Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsOOB Oysteilo +40 v Gamerman01 with tech - UHD map
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Good! Then I did my job well.
The dice may tell us what is right
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do you know what is right? You can tell, the call is made
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I don’t know which is right - it depends on whether you try to counterattack 110 or London. It really does depend on the dice.
They would probably kill more tanks in London, or they’ll maybe kill planes in 110. Planes will be of immediate use to me, but more tanks on London means harder to take back.
Don’t ask me such hard questions! 🤯
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Is the map getting easier for you too? Just a little?
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Well, now it’s obvious you chose well, and not just because of the dice.
I needed to have the bomber here, not going after Leningrad. Now I face a terrible decision after round 1. -
No NO for London?? Ouch!!! Forgot about that
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PBF not working for me right now.
It may work after I re-start but don’t want to restart right now.Happy to talk about the dice later, but not at this point in the game - have fun with Russia!
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Edit, if you haven’t started looking. Just stack mech on EPl instead of Romania
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take your time, i am not moving today.
looks like a good result for germany
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That is very kind of you.
I try not to give away what happened with the dice because I wouldn’t want to see that when I go to download.
That’s 3/3 lucky on big battles for me. Maybe the really big one will go to you.
I still have so many problems. Not sure I believe in a +40 bid.Realized I’d better put a man on West Germany :p
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You set up a brilliant response to a Sealion. I think I responded well to that response, but I’m just saying those were impressive moves.
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From my side: it is key to kill the german Fleet, so two hits by my fighters are good, but three would have beeen better.
I dont think I had a realistic chance of killing your fleet AND taking London bsck, so main focus for now is your fleet.
I think I have a decent chance at it. If I fail, game over.
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I think your chances are excellent. And then we would have a very interesting situation.
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Monday or tuesday
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Thanks, have a great weekend!
Not too excited about the Japan move anyway 🤔
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Belarus to Baltic States 1 artillery moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod 4 mech_infantrys moved from Belarus to Novgorod 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour and 1 mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians 1 mech_infantry moved from Egypt to Ethiopia Russians take Ethiopia from Italians 1 infantry moved from Buyant-Uhaa to Amur Russians take Amur from Japanese 2 fighters moved from Belarus to Baltic States 1 tactical_bomber moved from Belarus to Novgorod 2 fighters moved from Bryansk to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 4/10 hits, 3.17 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 2 fighters and 2 infantry Italians defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 artillery owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Russians 2 fighters moved from Baltic States to Russia 4 artilleries and 2 infantry moved from Russia to Bryansk 4 artilleries, 7 infantry and 3 mech_infantrys moved from Bryansk to Belarus 2 fighters moved from Novgorod to Belarus 1 mech_infantry moved from Rostov to Belarus 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Dzavhan to Yenisey 2 infantry moved from Olgiy to Timguska 1 tactical_bomber moved from Novgorod to Belarus 1 aaGun moved from Belarus to Novgorod Place Units - Russians 3 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs Russians collect 6 PUs from War Bonds; end with 41 PUs Trigger Russians BM Archangel Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 57 to 58 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.67 Russians regular : 1.50 -
@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Trigger Russians BM Archangel Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
i have not adjusted for this, in any case take a look at the russian objectives in the panel
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I caught it too, after all the Russians collected an obscene amount of money including 7 from war bonds.
I’m glad at least that 2 is incorrect, you don’t need balanced mod income on top, giving plus 7 for Archangel!!!Good catch
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Bugs bugs bugs. There are other BM
objectives i meet, but only given this one for some reason, take it away during Japan -
Oh, I took it away immediately
That big number is freaking me out





