TripleA Manual Gamesave Post for game: World At War
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
Setting up.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Karelia to Archangel
2 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
1 bomber moved from Romania to Archangel
2 armour moved from Poland to Southern Belarus
Germans take Eastern Poland from Russians
Germans take Southern Belarus from Russians
3 artilleries and 15 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Poland to Northern Belarus
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
2 artilleries and 10 infantry moved from Romania to Eastern Poland
1 bomber moved from Romania to Southern Italy
1 tactical_bomber moved from Romania to Malta
1 fighter moved from Romania to Southern Italy
3 fighters and 3 tactical_bombers moved from Romania to Alexandria
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Poland
2 submarines moved from 115 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 5 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 5 infantry in Archangel, round 2 : 0/6 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 4 infantry in Archangel, round 3 : 1/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 bomber and 3 infantry in Archangel, round 4 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 3 infantry in Archangel, round 5 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 bomber moved from Archangel to Baltic States
2 aaGuns moved from Baltic States to Northern Belarus
2 artilleries and 2 infantry moved from 98 Sea Zone to Tobruk
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun moved from France to Normandy Bordeaux
Place Units - Germans
1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany
1 artillery and 6 infantry placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 battleship and 1 cruiser
EDIT: Removing units owned by Italians from 96 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 battleship, 1 cruiser and 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -2.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to 100 Sea Zone
1 infantry moved from Northern Manchuria to Korea
3 artilleries and 13 infantry moved from Amur to Korea
Combat - Russians
Battle in 100 Sea Zone
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
Russians roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Russians lost in 100 Sea Zone
1 destroyer owned by the Italians lost in 100 Sea Zone
Russians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 1 destroyer
Battle in Korea
Russians attack with 3 artilleries and 14 infantry
Japanese defend with 2 infantry
Russians roll dice for 3 artilleries and 14 infantry in Korea, round 2 : 2/17 hits, 3.83 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 infantry moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
1 infantry moved from Southern Caucasus to Northwest Persia
1 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Ukraine to Western Ukraine
2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Ukraine to Kursk
2 aaGuns, 1 artillery and 17 infantry moved from Novgorod to Yaroslavl
2 aaGuns moved from Amur to Korea
2 fighters moved from 100 Sea Zone to Egypt
Place Units - Russians
2 fighters, 7 infantry and 1 mech_infantry placed in Russia
Russians undo move 1.
1 mech_infantry placed in Stalingrad
3 fighters and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Italians regular : 0.67
Russians regular : -1.50
@Daaras Moved here.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Combat Hit Differential Summary :
@mikawagunichi in case the email didnt go through
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 1 infantry and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Hawaiian Islands to 56 Sea Zone
1 submarine moved from 65 Sea Zone to 56 Sea Zone
1 submarine moved from 40 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 56 Sea Zone to Queensland
1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
4 fighters moved from Hawaiian Islands to 55 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 cruiser and 1 marine moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 transport placed in 11 Sea Zone
1 battleship, 1 destroyer and 3 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
10 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
5 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 1 airfield, 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from United Kingdom to Western Germany
1 marine moved from French Madagascar to 74 Sea Zone
1 battleship and 1 marine moved from 74 Sea Zone to 78 Sea Zone
1 marine moved from 78 Sea Zone to Italian Somaliland
Combat - British
Air Battle in Western Germany
British attacks with 1 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in Gibraltar
Battle in Morocco
Battle in Italian Somaliland
Cleaning up after air battles
Non Combat Move - British
1 cruiser moved from 82 Sea Zone to 78 Sea Zone
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 transport moved from 82 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 carrier, 2 destroyers and 1 fighter moved from 83 Sea Zone to 100 Sea Zone
1 fighter and 2 tactical_bombers moved from Egypt to 100 Sea Zone
1 fighter moved from Eastern India to Iraq
1 cruiser moved from 82 Sea Zone to 78 Sea Zone
2 artilleries moved from Eastern India to Burma
2 aaGuns moved from Burma to Eastern India
1 fighter moved from United Kingdom to 93 Sea Zone
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 carrier and 1 submarine placed in 100 Sea Zone
1 airfield placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -0.33
Germans AA : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to 98 Sea Zone
2 artilleries and 1 infantry moved from Malta to 98 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Gibraltar
1 marine moved from Algeria to 94 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 bomber moved from Tobruk to Morocco
1 marine moved from 94 Sea Zone to Morocco
2 infantry moved from 94 Sea Zone to Gibraltar
1 armour moved from Romania to Greece
1 armour and 4 infantry moved from Romania to Yugoslavia
Combat - Italians
Combat Hit Differential Summary :
@mikawagunichi scrambles
@Daaras none
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to 98 Sea Zone
2 artilleries and 1 infantry moved from Malta to 98 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Gibraltar
1 marine moved from Algeria to 94 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 bomber moved from Tobruk to Morocco
1 marine moved from 94 Sea Zone to Morocco
2 infantry moved from 94 Sea Zone to Gibraltar
1 armour moved from Romania to Greece
1 armour and 4 infantry moved from Romania to Yugoslavia
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 2 infantry and 1 marine
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 marine in Morocco, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Morocco
Italians win, taking Morocco from British with 1 artillery, 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Gibraltar
Italians attack with 2 artilleries and 6 infantry
British defend with 1 armour, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Gibraltar
1 infantry owned by the British and 1 armour owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Tunisia
1 fighter moved from Tobruk to 97 Sea Zone
1 fighter moved from Tobruk to 97 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
British regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Siam
Combat - ANZAC
Battle in Siam
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Queensland to 55 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 2 bombers
EDIT: Turning off Edit Mode
Germans buy 4 artilleries, 1 carrier, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Malta to 100 Sea Zone
3 fighters and 3 tactical_bombers moved from Alexandria to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 bomber and 1 fighter moved from Southern Italy to 100 Sea Zone
2 bombers moved from Western Germany to 100 Sea Zone
1 bomber moved from Baltic States to 100 Sea Zone
2 armour moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
2 armour moved from Smolensk to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Leningrad
2 infantry moved from Leningrad to Novgorod
1 armour, 3 artilleries and 15 infantry moved from Northern Belarus to Novgorod
1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 5 infantry moved from Eastern Poland to Bessarabia
3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Poland to Western Ukraine
2 artilleries and 8 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Poland
3 infantry moved from Western Germany to France
1 infantry moved from Algeria to Tunisia
2 artilleries and 2 infantry moved from Tobruk to Alexandria
Combat - Germans
Combat Hit Differential Summary :
@Daaras No scramble.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 2 bombers
EDIT: Turning off Edit Mode
Germans buy 4 artilleries, 1 carrier, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Malta to 100 Sea Zone
3 fighters and 3 tactical_bombers moved from Alexandria to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 bomber and 1 fighter moved from Southern Italy to 100 Sea Zone
2 bombers moved from Western Germany to 100 Sea Zone
1 bomber moved from Baltic States to 100 Sea Zone
2 armour moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
2 armour moved from Smolensk to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Leningrad
2 infantry moved from Leningrad to Novgorod
1 armour, 3 artilleries and 15 infantry moved from Northern Belarus to Novgorod
1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 5 infantry moved from Eastern Poland to Bessarabia
3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Poland to Western Ukraine
2 artilleries and 8 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Poland
3 infantry moved from Western Germany to France
1 infantry moved from Algeria to Tunisia
2 artilleries and 2 infantry moved from Tobruk to Alexandria
Combat - Germans
Battle in Bessarabia
Germans attack with 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Bessarabia, round 2 : 2/11 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 1/12 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 100 Sea Zone
Germans attack with 4 bombers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers
British defend with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 100 Sea Zone, round 2 : 10/16 hits, 8.67 expected hits
British roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
British roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 4/8 hits, 3.33 expected hits
1 destroyer owned by the Germans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 100 Sea Zone
2 tactical_bombers owned by the British, 2 destroyers owned by the British, 1 submarine owned by the British, 1 fighter owned by the British and 2 carriers owned by the British lost in 100 Sea Zone
Germans roll dice for 4 bombers, 3 fighters and 4 tactical_bombers in 100 Sea Zone, round 3 : 4/11 hits, 6.00 expected hits
British roll dice for 1 fighter in 100 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 100 Sea Zone
Germans win with 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for British: 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Non Combat Move - Germans
2 submarines moved from 113 Sea Zone to 116 Sea Zone
2 aaGuns moved from Northern Belarus to Novgorod
1 fighter moved from 100 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to Southern Italy
1 tactical_bomber moved from 100 Sea Zone to Southern Italy
1 bomber moved from 100 Sea Zone to Gibraltar
3 bombers moved from 100 Sea Zone to Alexandria
1 tactical_bomber moved from 100 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Alexandria
Place Units - Germans
1 carrier placed in 95 Sea Zone
2 artilleries placed in Southern France
1 factory_minor placed in Leningrad
2 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -5.00
British regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yaroslavl to Vologda
3 fighters moved from Russia to Vologda
17 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery and 14 infantry moved from Yaroslavl to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Vologda, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Vologda to Russia
1 aaGun moved from Yaroslavl to Smolensk
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northeast Persia to Northwest Persia
1 infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Kursk to Rostov
1 mech_infantry moved from Stalingrad to Russia
2 armour and 2 mech_infantrys moved from Kursk to Tula
1 aaGun moved from Yaroslavl to Smolensk
2 aaGuns, 3 artilleries and 14 infantry moved from Korea to Northern Manchuria
Place Units - Russians
3 armour, 5 infantry and 2 mech_infantrys placed in Russia
1 submarine placed in 5 Sea Zone
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,6
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 40 Sea Zone
2 bombers moved from Kwangsi to Eastern India
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from Sumatra to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
2 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone
1 battleship, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 132 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 7 Sea Zone
2 fighters moved from Southern Manchuria to 7 Sea Zone
1 armour moved from Southern Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Southern Manchuria
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Siam
1 artillery moved from Davao to 36 Sea Zone
2 infantry moved from Manilla to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
2 artilleries and 5 infantry moved from 132 Sea Zone to Siam
2 submarines moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangsi to Kweichow
1 armour moved from Kwangtung to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
2 artilleries and 5 infantry moved from Szechwan to Hopei
3 artilleries and 7 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 carrier and 1 cruiser moved from 42 Sea Zone to 132 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 132 Sea Zone
1 carrier and 1 cruiser moved from 45 Sea Zone to 132 Sea Zone
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.33 expected hits
Bombing raid in Eastern India rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Eastern India causes 10 damage total.
Battle in 132 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 3 cruisers and 4 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from Neutral with 2 battleships, 3 carriers, 3 cruisers and 4 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 56 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 2 artilleries and 6 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries and 6 infantry in Siam, round 2 : 2/8 hits, 2.00 expected hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Siam
Japanese win, taking Siam from ANZAC with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Eastern India to French Indo China
3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 132 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Southern Manchuria
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to Kyushu: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1
Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -2.50
UK_Pacific AA : -0.33
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to French West Africa
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 bomber moved from Queensland to Malaya
Combat - Americans
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Malaya causes 6 damage total.
Battle in Celebes
Battle in French West Africa
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking Celebes from Japanese, taking French West Africa from Neutral_Axis with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery, 1 infantry and 2 marines moved from Queensland to 55 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 marines and 1 transport moved from 55 Sea Zone to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to Burma
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 93 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Central United States to Western United States
1 armour, 1 battleship, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 126 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 126 Sea Zone to Iceland
Place Units - Americans
1 transport placed in 11 Sea Zone
1 infantry placed in Western United States
3 destroyers and 2 transports placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
20 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Szechwan to Inner Mongolia
Place Units - Chinese
3 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 transports moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in France causes 6 damage total.
Battle in Normandy Bordeaux
British attack with 1 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
1 aaGun owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Holland Belgium
British attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - British
2 fighters moved from 93 Sea Zone to 100 Sea Zone
1 carrier moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 107 Sea Zone to 113 Sea Zone
1 bomber moved from France to United Kingdom
1 fighter moved from Iraq to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 marine moved from Italian Somaliland to 78 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 transport moved from 78 Sea Zone to 73 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 78 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Egypt
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 aaGun, 2 artilleries and 6 infantry moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
Place Units - British
1 carrier and 2 destroyers placed in 100 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,5,4,4,5,3,2,6,4,4,2,1,1,6,2,5,3,2
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.50
Japanese regular : 1.33
Japanese AA : -0.17
Germans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Morocco to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 101 Sea Zone
1 transport moved from 94 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Greece to 101 Sea Zone
1 artillery and 2 infantry moved from Morocco to Algeria
2 artilleries and 5 infantry moved from Gibraltar to 94 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 5 infantry and 4 transports moved from 94 Sea Zone to 99 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 101 Sea Zone to Crete
1 armour and 1 infantry moved from 101 Sea Zone to Cyprus
1 bomber moved from Tunisia to Southern Italy
2 fighters moved from 99 Sea Zone to Southern Italy
1 armour and 4 infantry moved from Yugoslavia to Northern Italy
1 carrier moved from 99 Sea Zone to 101 Sea Zone
2 fighters moved from Southern Italy to 101 Sea Zone
Combat - Italians
Battle in Cyprus
Battle in Crete
Non Combat Move - Italians
2 artilleries and 5 infantry moved from 99 Sea Zone to Northern Italy
2 aaGuns, 1 artillery, 1 bomber and 1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Northern Italy to Southern Italy
Place Units - Italians
2 tactical_bombers placed in Southern Italy
1 transport placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Malaya
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
Combat Hit Differential Summary :