@crockett36 It says I need to download it so I do and then it says map not found, missing map.
barnee vs VictoryFirst EXP Boxes Game 3
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Right on thanks Captain. So we’ll just have to edit for this game and I’ll fix for next update.
Yep I was gonna roll the dice with that Italian Para all right lol. Yea that’s fine :)
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Yea, so you get a extra 15 bucks for the first 3 turns of UK NO.
UK gonna be cash heavy next turn lol
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ahh you added for the TG and 10 NO. You should still get a extra 5 bucks
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wow that was pretty brutal in Alexandria for the brits. Not sure if I’ll gamble on Egypt or not :) Probably will lol
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Game History
Round: 4 Purchase Units - Italians Italians buy 1 Escort, 1 UndergroundMinr, 1 armour, 2 infantry, 1 italian_paraBoost and 2 mech_infantrys; Remaining resources: 0 PUs; Place Units - Italians Units in Southern Italy being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Southern Italy 1 italian_paraBoost placed in Northwest Persia Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Romania to Western Ukraine 2 armour moved from Bessarabia to Western Ukraine 2 armour moved from Romania to Western Ukraine 1 bomber moved from Southern Italy to Egypt 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour moved from Northern Italy to 97 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 Italian_LCV, 1 armour and 1 artillery moved from Alexandria to Egypt 1 Italian_LCV and 1 infantry moved from Trans-Jordan to Egypt EDIT: 1 Italian_LCV, 1 artillery and 2 italian_paras moved from Syria to Egypt Combat - Italians Battle in Western Ukraine Italians attack with 4 armour and 2 fighters Russians defend with 1 elite and 3 infantry Italians roll dice for 4 armour and 2 fighters in Western Ukraine, round 2 : 4/6 hits, 3.00 expected hits Russians roll dice for 1 elite and 3 infantry in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits 2 armour owned by the Italians lost in Western Ukraine 3 infantry owned by the Russians and 1 elite owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 2 armour Casualties for Russians: 1 elite and 3 infantry Battle in Egypt Italians attack with 3 Italian_LCVs, 2 armour, 2 artilleries, 1 bomber, 2 infantry and 2 italian_paras British defend with 1 bomber, 1 harbour, 3 infantry, 4 uk_fighters and 1 uk_tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 3 Italian_LCVs, 2 armour, 2 artilleries, 1 bomber, 2 infantry and 2 italian_paras in Egypt, round 2 : 2/9 hits, 3.33 expected hits British roll dice for 1 bomber, 5 infantry, 4 uk_fighters and 1 uk_tactical_bomber in Egypt, round 2 : 4/11 hits, 5.00 expected hits 3 Italian_LCVs owned by the Italians and 1 infantry owned by the Italians lost in Egypt 2 infantry owned by the ANZAC and 1 infantry owned by the British lost in Egypt 1 bomber owned by the Italians retreated 2 italian_paras owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians retreated to Alexandria Italians roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 bomber, 2 infantry, 4 uk_fighters and 1 uk_tactical_bomber in Egypt, round 3 : 4/8 hits, 4.00 expected hits 1 armour owned by the Italians lost in Egypt 1 infantry owned by the British lost in Egypt British win with 1 bomber, 1 infantry, 4 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is -5 Casualties for Italians: 3 Italian_LCVs, 1 armour and 1 infantry Casualties for British: 2 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece 1 bomber moved from Egypt to Alexandria 1 infantry moved from Iraq to Trans-Jordan 1 aaGun moved from Syria to Iraq EDIT: 1 italian_para moved from Southern Italy to Syria EDIT: 1 Italian_LCV and 1 infantry moved from Southern Italy to Syria 1 artillery moved from Albania to Greece 1 armour moved from Northern Italy to Romania 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Greece 2 fighters moved from Western Ukraine to Romania Place Units - Italians 1 Escort placed in 97 Sea Zone 1 armour, 2 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0.00 Russians regular : 0.33 British regular : -1.00
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Technically i shoulda got a extra bombard roll for the LCVs but i’m not gonna sweat it :)
The other CA didn’t get the orders to fire lol
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hey if you feel like making Guderian as a PG this how Elk did it
Hehe I like his hair. So to create the circular motif you need the background to be a transparency and then cut/paste the image onto that. ‘Merge visable’ layers rather than ‘flatten’ otherwise it’ll just use the background color (which you probably had set to black or something?) Anyway that’s how I did them.
Doing circles it’s tough to get faces very small, I kept having to crop in tighter on em, so I wouldn’t lose the details. 68px worked, but will show some clipping in the battle view windows
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Just finished the Wolfpack update. They will auto place and remove before German Combat.
If attrited, by say USA and then UK attacks, you’d have to use edit to remove them.Only other time edit or dice roller should be needed is if they get attacked by subs and have no DD present to negate there first strike.
We also need a LL token for US/UK. I’m gonna make a hack one and stick in the TimeTable for now.
I’ll add a notification at turn start when it becomes available as well. -
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 18 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in Formosa Non Combat Move - ANZAC 2 fighters moved from Queensland to Shan State 1 fighter moved from Java to Shan State 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 factory_minor placed in Queensland 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 21 PUs Trigger ANZAC Liberates Celebes Turn4: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs Trigger ANZAC Controls Formosa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Trigger ANZAC Liberates DNG Turn4: ANZAC met a national objective for an additional 2 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 18 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in Formosa Non Combat Move - ANZAC 2 fighters moved from Queensland to Shan State 1 fighter moved from Java to Shan State 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 factory_minor placed in Queensland 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 21 PUs Trigger ANZAC Liberates Celebes Turn4: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs Trigger ANZAC Controls Formosa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Trigger ANZAC Liberates DNG Turn4: ANZAC met a national objective for an additional 2 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 44 Sea Zone to 20 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Malta to Egypt 3 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
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1d6<=2: 2; Hits: 1
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@dicebot Fuck unlucky bastard stepped on it lol
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Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.<br><br>4 Divisions are Now Available in Berlin.<b></body> Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942 triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941 triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942 triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941 Germans buy 3 GermanUBoats, 4 Panzer_Grndrss, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 Wolfpack, 1 artillery, 1 destroyer, 1 elite, 1 fighter, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 infantry and 1 waffen_infantry 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Ukraine: 1 russian_paraBoost EDIT: Turning off Edit Mode COMMENT: @ Engnrs Remove 2 LMs in Belarus COMMENT: 2 lol Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to 3rd Waffen EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Germany 4 infantry moved from Bessarabia to Ukraine EDIT: 1 German_LCV, 1 artillery and 1 elite moved from Romania to Ukraine 1 fighter moved from Bessarabia to Ukraine 3 tactical_bombers moved from Romania to Ukraine EDIT: Germans undo move 6. EDIT: Germans undo move 5. EDIT: Germans undo move 4. EDIT: Germans undo move 3. EDIT: 1 German_LCV, 1 artillery and 1 elite moved from Romania to Ukraine 4 infantry moved from Bessarabia to Ukraine 1 fighter moved from Bessarabia to Ukraine 3 tactical_bombers moved from Romania to Ukraine 2 German_Engineers moved from Romania to Belarus EDIT: 1 1stPanzerArmy moved from Eastern Poland to 1st Panzer EDIT: 5 armour moved from 1st Panzer to Belarus EDIT: 1 Panzer_General3 moved from 1st Panzer to Belarus EDIT: 1 1stWaffenArmy moved from Eastern Poland to 1st Waffen EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 1st Waffen to Eastern Poland EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Eastern Poland to Belarus EDIT: 1 2ndWaffenArmy moved from Baltic States to 2nd Waffen EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 2nd Waffen to Belarus 1 artillery, 1 elite and 6 infantry moved from Karelia to Novgorod 7 infantry moved from Baltic States to Belarus Combat - Germans Battle in Belarus Germans attack with 2 German_Engineers, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour, 7 infantry and 4 waffen_infantrys; Changer loiter and taunt Changer defend; Russians defend with 1 elite and 3 infantry Germans roll dice for 2 German_Engineers, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour, 7 infantry and 4 waffen_infantrys in Belarus, round 2 : 7/25 hits, 9.50 expected hits Russians roll dice for 1 elite and 3 infantry in Belarus, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 1 elite owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 German_Engineers, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour, 7 infantry and 4 waffen_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 1 elite and 3 infantry Battle in Ukraine Germans attack with 1 German_LCV, 1 artillery, 1 elite, 1 fighter, 4 infantry and 3 tactical_bombers Russians defend with 2 russian_paras and 1 russian_paraBoost Germans roll dice for 1 German_LCV, 1 artillery, 1 elite, 1 fighter, 4 infantry and 3 tactical_bombers in Ukraine, round 2 : 2/11 hits, 3.83 expected hits Russians roll dice for 2 russian_paras and 1 russian_paraBoost in Ukraine, round 2 : 1/2 hits, 1.00 expected hits 1 German_LCV owned by the Germans lost in Ukraine 2 russian_paras owned by the Russians lost in Ukraine 1 russian_paraBoost owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 elite, 1 fighter, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 German_LCV Casualties for Russians: 2 russian_paras and 1 russian_paraBoost Battle in Novgorod Germans attack with 1 artillery, 1 elite and 6 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 elite and 6 infantry in Novgorod, round 2 : 0/9 hits, 2.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery, 1 elite and 5 infantry in Novgorod, round 3 : 1/8 hits, 1.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 elite and 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 infantry EDIT: Removing units owned by Changer from Belarus: 3 R_mine_Belarus_EPOLs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Bulgaria Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 bombers moved from Romania to Western Germany 1 aaGun moved from Karelia to Novgorod 1 infantry moved from Finland to Norway EDIT: 1 german_para moved from Romania to Rostov 1 tactical_bomber moved from Romania to Bulgaria 1 armour moved from Bulgaria to Eastern Poland 1 2ndPanzerArmy moved from Germany to Eastern Poland EDIT: 1 3rdWaffenArmy moved from Germany to Eastern Poland EDIT: 1 armour moved from Eastern Poland to Germany 1 tactical_bomber moved from Ukraine to Eastern Poland 1 fighter and 2 tactical_bombers moved from Ukraine to Romania 2 german_paras moved from Romania to Greece 3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone 2 GermanUBoats moved from 113 Sea Zone to 109 Sea Zone 1 GermanUBoat moved from 113 Sea Zone to 112 Sea Zone 6 GermanUBoats and 2 Wolfpacks moved from 90 Sea Zone to 92 Sea Zone 2 german_paras moved from Germany to Romania 1 German_LCV and 1 Rail moved from Germany to Bulgaria 1 Rail and 1 elite moved from Germany to Bulgaria 1 fighter moved from Western Germany to Normandy Bordeaux EDIT: 1 Panzer_General3 and 5 armour moved from Belarus to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Belarus EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Belarus to 1st Waffen EDIT: 1 1stWaffenArmy moved from 1st Waffen to Belarus EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Belarus to 2nd Waffen EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Belarus EDIT: 1 artillery moved from Baltic States to Belarus EDIT: 1 Panzer_Grndrs moved from Baltic States to Novgorod EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy moved from Belarus to Army Group Centre EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Belarus EDIT: 4 infantry moved from Belarus to Army Group Centre EDIT: 2 infantry moved from Belarus to Army Group Centre EDIT: 4 infantry moved from Eastern Poland to Belarus EDIT: 1 aaGun moved from Baltic States to Belarus EDIT: 1 infantry moved from Eastern Poland to Baltic States EDIT: 2 german_paras moved from Romania to Greece Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 Wolfpack EDIT: Removing units owned by Germans from 112 Sea Zone: 1 Wolfpack EDIT: Turning off Edit Mode 1 elite and 1 infantry placed in Germany 1 fighter placed in Western Germany 1 Panzer_Grndrs, 1 artillery and 1 infantry placed in Romania 1 Wolfpack placed in 93 Sea Zone 3 GermanUBoats placed in 93 Sea Zone 1 destroyer placed in 112 Sea Zone 1 Panzer_Grndrs and 1 infantry placed in Western Germany 1 infantry placed in Normandy Bordeaux 1 Panzer_Grndrs placed in Germany 1 Panzer_Grndrs placed in Western Germany Turn Complete - Germans Trigger Germans RemoveInvertWolfpackSZ109: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Germans RemoveInvertWolfpackSZ92: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Germans RemoveInvertWolfpackSZ93: Germans has 1 Wolfpack placed in 93 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -7.17
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So I moved the Romania Panzer to E POL to keep 2nd Panzer active. Left 1 Pnzr in Berlin. Just didn’t edit it all :)
I think everything is correct. Idk, i’m pretty high right now lol
The update will make the Wolfpacks need no edit. Can’t use it for our game though :(
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Forgot to add Para defense to Rostov. Not gonna spam another save so you can do that :)
I can’t really make them rock like Wolfpacks but one of the triplea code Wizards might make it possible :)
here’s hoping :)
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sob forgot to do some western europe defense lol
That’s ok, we’re gonna send that idiot to the Eastern Front lol
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another mistake. Sahouldn’t be 4 Para in Greece. 2 should be in Romania.
Did half the turn in edit lol. If you click on History when it’ll show the edit moves.
You probably all ready know that :)
Anyway, sorry for the messy turn :)