Jim010 L +30 vs Cwglee G40 X OOB

  • Customizer

    @cwglee51 I wanted to make a Chinese noncombat move out of Yunan, but had already clicked done, so I edited the move. In North Africa I wanted to Non-combat the man and tank, and again, I clicked end of non-combat. Nothing nefarious and no dice rolled. But if you don’t like that, you can edit them back


  • @jim010 no problem with movements, just strange way my post was done on my italy turn.

  • Customizer

    @cwglee51 On Italy’s turn?


  • @jim010 the way my italy post was done, thats all. Im saying the way my italy turn is posted above. You can proceed with anzac and french turn

  • Customizer

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            EDIT: ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            EDIT: Resetting and Giving Bonus Movement to Units
            EDIT: 1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            EDIT: 3 fighters moved from Caroline Islands to 34 Sea Zone
            EDIT: 1 infantry moved from Queensland to 54 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            EDIT: 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            EDIT: Battle in Dutch New Guinea
                EDIT: ANZAC takes Dutch New Guinea from Dutch
            EDIT: Battle in 34 Sea Zone
                EDIT: ANZAC attack with 1 destroyer and 3 fighters
                EDIT: Japanese defend with 1 submarine
                    EDIT: 1/4 hits, 1.83 expected hits
                    EDIT: 0/1 hits, 0.17 expected hits
                    EDIT: 1/4 hits, 1.83 expected hits
                    EDIT: 0/1 hits, 0.17 expected hits
                EDIT: 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                EDIT: 1 submarine owned by the Japanese lost in 34 Sea Zone
                EDIT: ANZAC win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -2
            EDIT: Recording Battle Statistics
    
        Non Combat Move - ANZAC
            EDIT: Cleaning up during movement phase
            EDIT: 3 fighters moved from 34 Sea Zone to Caroline Islands
            EDIT: 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            EDIT: 2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            EDIT: 1 submarine placed in 62 Sea Zone
            EDIT: 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            EDIT: ANZAC collect 10 PUs; end with 10 PUs
            EDIT: Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            EDIT: Resetting and Giving Bonus Movement to Units
    
        Non Combat Move - French
            EDIT: Cleaning up during movement phase
            EDIT: 2 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    EDIT: : -2.00
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
            EDIT: Game Loaded
    
        Purchase Units - Germans
            EDIT: Germans buy 1 artillery, 1 bomber, 8 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: Germans takes Smolensk from Russians
                EDIT: Germans takes Tambov from Russians
                EDIT: Germans takes Caucasus from Russians
            EDIT: 2 mech_infantrys moved from Novgorod to Archangel
            EDIT: 1 infantry moved from Bryansk to Smolensk
            EDIT: 1 infantry moved from Bryansk to Tambov
            EDIT: 1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
            EDIT: 3 armour and 3 mech_infantrys moved from Bryansk to Volgograd
            EDIT: 8 mech_infantrys moved from Eastern Poland to Bryansk
            EDIT: 1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            EDIT: 1 mech_infantry moved from Bryansk to Caucasus
    
        Combat - Germans
            EDIT: Battle in Volgograd
                EDIT: Germans attack with 4 armour and 4 mech_infantrys
                EDIT: Russians defend with 1 factory_minor and 1 infantry
                    EDIT: 0/8 hits, 2.67 expected hits
                    EDIT: 0/1 hits, 0.33 expected hits
                EDIT: 1 infantry owned by the Russians lost in Volgograd
                EDIT: Germans takes Volgograd from Russians
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
            EDIT: Battle in Archangel
                EDIT: Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                EDIT: Russians defend with 1 infantry
                    EDIT: 3/4 hits, 1.50 expected hits
                    EDIT: 0/1 hits, 0.33 expected hits
                EDIT: 1 mech_infantry owned by the Germans lost in Archangel
                EDIT: 1 infantry owned by the Russians lost in Archangel
                EDIT: Germans takes Archangel from Russians
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -1
            EDIT: Recording Battle Statistics
    
        Non Combat Move - Germans
            EDIT: Cleaning up during movement phase
            EDIT: 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            EDIT: 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            EDIT: 2 infantry moved from Western Germany to 113 Sea Zone
            EDIT: 2 infantry moved from 113 Sea Zone to Norway
            EDIT: 8 mech_infantrys moved from Germany to Eastern Poland
            EDIT: 1 aaGun moved from Germany to Western Germany
            EDIT: 4 infantry moved from Western Germany to France
            EDIT: 1 artillery moved from Western Germany to France
    
        Place Units - Germans
            EDIT: 3 mech_infantrys placed in Novgorod
            EDIT: 3 mech_infantrys placed in Ukraine
            EDIT: 1 artillery, 1 bomber and 8 infantry placed in Western Germany
            EDIT: Germans undo move 3.
            EDIT: 1 artillery, 1 bomber and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            EDIT: Total Cost from Convoy Blockades: 1
                EDIT: Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
            EDIT: Germans collect 59 PUs (1 lost to blockades); end with 61 PUs
            EDIT: Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            EDIT: Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            EDIT: Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    EDIT: : -1.83
    

    Savegame

  • Customizer

    @cwglee51 Battle calculator isn’t working, damn.

  • Customizer

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Jehol to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Jehol to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            2 infantry moved from Sikang to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shensi
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Shensi
                    Russians roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Smolensk to Russia
            2 aaGuns and 10 infantry moved from Jehol to Anhwe
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : -0.33
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
            1 bomber moved from French Indo China to 45 Sea Zone
            2 fighters moved from 36 Sea Zone to 34 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
            3 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from French Indo China to Kwangsi
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            2 infantry moved from Kiangsu to Shantung
            2 fighters and 2 tactical_bombers moved from French Indo China to Shantung
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Soviet Far East from Russians with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shantung
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 armour moved from Kiangsi to Kiangsu
            1 aaGun moved from Kiangsi to Kiangsu
            1 mech_infantry moved from Kiangsi to Kiangsu
            2 fighters and 2 tactical_bombers moved from Shantung to Kiangsu
            1 fighter moved from Shan State to French Indo China
            2 fighters moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Shan State to French Indo China
            1 bomber moved from 45 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Kwangsi to French Indo China
    
        Place Units - Japanese
            3 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
            Japanese undo move 3.
            1 artillery and 2 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            1 bomber and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.50
    ANZAC regular : -0.33
    UK_Pacific regular : 0.67
    

    Savegame

  • Customizer

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            5 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            3 mech_infantrys moved from Gibraltar to 91 Sea Zone
            2 armour moved from Gibraltar to 91 Sea Zone
            7 infantry moved from Gibraltar to 91 Sea Zone
            2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 7 infantry, 3 mech_infantrys and 7 transports moved from 91 Sea Zone to 110 Sea Zone
            2 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 mech_infantry
            EDIT: Turning off Edit Mode
            5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Gibraltar to Iraq
            2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 artilleries moved from Eastern United States to New Brunswick Nova Scotia
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.17
    

    Savegame

  • Customizer

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            18 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 18 infantry in Yunnan, round 2 : 1/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 17 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Japanese regular : 0.67
    

    Savegame

  • Customizer

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            5 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            3 mech_infantrys moved from Gibraltar to 91 Sea Zone
            2 armour moved from Gibraltar to 91 Sea Zone
            7 infantry moved from Gibraltar to 91 Sea Zone
            2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 7 infantry, 3 mech_infantrys and 7 transports moved from 91 Sea Zone to 110 Sea Zone
            2 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 mech_infantry
            EDIT: Turning off Edit Mode
            5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Gibraltar to Iraq
            2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 artilleries moved from Eastern United States to New Brunswick Nova Scotia
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            18 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 18 infantry in Yunnan, round 2 : 1/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 17 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from India to Shan State
            2 fighters moved from India to Shan State
            1 artillery and 3 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 armour moved from Kazakhstan to Sikang
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters and 2 mech_infantrys
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters and 2 mech_infantrys in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                    2 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 2 infantry
            Battle in Sikang
                British attack with 1 armour
                Japanese defend with 1 infantry
                    British roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Sikang
                    1 infantry owned by the Japanese lost in Sikang
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for British: 1 armour
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 3 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 aaGun, 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 armour moved from Egypt to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 79 Sea Zone to 38 Sea Zone
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
            2 aaGuns, 1 armour, 1 artillery and 20 infantry moved from India to Burma
            2 fighters moved from Shan State to Burma
            1 aaGun moved from Hunan to Yunnan
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            1 fighter placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
            British collect 33 PUs (2 lost to blockades); end with 36 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : -0.50
    Japanese regular : 1.50
    Germans regular : 0.67
    British regular : 1.67
    

    Savegame

  • Customizer

    Not sure how to win this. Losing the stack war, and i don’t know what I am doing in the Pacific …


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Tunisia to Algeria
                  Italians take Algeria from British
            1 armour moved from Rostov to Kazakhstan
                  Italians take Kazakhstan from Russians
            12 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @jim010 I think you still have options, I haven’t had many setbacks yet but it can change.

  • Customizer

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    We’ll see. None of my paths forward lead to better odds. And I keep losing some of those key little battles. I’ll keep playing until the decisive battle comes.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 7 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 mech_infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            2 infantry moved from Bryansk to Smolensk
            3 mech_infantrys moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour and 1 mech_infantry moved from Samara to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Western Germany to Holland Belgium
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Smolensk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Caucasus to Bryansk
            1 tactical_bomber moved from Caucasus to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            3 armour moved from Volgograd to Novosibirsk
            1 mech_infantry moved from Bryansk to Samara
            3 mech_infantrys moved from Ukraine to Bryansk
            8 mech_infantrys moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 artillery and 2 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            1 artillery and 2 infantry placed in France
            5 infantry and 5 mech_infantrys placed in Western Germany
            Germans undo move 5.
            5 infantry placed in Western Germany
            3 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 1.00
    

    Savegame

  • Customizer

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Chahar to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Shensi to Sikang
                  Chinese take Sikang from Japanese
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Samara to Russia
            1 fighter moved from Samara to Russia
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Suiyuyan to Shensi
            2 aaGuns and 11 infantry moved from Anhwe to Kweichow
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            2 fighters moved from 36 Sea Zone to 34 Sea Zone
            2 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            2 infantry moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 transport moved from 5 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 38 Sea Zone
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 34 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo China
            3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
            1 bomber moved from 42 Sea Zone to French Indo China
            2 fighters moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
            1 aaGun moved from Kiangsu to Kiangsi
            1 infantry moved from Shantung to Kiangsu
            1 bomber moved from Japan to French Indo China
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            2 submarines placed in 37 Sea Zone
            1 destroyer placed in 6 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : -3.83
    UK_Pacific regular : 0.00
    ANZAC regular : -0.17
    British regular : 0.33
    

    Savegame

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