Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery moved from United Kingdom to 109 Sea Zone
2 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
3 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 4 transports moved from 109 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
Place Units - Americans
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Hunan: 18 infantry
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Removing units owned by Chinese from Yunnan: 1 fighter and 18 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Yunnan to Shan State
2 fighters moved from India to Shan State
1 artillery and 3 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to India
1 armour moved from Eastern Persia to Kazakhstan
1 aaGun, 1 artillery and 6 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 91 Sea Zone
1 transport moved from 79 Sea Zone to 80 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 bomber and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Hunan: 1 aaGun
EDIT: Removing units owned by British from Yunnan: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.33
British regular : -0.17
Sorry, 1 last change. I meant to move the UK Tank in africa in noncombat
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery moved from United Kingdom to 109 Sea Zone
2 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
3 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 4 transports moved from 109 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
Place Units - Americans
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Hunan: 18 infantry
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Removing units owned by Chinese from Yunnan: 1 fighter and 18 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Yunnan to Shan State
2 fighters moved from India to Shan State
1 artillery and 3 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to India
1 armour moved from Eastern Persia to Kazakhstan
1 aaGun, 1 artillery and 6 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 91 Sea Zone
1 transport moved from 79 Sea Zone to 80 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 bomber and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Hunan: 1 aaGun
EDIT: Removing units owned by British from Yunnan: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
EDIT: Removing units owned by British from Tunisia: 1 armour
EDIT: Removing units owned by British from Algeria: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
EDIT: Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Italians takes Tunisia from British
EDIT: 2 armour and 1 mech_infantry moved from Bryansk to Rostov
EDIT: 1 submarine moved from 99 Sea Zone to 98 Sea Zone
EDIT: 1 artillery and 2 infantry moved from Libya to Tunisia
Combat - Italians
EDIT: Battle in Rostov
EDIT: Italians attack with 2 armour and 1 mech_infantry
EDIT: Russians defend with 1 infantry
EDIT: 1/3 hits, 1.17 expected hits
EDIT: 1/1 hits, 0.33 expected hits
EDIT: 1 mech_infantry owned by the Italians lost in Rostov
EDIT: 1 infantry owned by the Russians lost in Rostov
EDIT: Italians takes Rostov from Russians
EDIT: Italians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -1
EDIT: Recording Battle Statistics
Non Combat Move - Italians
EDIT: Cleaning up during movement phase
EDIT: 1 artillery and 9 infantry moved from Northern Italy to Southern Italy
EDIT: 1 mech_infantry moved from Northern Italy to Western Germany
EDIT: 2 aaGuns moved from Northern Italy to Southern Italy
EDIT: 2 infantry moved from Western Germany to Northern Italy
Place Units - Italians
EDIT: 3 infantry placed in Southern Italy
EDIT: 3 infantry placed in Northern Italy
Turn Complete - Italians
EDIT: Italians collect 16 PUs; end with 16 PUs
EDIT: Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
EDIT: : 0.50
@jim010 never seen something get posted like that. No idea why edit is in front of everything?
@cwglee51 I wanted to make a Chinese noncombat move out of Yunan, but had already clicked done, so I edited the move. In North Africa I wanted to Non-combat the man and tank, and again, I clicked end of non-combat. Nothing nefarious and no dice rolled. But if you don’t like that, you can edit them back
@jim010 no problem with movements, just strange way my post was done on my italy turn.
@cwglee51 On Italy’s turn?
@jim010 the way my italy post was done, thats all. Im saying the way my italy turn is posted above. You can proceed with anzac and french turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
EDIT: ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: 1 destroyer moved from 62 Sea Zone to 34 Sea Zone
EDIT: 3 fighters moved from Caroline Islands to 34 Sea Zone
EDIT: 1 infantry moved from Queensland to 54 Sea Zone
EDIT: 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
EDIT: 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
EDIT: Battle in Dutch New Guinea
EDIT: ANZAC takes Dutch New Guinea from Dutch
EDIT: Battle in 34 Sea Zone
EDIT: ANZAC attack with 1 destroyer and 3 fighters
EDIT: Japanese defend with 1 submarine
EDIT: 1/4 hits, 1.83 expected hits
EDIT: 0/1 hits, 0.17 expected hits
EDIT: 1/4 hits, 1.83 expected hits
EDIT: 0/1 hits, 0.17 expected hits
EDIT: 1 destroyer owned by the ANZAC lost in 34 Sea Zone
EDIT: 1 submarine owned by the Japanese lost in 34 Sea Zone
EDIT: ANZAC win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -2
EDIT: Recording Battle Statistics
Non Combat Move - ANZAC
EDIT: Cleaning up during movement phase
EDIT: 3 fighters moved from 34 Sea Zone to Caroline Islands
EDIT: 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
EDIT: 2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
EDIT: 1 submarine placed in 62 Sea Zone
EDIT: 2 infantry placed in New South Wales
Turn Complete - ANZAC
EDIT: ANZAC collect 10 PUs; end with 10 PUs
EDIT: Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
EDIT: Resetting and Giving Bonus Movement to Units
Non Combat Move - French
EDIT: Cleaning up during movement phase
EDIT: 2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
EDIT: : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
EDIT: Game Loaded
Purchase Units - Germans
EDIT: Germans buy 1 artillery, 1 bomber, 8 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Germans takes Smolensk from Russians
EDIT: Germans takes Tambov from Russians
EDIT: Germans takes Caucasus from Russians
EDIT: 2 mech_infantrys moved from Novgorod to Archangel
EDIT: 1 infantry moved from Bryansk to Smolensk
EDIT: 1 infantry moved from Bryansk to Tambov
EDIT: 1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
EDIT: 3 armour and 3 mech_infantrys moved from Bryansk to Volgograd
EDIT: 8 mech_infantrys moved from Eastern Poland to Bryansk
EDIT: 1 armour and 1 mech_infantry moved from Bryansk to Volgograd
EDIT: 1 mech_infantry moved from Bryansk to Caucasus
Combat - Germans
EDIT: Battle in Volgograd
EDIT: Germans attack with 4 armour and 4 mech_infantrys
EDIT: Russians defend with 1 factory_minor and 1 infantry
EDIT: 0/8 hits, 2.67 expected hits
EDIT: 0/1 hits, 0.33 expected hits
EDIT: 1 infantry owned by the Russians lost in Volgograd
EDIT: Germans takes Volgograd from Russians
EDIT: Germans win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Battle in Archangel
EDIT: Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
EDIT: Russians defend with 1 infantry
EDIT: 3/4 hits, 1.50 expected hits
EDIT: 0/1 hits, 0.33 expected hits
EDIT: 1 mech_infantry owned by the Germans lost in Archangel
EDIT: 1 infantry owned by the Russians lost in Archangel
EDIT: Germans takes Archangel from Russians
EDIT: Germans win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -1
EDIT: Recording Battle Statistics
Non Combat Move - Germans
EDIT: Cleaning up during movement phase
EDIT: 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
EDIT: 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
EDIT: 2 infantry moved from Western Germany to 113 Sea Zone
EDIT: 2 infantry moved from 113 Sea Zone to Norway
EDIT: 8 mech_infantrys moved from Germany to Eastern Poland
EDIT: 1 aaGun moved from Germany to Western Germany
EDIT: 4 infantry moved from Western Germany to France
EDIT: 1 artillery moved from Western Germany to France
Place Units - Germans
EDIT: 3 mech_infantrys placed in Novgorod
EDIT: 3 mech_infantrys placed in Ukraine
EDIT: 1 artillery, 1 bomber and 8 infantry placed in Western Germany
EDIT: Germans undo move 3.
EDIT: 1 artillery, 1 bomber and 8 infantry placed in Western Germany
Turn Complete - Germans
EDIT: Total Cost from Convoy Blockades: 1
EDIT: Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
EDIT: Germans collect 59 PUs (1 lost to blockades); end with 61 PUs
EDIT: Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
EDIT: Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
EDIT: Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
EDIT: : -1.83
@cwglee51 Battle calculator isn’t working, damn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shensi
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shensi
Russians roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 10 infantry moved from Jehol to Anhwe
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -0.33
Russians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
2 fighters moved from 36 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
2 infantry moved from Kiangsu to Shantung
2 fighters and 2 tactical_bombers moved from French Indo China to Shantung
Combat - Japanese
Battle in Soviet Far East
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shantung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 armour moved from Kiangsi to Kiangsu
1 aaGun moved from Kiangsi to Kiangsu
1 mech_infantry moved from Kiangsi to Kiangsu
2 fighters and 2 tactical_bombers moved from Shantung to Kiangsu
1 fighter moved from Shan State to French Indo China
2 fighters moved from Kwangsi to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from 45 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to French Indo China
Place Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
Japanese undo move 3.
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Kwangtung
1 bomber and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.50
ANZAC regular : -0.33
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
5 fighters moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
3 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 armour moved from Gibraltar to 91 Sea Zone
7 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 7 infantry, 3 mech_infantrys and 7 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 mech_infantry
EDIT: Turning off Edit Mode
5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Gibraltar to Iraq
2 transports moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 artilleries moved from Eastern United States to New Brunswick Nova Scotia
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
18 infantry moved from Hunan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 18 infantry in Yunnan, round 2 : 1/18 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 17 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
5 fighters moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
3 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 armour moved from Gibraltar to 91 Sea Zone
7 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 7 infantry, 3 mech_infantrys and 7 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 mech_infantry
EDIT: Turning off Edit Mode
5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Gibraltar to Iraq
2 transports moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 artilleries moved from Eastern United States to New Brunswick Nova Scotia
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
18 infantry moved from Hunan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 18 infantry in Yunnan, round 2 : 1/18 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 17 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from India to Shan State
2 fighters moved from India to Shan State
1 artillery and 3 infantry moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Kazakhstan to Sikang
Combat - British
Battle in Shan State
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 2 fighters and 2 mech_infantrys in Shan State, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Shan State
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Sikang
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Sikang
1 infantry owned by the Japanese lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 3 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 aaGun, 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
2 aaGuns, 1 armour, 1 artillery and 20 infantry moved from India to Burma
2 fighters moved from Shan State to Burma
1 aaGun moved from Hunan to Yunnan
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 33 PUs (2 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : -0.50
Japanese regular : 1.50
Germans regular : 0.67
British regular : 1.67
Not sure how to win this. Losing the stack war, and i don’t know what I am doing in the Pacific …
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Tunisia to Algeria
Italians take Algeria from British
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
12 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Combat - Italians
Non Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
@jim010 I think you still have options, I haven’t had many setbacks yet but it can change.