Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
@Daaras Edit made.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 93 Sea Zone to 113 Sea Zone
EDIT: 1 submarine moved from 128 Sea Zone to 113 Sea Zone
3 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Southern Manchuria to Northern Manchuria
3 infantry moved from Chahar to Buyant-Uhaa
2 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Bryansk to Romania
1 armour moved from Bessarabia to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Southern Caucasus to Northeast Persia
Russians take Northwest Persia from Germans
1 armour moved from Southern Caucasus to Southern Persia
Russians take Southern Persia from Germans
1 artillery moved from Nenetsia to Gorky
1 armour and 1 mech_infantry moved from Urals to Gorky
2 artilleries and 2 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
2 artilleries and 4 infantry moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Stalingrad to Russia
Combat - Russians
Germans scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Northeast Persia
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Northeast Persia, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Northeast Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northeast Persia
Russians win, taking Northeast Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 3 fighters, 1 submarine and 2 transports
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 3 fighters and 2 transports in 113 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 2 submarines
Casualties for Russians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Russians
2 aaGuns, 12 artilleries and 20 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
5 armour and 7 mech_infantrys moved from Southern Caucasus to Southern Persia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 armour and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,4,6,1
Russians collect 39 PUs (4 lost to blockades); end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 1.83
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 93 Sea Zone to 113 Sea Zone
EDIT: 1 submarine moved from 128 Sea Zone to 113 Sea Zone
3 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Southern Manchuria to Northern Manchuria
3 infantry moved from Chahar to Buyant-Uhaa
2 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Bryansk to Romania
1 armour moved from Bessarabia to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Southern Caucasus to Northeast Persia
Russians take Northwest Persia from Germans
1 armour moved from Southern Caucasus to Southern Persia
Russians take Southern Persia from Germans
1 artillery moved from Nenetsia to Gorky
1 armour and 1 mech_infantry moved from Urals to Gorky
2 artilleries and 2 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
2 artilleries and 4 infantry moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Stalingrad to Russia
Combat - Russians
Germans scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Northeast Persia
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Northeast Persia, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Northeast Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northeast Persia
Russians win, taking Northeast Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 3 fighters, 1 submarine and 2 transports
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 3 fighters and 2 transports in 113 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 2 submarines
Casualties for Russians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Russians
2 aaGuns, 12 artilleries and 20 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
5 armour and 7 mech_infantrys moved from Southern Caucasus to Southern Persia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 armour and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,4,6,1
Russians collect 39 PUs (4 lost to blockades); end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 1.83
Russians regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 59 Sea Zone
2 fighters moved from 40 Sea Zone to Java
1 marine moved from Ceylon to 40 Sea Zone
2 battleships and 1 marine moved from 40 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 marine moved from 43 Sea Zone to Java
1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
2 bombers moved from French Indo China to Java
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Shansi to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Honan to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Jehol to Southern Manchuria
Japanese take Southern Manchuria from Chinese
2 tactical_bombers moved from 36 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 4 submarines and 1 transport
4 submarines owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 fighter moved from 59 Sea Zone to 43 Sea Zone
2 bombers moved from Java to Sumatra
1 carrier and 1 submarine moved from 40 Sea Zone to 43 Sea Zone
1 submarine moved from 77 Sea Zone to 82 Sea Zone
3 infantry moved from French Indo China to Shan State
3 fighters and 3 tactical_bombers moved from Java to 43 Sea Zone
3 carriers, 2 cruisers, 1 fighter and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
4 artilleries and 4 infantry moved from Kwangtung to 21 Sea Zone
1 artillery and 5 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 132 Sea Zone
1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from 132 Sea Zone to Shan State
2 fighters moved from Davao to 132 Sea Zone
2 fighters moved from Hunan to Shan State
3 tactical_bombers moved from Hunan to Shan State
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Shansi
1 aaGun moved from Anhwe to Kiangsi
1 infantry moved from Honan to Tsinghai
4 artilleries, 4 infantry and 4 transports moved from 21 Sea Zone to 132 Sea Zone
4 artilleries and 4 infantry moved from 132 Sea Zone to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 aaGun moved from Anhwe to Jehol
Place Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 destroyers placed in 20 Sea Zone
1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 1,1,5,5,6,3,4,3
Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
ANZAC regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
7 artilleries and 10 infantry moved from Morocco to 93 Sea Zone
7 artilleries, 10 infantry and 17 transports moved from 93 Sea Zone to 113 Sea Zone
7 artilleries and 10 infantry moved from 113 Sea Zone to Holland Belgium
2 armour, 3 artilleries, 11 infantry, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
3 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 107 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from 95 Sea Zone to 113 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from Aleutian Islands to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 11 Sea Zone
1 destroyer moved from 47 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 artillery, 3 infantry and 2 marines moved from Queensland to 55 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 113 Sea Zone
Americans attack with 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 tactical_bombers and 17 transports
Germans defend with 1 destroyer and 2 transports
Americans roll dice for 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 tactical_bombers and 17 transports in 113 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Germans roll dice for 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 2 transports owned by the Germans lost in 113 Sea Zone
Americans win with 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 tactical_bombers and 17 transports remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 2 transports
Battle in Marshall Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Marshall Islands, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Non Combat Move - Americans
1 artillery, 3 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
1 fighter placed in Western United States
2 fighters placed in 113 Sea Zone
1 infantry placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in 95 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,1
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 10 infantry moved from Yunnan to Kweichow
2 artilleries, 1 fighter and 10 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 artilleries, 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 10 infantry in Szechwan, round 2 : 7/13 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 10 infantry in Kweichow, round 2 : 4/12 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Western Sinkiang
Place Units - Chinese
2 infantry placed in Western Sinkiang
1 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Eastern India to Burma
3 artilleries and 9 infantry moved from Central India to Baluchistan
1 armour moved from Eastern India to Baluchistan
2 fighters and 1 tactical_bomber moved from Iraq to Baluchistan
1 transport moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
1 cruiser and 2 destroyers moved from 107 Sea Zone to 108 Sea Zone
1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 108 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
Combat - British
Air Battle in Western Germany
British attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 108 Sea Zone
British attack with 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers
Germans defend with 1 cruiser and 1 destroyer
British roll dice for 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 108 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British lost in 108 Sea Zone
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 108 Sea Zone
British win, taking 108 Sea Zone from Germans with 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 destroyer
Casualties for Germans: 1 cruiser and 1 destroyer
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Baluchistan
British attack with 1 armour, 3 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 6 armour and 6 mech_infantrys
British roll dice for 1 armour, 3 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Baluchistan, round 2 : 3/16 hits, 5.17 expected hits
Germans roll dice for 6 armour and 6 mech_infantrys in Baluchistan, round 2 : 5/12 hits, 6.00 expected hits
5 infantry owned by the British lost in Baluchistan
3 mech_infantrys owned by the Germans lost in Baluchistan
British roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Baluchistan, round 3 : 4/11 hits, 4.33 expected hits
Germans roll dice for 6 armour and 3 mech_infantrys in Baluchistan, round 3 : 4/9 hits, 4.50 expected hits
4 infantry owned by the British lost in Baluchistan
1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Baluchistan
British roll dice for 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Baluchistan, round 4 : 6/7 hits, 3.17 expected hits
Germans roll dice for 5 armour in Baluchistan, round 4 : 3/5 hits, 2.50 expected hits
3 artilleries owned by the British lost in Baluchistan
5 armour owned by the Germans lost in Baluchistan
British win, taking Baluchistan from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 3 artilleries and 9 infantry
Casualties for Germans: 6 armour and 6 mech_infantrys
Cleaning up after air battles
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Baluchistan to Iraq
2 artilleries, 4 infantry and 2 marines moved from Iraq to Trans-Jordan
1 aaGun and 2 infantry moved from Eastern India to Central India
4 fighters and 2 tactical_bombers moved from 108 Sea Zone to Normandy Bordeaux
4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
1 bomber and 2 fighters moved from Western Germany to Holland Belgium
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Szechwan
Place Units - UK_Pacific
1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 5.17
Americans regular : -0.50
Japanese regular : -2.00
Germans AA : -0.17
Germans regular : -1.17
British regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
Combat - Italians
Non Combat Move - Italians
4 artilleries and 12 infantry moved from Northern Italy to Southern France
3 aaGuns and 18 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Western Germany
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,1,2,6,2,5,2
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
4 submarines moved from 59 Sea Zone to 63 Sea Zone
1 cruiser and 3 destroyers moved from 55 Sea Zone to 65 Sea Zone
1 carrier moved from 64 Sea Zone to 65 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Dutch New Guinea to New Guinea
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 cruiser moved from 108 Sea Zone to 113 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 74 PUs;
Germans buy 5 artilleries and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Eastern Poland to Romania
1 infantry moved from Yugoslavia to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
4 fighters and 4 tactical_bombers moved from United Kingdom to Normandy Bordeaux
Combat Hit Differential Summary :
@Daaras Scramble to Normandy?
@mikawagunichi both fighters please
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 74 PUs;
Germans buy 5 artilleries and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Eastern Poland to Romania
1 infantry moved from Yugoslavia to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
4 fighters and 4 tactical_bombers moved from United Kingdom to Normandy Bordeaux
Combat - Germans
Americans scrambles 2 units out of 113 Sea Zone to defend against the attack in Normandy Bordeaux
Battle in Romania
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Romania
2 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 4 fighters and 4 tactical_bombers
British defend with 2 infantry; Americans defend with 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Germans roll dice for 4 fighters and 4 tactical_bombers in Normandy Bordeaux, round 2 : 6/8 hits, 4.67 expected hits
Americans roll dice for 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.50 expected hits
2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 bomber, 2 fighters and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Romania to Germany
1 armour and 1 mech_infantry moved from Poland to Leningrad
1 aaGun and 1 infantry moved from Archangel to Leningrad
1 infantry moved from Vologda to Leningrad
1 infantry moved from Novgorod to Leningrad
8 transports moved from 118 Sea Zone to 117 Sea Zone
4 infantry moved from Poland to 117 Sea Zone
10 infantry moved from Germany to 117 Sea Zone
14 infantry and 8 transports moved from 117 Sea Zone to 118 Sea Zone
1 carrier moved from 116 Sea Zone to 118 Sea Zone
14 infantry moved from 118 Sea Zone to Leningrad
1 aaGun and 19 infantry moved from Eastern Poland to Slovakia Hungary
2 artilleries and 9 infantry moved from United Kingdom to Scotland
Place Units - Germans
2 artilleries and 1 infantry placed in Yugoslavia
3 artilleries and 7 infantry placed in Western Germany
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Russians regular : 0.33
Germans regular : 2.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Buyant-Uhaa to Southern Manchuria
3 infantry moved from Sakha to Siberia
1 infantry moved from Amur to Siberia
1 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
1 armour, 19 artilleries, 19 infantry and 1 mech_infantry moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Stalingrad to Komi
2 artilleries and 3 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Smolensk to Southern Belarus
2 fighters and 3 tactical_bombers moved from Russia to Southern Belarus
1 infantry moved from Russia to Yaroslavl
2 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Smolensk
1 armour moved from Gorky to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Yaroslavl
1 artillery and 1 mech_infantry moved from Gorky to Yaroslavl
Combat - Russians
Battle in Southern Belarus
Russians attack with 2 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Southern Belarus, round 2 : 2/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Siberia, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 1 armour, 19 artilleries, 19 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 19 artilleries, 19 infantry and 1 mech_infantry in Romania, round 2 : 14/40 hits, 13.50 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 19 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern Manchuria
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Southern Manchuria, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Southern Manchuria, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Southern Manchuria, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
Russians roll dice for 2 infantry in Southern Manchuria, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters and 3 tactical_bombers moved from Southern Belarus to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
4 aaGuns moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Northeast Persia to Southern Caucasus
6 armour and 7 mech_infantrys moved from Southern Persia to Southern Caucasus
Place Units - Russians
1 artillery and 2 infantry placed in Urals
1 artillery and 1 infantry placed in Stalingrad
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2,2,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,5
Russians collect 40 PUs (6 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -0.33
Russians regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 43 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Eastern India
1 artillery and 1 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
2 bombers moved from Sumatra to Eastern India
3 fighters and 3 tactical_bombers moved from Shan State to Burma
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 6 infantry moved from Hunan to Kwangsi
2 infantry moved from French Indo China to Kwangsi
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 armour moved from Kansu to Yenisey
Japanese take Olgiy from Russians
Japanese take Yenisey from Russians
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsu to Anhwe
2 infantry and 1 mech_infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
Combat - Japanese
Battle in Korea
Battle in Eastern India
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 marine
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 cruiser in Eastern India, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Eastern India, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Eastern India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eastern India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Korea from Russians, taking Eastern India from UK_Pacific with 1 artillery, 2 bombers, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 1/11 hits, 4.67 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 3 : 3/11 hits, 4.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 8 infantry in Kwangsi, round 2 : 2/9 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 aaGun moved from Kiangsi to Kiangsu
1 aaGun moved from Jehol to Shantung
1 destroyer moved from 20 Sea Zone to 7 Sea Zone
2 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 43 Sea Zone
1 carrier moved from 132 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 40 Sea Zone
2 bombers moved from Eastern India to French Indo China
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from 132 Sea Zone to Davao
6 artilleries and 6 infantry moved from Shan State to 132 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 132 Sea Zone to 36 Sea Zone
6 artilleries and 6 infantry moved from 36 Sea Zone to Davao
1 artillery and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Shan State
1 fighter moved from 132 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to 132 Sea Zone
1 fighter moved from French Indo China to 132 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from French Indo China to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 aaGun and 2 infantry moved from Jehol to Shantung
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
Place Units - Japanese
1 carrier and 1 transport placed in 132 Sea Zone
1 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
2 fighters placed in Japan
2 infantry placed in Japan
2 infantry placed in Kiangsu
1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 65 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Adding units owned by Japanese to Siam: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.33
Japanese regular : -5.67
UK_Pacific regular : -2.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from Holland Belgium to 113 Sea Zone
2 artilleries, 4 infantry, 1 marine and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom
2 tactical_bombers moved from United Kingdom to Scotland
2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Holland Belgium to 113 Sea Zone
2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 7 transports moved from 113 Sea Zone to 112 Sea Zone
2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Scotland
1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in Scotland
Americans attack with 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 airfield, 2 artilleries and 9 infantry
Americans roll dice for 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 2 : 4/16 hits, 5.33 expected hits
Germans roll dice for 2 artilleries and 9 infantry in Scotland, round 2 : 6/11 hits, 3.67 expected hits
6 infantry owned by the Americans lost in Scotland
4 infantry owned by the Germans lost in Scotland
Americans roll dice for 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 3 : 4/10 hits, 4.33 expected hits
Germans roll dice for 2 artilleries and 5 infantry in Scotland, round 3 : 3/7 hits, 2.33 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Scotland
4 infantry owned by the Germans lost in Scotland
Americans roll dice for 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 4 : 3/7 hits, 3.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 8 infantry
Casualties for Germans: 2 artilleries and 9 infantry
Battle in United Kingdom
Americans attack with 2 artilleries, 4 infantry and 1 marine
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 3 battleships and 1 cruiser in United Kingdom, round 2 : 3/4 hits, 2.50 expected hits
Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 2 : 0/7 hits, 2.00 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in United Kingdom, round 2 : 0/4 hits, 1.33 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Italians lost in United Kingdom
Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 3 : 2/7 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in United Kingdom, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in United Kingdom
2 artilleries owned by the Italians lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 tactical_bombers moved from Scotland to 113 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Northern Sinkiang to Kansu
1 fighter moved from Western Sinkiang to Kansu
2 infantry moved from Western Sinkiang to Eastern Sinkiang
1 artillery and 5 infantry moved from Szechwan to Tsinghai
1 artillery and 5 infantry moved from Szechwan to Hopei
2 artilleries and 10 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 3 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 10 infantry in Hunan, round 2 : 3/12 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Western Sinkiang
Place Units - Chinese
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Move - British
1 mech_infantry moved from Trans-Jordan to Alexandria
1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 108 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Yugoslavia
Combat - British
Battle in Yugoslavia
British attack with 1 bomber, 4 fighters and 2 tactical_bombers
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Yugoslavia, round 2 : 5/7 hits, 3.83 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia
British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Non Combat Move - British
1 bomber, 4 fighters and 2 tactical_bombers moved from Yugoslavia to Romania
1 aaGun and 2 infantry moved from Central India to Baluchistan
2 fighters and 1 tactical_bomber moved from Iraq to Baluchistan
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -3.50
Japanese regular : -0.67
Germans regular : 0.00
British regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from Holland Belgium to 113 Sea Zone
2 artilleries, 4 infantry, 1 marine and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom
2 tactical_bombers moved from United Kingdom to Scotland
2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Holland Belgium to 113 Sea Zone
2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 7 transports moved from 113 Sea Zone to 112 Sea Zone
2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Scotland
1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in Scotland
Americans attack with 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 airfield, 2 artilleries and 9 infantry
Americans roll dice for 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 2 : 4/16 hits, 5.33 expected hits
Germans roll dice for 2 artilleries and 9 infantry in Scotland, round 2 : 6/11 hits, 3.67 expected hits
6 infantry owned by the Americans lost in Scotland
4 infantry owned by the Germans lost in Scotland
Americans roll dice for 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 3 : 4/10 hits, 4.33 expected hits
Germans roll dice for 2 artilleries and 5 infantry in Scotland, round 3 : 3/7 hits, 2.33 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Scotland
4 infantry owned by the Germans lost in Scotland
Americans roll dice for 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 4 : 3/7 hits, 3.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 8 infantry
Casualties for Germans: 2 artilleries and 9 infantry
Battle in United Kingdom
Americans attack with 2 artilleries, 4 infantry and 1 marine
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 3 battleships and 1 cruiser in United Kingdom, round 2 : 3/4 hits, 2.50 expected hits
Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 2 : 0/7 hits, 2.00 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in United Kingdom, round 2 : 0/4 hits, 1.33 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Italians lost in United Kingdom
Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 3 : 2/7 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in United Kingdom, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in United Kingdom
2 artilleries owned by the Italians lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 tactical_bombers moved from Scotland to 113 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Northern Sinkiang to Kansu
1 fighter moved from Western Sinkiang to Kansu
2 infantry moved from Western Sinkiang to Eastern Sinkiang
1 artillery and 5 infantry moved from Szechwan to Tsinghai
1 artillery and 5 infantry moved from Szechwan to Hopei
2 artilleries and 10 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 3 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 10 infantry in Hunan, round 2 : 3/12 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Western Sinkiang
Place Units - Chinese
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Move - British
1 mech_infantry moved from Trans-Jordan to Alexandria
1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 108 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Yugoslavia
Combat - British
Battle in Yugoslavia
British attack with 1 bomber, 4 fighters and 2 tactical_bombers
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Yugoslavia, round 2 : 5/7 hits, 3.83 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia
British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Non Combat Move - British
1 bomber, 4 fighters and 2 tactical_bombers moved from Yugoslavia to Romania
1 aaGun and 2 infantry moved from Central India to Baluchistan
2 fighters and 1 tactical_bomber moved from Iraq to Baluchistan
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Holland Belgium: 6 artilleries and 9 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 6 artilleries and 9 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -3.50
Japanese regular : -0.67
Germans regular : 0.00
British regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from Holland Belgium to 113 Sea Zone
2 artilleries, 4 infantry, 1 marine and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom
2 tactical_bombers moved from United Kingdom to Scotland
2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Holland Belgium to 113 Sea Zone
2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 7 transports moved from 113 Sea Zone to 112 Sea Zone
2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Scotland
1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in Scotland
Americans attack with 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 airfield, 2 artilleries and 9 infantry
Americans roll dice for 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 2 : 4/16 hits, 5.33 expected hits
Germans roll dice for 2 artilleries and 9 infantry in Scotland, round 2 : 6/11 hits, 3.67 expected hits
6 infantry owned by the Americans lost in Scotland
4 infantry owned by the Germans lost in Scotland
Americans roll dice for 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 3 : 4/10 hits, 4.33 expected hits
Germans roll dice for 2 artilleries and 5 infantry in Scotland, round 3 : 3/7 hits, 2.33 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Scotland
4 infantry owned by the Germans lost in Scotland
Americans roll dice for 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 4 : 3/7 hits, 3.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 8 infantry
Casualties for Germans: 2 artilleries and 9 infantry
Battle in United Kingdom
Americans attack with 2 artilleries, 4 infantry and 1 marine
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 3 battleships and 1 cruiser in United Kingdom, round 2 : 3/4 hits, 2.50 expected hits
Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 2 : 0/7 hits, 2.00 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in United Kingdom, round 2 : 0/4 hits, 1.33 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Italians lost in United Kingdom
Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 3 : 2/7 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in United Kingdom, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in United Kingdom
2 artilleries owned by the Italians lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 tactical_bombers moved from Scotland to 113 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Northern Sinkiang to Kansu
1 fighter moved from Western Sinkiang to Kansu
2 infantry moved from Western Sinkiang to Eastern Sinkiang
1 artillery and 5 infantry moved from Szechwan to Tsinghai
1 artillery and 5 infantry moved from Szechwan to Hopei
2 artilleries and 10 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 3 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 10 infantry in Hunan, round 2 : 3/12 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Western Sinkiang
Place Units - Chinese
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Move - British
1 mech_infantry moved from Trans-Jordan to Alexandria
1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 108 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Yugoslavia
Combat - British
Battle in Yugoslavia
British attack with 1 bomber, 4 fighters and 2 tactical_bombers
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Yugoslavia, round 2 : 5/7 hits, 3.83 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia
British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Non Combat Move - British
1 bomber, 4 fighters and 2 tactical_bombers moved from Yugoslavia to Romania
1 aaGun and 2 infantry moved from Central India to Baluchistan
2 fighters and 1 tactical_bomber moved from Iraq to Baluchistan
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Holland Belgium: 6 artilleries and 9 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 6 artilleries and 9 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Szechwan: 1 aaGun
EDIT: Removing units owned by British from Kweichow: 1 aaGun
EDIT: Adding units owned by British to Hunan: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -3.50
Japanese regular : -0.67
Germans regular : 0.00
British regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
3 aaGuns, 2 artilleries and 19 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern France to France
4 artilleries and 11 infantry moved from Southern France to Northern Italy
1 fighter moved from Western Germany to Leningrad
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,4,4,5,3,5
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 submarines moved from 63 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser and 3 destroyers moved from 65 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 artillery and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novgorod
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 7 transports
7 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Americans: 7 transports
Non Combat Move - Germans
1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
1 carrier moved from 118 Sea Zone to 115 Sea Zone
8 transports moved from 118 Sea Zone to 117 Sea Zone
1 aaGun and 19 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Germany to Slovakia Hungary
9 infantry moved from Germany to 117 Sea Zone
9 infantry and 8 transports moved from 117 Sea Zone to 118 Sea Zone
1 aaGun, 5 artilleries, 29 infantry and 1 mech_infantry moved from Leningrad to Novgorod
9 infantry moved from 118 Sea Zone to Leningrad
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
5 artilleries and 22 infantry moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in Yugoslavia
10 infantry placed in Western Germany
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,4,2,4,3,4
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
2 infantry moved from Siberia to Amur
2 infantry moved from Southern Manchuria to Korea
1 infantry moved from Northern Manchuria to Korea
1 armour and 1 mech_infantry moved from Komi to Yenisey
1 artillery and 2 infantry moved from Urals to Northern Sinkiang
1 artillery and 1 infantry moved from Stalingrad to Kazakhstan
7 armour and 8 mech_infantrys moved from Southern Caucasus to Rostov
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Southern Belarus to Northern Belarus
Russians take Northern Belarus from Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Slovakia Hungary
1 armour and 1 mech_infantry moved from Smolensk to Eastern Poland
1 armour moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Gorky
1 artillery, 1 infantry and 1 mech_infantry moved from Yaroslavl to Smolensk
2 tactical_bombers moved from Russia to Smolensk
3 artilleries and 6 infantry moved from Russia to Smolensk
1 armour moved from Romania to Greece
Russians take Bulgaria from Germans
Russians take Greece from Italians
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yenisey
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Yenisey, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2,6,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,1
Russians collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
Germans regular : -0.67
Russians regular : 2.33