland to Western Ukraine
2 artilleries and 8 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Poland
3 infantry moved from Western Germany to France
1 infantry moved from Algeria to Tunisia
2 artilleries and 2 infantry moved from Tobruk to Alexandria
Combat - Germans
Battle in Bessarabia
Germans attack with 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Bessarabia, round 2 : 2/11 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 1/12 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 100 Sea Zone
Germans attack with 4 bombers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers
British defend with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 100 Sea Zone, round 2 : 10/16 hits, 8.67 expected hits
British roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
British roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 4/8 hits, 3.33 expected hits
1 destroyer owned by the Germans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 100 Sea Zone
2 tactical_bombers owned by the British, 2 destroyers owned by the British, 1 submarine owned by the British, 1 fighter owned by the British and 2 carriers owned by the British lost in 100 Sea Zone
Germans roll dice for 4 bombers, 3 fighters and 4 tactical_bombers in 100 Sea Zone, round 3 : 4/11 hits, 6.00 expected hits
British roll dice for 1 fighter in 100 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 100 Sea Zone
Germans win with 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for British: 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Non Combat Move - Germans
2 submarines moved from 113 Sea Zone to 116 Sea Zone
2 aaGuns moved from Northern Belarus to Novgorod
1 fighter moved from 100 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to Southern Italy
1 tactical_bomber moved from 100 Sea Zone to Southern Italy
1 bomber moved from 100 Sea Zone to Gibraltar
3 bombers moved from 100 Sea Zone to Alexandria
1 tactical_bomber moved from 100 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Alexandria
Place Units - Germans
1 carrier placed in 95 Sea Zone
2 artilleries placed in Southern France
1 factory_minor placed in Leningrad
2 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -5.00
British regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yaroslavl to Vologda
3 fighters moved from Russia to Vologda
17 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery and 14 infantry moved from Yaroslavl to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Vologda, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Vologda to Russia
1 aaGun moved from Yaroslavl to Smolensk
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northeast Persia to Northwest Persia
1 infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Kursk to Rostov
1 mech_infantry moved from Stalingrad to Russia
2 armour and 2 mech_infantrys moved from Kursk to Tula
1 aaGun moved from Yaroslavl to Smolensk
2 aaGuns, 3 artilleries and 14 infantry moved from Korea to Northern Manchuria
Place Units - Russians
3 armour, 5 infantry and 2 mech_infantrys placed in Russia
1 submarine placed in 5 Sea Zone
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,6
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 40 Sea Zone
2 bombers moved from Kwangsi to Eastern India
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from Sumatra to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
2 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone
1 battleship, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 132 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 7 Sea Zone
2 fighters moved from Southern Manchuria to 7 Sea Zone
1 armour moved from Southern Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Southern Manchuria
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Siam
1 artillery moved from Davao to 36 Sea Zone
2 infantry moved from Manilla to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
2 artilleries and 5 infantry moved from 132 Sea Zone to Siam
2 submarines moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangsi to Kweichow
1 armour moved from Kwangtung to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
2 artilleries and 5 infantry moved from Szechwan to Hopei
3 artilleries and 7 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 carrier and 1 cruiser moved from 42 Sea Zone to 132 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 132 Sea Zone
1 carrier and 1 cruiser moved from 45 Sea Zone to 132 Sea Zone
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.33 expected hits
Bombing raid in Eastern India rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Eastern India causes 10 damage total.
Battle in 132 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 3 cruisers and 4 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from Neutral with 2 battleships, 3 carriers, 3 cruisers and 4 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 56 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 2 artilleries and 6 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries and 6 infantry in Siam, round 2 : 2/8 hits, 2.00 expected hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Siam
Japanese win, taking Siam from ANZAC with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Eastern India to French Indo China
3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 132 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Southern Manchuria
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to Kyushu: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1
Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -2.50
UK_Pacific AA : -0.33
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to French West Africa
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 bomber moved from Queensland to Malaya
Combat - Americans
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Malaya causes 6 damage total.
Battle in Celebes
Battle in French West Africa
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking Celebes from Japanese, taking French West Africa from Neutral_Axis with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery, 1 infantry and 2 marines moved from Queensland to 55 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 marines and 1 transport moved from 55 Sea Zone to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to Burma
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 93 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Central United States to Western United States
1 armour, 1 battleship, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 126 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 126 Sea Zone to Iceland
Place Units - Americans
1 transport placed in 11 Sea Zone
1 infantry placed in Western United States
3 destroyers and 2 transports placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
20 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Szechwan to Inner Mongolia
Place Units - Chinese
3 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 transports moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in France causes 6 damage total.
Battle in Normandy Bordeaux
British attack with 1 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
1 aaGun owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Holland Belgium
British attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - British
2 fighters moved from 93 Sea Zone to 100 Sea Zone
1 carrier moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 107 Sea Zone to 113 Sea Zone
1 bomber moved from France to United Kingdom
1 fighter moved from Iraq to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 marine moved from Italian Somaliland to 78 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 transport moved from 78 Sea Zone to 73 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 78 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Egypt
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 aaGun, 2 artilleries and 6 infantry moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
Place Units - British
1 carrier and 2 destroyers placed in 100 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,5,4,4,5,3,2,6,4,4,2,1,1,6,2,5,3,2
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.50
Japanese regular : 1.33
Japanese AA : -0.17
Germans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Morocco to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 101 Sea Zone
1 transport moved from 94 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Greece to 101 Sea Zone
1 artillery and 2 infantry moved from Morocco to Algeria
2 artilleries and 5 infantry moved from Gibraltar to 94 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 5 infantry and 4 transports moved from 94 Sea Zone to 99 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 101 Sea Zone to Crete
1 armour and 1 infantry moved from 101 Sea Zone to Cyprus
1 bomber moved from Tunisia to Southern Italy
2 fighters moved from 99 Sea Zone to Southern Italy
1 armour and 4 infantry moved from Yugoslavia to Northern Italy
1 carrier moved from 99 Sea Zone to 101 Sea Zone
2 fighters moved from Southern Italy to 101 Sea Zone
Combat - Italians
Battle in Cyprus
Battle in Crete
Non Combat Move - Italians
2 artilleries and 5 infantry moved from 99 Sea Zone to Northern Italy
2 aaGuns, 1 artillery, 1 bomber and 1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Northern Italy to Southern Italy
Place Units - Italians
2 tactical_bombers placed in Southern Italy
1 transport placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Malaya
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
Combat Hit Differential Summary :
@Daaras Scramble to Malaya?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Malaya
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
Combat - ANZAC
Battle in Java
Battle in Sumatra
Battle in Malaya
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 marine in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
1 marine owned by the Japanese lost in Malaya
ANZAC win, taking Java from Japanese, taking Sumatra from Japanese, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
1 destroyer moved from 55 Sea Zone to 59 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from Malaya to 42 Sea Zone
Place Units - ANZAC
1 artillery and 1 tactical_bomber placed in New South Wales
1 transport placed in 64 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,6,5,4,3
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 113 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 carrier and 1 tactical_bomber moved from 95 Sea Zone to 100 Sea Zone
3 bombers, 2 fighters and 1 tactical_bomber moved from Alexandria to 100 Sea Zone
2 tactical_bombers moved from Southern Italy to 100 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 100 Sea Zone
1 carrier and 1 fighter moved from 94 Sea Zone to 100 Sea Zone
2 artilleries and 1 infantry moved from Southern France to 95 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 101 Sea Zone to Syria
2 artilleries and 6 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Western Germany
1 infantry moved from France to Southern France
Combat - Germans
Combat Hit Differential Summary :
@Daaras Full scramble from Egypt
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 carrier and 1 tactical_bomber moved from 95 Sea Zone to 100 Sea Zone
3 bombers, 2 fighters and 1 tactical_bomber moved from Alexandria to 100 Sea Zone
2 tactical_bombers moved from Southern Italy to 100 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 100 Sea Zone
1 carrier and 1 fighter moved from 94 Sea Zone to 100 Sea Zone
2 artilleries and 1 infantry moved from Southern France to 95 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 101 Sea Zone to Syria
2 artilleries and 6 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Western Germany
1 infantry moved from France to Southern France
Combat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 100 Sea Zone
Battle in 100 Sea Zone
Germans attack with 4 bombers, 2 carriers, 4 fighters and 5 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 fighters; Russians defend with 2 fighters
Germans roll dice for 4 bombers, 2 carriers, 4 fighters and 5 tactical_bombers in 100 Sea Zone, round 2 : 10/13 hits, 7.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 fighters in 100 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits
1 fighter owned by the Germans, 2 carriers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 100 Sea Zone
2 fighters owned by the Russians, 2 destroyers owned by the British, 2 cruisers owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 100 Sea Zone
Germans roll dice for 4 bombers, 3 fighters and 4 tactical_bombers in 100 Sea Zone, round 3 : 6/11 hits, 6.00 expected hits
British roll dice for 1 battleship and 2 fighters in 100 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 100 Sea Zone
1 battleship owned by the British and 2 fighters owned by the British lost in 100 Sea Zone
Germans win with 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 2 carriers, 2 fighters and 3 tactical_bombers
Casualties for Russians: 2 fighters
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 fighters
Battle in Syria
Germans attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Syria, round 2 : 3/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Syria
Germans win, taking Syria from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 6 infantry
British defend with 1 infantry
Germans roll dice for 2 artilleries and 6 infantry in Holland Belgium, round 2 : 2/8 hits, 2.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
6 infantry moved from Poland to Germany
2 artilleries and 8 infantry moved from Eastern Poland to Baltic States
2 aaGuns, 3 armour, 3 artilleries and 17 infantry moved from Novgorod to Leningrad
3 armour and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
3 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
1 artillery and 5 infantry moved from Western Ukraine to Bessarabia
3 bombers, 2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Southern Italy
1 bomber and 1 tactical_bomber moved from 100 Sea Zone to Alexandria
2 infantry moved from Bessarabia to Romania
Place Units - Germans
3 artilleries placed in Leningrad
10 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
1 fighter, 8 infantry and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Southern France
3 artilleries placed in Leningrad
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC regular : -0.33
Germans regular : 4.50
British regular : 1.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Manchuria to Korea
Russians take Korea from Japanese
1 submarine moved from 5 Sea Zone to 9 Sea Zone
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 artillery and 1 infantry moved from Kursk to Ukraine
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Stalingrad
2 armour and 2 mech_infantrys moved from Tula to Gorky
2 aaGuns, 3 artilleries and 12 infantry moved from Northern Manchuria to Amur
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Southern Caucasus to Northwest Persia
1 infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Kursk to Rostov
3 armour and 3 mech_infantrys moved from Russia to Gorky
5 infantry moved from Russia to Smolensk
Place Units - Russians
2 armour, 1 artillery and 7 infantry placed in Russia
Russians undo move 1.
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Russia
2 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
Russians collect 41 PUs (3 lost to blockades); end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter, 1 infantry and 1 tactical_bomber moved from Southern Manchuria to Korea
1 fighter, 1 infantry and 1 tactical_bomber moved from Southern Manchuria to Northern Manchuria
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Wake Island
2 infantry moved from Kyushu to 20 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 36 Sea Zone
5 artilleries and 13 infantry moved from Hopei to Honan
Japanese take Honan from Chinese
1 artillery and 1 infantry moved from Anhwe to Honan
1 artillery and 1 infantry moved from Hunan to Hopei
1 armour and 1 mech_infantry moved from Kweichow to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
2 bombers moved from French Indo China to Eastern India
2 artilleries and 6 infantry moved from Siam to 132 Sea Zone
1 submarine moved from 40 Sea Zone to 82 Sea Zone
1 destroyer moved from 132 Sea Zone to 38 Sea Zone
3 fighters and 2 tactical_bombers moved from 132 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to 45 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 6 infantry and 4 transports moved from 132 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Davao
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.33 expected hits
Bombing raid in Eastern India rolls: 7,8 and causes: 12 damage to unit: factory_major
Bombing raid in Eastern India causes 12 damage total.
Battle in Midway
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win, taking Midway from Americans with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Wake Island
Battle in Korea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Wake Island from Americans, taking Korea from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 38 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 38 Sea Zone
1 transport owned by the ANZAC lost in 38 Sea Zone
Japanese win, taking 38 Sea Zone from Neutral with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 cruiser and 1 transport
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 38 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
2 artilleries and 8 infantry moved from 36 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from Northern Manchuria to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Korea to Southern Manchuria
2 bombers moved from Eastern India to Kweichow
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Southern Manchuria
1 submarine placed in 6 Sea Zone
3 destroyers, 1 submarine and 1 transport placed in 7 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -2.83
UK_Pacific AA : -0.33
ANZAC regular : -0.50
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 113 Sea Zone to 128 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Iceland to 126 Sea Zone
1 armour, 1 battleship, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 126 Sea Zone to 128 Sea Zone
1 armour, 1 fighter, 3 infantry and 2 mech_infantrys moved from 128 Sea Zone to Norway
1 cruiser and 1 marine moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Borneo
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 132 Sea Zone
Americans take 132 Sea Zone from Japanese
1 marine moved from 132 Sea Zone to Siam
1 artillery and 1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
Combat - Americans
Battle in Borneo
Battle in Norway
Battle in Siam
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Norway to 128 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun, 1 battleship, 3 destroyers, 3 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
1 aaGun and 3 infantry moved from 126 Sea Zone to Iceland
1 transport moved from 85 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to Brazil
1 bomber moved from Burma to Kazakhstan
EDIT: 1 destroyer moved from 132 Sea Zone to 45 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 artillery moved from 132 Sea Zone to Malaya
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 marine moved from New Zealand to 65 Sea Zone
1 cruiser and 1 marine moved from 65 Sea Zone to 28 Sea Zone
1 marine moved from 28 Sea Zone to Hawaiian Islands
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 bomber placed in Eastern United States
2 destroyers placed in 11 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 23 infantry moved from Inner Mongolia to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x harbour; Remaining resources: 4 PUs;
UK_Pacific buy nothing; Remaining resources: 4 PUs;
Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
4 artilleries and 4 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Syria
1 armour and 1 mech_infantry moved from Egypt to Syria
1 bomber moved from United Kingdom to Germany
Combat - British
Germans scrambles 1 units out of 101 Sea Zone to defend against the attack in Syria
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Germany
Bombing raid in Germany causes 0 damage total.
Battle in Yunnan
British attack with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 3/10 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 2 infantry; Italians defend with 1 fighter
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Syria, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Syria, round 2 : 2/5 hits, 2.00 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Syria
British roll dice for 1 armour and 1 mech_infantry in Syria, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Syria, round 3 : 2/5 hits, 2.00 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Syria
1 infantry owned by the Germans lost in Syria
Germans win with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -15
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Moving scrambled unit from Syria to 101 Sea Zone
Non Combat Move - British
2 aaGuns moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
3 artilleries, 3 infantry and 1 marine moved from Egypt to Anglo-Egyptian Sudan
1 artillery and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 128 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway
1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 113 Sea Zone to United Kingdom
Place Units - British
1 bomber and 1 fighter placed in United Kingdom
1 transport placed in 112 Sea Zone
2 infantry placed in Union of South Africa
1 destroyer placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5
British collect 33 PUs (3 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3
UK_Pacific collect 13 PUs (3 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans AA : 0.83
Germans regular : 0.00
British regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 marine moved from Crete to 101 Sea Zone
1 armour and 1 infantry moved from Cyprus to 101 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from Northern Italy to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from 100 Sea Zone to Trans-Jordan
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from 100 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 101 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Egypt
3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 5 infantry and 4 transports moved from 99 Sea Zone to 100 Sea Zone
3 artilleries, 2 fighters and 5 infantry moved from 100 Sea Zone to Trans-Jordan
2 fighters moved from Trans-Jordan to 100 Sea Zone
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 6 transports
British defend with 1 transport
1 transport owned by the British lost in 100 Sea Zone
Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 6 transports remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Trans-Jordan
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 1/7 hits, 2.17 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Egypt
Italians win, taking Trans-Jordan from British, taking Egypt from British with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Place Units - Italians
6 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
British regular : -0.33