Jim010 L +30 vs Cwglee G40 X OOB


  • @jim010 Yes Scramble 3 fighters

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    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            14 infantry moved from Manchuria to Jehol
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Belarus
            1 fighter moved from Smolensk to Belarus
            1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Jehol
                Russians attack with 14 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 14 infantry in Jehol, round 2 : 2/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                    1 infantry owned by the Japanese lost in Jehol
                Russians win, taking Jehol from Japanese with 13 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Moving scrambled unit from 113 Sea Zone  back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone  back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone  back to originating territory: Western Germany
    
        Non Combat Move - Russians
            2 aaGuns moved from Manchuria to Jehol
            2 infantry moved from Szechwan to Sikang
            1 artillery and 2 infantry moved from Samara to Russia
            2 infantry moved from Timguska to Kansu
            1 fighter moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 aaGun, 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys moved from Smolensk to Russia
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
            Russians collect 28 PUs (1 lost to blockades); end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : -0.50
    Germans regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 factory_minors and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
            2 bombers moved from Kwangsi to 34 Sea Zone
            1 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            1 armour and 1 mech_infantry moved from French Indo China to Kiangsi
            1 artillery moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Battle in Korea
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Korea from Russians, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            2 bombers moved from 34 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
            1 aaGun moved from Hunan to Kiangsi
            3 infantry moved from Shantung to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            1 factory_minor placed in Kiangsu
            1 factory_minor placed in Kwangtung
            1 airfield placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : -0.33
    UK_Pacific regular : -0.33
    

    Savegame

  • Customizer

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery moved from United Kingdom to 109 Sea Zone
            2 mech_infantrys moved from United Kingdom to 109 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            3 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 4 transports moved from 109 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 carrier and 2 fighters moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
    
        Place Units - Americans
            1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.67
    

    Savegame

  • Customizer

    Sorry, I just need to make a non-combat change to where my Chinese will stand. I have to edit that.

  • Customizer

    TripleA Manual Gamesave Post: Chinese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Hunan: 18 infantry
            EDIT: Adding units owned by Chinese to Kansu: 1 fighter
            EDIT: Removing units owned by Chinese from Yunnan: 1 fighter and 18 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.67
    

    Savegame

  • Customizer

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery moved from United Kingdom to 109 Sea Zone
            2 mech_infantrys moved from United Kingdom to 109 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            3 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 4 transports moved from 109 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 carrier and 2 fighters moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
    
        Place Units - Americans
            1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Hunan: 18 infantry
            EDIT: Adding units owned by Chinese to Kansu: 1 fighter
            EDIT: Removing units owned by Chinese from Yunnan: 1 fighter and 18 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Shan State
            2 fighters moved from India to Shan State
            1 artillery and 3 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to India
            1 armour moved from Eastern Persia to Kazakhstan
            1 aaGun, 1 artillery and 6 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 109 Sea Zone to 91 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 transport moved from 79 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            1 bomber and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to Hunan: 1 aaGun
            EDIT: Removing units owned by British from Yunnan: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.33
    British regular : -0.17
    

    Savegame

  • Customizer

    Sorry, 1 last change. I meant to move the UK Tank in africa in noncombat

  • Customizer

    TripleA Manual Gamesave Post: UK_Pacific round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery moved from United Kingdom to 109 Sea Zone
            2 mech_infantrys moved from United Kingdom to 109 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            3 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 4 transports moved from 109 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 carrier and 2 fighters moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
    
        Place Units - Americans
            1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Hunan: 18 infantry
            EDIT: Adding units owned by Chinese to Kansu: 1 fighter
            EDIT: Removing units owned by Chinese from Yunnan: 1 fighter and 18 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Shan State
            2 fighters moved from India to Shan State
            1 artillery and 3 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to India
            1 armour moved from Eastern Persia to Kazakhstan
            1 aaGun, 1 artillery and 6 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 109 Sea Zone to 91 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 transport moved from 79 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            1 bomber and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to Hunan: 1 aaGun
            EDIT: Removing units owned by British from Yunnan: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
            EDIT: Removing units owned by British from Tunisia: 1 armour
            EDIT: Removing units owned by British from Algeria: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.33
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            EDIT: Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: Italians takes Tunisia from British
            EDIT: 2 armour and 1 mech_infantry moved from Bryansk to Rostov
            EDIT: 1 submarine moved from 99 Sea Zone to 98 Sea Zone
            EDIT: 1 artillery and 2 infantry moved from Libya to Tunisia
    
        Combat - Italians
            EDIT: Battle in Rostov
                EDIT: Italians attack with 2 armour and 1 mech_infantry
                EDIT: Russians defend with 1 infantry
                    EDIT: 1/3 hits, 1.17 expected hits
                    EDIT: 1/1 hits, 0.33 expected hits
                EDIT: 1 mech_infantry owned by the Italians lost in Rostov
                EDIT: 1 infantry owned by the Russians lost in Rostov
                EDIT: Italians takes Rostov from Russians
                EDIT: Italians win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -1
            EDIT: Recording Battle Statistics
    
        Non Combat Move - Italians
            EDIT: Cleaning up during movement phase
            EDIT: 1 artillery and 9 infantry moved from Northern Italy to Southern Italy
            EDIT: 1 mech_infantry moved from Northern Italy to Western Germany
            EDIT: 2 aaGuns moved from Northern Italy to Southern Italy
            EDIT: 2 infantry moved from Western Germany to Northern Italy
    
        Place Units - Italians
            EDIT: 3 infantry placed in Southern Italy
            EDIT: 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            EDIT: Italians collect 16 PUs; end with 16 PUs
            EDIT: Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    EDIT: : 0.50
    

    Savegame


  • @jim010 never seen something get posted like that. No idea why edit is in front of everything?

  • Customizer

    @cwglee51 I wanted to make a Chinese noncombat move out of Yunan, but had already clicked done, so I edited the move. In North Africa I wanted to Non-combat the man and tank, and again, I clicked end of non-combat. Nothing nefarious and no dice rolled. But if you don’t like that, you can edit them back


  • @jim010 no problem with movements, just strange way my post was done on my italy turn.

  • Customizer

    @cwglee51 On Italy’s turn?


  • @jim010 the way my italy post was done, thats all. Im saying the way my italy turn is posted above. You can proceed with anzac and french turn

  • Customizer

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            EDIT: ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            EDIT: Resetting and Giving Bonus Movement to Units
            EDIT: 1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            EDIT: 3 fighters moved from Caroline Islands to 34 Sea Zone
            EDIT: 1 infantry moved from Queensland to 54 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            EDIT: 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            EDIT: Battle in Dutch New Guinea
                EDIT: ANZAC takes Dutch New Guinea from Dutch
            EDIT: Battle in 34 Sea Zone
                EDIT: ANZAC attack with 1 destroyer and 3 fighters
                EDIT: Japanese defend with 1 submarine
                    EDIT: 1/4 hits, 1.83 expected hits
                    EDIT: 0/1 hits, 0.17 expected hits
                    EDIT: 1/4 hits, 1.83 expected hits
                    EDIT: 0/1 hits, 0.17 expected hits
                EDIT: 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                EDIT: 1 submarine owned by the Japanese lost in 34 Sea Zone
                EDIT: ANZAC win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -2
            EDIT: Recording Battle Statistics
    
        Non Combat Move - ANZAC
            EDIT: Cleaning up during movement phase
            EDIT: 3 fighters moved from 34 Sea Zone to Caroline Islands
            EDIT: 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            EDIT: 2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            EDIT: 1 submarine placed in 62 Sea Zone
            EDIT: 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            EDIT: ANZAC collect 10 PUs; end with 10 PUs
            EDIT: Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            EDIT: Resetting and Giving Bonus Movement to Units
    
        Non Combat Move - French
            EDIT: Cleaning up during movement phase
            EDIT: 2 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    EDIT: : -2.00
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
            EDIT: Game Loaded
    
        Purchase Units - Germans
            EDIT: Germans buy 1 artillery, 1 bomber, 8 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: Germans takes Smolensk from Russians
                EDIT: Germans takes Tambov from Russians
                EDIT: Germans takes Caucasus from Russians
            EDIT: 2 mech_infantrys moved from Novgorod to Archangel
            EDIT: 1 infantry moved from Bryansk to Smolensk
            EDIT: 1 infantry moved from Bryansk to Tambov
            EDIT: 1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
            EDIT: 3 armour and 3 mech_infantrys moved from Bryansk to Volgograd
            EDIT: 8 mech_infantrys moved from Eastern Poland to Bryansk
            EDIT: 1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            EDIT: 1 mech_infantry moved from Bryansk to Caucasus
    
        Combat - Germans
            EDIT: Battle in Volgograd
                EDIT: Germans attack with 4 armour and 4 mech_infantrys
                EDIT: Russians defend with 1 factory_minor and 1 infantry
                    EDIT: 0/8 hits, 2.67 expected hits
                    EDIT: 0/1 hits, 0.33 expected hits
                EDIT: 1 infantry owned by the Russians lost in Volgograd
                EDIT: Germans takes Volgograd from Russians
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
            EDIT: Battle in Archangel
                EDIT: Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                EDIT: Russians defend with 1 infantry
                    EDIT: 3/4 hits, 1.50 expected hits
                    EDIT: 0/1 hits, 0.33 expected hits
                EDIT: 1 mech_infantry owned by the Germans lost in Archangel
                EDIT: 1 infantry owned by the Russians lost in Archangel
                EDIT: Germans takes Archangel from Russians
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -1
            EDIT: Recording Battle Statistics
    
        Non Combat Move - Germans
            EDIT: Cleaning up during movement phase
            EDIT: 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            EDIT: 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            EDIT: 2 infantry moved from Western Germany to 113 Sea Zone
            EDIT: 2 infantry moved from 113 Sea Zone to Norway
            EDIT: 8 mech_infantrys moved from Germany to Eastern Poland
            EDIT: 1 aaGun moved from Germany to Western Germany
            EDIT: 4 infantry moved from Western Germany to France
            EDIT: 1 artillery moved from Western Germany to France
    
        Place Units - Germans
            EDIT: 3 mech_infantrys placed in Novgorod
            EDIT: 3 mech_infantrys placed in Ukraine
            EDIT: 1 artillery, 1 bomber and 8 infantry placed in Western Germany
            EDIT: Germans undo move 3.
            EDIT: 1 artillery, 1 bomber and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            EDIT: Total Cost from Convoy Blockades: 1
                EDIT: Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
            EDIT: Germans collect 59 PUs (1 lost to blockades); end with 61 PUs
            EDIT: Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            EDIT: Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            EDIT: Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    EDIT: : -1.83
    

    Savegame

  • Customizer

    @cwglee51 Battle calculator isn’t working, damn.

  • Customizer

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Jehol to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Jehol to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            2 infantry moved from Sikang to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shensi
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Shensi
                    Russians roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Smolensk to Russia
            2 aaGuns and 10 infantry moved from Jehol to Anhwe
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : -0.33
    Russians regular : -0.17
    

    Savegame

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