@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
@mikawagunichi no scramble
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Ukraine to Kursk
Italians take Kursk from Russians
2 armour moved from Kursk to Rostov
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
2 destroyers moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
Combat Hit Differential Summary :
@Daaras Sorry, the BB was not supposed to be moved. Re-asking for scramble decision.
@mikawagunichi no scramble
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Ukraine to Kursk
Italians take Kursk from Russians
2 armour moved from Kursk to Rostov
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
2 destroyers moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Rostov, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 2 destroyers, 1 fighter and 1 submarine
British defend with 1 destroyer; Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 destroyers and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 destroyers in 93 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
1 destroyer owned by the British lost in 93 Sea Zone
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 2 destroyers and 1 submarine
Casualties for British: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Gibraltar
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Algeria to 94 Sea Zone
2 artilleries moved from Gibraltar to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 94 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from Greece to Albania
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Southern Italy: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.67
Italians regular : 0.83
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
Non Combat Move - ANZAC
1 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 100 Sea Zone to 94 Sea Zone
Combat - French
Germans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone
Battle in 94 Sea Zone
French attack with 1 destroyer
Germans defend with 2 fighters and 1 transport; Italians defend with 1 fighter
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 1 transport in 94 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
1 destroyer owned by the French lost in 94 Sea Zone
1 fighter owned by the Italians lost in 94 Sea Zone
Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.67
Germans regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 transports moved from 115 Sea Zone to 116 Sea Zone
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Germany to 116 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 115 Sea Zone
2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from Western Germany to 115 Sea Zone
3 infantry moved from Norway to 115 Sea Zone
1 artillery and 3 infantry moved from Scotland to United Kingdom
3 artilleries, 1 carrier, 1 cruiser, 5 infantry, 2 tactical_bombers and 4 transports moved from 115 Sea Zone to 113 Sea Zone
1 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 116 Sea Zone to 113 Sea Zone
1 armour, 6 artilleries, 12 infantry, 1 mech_infantry and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom
2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to United Kingdom
3 fighters moved from Gibraltar to United Kingdom
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Battle in United Kingdom
Germans attack with 1 armour, 7 artilleries, 2 bombers, 6 fighters, 17 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 2 infantry
British roll AA dice in United Kingdom : 3/14 hits, 2.33 expected hits
1 fighter owned by the Germans and 2 bombers owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 7 artilleries, 5 fighters, 17 infantry, 1 mech_infantry and 6 tactical_bombers in United Kingdom, round 2 : 17/37 hits, 13.67 expected hits
British roll dice for 5 aaGuns, 1 armour, 21 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/23 hits, 8.00 expected hits
8 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British and 12 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 7 artilleries, 5 fighters, 9 infantry, 1 mech_infantry and 6 tactical_bombers in United Kingdom, round 3 : 10/29 hits, 12.33 expected hits
British roll dice for 1 armour, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/11 hits, 4.00 expected hits
3 infantry owned by the Germans lost in United Kingdom
1 mech_infantry owned by the British, 2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 7 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in United Kingdom, round 4 : 14/26 hits, 11.67 expected hits
British roll dice for 1 armour in United Kingdom, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in United Kingdom
Germans captures 37PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 7 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 bombers, 1 fighter and 11 infantry
Casualties for British: 5 aaGuns, 1 armour, 19 infantry and 1 mech_infantry
Casualties for French: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter moved from United Kingdom to 113 Sea Zone
1 tactical_bomber moved from United Kingdom to 113 Sea Zone
4 fighters and 5 tactical_bombers moved from United Kingdom to Scotland
1 submarine moved from 126 Sea Zone to 128 Sea Zone
2 aaGuns moved from Western Germany to Germany
1 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns, 5 artilleries and 22 infantry moved from Ukraine to Rostov
6 armour and 7 mech_infantrys moved from Western Ukraine to Rostov
3 infantry moved from Finland to Norway
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Yugoslavia
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 89 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 92 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
British AA : 0.67
Germans regular : 2.83
British regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Karelia
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 artillery and 2 infantry moved from Leningrad to Baltic States
1 armour moved from Northern Belarus to Southern Belarus
Russians take Southern Belarus from Germans
5 artilleries, 18 infantry and 1 mech_infantry moved from Northern Belarus to Eastern Poland
1 armour moved from Southern Belarus to Eastern Poland
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
2 fighters and 1 tactical_bomber moved from Yenisey to Stalingrad
4 infantry moved from Central Mongolia to Chahar
1 armour and 1 mech_infantry moved from Russia to Stalingrad
1 artillery and 3 infantry moved from Novgorod to Northern Belarus
2 artilleries and 4 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Chahar
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Eastern Poland
Russians attack with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/25 hits, 6.33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Northern Belarus to Eastern Poland
5 armour, 7 artilleries, 15 infantry and 5 mech_infantrys moved from Tambov to Stalingrad
2 aaGuns moved from Samara to Stalingrad
Place Units - Russians
2 artilleries and 1 infantry placed in Stalingrad
1 armour and 2 mech_infantrys placed in Urals
2 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4,6,5
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : 0.33
Germans regular : -0.33
Russians regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Karelia
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 artillery and 2 infantry moved from Leningrad to Baltic States
1 armour moved from Northern Belarus to Southern Belarus
Russians take Southern Belarus from Germans
5 artilleries, 18 infantry and 1 mech_infantry moved from Northern Belarus to Eastern Poland
1 armour moved from Southern Belarus to Eastern Poland
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
2 fighters and 1 tactical_bomber moved from Yenisey to Stalingrad
4 infantry moved from Central Mongolia to Chahar
1 armour and 1 mech_infantry moved from Russia to Stalingrad
1 artillery and 3 infantry moved from Novgorod to Northern Belarus
2 artilleries and 4 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Chahar
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Eastern Poland
Russians attack with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/25 hits, 6.33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Northern Belarus to Eastern Poland
5 armour, 7 artilleries, 15 infantry and 5 mech_infantrys moved from Tambov to Stalingrad
2 aaGuns moved from Samara to Stalingrad
Place Units - Russians
2 artilleries and 1 infantry placed in Stalingrad
1 armour and 2 mech_infantrys placed in Urals
2 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4,6,5
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 10 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 10 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : 0.33
Germans regular : -0.33
Russians regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
1 infantry moved from 9 Sea Zone to Aleutian Islands
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
3 infantry moved from Anhwe to Hopei
3 fighters moved from Kiangsi to Hopei
1 fighter and 1 tactical_bomber moved from Fukien to Hopei
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 transport moved from 38 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 marine moved from Sumatra to 38 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 38 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
2 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
2 bombers moved from Hainan to Shan State
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery and 1 infantry moved from Paulau to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to French Indo China
2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from 21 Sea Zone to French Indo China
1 tactical_bomber moved from 21 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to Siberia
Combat - Japanese
Battle in Aleutian Islands
Battle in Guam
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking Guam from Americans, taking Celebes from Dutch, taking 43 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour and 3 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits, 3.67 expected hits
UK_Pacific roll dice for 1 armour and 3 infantry in Shan State, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Japanese lost in Shan State
3 infantry owned by the British and 1 armour owned by the British lost in Shan State
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 3 infantry
Battle in French Indo China
Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 2 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/8 hits, 3.17 expected hits
UK_Pacific roll dice for 1 armour and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese lost in French Indo China
2 infantry owned by the British lost in French Indo China
Japanese roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 5/7 hits, 2.83 expected hits
UK_Pacific roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 2 infantry
Battle in Java
Battle in Siberia
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Siberia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Java from ANZAC, taking Siberia from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 4 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 1/8 hits, 3.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 6/6 hits, 2.83 expected hits
Chinese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 artillery owned by the Chinese lost in Hopei
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 21 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 6 Sea Zone to 9 Sea Zone
1 tactical_bomber moved from Siberia to Soviet Far East
1 aaGun and 1 armour moved from Southern Manchuria to Jehol
2 infantry moved from Shansi to Jehol
1 infantry moved from Anhwe to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
4 fighters and 1 tactical_bomber moved from Hopei to Kiangsi
2 bombers moved from Shan State to Hainan
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 81 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 battleship and 2 cruisers moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
Place Units - Japanese
2 destroyers and 1 transport placed in 7 Sea Zone
1 fighter placed in Japan
1 artillery and 1 infantry placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -0.17
Japanese regular : 0.33
UK_Pacific regular : 0.83
Russians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 8 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Brazil to 88 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from French West Africa to 89 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 88 Sea Zone to 93 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 93 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 66 Sea Zone to 11 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 armour, 1 artillery, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Queensland to 55 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun in Caroline Islands, round 2 : 0/0 hits, 0.00 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 3 battleships and 1 cruiser in Gibraltar, round 2 : 3/4 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 4/11 hits, 3.50 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from British Guiana to Malta
2 fighters moved from Morocco to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
Place Units - Americans
2 destroyers placed in 11 Sea Zone
5 transports placed in 104 Sea Zone
2 artilleries and 8 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 4 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Honan to Anhwe
1 fighter moved from Szechwan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Shansi, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
Place Units - Chinese
1 artillery and 4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to 100 Sea Zone
2 marines moved from Egypt to 100 Sea Zone
1 artillery moved from Trans-Jordan to 100 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 artilleries and 4 infantry moved from Egypt to Alexandria
1 mech_infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
2 infantry moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters moved from 96 Sea Zone to 93 Sea Zone
EDIT: 2 fighters moved from Quebec to Gibraltar
1 cruiser and 1 marine moved from 100 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tunisia
1 battleship and 1 marine moved from 100 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
1 destroyer moved from 100 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Libya
1 bomber, 3 fighters and 2 tactical_bombers moved from Malta to Libya
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Algeria
Battle in Tunisia
Battle in Alexandria
British attack with 2 artilleries and 4 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 artilleries and 4 infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Alexandria
British win, taking Algeria from Italians, taking Tunisia from Italians, taking Alexandria from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Battle in Libya
British attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 armour, 2 artilleries and 3 infantry
British roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Libya, round 2 : 2/10 hits, 4.33 expected hits
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Libya, round 2 : 2/6 hits, 2.17 expected hits
2 infantry owned by the British lost in Libya
2 infantry owned by the Italians lost in Libya
British roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Libya, round 3 : 6/8 hits, 4.00 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Libya, round 3 : 3/4 hits, 1.50 expected hits
1 artillery owned by the British, 1 fighter owned by the British and 1 infantry owned by the British lost in Libya
2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya
British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 artillery, 1 fighter and 3 infantry
Casualties for Italians: 1 armour, 2 artilleries and 3 infantry
Non Combat Move - British
1 bomber, 2 fighters and 2 tactical_bombers moved from Libya to Morocco
1 bomber moved from Morocco to 94 Sea Zone
1 bomber moved from 94 Sea Zone to Gibraltar
3 aaGuns and 4 infantry moved from Eastern India to Burma
1 fighter moved from Burma to Eastern India
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.83
Italians regular : 0.33
Japanese regular : -1.00
British regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Northern Caucasus
Italians take Northern Caucasus from Russians
1 armour moved from Northern Caucasus to Southern Caucasus
Italians take Southern Caucasus from Russians
Combat - Italians
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to United Kingdom
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
1 battleship and 2 cruisers moved from 113 Sea Zone to 117 Sea Zone
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Albania to Yugoslavia
1 aaGun moved from Yugoslavia to Northern Italy
1 artillery moved from Northern Italy to Yugoslavia
5 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
8 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 36 Sea Zone
ANZAC take 36 Sea Zone from Japanese
2 fighters and 2 tactical_bombers moved from Queensland to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands
2 destroyers moved from 64 Sea Zone to 49 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Northern Australia
1 aaGun and 1 infantry moved from Queensland to 55 Sea Zone
1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Queensland to Northern Australia
1 aaGun and 1 infantry moved from 34 Sea Zone to Caroline Islands
EDIT: 1 artillery, 2 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.33
@mikawagunichi I edited the carolines tts, but differently than discussed.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 fighters, 24 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
Combat - Germans
Germans creates battle in territory 128 Sea Zone
Non Combat Move - Germans
1 aaGun and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to United Kingdom
2 fighters moved from Scotland to United Kingdom
2 fighters and 5 tactical_bombers moved from Scotland to Western Germany
2 infantry moved from Western Germany to France
3 infantry moved from Norway to Finland
1 submarine moved from 113 Sea Zone to 126 Sea Zone
1 submarine moved from 113 Sea Zone to 120 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 10 transports moved from 113 Sea Zone to 116 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to France
6 armour and 7 mech_infantrys moved from Rostov to Southern Caucasus
1 infantry moved from Rostov to Northern Caucasus
2 aaGuns, 5 artilleries and 21 infantry moved from Rostov to Ukraine
Place Units - Germans
3 infantry placed in United Kingdom
10 infantry placed in Germany
2 fighters and 1 tactical_bomber placed in Western Germany
7 infantry placed in Western Germany
3 infantry placed in Yugoslavia
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 2 fighters and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Russians
1 submarine moved from 128 Sea Zone to 113 Sea Zone
2 infantry moved from Chahar to Shansi
1 infantry moved from Chahar to Shansi
3 infantry moved from Buryatia to Buyant-Uhaa
7 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
2 artilleries and 4 infantry moved from Bryansk to Kursk
Russians take Kursk from Italians
1 infantry moved from Stalingrad to Rostov
Russians take Rostov from Italians
1 infantry moved from Stalingrad to Northern Caucasus
1 armour and 2 mech_infantrys moved from Urals to Northern Caucasus
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from Russia to Slovakia Hungary
1 tactical_bomber moved from Russia to Romania
1 artillery moved from Karelia to Archangel
1 artillery and 2 infantry moved from Baltic States to Eastern Poland
1 artillery and 3 infantry moved from Northern Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Stalingrad to Eastern Poland
6 armour and 6 mech_infantrys moved from Stalingrad to Northern Caucasus
10 artilleries and 15 infantry moved from Stalingrad to Rostov
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport; Italians defend with 2 transports
2 transports owned by the Italians and 1 transport owned by the Germans lost in 113 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 18
Casualties for Italians: 2 transports
Casualties for Germans: 1 transport
Battle in Slovakia Hungary
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northern Caucasus
Russians attack with 7 armour, 1 infantry and 8 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 7 armour, 1 infantry and 8 mech_infantrys in Northern Caucasus, round 2 : 4/16 hits, 6.17 expected hits
Italians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
1 infantry owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Italians with 7 armour and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Stalingrad to Northern Caucasus
2 aaGuns moved from Stalingrad to Rostov
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
2 aaGuns moved from Buryatia to Northern Manchuria
Place Units - Russians
1 artillery, 2 fighters and 2 tactical_bombers placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -0.67
Russians regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Aleutian Islands to 9 Sea Zone
1 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 destroyer moved from 7 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 marine moved from Java to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 infantry moved from Jehol to Anhwe
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 bombers moved from Hainan to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking Alaska from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 armour and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 7 infantry in Anhwe, round 2 : 0/8 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 7 infantry in Anhwe, round 3 : 1/8 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Jehol to Anhwe
1 aaGun, 1 artillery, 4 fighters, 11 infantry and 1 tactical_bomber moved from Kiangsi to Hunan
2 artilleries and 1 mech_infantry moved from Kwangsi to French Indo China
1 carrier and 2 transports moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery moved from Siberia to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 20 Sea Zone
2 aaGuns moved from Kyushu to 20 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu
EDIT: 1 infantry moved from Hunan to Kiangsi
1 carrier and 1 fighter moved from 9 Sea Zone to 5 Sea Zone
1 submarine moved from 9 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from Soviet Far East to Japan
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
2 battleships, 2 carriers and 2 cruisers moved from 43 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
Place Units - Japanese
1 factory_minor placed in French Indo China
3 artilleries placed in Japan
4 infantry placed in Japan
1 destroyer placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.17
Japanese regular : 0.83
UK_Pacific regular : 0.67
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Aleutian Islands to 9 Sea Zone
1 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 destroyer moved from 7 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 marine moved from Java to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 infantry moved from Jehol to Anhwe
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 bombers moved from Hainan to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking Alaska from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 armour and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 7 infantry in Anhwe, round 2 : 0/8 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 7 infantry in Anhwe, round 3 : 1/8 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Jehol to Anhwe
1 aaGun, 1 artillery, 4 fighters, 11 infantry and 1 tactical_bomber moved from Kiangsi to Hunan
2 artilleries and 1 mech_infantry moved from Kwangsi to French Indo China
1 carrier and 2 transports moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery moved from Siberia to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 20 Sea Zone
2 aaGuns moved from Kyushu to 20 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu
EDIT: 1 infantry moved from Hunan to Kiangsi
1 carrier and 1 fighter moved from 9 Sea Zone to 5 Sea Zone
1 submarine moved from 9 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from Soviet Far East to Japan
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
2 battleships, 2 carriers and 2 cruisers moved from 43 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
Place Units - Japanese
1 factory_minor placed in French Indo China
3 artilleries placed in Japan
4 infantry placed in Japan
1 destroyer placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 24 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 23 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.17
Japanese regular : 0.83
UK_Pacific regular : 0.67
ANZAC regular : -0.33
@Daaras Edited blocker from 24 to 23. Please use second file.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
4 fighters moved from 93 Sea Zone to 107 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
2 armour, 3 artilleries, 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 9 infantry, 1 marine, 2 mech_infantrys and 8 transports moved from 93 Sea Zone to 95 Sea Zone
2 armour, 3 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from 95 Sea Zone to Southern France
2 artilleries and 8 infantry moved from Central United States to 104 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 11 Sea Zone to 2 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 fighter moved from 11 Sea Zone to Alaska
1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 marines and 2 transports moved from 34 Sea Zone to 55 Sea Zone
1 battleship and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 2 Sea Zone
1 bomber moved from Malta to Southern Italy
Combat - Americans
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern Italy causes 4 damage total.
Battle in 2 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 carrier, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Alaska
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Alaska, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 2 infantry in Alaska, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Southern France from Italians, taking Alaska from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win, taking 23 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 107 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 107 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
1 destroyer owned by the Italians lost in 107 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 55 Sea Zone
1 fighter moved from Alaska to 2 Sea Zone
4 fighters moved from 107 Sea Zone to 95 Sea Zone
2 artilleries and 8 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Southern Italy to Malta
Place Units - Americans
5 transports placed in 104 Sea Zone
5 artilleries and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 artilleries and 4 infantry moved from Shansi to Jehol
1 fighter and 1 infantry moved from Szechwan to Hopei
1 artillery and 1 infantry moved from Szechwan to Kweichow
4 artilleries and 13 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 4 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 13 infantry in Yunnan, round 2 : 7/17 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Jehol, round 2 : 0/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 2 artilleries and 3 infantry in Jehol, round 3 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries and 3 infantry in Jehol, round 4 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter in Hopei, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter in Hopei, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter in Hopei, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter in Hopei, round 6 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Eastern Sinkiang
Place Units - Chinese
5 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 93 Sea Zone to 120 Sea Zone
1 cruiser moved from 93 Sea Zone to 120 Sea Zone
1 destroyer moved from 93 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 marine moved from Algeria to 94 Sea Zone
1 marine moved from Tunisia to 96 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 94 Sea Zone to 100 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 100 Sea Zone
2 transports moved from 98 Sea Zone to 100 Sea Zone
2 artilleries and 2 infantry moved from Alexandria to 100 Sea Zone
1 mech_infantry moved from French Central Africa to Anglo-Egyptian Sudan
2 artilleries and 1 infantry moved from Eastern India to Central India
2 fighters moved from Gibraltar to Malta
2 fighters and 2 tactical_bombers moved from Morocco to Malta
Combat - British
Battle in 110 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 120 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 120 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 120 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 120 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 110 Sea Zone to Gibraltar
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from 94 Sea Zone to Gibraltar
1 battleship moved from 94 Sea Zone to 93 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 100 Sea Zone to Trans-Jordan
1 aaGun and 2 infantry moved from Egypt to Trans-Jordan
2 aaGuns moved from Burma to Yunnan
Place Units - UK_Pacific
1 armour placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,3,3,1,1,4,6,4,4
UK_Pacific collect 7 PUs (1 lost to blockades); end with 9 PUs
Some Units in Eastern India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : 1.50
Italians regular : 0.67
Japanese regular : -1.33
Germans regular : -0.83
British regular : -2.17
Italians AA : -0.17