dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
PTV Mikawagunichi vs Daaras (X+12) German Naval Test
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Setting up.
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Karelia to Archangel 2 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 bomber moved from Romania to Archangel 2 armour moved from Poland to Southern Belarus Germans take Eastern Poland from Russians Germans take Southern Belarus from Russians 3 artilleries and 15 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Poland to Northern Belarus 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 8 infantry moved from Germany to Poland 2 artilleries and 10 infantry moved from Romania to Eastern Poland 1 bomber moved from Romania to Southern Italy 1 tactical_bomber moved from Romania to Malta 1 fighter moved from Romania to Southern Italy 3 fighters and 3 tactical_bombers moved from Romania to Alexandria 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Poland 2 submarines moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Battle in Archangel Germans attack with 1 bomber and 5 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 5 infantry in Archangel, round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 4 infantry in Archangel, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans roll dice for 1 bomber and 3 infantry in Archangel, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 3 infantry in Archangel, round 5 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber moved from Archangel to Baltic States 2 aaGuns moved from Baltic States to Northern Belarus 2 artilleries and 2 infantry moved from 98 Sea Zone to Tobruk 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 aaGun moved from France to Normandy Bordeaux Place Units - Germans 1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany 1 artillery and 6 infantry placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 battleship and 1 cruiser EDIT: Removing units owned by Italians from 96 Sea Zone: 2 transports EDIT: Adding units owned by Italians to 98 Sea Zone: 1 battleship, 1 cruiser and 2 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -2.50 -
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to 100 Sea Zone 1 infantry moved from Northern Manchuria to Korea 3 artilleries and 13 infantry moved from Amur to Korea Combat - Russians Battle in 100 Sea Zone Russians attack with 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer Russians roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Russians lost in 100 Sea Zone 1 destroyer owned by the Italians lost in 100 Sea Zone Russians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Russians: 1 tactical_bomber Casualties for Italians: 1 destroyer Battle in Korea Russians attack with 3 artilleries and 14 infantry Japanese defend with 2 infantry Russians roll dice for 3 artilleries and 14 infantry in Korea, round 2 : 2/17 hits, 3.83 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 infantry moved from Northwest Persia to Northeast Persia Russians take Northeast Persia from Neutral_Allies 1 infantry moved from Southern Caucasus to Northwest Persia 1 infantry moved from Rostov to Northern Caucasus 1 infantry moved from Ukraine to Western Ukraine 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Ukraine to Kursk 2 aaGuns, 1 artillery and 17 infantry moved from Novgorod to Yaroslavl 2 aaGuns moved from Amur to Korea 2 fighters moved from 100 Sea Zone to Egypt Place Units - Russians 2 fighters, 7 infantry and 1 mech_infantry placed in Russia Russians undo move 1. 1 mech_infantry placed in Stalingrad 3 fighters and 7 infantry placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Italians regular : 0.67 Russians regular : -1.50 -
@Daaras Moved here.
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - AmericansCombat Hit Differential Summary :
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@mikawagunichi in case the email didnt go through
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 1 infantry and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Hawaiian Islands to 56 Sea Zone 1 submarine moved from 65 Sea Zone to 56 Sea Zone 1 submarine moved from 40 Sea Zone to 56 Sea Zone Combat - Americans Battle in 56 Sea Zone Americans attack with 1 bomber and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 56 Sea Zone to Queensland 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 artillery moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland 4 fighters moved from Hawaiian Islands to 55 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 cruiser and 1 marine moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 transport placed in 11 Sea Zone 1 battleship, 1 destroyer and 3 transports placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 10 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Yunnan to Kweichow Place Units - Chinese 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 107 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from United Kingdom to Western Germany 1 marine moved from French Madagascar to 74 Sea Zone 1 battleship and 1 marine moved from 74 Sea Zone to 78 Sea Zone 1 marine moved from 78 Sea Zone to Italian Somaliland Combat - British Air Battle in Western Germany British attacks with 1 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Battle in Gibraltar Battle in Morocco Battle in Italian Somaliland Cleaning up after air battles Non Combat Move - British 1 cruiser moved from 82 Sea Zone to 78 Sea Zone 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 transport moved from 82 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 carrier, 2 destroyers and 1 fighter moved from 83 Sea Zone to 100 Sea Zone 1 fighter and 2 tactical_bombers moved from Egypt to 100 Sea Zone 1 fighter moved from Eastern India to Iraq 1 cruiser moved from 82 Sea Zone to 78 Sea Zone 2 artilleries moved from Eastern India to Burma 2 aaGuns moved from Burma to Eastern India 1 fighter moved from United Kingdom to 93 Sea Zone 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 carrier and 1 submarine placed in 100 Sea Zone 1 airfield placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -0.33 Germans AA : -0.17 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Tobruk to 98 Sea Zone 2 artilleries and 1 infantry moved from Malta to 98 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone 1 cruiser moved from 96 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Gibraltar 1 marine moved from Algeria to 94 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to Morocco 1 artillery and 1 infantry moved from 94 Sea Zone to Morocco 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 bomber moved from Tobruk to Morocco 1 marine moved from 94 Sea Zone to Morocco 2 infantry moved from 94 Sea Zone to Gibraltar 1 armour moved from Romania to Greece 1 armour and 4 infantry moved from Romania to Yugoslavia Combat - ItaliansCombat Hit Differential Summary :
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@mikawagunichi scrambles
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@Daaras none
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Tobruk to 98 Sea Zone 2 artilleries and 1 infantry moved from Malta to 98 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone 1 cruiser moved from 96 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Gibraltar 1 marine moved from Algeria to 94 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to Morocco 1 artillery and 1 infantry moved from 94 Sea Zone to Morocco 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 bomber moved from Tobruk to Morocco 1 marine moved from 94 Sea Zone to Morocco 2 infantry moved from 94 Sea Zone to Gibraltar 1 armour moved from Romania to Greece 1 armour and 4 infantry moved from Romania to Yugoslavia Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber, 2 infantry and 1 marine British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 marine in Morocco, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Morocco Italians win, taking Morocco from British with 1 artillery, 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Gibraltar Italians attack with 2 artilleries and 6 infantry British defend with 1 armour, 1 harbour and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Gibraltar 1 infantry owned by the British and 1 armour owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 bomber moved from Morocco to Tunisia 1 fighter moved from Tobruk to 97 Sea Zone 1 fighter moved from Tobruk to 97 Sea Zone Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 carrier placed in 97 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : 1.67 British regular : -0.50 -
TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Siam Combat - ANZAC Battle in Siam Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser and 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Queensland to 55 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Germany: 1 artillery EDIT: Adding units owned by Germans to Western Germany: 2 bombers EDIT: Turning off Edit Mode Germans buy 4 artilleries, 1 carrier, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 carrier moved from 98 Sea Zone to 94 Sea Zone 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from Malta to 100 Sea Zone 3 fighters and 3 tactical_bombers moved from Alexandria to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar 1 bomber and 1 fighter moved from Southern Italy to 100 Sea Zone 2 bombers moved from Western Germany to 100 Sea Zone 1 bomber moved from Baltic States to 100 Sea Zone 2 armour moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 2 armour moved from Smolensk to Novgorod Germans take Novgorod from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Archangel to Leningrad 2 infantry moved from Leningrad to Novgorod 1 armour, 3 artilleries and 15 infantry moved from Northern Belarus to Novgorod 1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 5 infantry moved from Eastern Poland to Bessarabia 3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 3 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Poland to Western Ukraine 2 artilleries and 8 infantry moved from Poland to Eastern Poland 6 infantry moved from Germany to Poland 3 infantry moved from Western Germany to France 1 infantry moved from Algeria to Tunisia 2 artilleries and 2 infantry moved from Tobruk to Alexandria Combat - GermansCombat Hit Differential Summary :
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@Daaras No scramble.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Germany: 1 artillery EDIT: Adding units owned by Germans to Western Germany: 2 bombers EDIT: Turning off Edit Mode Germans buy 4 artilleries, 1 carrier, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 carrier moved from 98 Sea Zone to 94 Sea Zone 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from Malta to 100 Sea Zone 3 fighters and 3 tactical_bombers moved from Alexandria to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar 1 bomber and 1 fighter moved from Southern Italy to 100 Sea Zone 2 bombers moved from Western Germany to 100 Sea Zone 1 bomber moved from Baltic States to 100 Sea Zone 2 armour moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 2 armour moved from Smolensk to Novgorod Germans take Novgorod from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Archangel to Leningrad 2 infantry moved from Leningrad to Novgorod 1 armour, 3 artilleries and 15 infantry moved from Northern Belarus to Novgorod 1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 5 infantry moved from Eastern Poland to Bessarabia 3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 3 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Poland to Western Ukraine 2 artilleries and 8 infantry moved from Poland to Eastern Poland 6 infantry moved from Germany to Poland 3 infantry moved from Western Germany to France 1 infantry moved from Algeria to Tunisia 2 artilleries and 2 infantry moved from Tobruk to Alexandria Combat - Germans Battle in Bessarabia Germans attack with 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Bessarabia, round 2 : 2/11 hits, 3.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 1/12 hits, 3.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 100 Sea Zone Germans attack with 4 bombers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers British defend with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 100 Sea Zone, round 2 : 10/16 hits, 8.67 expected hits British roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits British roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 4/8 hits, 3.33 expected hits 1 destroyer owned by the Germans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 100 Sea Zone 2 tactical_bombers owned by the British, 2 destroyers owned by the British, 1 submarine owned by the British, 1 fighter owned by the British and 2 carriers owned by the British lost in 100 Sea Zone Germans roll dice for 4 bombers, 3 fighters and 4 tactical_bombers in 100 Sea Zone, round 3 : 4/11 hits, 6.00 expected hits British roll dice for 1 fighter in 100 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 100 Sea Zone Germans win with 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 45 Casualties for Germans: 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for British: 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Non Combat Move - Germans 2 submarines moved from 113 Sea Zone to 116 Sea Zone 2 aaGuns moved from Northern Belarus to Novgorod 1 fighter moved from 100 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to Southern Italy 1 tactical_bomber moved from 100 Sea Zone to Southern Italy 1 bomber moved from 100 Sea Zone to Gibraltar 3 bombers moved from 100 Sea Zone to Alexandria 1 tactical_bomber moved from 100 Sea Zone to 95 Sea Zone 2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Alexandria Place Units - Germans 1 carrier placed in 95 Sea Zone 2 artilleries placed in Southern France 1 factory_minor placed in Leningrad 2 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,6 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -5.00 British regular : 0.83 -
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Yaroslavl to Vologda 3 fighters moved from Russia to Vologda 17 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 artillery and 14 infantry moved from Yaroslavl to Smolensk Combat - Russians Battle in Vologda Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Vologda, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Vologda to Russia 1 aaGun moved from Yaroslavl to Smolensk 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Northeast Persia to Northwest Persia 1 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Rostov to Northern Caucasus 1 infantry moved from Kursk to Rostov 1 mech_infantry moved from Stalingrad to Russia 2 armour and 2 mech_infantrys moved from Kursk to Tula 1 aaGun moved from Yaroslavl to Smolensk 2 aaGuns, 3 artilleries and 14 infantry moved from Korea to Northern Manchuria Place Units - Russians 3 armour, 5 infantry and 2 mech_infantrys placed in Russia 1 submarine placed in 5 Sea Zone Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,6 Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.83 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 40 Sea Zone 2 bombers moved from Kwangsi to Eastern India 1 destroyer moved from 45 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 2 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone 1 battleship, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 132 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 2 infantry moved from Guam to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 7 Sea Zone 2 fighters moved from Southern Manchuria to 7 Sea Zone 1 armour moved from Southern Manchuria to Korea Japanese take Korea from Russians 1 armour moved from Korea to Southern Manchuria 1 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Siam 1 artillery moved from Davao to 36 Sea Zone 2 infantry moved from Manilla to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from Borneo to 44 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya 2 artilleries and 5 infantry moved from 132 Sea Zone to Siam 2 submarines moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangsi to Kweichow 1 armour moved from Kwangtung to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 2 artilleries and 5 infantry moved from Szechwan to Hopei 3 artilleries and 7 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 carrier and 1 cruiser moved from 42 Sea Zone to 132 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 132 Sea Zone 1 carrier and 1 cruiser moved from 45 Sea Zone to 132 Sea Zone Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.33 expected hits Bombing raid in Eastern India rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Eastern India causes 10 damage total. Battle in 132 Sea Zone Japanese attack with 2 battleships, 3 carriers, 3 cruisers and 4 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 132 Sea Zone Japanese win, taking 132 Sea Zone from Neutral with 2 battleships, 3 carriers, 3 cruisers and 4 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Malaya Battle in 56 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 56 Sea Zone Japanese win, taking Malaya from UK_Pacific with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Siam Japanese attack with 2 artilleries and 6 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries and 6 infantry in Siam, round 2 : 2/8 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kweichow Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 2 bombers moved from Eastern India to French Indo China 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 132 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Southern Manchuria 3 infantry placed in Kiangsu 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 infantry EDIT: Adding units owned by Japanese to Kyushu: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1 Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : -2.50 UK_Pacific AA : -0.33 ANZAC regular : -0.33 -
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 3 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to French West Africa 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 1 bomber moved from Queensland to Malaya Combat - Americans Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Malaya causes 6 damage total. Battle in Celebes Battle in French West Africa Battle in 56 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win, taking Celebes from Japanese, taking French West Africa from Neutral_Axis with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery, 1 infantry and 2 marines moved from Queensland to 55 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 marines and 1 transport moved from 55 Sea Zone to 42 Sea Zone 5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone 1 bomber moved from Malaya to Burma 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 93 Sea Zone to 113 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 1 aaGun moved from Central United States to Western United States 1 armour, 1 battleship, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 126 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 126 Sea Zone to Iceland Place Units - Americans 1 transport placed in 11 Sea Zone 1 infantry placed in Western United States 3 destroyers and 2 transports placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 20 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Szechwan to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 11 PUs; UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 transports moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Holland Belgium 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux British attack with 1 infantry Germans defend with 1 aaGun, 1 factory_minor and 1 harbour 1 aaGun owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Holland Belgium British attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - British 2 fighters moved from 93 Sea Zone to 100 Sea Zone 1 carrier moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 destroyer moved from 107 Sea Zone to 113 Sea Zone 1 bomber moved from France to United Kingdom 1 fighter moved from Iraq to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 marine moved from Italian Somaliland to 78 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 transport moved from 78 Sea Zone to 73 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 78 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Egypt 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 aaGun, 2 artilleries and 6 infantry moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma Place Units - British 1 carrier and 2 destroyers placed in 100 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,5,4,4,5,3,2,6,4,4,2,1,1,6,2,5,3,2 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.50 Japanese regular : 1.33 Japanese AA : -0.17 Germans AA : -0.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Morocco to 94 Sea Zone 1 cruiser and 1 marine moved from 94 Sea Zone to 101 Sea Zone 1 transport moved from 94 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from Greece to 101 Sea Zone 1 artillery and 2 infantry moved from Morocco to Algeria 2 artilleries and 5 infantry moved from Gibraltar to 94 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 5 infantry and 4 transports moved from 94 Sea Zone to 99 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 101 Sea Zone to Crete 1 armour and 1 infantry moved from 101 Sea Zone to Cyprus 1 bomber moved from Tunisia to Southern Italy 2 fighters moved from 99 Sea Zone to Southern Italy 1 armour and 4 infantry moved from Yugoslavia to Northern Italy 1 carrier moved from 99 Sea Zone to 101 Sea Zone 2 fighters moved from Southern Italy to 101 Sea Zone Combat - Italians Battle in Cyprus Battle in Crete Non Combat Move - Italians 2 artilleries and 5 infantry moved from 99 Sea Zone to Northern Italy 2 aaGuns, 1 artillery, 1 bomber and 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Northern Italy to Southern Italy Place Units - Italians 2 tactical_bombers placed in Southern Italy 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Malaya 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Neutral_AxisCombat Hit Differential Summary :





