Posted siren’s call on League discussion thread just now
Jim010 L +30 vs Cwglee G40 X OOB
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@jim010 I think you still have options, I haven’t had many setbacks yet but it can change.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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We’ll see. None of my paths forward lead to better odds. And I keep losing some of those key little battles. I’ll keep playing until the decisive battle comes.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 7 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Bryansk to Smolensk 3 mech_infantrys moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Western Germany to Holland Belgium 1 submarine moved from 125 Sea Zone to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Smolensk Combat - Germans Battle in Smolensk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters moved from Caucasus to Bryansk 1 tactical_bomber moved from Caucasus to Bryansk 1 tactical_bomber moved from Smolensk to Bryansk 3 armour moved from Volgograd to Novosibirsk 1 mech_infantry moved from Bryansk to Samara 3 mech_infantrys moved from Ukraine to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 artillery and 2 infantry moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in France 5 infantry and 5 mech_infantrys placed in Western Germany Germans undo move 5. 5 infantry placed in Western Germany 3 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Chahar to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 mech_infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Samara to Russia 1 infantry moved from Shensi to Sikang 1 infantry moved from Suiyuyan to Shensi 2 aaGuns and 11 infantry moved from Anhwe to Kweichow 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 2.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 2 fighters moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 transport moved from 5 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone 1 destroyer owned by the British lost in 38 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 34 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to French Indo China 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone 1 bomber moved from 42 Sea Zone to French Indo China 2 fighters moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung 1 aaGun moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Kiangsu 1 bomber moved from Japan to French Indo China Place Units - Japanese 1 destroyer placed in 36 Sea Zone 2 submarines placed in 37 Sea Zone 1 destroyer placed in 6 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -3.83 UK_Pacific regular : 0.00 ANZAC regular : -0.17 British regular : 0.33
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 4 submarines moved from 26 Sea Zone to 6 Sea Zone 5 submarines moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese
Combat Hit Differential Summary :
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Scramble in 112 or 6?
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@jim010 none in 112, scramble 3 in 6.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 4 submarines moved from 26 Sea Zone to 6 Sea Zone 5 submarines moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Denmark Battle in 6 Sea Zone Americans attack with 9 submarines Japanese defend with 1 destroyer, 3 fighters and 1 transport Americans roll dice for 9 submarines in 6 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese and Americans reach a stalemate , taking Denmark from Germans. Battle score for attacker is 3 Casualties for Americans: 2 submarines Casualties for Japanese: 1 destroyer and 1 transport Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 bomber moved from Iraq to Normandy Bordeaux 2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 6 bombers moved from Western United States to Normandy Bordeaux 6 transports moved from 110 Sea Zone to 112 Sea Zone Place Units - Americans 3 fighters placed in Normandy Bordeaux 4 infantry placed in Western United States 2 transports placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Kansu to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 4 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Combat Move - British 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Germany 1 armour moved from 113 Sea Zone to Germany 4 fighters moved from 113 Sea Zone to Germany 1 bomber moved from United Kingdom to Germany 2 fighters moved from United Kingdom to 113 Sea Zone 1 artillery and 3 infantry moved from Libya to Tunisia British take Tunisia from Italians 1 infantry moved from Burma to Shan State 2 fighters moved from Burma to Shan State 1 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Northwest Persia to Caucasus
Combat Hit Differential Summary :
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do you scramble in 113?
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@jim010 No Scramble…looks like i’ve done it again, i mis-calculated what air you could bring =(
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@cwglee51 I wouldn’t worry. You can take it back and I have no follow up. I just wanted bragging rights that I took Berlin before I lose.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 4 submarines moved from 26 Sea Zone to 6 Sea Zone 5 submarines moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Denmark Battle in 6 Sea Zone Americans attack with 9 submarines Japanese defend with 1 destroyer, 3 fighters and 1 transport Americans roll dice for 9 submarines in 6 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese and Americans reach a stalemate , taking Denmark from Germans. Battle score for attacker is 3 Casualties for Americans: 2 submarines Casualties for Japanese: 1 destroyer and 1 transport Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 bomber moved from Iraq to Normandy Bordeaux 2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 6 bombers moved from Western United States to Normandy Bordeaux 6 transports moved from 110 Sea Zone to 112 Sea Zone Place Units - Americans 3 fighters placed in Normandy Bordeaux 4 infantry placed in Western United States 2 transports placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Kansu to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 4 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Germany 1 armour moved from 113 Sea Zone to Germany 4 fighters moved from 113 Sea Zone to Germany 1 bomber moved from United Kingdom to Germany 2 fighters moved from United Kingdom to 113 Sea Zone 1 artillery and 3 infantry moved from Libya to Tunisia British take Tunisia from Italians 1 infantry moved from Burma to Shan State 2 fighters moved from Burma to Shan State 1 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Northwest Persia to Caucasus Combat - British Battle in 113 Sea Zone British attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 transport Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport British roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 113 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 2 submarines owned by the Germans lost in 113 Sea Zone British roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 113 Sea Zone, round 3 : 8/8 hits, 3.67 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 2 destroyers owned by the British lost in 113 Sea Zone 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone British win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 49 Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport Casualties for British: 2 destroyers Battle in Germany British attack with 1 armour, 1 bomber, 4 fighters and 1 infantry Germans defend with 1 aaGun, 1 factory_major and 3 mech_infantrys Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits British roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in Germany, round 2 : 5/7 hits, 3.33 expected hits Germans roll dice for 1 aaGun and 3 mech_infantrys in Germany, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Germans and 3 mech_infantrys owned by the Germans lost in Germany British captures 81PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 1 armour, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 17 Casualties for Germans: 1 aaGun and 3 mech_infantrys Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery and 1 infantry Germans defend with 2 mech_infantrys British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus 1 artillery owned by the British retreated to Northwest Persia Germans win with 2 mech_infantrys remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 2 artilleries moved from Iraq to 80 Sea Zone 2 infantry moved from Iraq to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Persia 1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia 1 aaGun, 1 artillery and 7 infantry moved from Northwest Persia to Persia 2 infantry moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from India to Yunnan 2 aaGuns, 1 armour, 1 artillery and 19 infantry moved from Burma to Yunnan 2 fighters moved from Shan State to Yunnan 1 carrier moved from 79 Sea Zone to 38 Sea Zone 1 carrier moved from 79 Sea Zone to 41 Sea Zone 1 bomber moved from Germany to Normandy Bordeaux 4 fighters moved from Germany to 113 Sea Zone 2 fighters moved from 113 Sea Zone to 110 Sea Zone Place Units - British 1 carrier placed in 110 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 39 PUs (1 lost to blockades); end with 120 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.00 Japanese regular : -1.00 Germans AA : -0.50 Germans regular : -2.33 British regular : 5.50
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@jim010 I did it! I will lose but I took Berlin!
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Kazakhstan to Tsinghai Italians take Tsinghai from Chinese 1 armour moved from Tsinghai to Kansu Italians take Kansu from Chinese 3 mech_infantrys moved from Western Germany to Germany 1 bomber moved from Western Germany to Germany 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov 3 fighters moved from Southern Italy to Germany 1 artillery and 2 infantry moved from Algeria to Morocco 3 infantry moved from Northern Italy to Southern France 1 fighter moved from 97 Sea Zone to Southern France Combat - Italians Battle in Morocco Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco 1 infantry owned by the British lost in Morocco Italians win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 fighter and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 3/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Germany Italians attack with 1 bomber, 3 fighters and 3 mech_infantrys British defend with 1 armour, 1 factory_minor and 1 infantry Italians roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Germany, round 2 : 3/7 hits, 2.67 expected hits British roll dice for 1 armour and 1 infantry in Germany, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians lost in Germany 1 infantry owned by the British and 1 armour owned by the British lost in Germany Italians win, taking Germany from British with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 3 fighters moved from Germany to Western Germany 1 bomber moved from Germany to Southern Italy 1 fighter moved from Southern France to 97 Sea Zone Place Units - Italians 6 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Italians collect 20 PUs (3 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 1.17 British regular : 0.17
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@jim010 Ehh that may be fatal, you have plenty of $ to replace losses with and Ger misses a turn of production.
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@cwglee51 call a stalemate?