i didn’t place my bid.
artillery in:
szechwan
kweichow
buryatia
sakha
amur
Fighter:
shensi
sz98
Looks like April 1945 for Germany. I need Wunderwaffen.
Game History
Round: 10
Purchase Units - Germans
Germans buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Germany to East Europe
2 fighters moved from Germany to East Europe
1 armour, 2 fighters and 6 infantry moved from Germany to South Europe
Combat - Germans
Battle in South Europe
Germans attack with 1 armour, 2 fighters and 6 infantry
British defend with 1 aaGun, 1 factory and 6 infantry; Americans defend with 2 infantry
British roll AA dice in South Europe : 1/2 hits, 0,33 expected hits
1 fighter owned by the Germans lost in South Europe
Germans roll dice for 1 armour, 1 fighter and 6 infantry in South Europe, round 2 : 3/8 hits, 2,00 expected hits
British roll dice for 8 infantry in South Europe, round 2 : 1/8 hits, 2,67 expected hits
1 infantry owned by the Germans lost in South Europe
2 infantry owned by the Americans and 1 infantry owned by the British lost in South Europe
Germans roll dice for 1 armour, 1 fighter and 5 infantry in South Europe, round 3 : 0/7 hits, 1,83 expected hits
British roll dice for 5 infantry in South Europe, round 3 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Germans lost in South Europe
Germans roll dice for 1 armour, 1 fighter and 3 infantry in South Europe, round 4 : 1/5 hits, 1,50 expected hits
British roll dice for 5 infantry in South Europe, round 4 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Germans lost in South Europe
1 infantry owned by the British lost in South Europe
Germans roll dice for 1 armour, 1 fighter and 1 infantry in South Europe, round 5 : 3/3 hits, 1,17 expected hits
British roll dice for 4 infantry in South Europe, round 5 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans lost in South Europe
3 infantry owned by the British lost in South Europe
Germans roll dice for 1 armour and 1 fighter in South Europe, round 6 : 0/2 hits, 1,00 expected hits
British roll dice for 1 infantry in South Europe, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 fighter in South Europe, round 7 : 1/2 hits, 1,00 expected hits
British roll dice for 1 infantry in South Europe, round 7 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Germans lost in South Europe
1 infantry owned by the British lost in South Europe
Germans win, taking South Europe from British with 1 armour remaining. Battle score for attacker is -18
Casualties for Germans: 2 fighters and 6 infantry
Casualties for British: 6 infantry
Casualties for Americans: 2 infantry
Battle in East Europe
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 aaGun and 2 armour
Russians roll AA dice in East Europe : 1/2 hits, 0,33 expected hits
1 fighter owned by the Germans lost in East Europe
Germans roll dice for 1 fighter and 3 infantry in East Europe, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 2 armour in East Europe, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in East Europe
2 armour owned by the Russians lost in East Europe
Germans win, taking East Europe from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 2 armour
Non Combat Move - Germans
1 fighter moved from East Europe to Germany
Place Units - Germans
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
British AA : 0,67
Russians regular : 0,33
Germans regular : 0,50
Russians AA : 0,67
British regular : -1,00
I didnt know in English - miracle weapons
@elche Wow!!! That is some serious action!
Am I really playing classic and loving it?! Yes! Especially when the Germans suffer loss of 3/4 planes 😏
TripleA Turn Summary for game: World War II Classic 3rd Edition
Game History
Round: 10
Purchase Units - British
COMMENT: USA has bombers in 3 locations
British buy 5 armour and 2 infantry; Remaining resources: 5 PUs;
Combat Move - British
1 fighter moved from Karelia S.S.R. to Germany
1 bomber moved from Karelia S.S.R. to Germany
1 fighter moved from Baltic Sea Zone to Germany
4 transports moved from Baltic Sea Zone to North Sea Zone
8 infantry moved from United Kingdom to North Sea Zone
8 infantry and 4 transports moved from North Sea Zone to Baltic Sea Zone
8 infantry moved from Baltic Sea Zone to Germany
Combat - British
Battle in Germany
British attack with 1 bomber, 2 fighters and 8 infantry
Germans defend with 1 aaGun, 1 factory, 1 fighter and 7 infantry
Germans roll AA dice in Germany : 2/3 hits, 0.50 expected hits
2 fighters owned by the British lost in Germany
British roll dice for 1 bomber and 8 infantry in Germany, round 2 : 1/9 hits, 2.00 expected hits
Germans roll dice for 1 fighter and 7 infantry in Germany, round 2 : 2/8 hits, 3.00 expected hits
2 infantry owned by the British lost in Germany
1 infantry owned by the Germans lost in Germany
British roll dice for 1 bomber and 6 infantry in Germany, round 3 : 2/7 hits, 1.67 expected hits
Germans roll dice for 1 fighter and 6 infantry in Germany, round 3 : 2/7 hits, 2.67 expected hits
2 infantry owned by the British lost in Germany
2 infantry owned by the Germans lost in Germany
British roll dice for 1 bomber and 4 infantry in Germany, round 4 : 1/5 hits, 1.33 expected hits
Germans roll dice for 1 fighter and 4 infantry in Germany, round 4 : 3/5 hits, 2.00 expected hits
3 infantry owned by the British lost in Germany
1 infantry owned by the Germans lost in Germany
British roll dice for 1 bomber and 1 infantry in Germany, round 5 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 fighter and 3 infantry in Germany, round 5 : 0/4 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Germany
British roll dice for 1 bomber and 1 infantry in Germany, round 6 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 fighter and 2 infantry in Germany, round 6 : 0/3 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Germany
British roll dice for 1 bomber and 1 infantry in Germany, round 7 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 fighter and 1 infantry in Germany, round 7 : 2/2 hits, 1.00 expected hits
1 bomber owned by the British and 1 infantry owned by the British lost in Germany
1 infantry owned by the Germans lost in Germany
Germans win with 1 fighter remaining. Battle score for attacker is -42
Casualties for British: 1 bomber, 2 fighters and 8 infantry
Casualties for Germans: 7 infantry
Non Combat Move - British
1 transport moved from Baltic Sea Zone to North Sea Zone
Place Units - British
5 armour and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans AA : 1.50
Germans regular : -2.67
British regular : -0.50
OK, so TripleA doesn’t keep track of it so it’s easy to miss, but there is a limit of 3 different bomber locations so I made a comment in game.
I suppose if I build bombers they cannot be placed and are lost IF I still have bombers in 3 different locations before the place unit phase. Seems that’s how it would work.
Oh, and same for Japan. You have carriers in 2 locations, you can never have them in 3 different zones at any time.
UiiiUiiiUiii, I was very lucky with Germany.
But you kill every Bomber and defend pearl Habour.
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 armour moved from French Indo China to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 bomber moved from Manchuria to Russia
1 armour moved from Manchuria to Novosibirsk
3 infantry moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Japan to Japan Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone
2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
1 fighter moved from Hawaii Sea Zone to Hawaiian Islands
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits
1 bomber owned by the Japanese killed by AA in Russia
Bombing raid costs 0 PUs
Battle in Hawaiian Islands
Japanese attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 2/3 hits, 0,83 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Hawaiian Islands
2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Novosibirsk, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 armour and 2 infantry in Novosibirsk, round 3 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 aaGun, 1 armour and 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 3 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Black Sea Zone to Germany
1 transport moved from Black Sea Zone to West Mediteranean Sea Zone
2 battleships, 1 carrier and 1 transport moved from Black Sea Zone to Red Sea Zone
1 transport moved from Red Sea Zone to Indian Ocean Sea Zone
1 infantry moved from India to Indian Ocean Sea Zone
1 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
1 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 fighter moved from French Indo China to Red Sea Zone
2 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from Japan to Hawaii Sea Zone
1 fighter moved from Hawaiian Islands to Hawaii Sea Zone
1 infantry moved from French Indo China to Sinkiang
Place Units - Japanese
2 armour and 1 infantry placed in French Indo China
2 armour and 1 infantry placed in Manchuria
1 bomber placed in Japan
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : 2,00
Russians regular : -0,67
Russians AA : 0,83
Edited bomber back to Leningrad because only 3 bomber stacks allowed
TripleA Turn Summary for game: World War II Classic 3rd Edition
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 armour moved from Karelia S.S.R. to Germany
1 armour moved from Russia to Kazakh S.S.R.
1 armour moved from Karelia S.S.R. to Kazakh S.S.R.
2 fighters moved from Russia to Novosibirsk
1 infantry moved from Russia to Evenki National Okrug
1 armour moved from Karelia S.S.R. to Evenki National Okrug
3 infantry moved from Russia to Novosibirsk
3 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Germany
Russians attack with 5 armour
Germans defend with 1 aaGun, 1 factory and 1 fighter; Japanese defend with 1 fighter
Russians roll dice for 5 armour in Germany, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 2 fighters in Germany, round 2 : 0/2 hits, 1.33 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Germans lost in Germany
Russians captures 22PUs while taking Germans capital
Russians win, taking Germany from Germans with 5 armour remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter
Casualties for Japanese: 1 fighter
Battle in Novosibirsk
Russians attack with 2 fighters and 3 infantry
Japanese defend with 1 armour and 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Novosibirsk, round 2 : 4/5 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Novosibirsk
2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 armour and 3 infantry
Japanese defend with 1 aaGun, 2 armour and 1 infantry
Russians roll dice for 2 armour and 3 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 3 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 2 armour in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits
2 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 armour and 1 infantry
Battle in Evenki National Okrug
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Russia
2 fighters moved from Novosibirsk to Russia
Place Units - Russians
1 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 57 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.33
Russians regular : 3.83
Hello gamerman01,
Congratulations for your victory.
Thanks for the very nice game.
If you want rematch, I can start at 8 May.
Thank you for getting me roped back in to Classic!
You deserve a 2nd game where I take the disadvantaged Axis. I probably won’t last as long as you