Oh dear. This isn’t going well.
L24 PTV MikawaGunichi (X+12) vs Daaras
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 55 Sea Zone 1 cruiser moved from 64 Sea Zone to 55 Sea Zone 1 infantry and 1 tactical_bomber moved from New South Wales to Queensland 1 infantry moved from 55 Sea Zone to New Guinea Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry and 8 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland 4 infantry moved from Norway to Finland 2 bombers moved from Western Germany to Finland 2 transports moved from 115 Sea Zone to 116 Sea Zone 1 artillery and 3 infantry moved from Germany to 116 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 116 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from 114 Sea Zone to Scotland 1 infantry moved from Norway to Finland Combat - Germans Battle in Scotland Battle in Finland Germans attack with 2 bombers and 5 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 5 infantry in Finland, round 2 : 0/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 5 infantry in Finland, round 3 : 2/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland 1 infantry owned by the Russians lost in Finland Germans win, taking Scotland from British, taking Finland from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Finland to Western Germany 1 submarine moved from 122 Sea Zone to 113 Sea Zone 2 submarines moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 126 Sea Zone 3 artilleries moved from France to Western Germany 1 infantry moved from Germany to Western Germany 3 artilleries and 7 infantry moved from Poland to Germany 2 aaGuns, 5 artilleries and 22 infantry moved from Bessarabia to Ukraine 5 armour, 1 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine 2 infantry moved from Yugoslavia to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 3 fighters moved from Southern Italy to Gibraltar 3 fighters and 4 tactical_bombers moved from Southern Italy to Western Germany 2 destroyers moved from 99 Sea Zone to 96 Sea Zone 1 armour and 1 mech_infantry moved from Poland to Germany 1 armour and 2 mech_infantrys moved from Poland to Western Ukraine Place Units - Germans 1 infantry placed in Western Germany 8 transports placed in 115 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -1.67
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry and 1 transport moved from 44 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 1 cruiser and 1 marine moved from 44 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 1 battleship moved from 44 Sea Zone to 38 Sea Zone 1 fighter moved from 44 Sea Zone to Borneo 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Siam to French Indo China 1 artillery and 2 infantry moved from Jehol to 20 Sea Zone 3 artilleries and 2 infantry moved from Kiangsu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Borneo 1 infantry moved from 37 Sea Zone to Borneo 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from Paulau to Davao 1 fighter moved from Paulau to Manilla 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 artillery and 1 infantry moved from 21 Sea Zone to Manilla 2 artilleries and 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 mech_infantry moved from Anhwe to Kwangtung 1 infantry moved from Anhwe to Hopei 3 fighters moved from Anhwe to Hopei 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 bomber moved from Hainan to Manilla 1 bomber moved from Hainan to Davao 1 fighter moved from 44 Sea Zone to Malaya 1 tactical_bomber moved from 44 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China Combat - Japanese Battle in Sumatra Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Manilla, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hopei Japanese attack with 3 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Hopei, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Davao Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Davao, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone 1 submarine moved from 44 Sea Zone to 38 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 carrier moved from 44 Sea Zone to 38 Sea Zone 1 destroyer moved from 44 Sea Zone to 38 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 44 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Davao to 36 Sea Zone 1 fighter moved from Manilla to 36 Sea Zone 1 bomber moved from Davao to Hainan 1 bomber moved from Manilla to Hainan 1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone 1 armour moved from Korea to Southern Manchuria 1 aaGun moved from Korea to Southern Manchuria 1 artillery and 4 infantry moved from Anhwe to Kiangsi 5 infantry moved from Shansi to Anhwe 1 aaGun and 5 infantry moved from Kiangsu to Kiangsi 3 fighters moved from Hopei to Kiangsi 1 fighter moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Fukien 2 submarines moved from 7 Sea Zone to 5 Sea Zone Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 1 factory_minor placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 infantry EDIT: Adding units owned by Japanese to Kyushu: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Siberia: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Soviet Far East: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : 4.00 UK_Pacific regular : 0.00
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@mikawagunichi we should run simultaneous games so this isn’t stupid
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 65 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 3 transports placed in 104 Sea Zone 1 battleship and 1 destroyer placed in 104 Sea Zone Americans undo move 1. 1 transport placed in 104 Sea Zone 2 transports placed in 104 Sea Zone 1 infantry placed in Central United States Americans undo move 2. 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Honan to Hopei 1 fighter moved from Szechwan to Hopei 1 artillery and 2 infantry moved from Szechwan to Kweichow EDIT: 2 artilleries moved from Hunan to Kiangsi 1 artillery and 1 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter in Hopei, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 6 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 2 artilleries and 4 infantry moved from Honan to Tsinghai Place Units - Chinese 2 artilleries and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 airfield and 2 destroyers; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to 109 Sea Zone 1 destroyer moved from 93 Sea Zone to 109 Sea Zone 2 infantry moved from Belgian Congo to French Equatorial Africa 1 fighter and 1 tactical_bomber moved from Egypt to French Equatorial Africa 2 infantry moved from Kenya to Ethiopia 1 infantry moved from Egypt to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Alexandria to Egypt 1 marine moved from French Madagascar to 74 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 74 Sea Zone to 78 Sea Zone 1 marine moved from 78 Sea Zone to Ethiopia 1 fighter moved from Egypt to Ethiopia 1 artillery moved from Iraq to Syria British take Syria from Neutral_Axis 2 fighters moved from Gibraltar to United Kingdom Combat - British Battle in 109 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 submarine owned by the Germans lost in 109 Sea Zone British win with 1 bomber remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in French Equatorial Africa British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Equatorial Africa, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Equatorial Africa British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Equatorial Africa, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Ethiopia British attack with 1 fighter, 2 infantry and 1 marine Italians defend with 1 artillery and 1 infantry British roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 fighter, 2 infantry and 1 marine in Ethiopia, round 2 : 3/4 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Ethiopia 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from 109 Sea Zone to New Brunswick Nova Scotia 1 aaGun and 1 infantry moved from Gibraltar to 94 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 3 cruisers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 aaGun and 1 infantry moved from 100 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Egypt 1 fighter moved from Ethiopia to Egypt 3 infantry moved from Shan State to Burma 2 armour, 4 infantry and 1 mech_infantry moved from Eastern India to Burma 1 bomber moved from New Brunswick Nova Scotia to Quebec Place Units - British 2 destroyers placed in 100 Sea Zone 1 airfield placed in Egypt Turning on Edit Mode EDIT: Removing units owned by French from Gibraltar: 1 fighter EDIT: Adding units owned by French to Egypt: 1 fighter EDIT: Removing units owned by French from 94 Sea Zone: 1 cruiser EDIT: Adding units owned by French to 100 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 2,4 British collect 34 PUs (2 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17 Italians regular : 0.67 Japanese regular : -1.33 Germans regular : 0.83 British regular : 1.50
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@mikawagunichi I will be working on the other one for awhile. You might still be able to SL me, I just did what I meant to do and forgot in the other file.
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@Daaras So this is edited and you are still working on the real game? We should run the edited on in a separate thread.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 artillery moved from Central United States to 104 Sea Zone 1 artillery and 2 transports moved from 104 Sea Zone to 88 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 88 Sea Zone 1 marine moved from Central United States to 104 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 104 Sea Zone to 89 Sea Zone 1 bomber moved from Eastern United States to British Guiana 1 marine moved from 89 Sea Zone to French West Africa 2 fighters moved from 104 Sea Zone to 89 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 27 Sea Zone to 66 Sea Zone 2 fighters moved from Hawaiian Islands to 104 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 66 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone Combat - Americans Battle in French West Africa Battle in 43 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking French West Africa from Neutral_Axis, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland Place Units - Americans 1 destroyer and 4 transports placed in 104 Sea Zone 1 battleship and 1 carrier placed in 104 Sea Zone 1 armour, 2 artilleries and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Hopei 1 artillery and 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Szechwan to Honan 2 artilleries and 4 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 2 artilleries and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 4 infantry in Inner Mongolia, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Szechwan Place Units - Chinese 2 artilleries and 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 9 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to 100 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone 1 bomber, 3 fighters and 2 tactical_bombers moved from Egypt to 96 Sea Zone 2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry and 1 marine moved from Ethiopia to 78 Sea Zone 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 78 Sea Zone to 100 Sea Zone 1 artillery moved from Syria to Trans-Jordan 2 infantry moved from Kwangsi to French Indo China 1 fighter moved from Eastern India to French Indo China 1 armour and 1 infantry moved from Burma to Shan State 2 infantry moved from Burma to Shan State 1 artillery moved from Eastern India to Burma 3 infantry moved from Burma to Eastern India 1 armour moved from Burma to French Indo China Combat - British Battle in French Indo China British attack with 1 armour, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 fighter and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in French Indo China British roll dice for 1 armour, 1 fighter and 2 infantry in French Indo China, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in French Indo China, round 4 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in French Indo China, round 5 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in French Indo China, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Shan State British attack with 1 armour and 3 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 96 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 tactical_bombers and 1 transport Germans defend with 2 destroyers British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters, 2 tactical_bombers and 1 transport in 96 Sea Zone, round 2 : 6/14 hits, 7.17 expected hits Germans roll dice for 2 destroyers in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Germans lost in 96 Sea Zone British win with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 16 Casualties for Germans: 2 destroyers Non Combat Move - British 1 fighter moved from French Indo China to Burma 1 aaGun moved from Burma to Eastern India 2 aaGuns moved from Burma to Eastern India 2 infantry and 1 marine moved from 100 Sea Zone to Egypt 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers moved from 96 Sea Zone to Malta 1 destroyer moved from 109 Sea Zone to 93 Sea Zone Place Units - British 1 marine placed in Egypt 1 armour and 9 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 fighter and 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,3,2 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : -3.67 Germans regular : -0.67 British regular : -3.50
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Ukraine to Kursk Italians take Kursk from Russians 2 armour moved from Kursk to Rostov 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 1 battleship moved from 94 Sea Zone to 93 Sea Zone 2 destroyers moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone
Combat Hit Differential Summary :
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@Daaras Scramble to 93?
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@mikawagunichi no scramble
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Ukraine to Kursk Italians take Kursk from Russians 2 armour moved from Kursk to Rostov 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 2 destroyers moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone
Combat Hit Differential Summary :
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@Daaras Sorry, the BB was not supposed to be moved. Re-asking for scramble decision.
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@mikawagunichi no scramble
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Ukraine to Kursk Italians take Kursk from Russians 2 armour moved from Kursk to Rostov 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 2 destroyers moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in Rostov Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Rostov, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in 93 Sea Zone Italians attack with 2 destroyers, 1 fighter and 1 submarine British defend with 1 destroyer; Americans defend with 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 destroyers and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 destroyers in 93 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the British lost in 93 Sea Zone Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Italians: 2 destroyers and 1 submarine Casualties for British: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Gibraltar 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 infantry moved from Algeria to 94 Sea Zone 2 artilleries moved from Gibraltar to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 94 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 infantry moved from Greece to Albania 1 aaGun moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry placed in Southern Italy 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 3 infantry EDIT: Adding units owned by Italians to Southern Italy: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.67 Italians regular : 0.83 Russians regular : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 56 Sea Zone Non Combat Move - ANZAC 1 infantry and 1 tactical_bomber moved from New South Wales to Queensland 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 2 destroyers placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 100 Sea Zone to 94 Sea Zone Combat - French Germans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone Battle in 94 Sea Zone French attack with 1 destroyer Germans defend with 2 fighters and 1 transport; Italians defend with 1 fighter French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 1 transport in 94 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 1 destroyer owned by the French lost in 94 Sea Zone 1 fighter owned by the Italians lost in 94 Sea Zone Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for French: 1 destroyer Casualties for Italians: 1 fighter Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.67 Germans regular : 0.00
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 6 transports moved from 115 Sea Zone to 116 Sea Zone 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Germany to 116 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 115 Sea Zone 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery moved from Western Germany to 115 Sea Zone 3 infantry moved from Norway to 115 Sea Zone 1 artillery and 3 infantry moved from Scotland to United Kingdom 3 artilleries, 1 carrier, 1 cruiser, 5 infantry, 2 tactical_bombers and 4 transports moved from 115 Sea Zone to 113 Sea Zone 1 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 116 Sea Zone to 113 Sea Zone 1 armour, 6 artilleries, 12 infantry, 1 mech_infantry and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom 2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to United Kingdom 3 fighters moved from Gibraltar to United Kingdom 1 armour moved from Eastern Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Battle in United Kingdom Germans attack with 1 armour, 7 artilleries, 2 bombers, 6 fighters, 17 infantry, 1 mech_infantry and 6 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 3/14 hits, 2.33 expected hits 1 fighter owned by the Germans and 2 bombers owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 7 artilleries, 5 fighters, 17 infantry, 1 mech_infantry and 6 tactical_bombers in United Kingdom, round 2 : 17/37 hits, 13.67 expected hits British roll dice for 5 aaGuns, 1 armour, 21 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/23 hits, 8.00 expected hits 8 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British and 12 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 7 artilleries, 5 fighters, 9 infantry, 1 mech_infantry and 6 tactical_bombers in United Kingdom, round 3 : 10/29 hits, 12.33 expected hits British roll dice for 1 armour, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/11 hits, 4.00 expected hits 3 infantry owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 7 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in United Kingdom, round 4 : 14/26 hits, 11.67 expected hits British roll dice for 1 armour in United Kingdom, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in United Kingdom Germans captures 37PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour, 7 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 bombers, 1 fighter and 11 infantry Casualties for British: 5 aaGuns, 1 armour, 19 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 fighter moved from United Kingdom to 113 Sea Zone 1 tactical_bomber moved from United Kingdom to 113 Sea Zone 4 fighters and 5 tactical_bombers moved from United Kingdom to Scotland 1 submarine moved from 126 Sea Zone to 128 Sea Zone 2 aaGuns moved from Western Germany to Germany 1 infantry moved from Western Ukraine to Eastern Poland 2 aaGuns, 5 artilleries and 22 infantry moved from Ukraine to Rostov 6 armour and 7 mech_infantrys moved from Western Ukraine to Rostov 3 infantry moved from Finland to Norway Place Units - Germans 10 infantry placed in Germany 3 infantry placed in Yugoslavia 3 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 89 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 92 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 97 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
British AA : 0.67 Germans regular : 2.83 British regular : -1.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Archangel to Karelia 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 artillery and 2 infantry moved from Leningrad to Baltic States 1 armour moved from Northern Belarus to Southern Belarus Russians take Southern Belarus from Germans 5 artilleries, 18 infantry and 1 mech_infantry moved from Northern Belarus to Eastern Poland 1 armour moved from Southern Belarus to Eastern Poland 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 2 fighters and 1 tactical_bomber moved from Yenisey to Stalingrad 4 infantry moved from Central Mongolia to Chahar 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 artillery and 3 infantry moved from Novgorod to Northern Belarus 2 artilleries and 4 infantry moved from Russia to Bryansk Combat - Russians Battle in Karelia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Chahar Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Eastern Poland Russians attack with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/25 hits, 6.33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Northern Belarus to Eastern Poland 5 armour, 7 artilleries, 15 infantry and 5 mech_infantrys moved from Tambov to Stalingrad 2 aaGuns moved from Samara to Stalingrad Place Units - Russians 2 artilleries and 1 infantry placed in Stalingrad 1 armour and 2 mech_infantrys placed in Urals 2 tactical_bombers placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4,6,5 Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : 0.33 Germans regular : -0.33 Russians regular : -1.00
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Archangel to Karelia 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 artillery and 2 infantry moved from Leningrad to Baltic States 1 armour moved from Northern Belarus to Southern Belarus Russians take Southern Belarus from Germans 5 artilleries, 18 infantry and 1 mech_infantry moved from Northern Belarus to Eastern Poland 1 armour moved from Southern Belarus to Eastern Poland 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 2 fighters and 1 tactical_bomber moved from Yenisey to Stalingrad 4 infantry moved from Central Mongolia to Chahar 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 artillery and 3 infantry moved from Novgorod to Northern Belarus 2 artilleries and 4 infantry moved from Russia to Bryansk Combat - Russians Battle in Karelia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Chahar Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Eastern Poland Russians attack with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/25 hits, 6.33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Northern Belarus to Eastern Poland 5 armour, 7 artilleries, 15 infantry and 5 mech_infantrys moved from Tambov to Stalingrad 2 aaGuns moved from Samara to Stalingrad Place Units - Russians 2 artilleries and 1 infantry placed in Stalingrad 1 armour and 2 mech_infantrys placed in Urals 2 tactical_bombers placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4,6,5 Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 10 infantry EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 10 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : 0.33 Germans regular : -0.33 Russians regular : -1.00